From a9544510468740b77cf06ef28daaa65fe247fd32 Mon Sep 17 00:00:00 2001 From: JosJuice Date: Mon, 29 Apr 2024 20:55:44 +0200 Subject: [PATCH] Translation resources sync with Transifex --- Languages/po/ar.po | 58 +- Languages/po/ca.po | 58 +- Languages/po/cs.po | 58 +- Languages/po/da.po | 58 +- Languages/po/de.po | 58 +- Languages/po/dolphin-emu.pot | 58 +- Languages/po/el.po | 58 +- Languages/po/en.po | 58 +- Languages/po/es.po | 58 +- Languages/po/fa.po | 58 +- Languages/po/fi.po | 58 +- Languages/po/fr.po | 386 +++++---- Languages/po/hr.po | 58 +- Languages/po/hu.po | 58 +- Languages/po/it.po | 390 +++++---- Languages/po/ja.po | 58 +- Languages/po/ko.po | 58 +- Languages/po/ms.po | 58 +- Languages/po/nb.po | 58 +- Languages/po/nl.po | 58 +- Languages/po/pl.po | 58 +- Languages/po/pt.po | 58 +- Languages/po/pt_BR.po | 555 ++++++++----- Languages/po/ro.po | 58 +- Languages/po/ru.po | 1433 ++++++++++++++++++++++------------ Languages/po/sr.po | 58 +- Languages/po/sv.po | 62 +- Languages/po/tr.po | 58 +- Languages/po/zh_CN.po | 420 ++++++---- Languages/po/zh_TW.po | 58 +- 30 files changed, 2761 insertions(+), 1877 deletions(-) diff --git a/Languages/po/ar.po b/Languages/po/ar.po index 7336e00063..5412dee6d8 100644 --- a/Languages/po/ar.po +++ b/Languages/po/ar.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: mansoor , 2013,2015-2024\n" "Language-Team: Arabic (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1104,7 +1104,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1412,7 +1412,7 @@ msgstr "مساحة العنوان حسب حالة وحدة المعالجة ال msgid "Address:" msgstr "عنوان" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1485,7 +1485,7 @@ msgstr "خيارات متقدمة" msgid "Advanced Settings" msgstr "الإعدادات المتقدمة" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1654,7 +1654,7 @@ msgstr "الزاوية" msgid "Angular velocity to ignore and remap." msgstr "السرعة الزاوية للتجاهل وإعادة التخطيط" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "التنعيم" @@ -1678,7 +1678,7 @@ msgstr "إلحاق ب & ملف التوقيع الموجود" msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2355,7 +2355,7 @@ msgstr "" msgid "Calculate" msgstr "حساب" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2708,7 +2708,7 @@ msgstr "رمز" msgid "Codes received!" msgstr "الرموز الواردة!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "تصحيح الألوان" @@ -3029,7 +3029,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3040,7 +3040,7 @@ msgstr "" "الافتراضية أمام الشاشة.

تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى " "خارج الشاشة بينما تكون القيمة الأقل أكثر راحة." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3049,7 +3049,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3082,7 +3082,7 @@ msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "التقارب" @@ -3709,7 +3709,7 @@ msgstr "حذف الملفات المحددة" msgid "Delete the existing file '{0}'?" msgstr "'{0}' احذف الملف الموجود" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "العمق" @@ -3888,7 +3888,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4604,7 +4604,7 @@ msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4638,7 +4638,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5879,7 +5879,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5889,7 +5889,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6447,7 +6447,7 @@ msgstr "الرسومات" msgid "Graphics mods are currently disabled." msgstr "تعديلات الرسومات معطلة حاليا" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7147,7 +7147,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "الدقة الداخلية" @@ -7342,7 +7342,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7936,7 +7936,7 @@ msgstr "الناشر" msgid "Maker:" msgstr "الناشر" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8870,7 +8870,7 @@ msgstr "لعبة أخرى" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "إعادة تشكيل الإخراج" @@ -9189,7 +9189,7 @@ msgstr "فتحات البوابة" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "تأثير ما بعد المعالجة" @@ -9516,7 +9516,7 @@ msgstr "اليسار أحمر" msgid "Red Right" msgstr "اليمين أحمر" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10462,7 +10462,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11293,7 +11293,7 @@ msgstr "التنقل" msgid "Stereo" msgstr "استريو" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "3D وضع ثلاثي الأبعاد" @@ -11490,7 +11490,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11650,7 +11650,7 @@ msgstr "دقة ذاكرة التخزين المؤقت للنسيج" msgid "Texture Dumping" msgstr "تفريغ النسيج" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "تصفية النسيج" diff --git a/Languages/po/ca.po b/Languages/po/ca.po index 74e7883a6f..f95a8384d9 100644 --- a/Languages/po/ca.po +++ b/Languages/po/ca.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Puniasterus , 2013-2016,2021-2023\n" "Language-Team: Catalan (http://app.transifex.com/delroth/dolphin-emu/" @@ -1102,7 +1102,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1392,7 +1392,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1452,7 +1452,7 @@ msgstr "Avançat" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1621,7 +1621,7 @@ msgstr "Angle" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1645,7 +1645,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2316,7 +2316,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2662,7 +2662,7 @@ msgstr "Codi:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2977,7 +2977,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2985,7 +2985,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2994,7 +2994,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3019,7 +3019,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3619,7 +3619,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3798,7 +3798,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4499,7 +4499,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4533,7 +4533,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5745,7 +5745,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5755,7 +5755,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6305,7 +6305,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6974,7 +6974,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7170,7 +7170,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7758,7 +7758,7 @@ msgstr "Fabricant" msgid "Maker:" msgstr "Fabricant:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8679,7 +8679,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8998,7 +8998,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9315,7 +9315,7 @@ msgstr "Vermell Esquerra" msgid "Red Right" msgstr "Vermell Dret" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10253,7 +10253,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11073,7 +11073,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11270,7 +11270,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11428,7 +11428,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/cs.po b/Languages/po/cs.po index 8d86282729..ccfba00df0 100644 --- a/Languages/po/cs.po +++ b/Languages/po/cs.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Zbyněk Schwarz , 2011-2016\n" "Language-Team: Czech (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1076,7 +1076,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Pokročilé" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Úhel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2290,7 +2290,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2636,7 +2636,7 @@ msgstr "Kód:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2951,7 +2951,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2959,7 +2959,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2968,7 +2968,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2993,7 +2993,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3593,7 +3593,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3772,7 +3772,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4475,7 +4475,7 @@ msgstr "" "Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých " "her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4509,7 +4509,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5720,7 +5720,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5730,7 +5730,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6280,7 +6280,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6949,7 +6949,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7732,7 +7732,7 @@ msgstr "Tvůrce" msgid "Maker:" msgstr "Výrobce:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8654,7 +8654,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8973,7 +8973,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9290,7 +9290,7 @@ msgstr "Červená vlevo" msgid "Red Right" msgstr "Červená vpravo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10228,7 +10228,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11050,7 +11050,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11247,7 +11247,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11405,7 +11405,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/da.po b/Languages/po/da.po index fa18d514c7..9cc271b541 100644 --- a/Languages/po/da.po +++ b/Languages/po/da.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Lars Lyngby , 2020-2022\n" "Language-Team: Danish (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1095,7 +1095,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En disk er allerede ved at blive sat ind" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1399,7 +1399,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1459,7 +1459,7 @@ msgstr "Avanceret" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1628,7 +1628,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1652,7 +1652,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2325,7 +2325,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2671,7 +2671,7 @@ msgstr "Kode:" msgid "Codes received!" msgstr "Koder modtaget!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2986,7 +2986,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2994,7 +2994,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3003,7 +3003,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,7 +3030,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3632,7 +3632,7 @@ msgstr "Slet valgte filer..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3811,7 +3811,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4516,7 +4516,7 @@ msgstr "" "Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. " "(TIL = Kompatibel, FRA = Hurtig)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4550,7 +4550,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5763,7 +5763,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5773,7 +5773,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6323,7 +6323,7 @@ msgstr "Grafikindstillinger" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7000,7 +7000,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7195,7 +7195,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7783,7 +7783,7 @@ msgstr "Udgiver" msgid "Maker:" msgstr "Udgiver:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8708,7 +8708,7 @@ msgstr "Andet spil..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9027,7 +9027,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9344,7 +9344,7 @@ msgstr "Rød venstre" msgid "Red Right" msgstr "Rød højre" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10282,7 +10282,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11105,7 +11105,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11302,7 +11302,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11460,7 +11460,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/de.po b/Languages/po/de.po index 8290b4d9f3..d3738e90bd 100644 --- a/Languages/po/de.po +++ b/Languages/po/de.po @@ -34,7 +34,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Ettore Atalan , 2015-2020,2024\n" "Language-Team: German (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1129,7 +1129,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Eine Disc wird momentan bereits eingelesen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1455,7 +1455,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1536,7 +1536,7 @@ msgstr "Erweitert" msgid "Advanced Settings" msgstr "Erweiterte Einstellungen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1708,7 +1708,7 @@ msgstr "Winkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1732,7 +1732,7 @@ msgstr "An &vorhandene Signaturdatei anfügen..." msgid "Appl&y Signature File..." msgstr "Signaturdatei an&wenden..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2424,7 +2424,7 @@ msgstr "" msgid "Calculate" msgstr "Berechnen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2792,7 +2792,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Codes empfangen!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -3108,7 +3108,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3120,7 +3120,7 @@ msgstr "" "

Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein " "niedrigerer Wert angenehmer ist." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3134,7 +3134,7 @@ msgstr "" "geringer die interne Auflösung, desto besser die Performance." "

Im Zweifel, wähle Nativ." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3168,7 +3168,7 @@ msgstr "" "Kontroliiert, ob High- oder Low-Level-DSP Emulation verwendet werden soll. " "Standardwert True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Konvergenz" @@ -3814,7 +3814,7 @@ msgstr "Ausgewählte Dateien löschen..." msgid "Delete the existing file '{0}'?" msgstr "Vorhandende Datei '{0}' löschen?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Tiefe" @@ -4000,7 +4000,7 @@ msgstr "" "zu erzwingen. Sperrt jede Hochskalierung.

Im " "Zweifel deaktiviert lassen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4735,7 +4735,7 @@ msgstr "" "Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen " "Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4772,7 +4772,7 @@ msgstr "" "unterstützt wird. Die meisten Spiele haben damit kein Problem." "

Im Zweifel deaktiviert lassen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6042,7 +6042,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6052,7 +6052,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6631,7 +6631,7 @@ msgstr "Grafik schaltet um" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7367,7 +7367,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Interne Auflösung" @@ -7562,7 +7562,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT-SystemRegister Aus" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8162,7 +8162,7 @@ msgstr "Hersteller" msgid "Maker:" msgstr "Hersteller:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9108,7 +9108,7 @@ msgstr "Anderes Spiel..." msgid "Output" msgstr "Ausgabe" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9429,7 +9429,7 @@ msgstr "" "Mögliche Desynchronisation erkannt: %1 wurde wahrscheinlich auf Frame %2 " "desynchronisiert" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Nachbearbeitungseffekt" @@ -9759,7 +9759,7 @@ msgstr "Rot links" msgid "Red Right" msgstr "Rot rechts" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10716,7 +10716,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11570,7 +11570,7 @@ msgstr "Schrittweite" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Stereoskopischer 3D-Modus" @@ -11777,7 +11777,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11940,7 +11940,7 @@ msgstr "Texturen-Cache-Genauigkeit" msgid "Texture Dumping" msgstr "Texturdump" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Texturfilterung" diff --git a/Languages/po/dolphin-emu.pot b/Languages/po/dolphin-emu.pot index cd002bf6ba..51bb457bfd 100644 --- a/Languages/po/dolphin-emu.pot +++ b/Languages/po/dolphin-emu.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -1073,7 +1073,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1363,7 +1363,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1423,7 +1423,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1592,7 +1592,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1616,7 +1616,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2287,7 +2287,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2633,7 +2633,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2948,7 +2948,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2956,7 +2956,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2965,7 +2965,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2990,7 +2990,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3590,7 +3590,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3769,7 +3769,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4470,7 +4470,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4504,7 +4504,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5712,7 +5712,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5722,7 +5722,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6272,7 +6272,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6941,7 +6941,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7136,7 +7136,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7721,7 +7721,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8642,7 +8642,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8961,7 +8961,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9278,7 +9278,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10216,7 +10216,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11036,7 +11036,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11233,7 +11233,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11391,7 +11391,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/el.po b/Languages/po/el.po index d50be8692b..f9602f866d 100644 --- a/Languages/po/el.po +++ b/Languages/po/el.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: MRCYO Dev, 2023\n" "Language-Team: Greek (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1087,7 +1087,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1377,7 +1377,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1437,7 +1437,7 @@ msgstr "Για προχωρημένους" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1606,7 +1606,7 @@ msgstr "Γωνεία" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Εξομάλυνση Ορίων" @@ -1630,7 +1630,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2301,7 +2301,7 @@ msgstr "" msgid "Calculate" msgstr "Υπολογισμός" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2647,7 +2647,7 @@ msgstr "Κωδικός:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2962,7 +2962,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2970,7 +2970,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2979,7 +2979,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3004,7 +3004,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3606,7 +3606,7 @@ msgstr "Διαγραφή Επιλεγμένων Αρχείων..