No more SleepCurrentThreads in Command Processor. Some Fifo cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3822 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check 2009-07-17 22:57:02 +00:00
parent 664f017fec
commit a5d65b3b22
8 changed files with 47 additions and 55 deletions

View file

@ -108,7 +108,7 @@ void CMixer::PushSamples(short *samples, int num_stereo_samples, int core_sample
return;
}
soundStream->Update();
Common::SleepCurrentThread(0);
Common::YieldCPU();
}
// -----------------------------------------------------------------------

View file

@ -174,6 +174,19 @@ private:
void InitThreading();
void SleepCurrentThread(int ms);
// YieldCPU: Use this function during a spin-wait to make the current thread
// relax while another thread is working.
// If you find yourself calling this function, please consider using an event-
// based design instead.
inline void YieldCPU()
{
#ifdef _WIN32
YieldProcessor();
#else
// TODO: Implement for other platforms.
#endif
}
void SetCurrentThreadName(const char *name);
} // namespace Common

View file

@ -152,13 +152,6 @@ u16 m_tokenReg;
SCPFifoStruct fifo; //This one is shared between gfx thread and emulator thread
static u32 fake_GPWatchdogLastToken = 0;
static bool fake_CommandProcessorNotUsed = true; // This is used by VI when homebrews use directly XFB without FIFO and CP
// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
bool IsCommandProcessorNotUsed()
{
return fake_CommandProcessorNotUsed;
}
void DoState(PointerWrap &p)
{
@ -198,7 +191,7 @@ void IncrementGPWDToken()
void WaitForFrameFinish()
{
while ((fake_GPWatchdogLastToken == fifo.Fake_GPWDToken) && fifo.bFF_GPReadEnable && (fifo.CPReadWriteDistance > 0) && !(fifo.bFF_BPEnable && fifo.bFF_Breakpoint))
Common::SleepCurrentThread(1);
Common::YieldCPU();
fake_GPWatchdogLastToken = fifo.Fake_GPWDToken;
}
@ -229,7 +222,6 @@ void Init()
fifo.CPReadIdle = 1;
et_UpdateInterrupts = CoreTiming::RegisterEvent("UpdateInterrupts", UpdateInterrupts_Wrapper);
fake_CommandProcessorNotUsed = true;
}
void Shutdown()
@ -384,12 +376,10 @@ void Write16(const u16 _Value, const u32 _Address)
" - We aren't betting on that :)", fifo.CPReadWriteDistance);
*/
DEBUG_LOG(COMMANDPROCESSOR, "*********************** GXSetGPFifo very soon? ***********************");
u32 ct=0;
// (mb2) We don't sleep here since it could be a perf issue for super monkey ball (yup only this game IIRC)
// Touching that game is a no-go so I don't want to take the risk :p
while (fifo.bFF_GPReadEnable && fifo.CPReadWriteDistance > 0 )
ct++;
if (ct) {INFO_LOG(COMMANDPROCESSOR, "(Write16): %lu cycles for nothing :[ ", ct);}
Common::YieldCPU();
}
}
@ -424,7 +414,6 @@ void Write16(const u16 _Value, const u32 _Address)
case CTRL_REGISTER:
{
fake_CommandProcessorNotUsed = false;
UCPCtrlReg tmpCtrl(_Value);
Common::AtomicStore(fifo.bFF_GPReadEnable, tmpCtrl.GPReadEnable);
@ -604,7 +593,6 @@ void STACKALIGN GatherPipeBursted()
Common::AtomicAdd(fifo.CPReadWriteDistance, GPFifo::GATHER_PIPE_SIZE);
// High watermark overflow handling (hacked way)
u32 ct = 0;
if (fifo.CPReadWriteDistance > fifo.CPHiWatermark)
{
// we should raise an Ov interrupt for an accurate fifo emulation and let PPC deal with it.
@ -626,15 +614,7 @@ void STACKALIGN GatherPipeBursted()
INFO_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): CPHiWatermark reached");
// Wait for GPU to catch up
while (!(fifo.bFF_BPEnable && fifo.bFF_Breakpoint) && fifo.CPReadWriteDistance > fifo.CPLoWatermark)
{
ct++;
Common::SleepCurrentThread(1);
}
if (ct) {
// This is actually kind of fine. See big comment above.
DEBUG_LOG(COMMANDPROCESSOR, "(GatherPipeBursted): waited %lu ms. ", ct);
}
/**/
Common::YieldCPU();
}
// check if we are in sync
_assert_msg_(COMMANDPROCESSOR, fifo.CPWritePointer == CPeripheralInterface::Fifo_CPUWritePointer, "FIFOs linked but out of sync");