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Βάθος" @@ -3786,7 +3786,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4494,7 +4494,7 @@ msgstr "" "Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά " "παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4528,7 +4528,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5740,7 +5740,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5750,7 +5750,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6300,7 +6300,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6969,7 +6969,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Εσωτερική Ανάλυση" @@ -7164,7 +7164,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7752,7 +7752,7 @@ msgstr "Δημιουργός" msgid "Maker:" msgstr "Δημιουργός:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8675,7 +8675,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8994,7 +8994,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9311,7 +9311,7 @@ msgstr "Αριστερό Κόκκινο" msgid "Red Right" msgstr "Δεξί Κόκκινο" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10249,7 +10249,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11072,7 +11072,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11269,7 +11269,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11427,7 +11427,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/en.po b/Languages/po/en.po index c1cddb99ae..c7d90e5047 100644 --- a/Languages/po/en.po +++ b/Languages/po/en.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2011-01-06 14:53+0100\n" "Last-Translator: BhaaL \n" "Language-Team: \n" @@ -1072,7 +1072,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1362,7 +1362,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1422,7 +1422,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1591,7 +1591,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1615,7 +1615,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2286,7 +2286,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2632,7 +2632,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2947,7 +2947,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2955,7 +2955,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2964,7 +2964,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2989,7 +2989,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3589,7 +3589,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3768,7 +3768,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4469,7 +4469,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4503,7 +4503,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5711,7 +5711,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5721,7 +5721,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6271,7 +6271,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6940,7 +6940,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7135,7 +7135,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7720,7 +7720,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8641,7 +8641,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8960,7 +8960,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9277,7 +9277,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10215,7 +10215,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11035,7 +11035,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11232,7 +11232,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11390,7 +11390,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/es.po b/Languages/po/es.po index 3381ec8846..99c497aefd 100644 --- a/Languages/po/es.po +++ b/Languages/po/es.po @@ -32,7 +32,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Víctor González, 2021-2024\n" "Language-Team: Spanish (http://app.transifex.com/delroth/dolphin-emu/" @@ -1139,7 +1139,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Ya hay un disco en proceso de inserción." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1473,7 +1473,7 @@ msgstr "Espacio de dirección según el estado de la CPU" msgid "Address:" msgstr "Dirección:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1564,7 +1564,7 @@ msgstr "Avanzado" msgid "Advanced Settings" msgstr "Ajustes avanzados" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1735,7 +1735,7 @@ msgstr "Ángulo" msgid "Angular velocity to ignore and remap." msgstr "Velocidad angular a ignorar y reasignar." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Suavizado de bordes" @@ -1759,7 +1759,7 @@ msgstr "Añadir al archivo de firma existente..." msgid "Appl&y Signature File..." msgstr "Aplicar archivo de firma..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2456,7 +2456,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2827,7 +2827,7 @@ msgstr "Código:" msgid "Codes received!" msgstr "¡Códigos recibidos!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Corrección de color" @@ -3206,7 +3206,7 @@ msgstr "" "tenga efecto.

Si tienes dudas, deja esta opción en " "203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3218,7 +3218,7 @@ msgstr "" "de la pantalla.

Un valor alto creará fuertes efectos fuera de " "pantalla, mientras que un valor pequeño es más agradable." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3232,7 +3232,7 @@ msgstr "" "resolución interna, mejor será el rendimiento.

Si " "tienes dudas, selecciona Nativa." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3267,7 +3267,7 @@ msgstr "" "Controla si se utiliza la emulación DSP de alto o bajo nivel. Predeterminado " "en True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Convergencia" @@ -3936,7 +3936,7 @@ msgstr "Borrar archivos seleccionados..." msgid "Delete the existing file '{0}'?" msgstr "¿Borrar el archivo «{0}»?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Profundidad" @@ -4122,7 +4122,7 @@ msgstr "" "vuelta a la RAM. Inhibe todo aumento de escala.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4928,7 +4928,7 @@ msgstr "" "necesaria para algunos juegos (Activado: el ajuste más compatible; " "Desactivado: el ajuste más rápido)." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4984,7 +4984,7 @@ msgstr "" "de juegos esto no le supone ningún problema.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6309,7 +6309,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Conexión forzada porque %1 no es compatible con shaders de geometría." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6326,7 +6326,7 @@ msgstr "" "preferible utilizarlos en lugar de esta opción.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6919,7 +6919,7 @@ msgstr "Ajustes gráficos" msgid "Graphics mods are currently disabled." msgstr "Las modificaciones de gráficos están desactivadas." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7689,7 +7689,7 @@ msgstr "" "versión ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolución interna" @@ -7887,7 +7887,7 @@ msgid "JIT SystemRegisters Off" msgstr "Sin SystemRegisters JIT" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8497,7 +8497,7 @@ msgstr "Creador" msgid "Maker:" msgstr "Creador:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9477,7 +9477,7 @@ msgstr "Otro juego..." msgid "Output" msgstr "Salida" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Remuestreo de salida" @@ -9805,7 +9805,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Posible desincronización: podemos haber perdido a %1 en el fotograma %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Efecto de posprocesado:" @@ -10138,7 +10138,7 @@ msgstr "Rojo izquierdo" msgid "Red Right" msgstr "Rojo derecho" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11113,7 +11113,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12022,7 +12022,7 @@ msgstr "Avanzar" msgid "Stereo" msgstr "Estéreo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Modo 3D estereoscópico" @@ -12230,7 +12230,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12398,7 +12398,7 @@ msgstr "Precisión de la caché de texturas" msgid "Texture Dumping" msgstr "Volcado de texturas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Filtrado de texturas" diff --git a/Languages/po/fa.po b/Languages/po/fa.po index da6ff71620..13ec28a619 100644 --- a/Languages/po/fa.po +++ b/Languages/po/fa.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: H.Khakbiz , 2011\n" "Language-Team: Persian (http://app.transifex.com/delroth/dolphin-emu/" @@ -1076,7 +1076,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "پیشرفته" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "زاویه" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2290,7 +2290,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2636,7 +2636,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2951,7 +2951,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2959,7 +2959,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2968,7 +2968,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2993,7 +2993,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3593,7 +3593,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3772,7 +3772,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4473,7 +4473,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4507,7 +4507,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5718,7 +5718,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5728,7 +5728,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6278,7 +6278,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6947,7 +6947,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7142,7 +7142,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7730,7 +7730,7 @@ msgstr "" msgid "Maker:" msgstr "سازنده" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8651,7 +8651,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8970,7 +8970,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9287,7 +9287,7 @@ msgstr "قرمز چپ" msgid "Red Right" msgstr "قرمز راست" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10225,7 +10225,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11045,7 +11045,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11242,7 +11242,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11400,7 +11400,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/fi.po b/Languages/po/fi.po index 8c95f27e6a..f9c0947f18 100644 --- a/Languages/po/fi.po +++ b/Languages/po/fi.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Aleksi, 2023-2024\n" "Language-Team: Finnish (http://app.transifex.com/delroth/dolphin-emu/" @@ -1111,7 +1111,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Levyä ollaan jo laittamassa." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1443,7 +1443,7 @@ msgstr "Osoiteavaruus CPU-tilan mukaan" msgid "Address:" msgstr "Osoite:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1531,7 +1531,7 @@ msgstr "Lisäasetukset" msgid "Advanced Settings" msgstr "Lisäasetukset" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1702,7 +1702,7 @@ msgstr "Kulma" msgid "Angular velocity to ignore and remap." msgstr "Kulmanopeus uudelleenmuunnettavaksi." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Reunanpehmennys" @@ -1726,7 +1726,7 @@ msgstr "Lisää allekirjoitus &olemassaolevaan allekirjoitustiedostoon..." msgid "Appl&y Signature File..." msgstr "Käyt&ä allekirjoitustiedostoa..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2420,7 +2420,7 @@ msgstr "" msgid "Calculate" msgstr "Laske" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2792,7 +2792,7 @@ msgstr "Koodi:" msgid "Codes received!" msgstr "Koodit saatu!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Värinkorjaus" @@ -3165,7 +3165,7 @@ msgstr "" "ulostulo.