View file

@ -88,9 +88,6 @@ bool AllowIdleSkipping();
void IncrementGPWDToken();
void WaitForFrameFinish();
// hack: This is used by VI when homebrews use directly XFB without FIFO and CP
bool IsCommandProcessorNotUsed();
} // end of namespace CommandProcessor
#endif

View file

@ -97,8 +97,7 @@ void Fifo_ExitLoopNonBlocking() {
}
// Description: Fifo_EnterLoop() sends data through this function.
// TODO: Possibly inline it? This one is exported so it will likely not be inlined at all.
void Video_SendFifoData(u8* _uData, u32 len)
void Fifo_SendFifoData(u8* _uData, u32 len)
{
if (size + len >= FIFO_SIZE)
{
@ -127,12 +126,11 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
while (fifoStateRun)
{
#if defined(_WIN32)
video_initialize.pPeekMessages();
#endif
VideoFifo_CheckEFBAccess();
VideoFifo_CheckSwapRequest();
VideoFifo_CheckEFBAccess();
s_criticalFifo.Enter();
@ -140,18 +138,12 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
if ((_fifo.bFF_GPReadEnable) && _fifo.CPReadWriteDistance && !(_fifo.bFF_BPEnable && _fifo.bFF_Breakpoint))
{
Common::AtomicStore(_fifo.CPReadIdle, 0);
//video_initialize.pLog("RUN...........................",FALSE);
int peek_counter = 0;
while (_fifo.bFF_GPReadEnable && _fifo.CPReadWriteDistance)
{
if(!fifoStateRun)
break;
peek_counter++;
if (peek_counter == 1000) {
video_initialize.pPeekMessages();
peek_counter = 0;
}
// Create pointer to video data and send it to the VideoPlugin
u32 readPtr = _fifo.CPReadPointer;
u8 *uData = video_initialize.pGetMemoryPointer(readPtr);
@ -162,9 +154,7 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
{
if (readPtr == _fifo.CPBreakpoint)
{
video_initialize.pLog("!!! BP irq raised",FALSE);
Common::AtomicStore(_fifo.bFF_Breakpoint, 1);
video_initialize.pUpdateInterrupts();
break;
}
@ -175,15 +165,6 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
}
else
{
#if 0 // ugly random GP slowdown for testing DC robustness... TODO: remove when completly sure DC is ok
int r = rand();
if ((r & 0xF) == r)
Common::SleepCurrentThread(r);
distToSend = 32;
readPtr += 32;
if (readPtr >= _fifo.CPEnd)
readPtr = _fifo.CPBase;
#else
distToSend = _fifo.CPReadWriteDistance;
// send 1024B chunk max length to have better control over PeekMessages' period
distToSend = distToSend > 1024 ? 1024 : distToSend;
@ -193,17 +174,29 @@ void Fifo_EnterLoop(const SVideoInitialize &video_initialize)
readPtr = _fifo.CPBase;
}
else
readPtr += distToSend;
#endif
readPtr += distToSend;
}
// Execute new instructions found in uData
Video_SendFifoData(uData, distToSend);
Fifo_SendFifoData(uData, distToSend);
Common::AtomicStore(_fifo.CPReadPointer, readPtr);
Common::AtomicAdd(_fifo.CPReadWriteDistance, -distToSend);
video_initialize.pPeekMessages();
VideoFifo_CheckEFBAccess();
VideoFifo_CheckSwapRequest();
}
//video_initialize.pLog("..........................IDLE",FALSE);
Common::AtomicStore(_fifo.CPReadIdle, 1);
}
else
{
Common::YieldCPU();
}
s_criticalFifo.Leave();
}
fifo_exit_event.Set();

View file

@ -28,7 +28,7 @@
void Fifo_Init();
void Fifo_Shutdown();
/* void Video_SendFifoData(); */ // defined in plugin spec - implemented in Fifo.cpp
void Fifo_SendFifoData(u8* _uData, u32 len);
// These two are for dual core mode only.
void Fifo_EnterLoop(const SVideoInitialize &video_initialize);

View file

@ -256,6 +256,11 @@ void Shutdown(void)
DeInit();
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
void VideoFifo_CheckSwapRequest()
{
}

View file

@ -416,6 +416,10 @@ void Shutdown(void)
}
void Video_SendFifoData(u8* _uData, u32 len)
{
Fifo_SendFifoData(_uData, len);
}
// Enter and exit the video loop
void Video_EnterLoop()