Ellet ole varma, jätä tämän arvoksi 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3177,7 +3177,7 @@ msgstr "" "voimakkaamman ruudusta nousemisen vaikutelman, kun taas matalampi arvo on " "mukavampi." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3192,7 +3192,7 @@ msgstr "" "

Ellet ole varma, valitse Alkuperäinen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3227,7 +3227,7 @@ msgstr "" "Valitsee, käytetäänkö matalan vai korkean tason DSP-emulointia. Oletuksena " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Yhtenevyys" @@ -3894,7 +3894,7 @@ msgstr "Poista valitut tiedostot..." msgid "Delete the existing file '{0}'?" msgstr "Poistetaanko olemassaoleva tiedosto '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Syvyys" @@ -4081,7 +4081,7 @@ msgstr "" "

Ellet ole varma, jätä tämä valitsematta." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4864,7 +4864,7 @@ msgstr "" "Ottaa liukulukutulosten lippurekisterin laskennan käyttöön, mitä tarvitaan " "muutamiin peleihin. (PÄÄLLÄ = Yhteensopiva, POIS = Nopea)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4921,7 +4921,7 @@ msgstr "" "Useimmissa peleissä tämä ei aiheuta ongelmia.

Ellet " "ole varma, jätä tämä valitsematta." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6223,7 +6223,7 @@ msgstr "Pakollisesti pois päältä, koska %1 ei tue VS-laajentamista." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Pakollisesti päällä, koska %1 ei tue geometriavarjostimia." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6233,7 +6233,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6824,7 +6824,7 @@ msgstr "Grafiikkavalinnat" msgid "Graphics mods are currently disabled." msgstr "Grafiikkamodit ovat tällä hetkellä pois päältä." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7589,7 +7589,7 @@ msgstr "" "({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Sisäinen kuvatarkkuus" @@ -7784,7 +7784,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT-järjestelmärekisterit pois" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8394,7 +8394,7 @@ msgstr "Tekijä" msgid "Maker:" msgstr "Tekijä:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9377,7 +9377,7 @@ msgstr "Muu peli..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Kuvan uudelleenotanta" @@ -9705,7 +9705,7 @@ msgstr "" "Mahdollinen desynkronoituminen havaittu: %1 on voinut desynkronoitua " "kehyksessä %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Jälkikäsittelyefekti" @@ -10034,7 +10034,7 @@ msgstr "Punainen vasen" msgid "Red Right" msgstr "Punainen oikea" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11004,7 +11004,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11901,7 +11901,7 @@ msgstr "Askellus" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Stereoskooppinen 3D -tila" @@ -12108,7 +12108,7 @@ msgstr "Vaihda voimaa" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12276,7 +12276,7 @@ msgstr "Tekstuurivälimuistin tarkkuus" msgid "Texture Dumping" msgstr "Tekstuurien vedostaminen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Tekstuurien suodattaminen" diff --git a/Languages/po/fr.po b/Languages/po/fr.po index 26baba8780..36b0c3ef18 100644 --- a/Languages/po/fr.po +++ b/Languages/po/fr.po @@ -16,7 +16,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Pascal , 2013-2024\n" "Language-Team: French (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -178,7 +178,7 @@ msgstr "%1 MB (MEM2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:27 msgid "%1 commit(s) ahead of %2" -msgstr "" +msgstr "%1 révision(s) après %2" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141 msgid "%1 doesn't support this feature on your system." @@ -436,7 +436,7 @@ msgstr "Paramètres des &manettes" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:820 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:839 msgid "&Copy Address" -msgstr "" +msgstr "&Copier l'adresse" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "&Copy address" @@ -573,7 +573,7 @@ msgstr "&Langue :" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:285 msgid "&Load Branch Watch" -msgstr "" +msgstr "&Charger la surveillance de Branche" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&Load State" @@ -678,7 +678,7 @@ msgstr "Gestionnaire de Packs de &Ressources" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:283 msgid "&Save Branch Watch" -msgstr "" +msgstr "&Sauvegarder la surveillance de Branche" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "&Save Symbol Map" @@ -710,7 +710,7 @@ msgstr "&Threads" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292 msgid "&Tool" -msgstr "" +msgstr "&Outil" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "&Tools" @@ -1121,7 +1121,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Un disque est déjà sur le point d'être inséré." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1161,7 +1161,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287 msgid "A&uto Save" -msgstr "" +msgstr "Sauvegarde a&uto" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:98 @@ -1457,7 +1457,7 @@ msgstr "Espace d'adresse par état de CPU" msgid "Address:" msgstr "Adresse :" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1543,7 +1543,7 @@ msgstr "Avancé" msgid "Advanced Settings" msgstr "Réglages avancés" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1565,6 +1565,30 @@ msgid "" "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" +"Affecte la manière dont l'affichage du jeu est mis à l'échelle en fonction " +"de la résolution de la fenêtre.
Les performances dépendent principalement " +"du nombre d'échantillons que chaque méthode utilise.
Comparé au SSAA, le " +"rééchantillonnage est utile dans le cas où la résolution de la fenêtre " +"d'affichage
n'est pas un multiple de la résolution native émulée." +"

Par défaut - [le plus rapide]
Échantillonneur bilinéaire " +"interne au GPU qui ne corrige pas le gamma.
Ce réglage peut être ignoré " +"si la correction gamma est forcée sur marche.

Bilinéaire - [4 " +"échantillons]
Interpolation linéaire entre les pixels avec correction " +"gamma.

Bicubique - [16 échantillons]
Interpolation cubique " +"entre les pixels avec correction gamma.
Bien lors d'une mise à l'échelle " +"sur des résolutions proches, par exemple 1080p et 1440p.
Fourni dans " +"différents parfums :
B-Spline : flou, mais évite tous les " +"artefacts de lobing.
Mitchell-Netravali : bon compromis entre flou " +"et le lobing.
Catmull-Rom : plus net, mais peut provoquer des " +"artefacts de lobing.

Bilinéaire net - [1 à 4 " +"échantillons]
Similaire au \"Plus proche\", il conserve un affichage net, " +"
mais fait un peu de mélange pour éviter les reflets.
Fonctionne au " +"mieux avec les jeux en 2D dans de faibles résolutions." +"

Échantillonnage de zone - [jusqu'à 324 " +"échantillons]
Pondère les pixels en fonction du pourcentage de surface " +"qu'ils occupent. Avec correction gamma.
C'est le mieux pour downscaler " +"par plus de 2x.

Dans le doute, sélectionnez \"Par " +"défaut\"." #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" @@ -1714,7 +1738,7 @@ msgstr "Angle" msgid "Angular velocity to ignore and remap." msgstr "Vélocité angulaire à ignorer et remapper." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1738,7 +1762,7 @@ msgstr "Ajouter à un fichier de signature &existant..." msgid "Appl&y Signature File..." msgstr "A&ppliquer un fichier de signature" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1793,7 +1817,7 @@ msgstr "Format d'écran" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Aspect Ratio Corrected Internal Resolution" -msgstr "" +msgstr "Résolution interne corrigée du ratio hauteur/largeur" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 @@ -1940,7 +1964,7 @@ msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" -msgstr "" +msgstr "Adresse de destination BBA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" @@ -2100,6 +2124,10 @@ msgid "" "\n" "Try again with a different character." msgstr "" +"Échec de la création d'une figure vierge à :\n" +"%1\n" +"\n" +"Veuillez réessayer avec un personnage différent." #: Source/Core/DolphinQt/GameList/GameList.cpp:1010 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232 @@ -2164,71 +2192,71 @@ msgstr "Bas" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376 msgid "Branch" -msgstr "" +msgstr "Branche" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:377 msgid "Branch (LR saved)" -msgstr "" +msgstr "Branche (LR sauvegardé)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 msgid "Branch Conditional" -msgstr "" +msgstr "Branche Conditionnelle" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379 msgid "Branch Conditional (LR saved)" -msgstr "" +msgstr "Branche Conditionnelle (LR sauvegardé)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386 msgid "Branch Conditional to Count Register" -msgstr "" +msgstr "Branche Conditionnelle vers Registre de comptage" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387 msgid "Branch Conditional to Count Register (LR saved)" -msgstr "" +msgstr "Branche Conditionnelle vers Registre de comptage (LR sauvegardé)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382 msgid "Branch Conditional to Link Register" -msgstr "" +msgstr "Branche Conditionnelle vers Registre de Lien" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383 msgid "Branch Conditional to Link Register (LR saved)" -msgstr "" +msgstr "Branche Conditionnelle vers Registre de Lien (LR sauvegardé)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471 msgid "Branch Not Overwritten" -msgstr "" +msgstr "Branche non écrasée" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390 msgid "Branch Type" -msgstr "" +msgstr "Type de branche" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:466 msgid "Branch Was Overwritten" -msgstr "" +msgstr "La branche a été écrasée" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109 msgid "Branch Watch" -msgstr "" +msgstr "Surveillance de Branche" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202 msgid "Branch Watch Tool" -msgstr "" +msgstr "Outil de surveillance de Branche" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:706 msgid "Branch Watch Tool Help (1/4)" -msgstr "" +msgstr "Aide de l'outil de surveillance de Branche (1/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:718 msgid "Branch Watch Tool Help (2/4)" -msgstr "" +msgstr "Aide de l'outil de surveillance de Branche (2/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:726 msgid "Branch Watch Tool Help (3/4)" -msgstr "" +msgstr "Aide de l'outil de surveillance de Branche (3/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:737 msgid "Branch Watch Tool Help (4/4)" -msgstr "" +msgstr "Aide de l'outil de surveillance de Branche (4/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:707 msgid "" @@ -2246,6 +2274,22 @@ msgid "" "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" +"La surveillance de branche est un outil de recherche de code qui peut isoler " +"les branches suivies par le CPU émulé en testant les branches candidates " +"avec un critère simple. Si vous connaissez le moteur de cheat Ultimap, la " +"surveillance de branche vous sera familière.\n" +"\n" +"Cliquez que le bouton \"Démarrer la surveillance de Branche\" pour " +"l'activer. Elle reste active à travers les sessions d'émulation, et un " +"instantané de votre progression peut être sauvegardé et chargé depuis le " +"répertoire User pour pouvoir reprendre après avoir quitté Dolphin. Les " +"actions \"Sauvegarder sous...\" et \"Charger depuis...\" sont également " +"disponibles, et la sauvegarde automatique peut être activée pour faire un " +"instantané à chaque étape de la recherche. Le bouton \"Mettre en pause la " +"surveillance de Branche\" l'arrêtera de suivre les futurs hits de branche " +"jusqu'à ce qu'il lui soit demandé de reprendre. Appuyez sur le bouton " +"\"Effacer la surveillance de Branche\" pour effacer toutes les candidates et " +"retourner à la phase de liste noire." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:719 msgid "" @@ -2256,22 +2300,29 @@ msgid "" "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" +"La surveillance de Branche démarre dans une phase de liste noire, ce qui " +"signifie qu'aucune candidate n'a encore été choisie, et que celles déjà " +"trouvées peuvent être exclues des candidates en cliquant sur \"Chemin de " +"code non pris\", \"La branche a été écrasée\", et \"La branche n'a pas été " +"écrasée\". Une fois cliqué sur \"Chemin de code non pris\" une première " +"fois, la surveillance de Branche va basculer à la phase de réduction, et la " +"table va se remplir avec toutes les candidates éligibles." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384 msgid "Branch to Count Register" -msgstr "" +msgstr "Branche vers Registre de comptage" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385 msgid "Branch to Count Register (LR saved)" -msgstr "" +msgstr "Branche vers Registre de comptage (LR sauvegardé)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:380 msgid "Branch to Link Register" -msgstr "" +msgstr "Branche vers Registre de liens" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381 msgid "Branch to Link Register (LR saved)" -msgstr "" +msgstr "Branche vers Registre de liens (LR sauvegardé)" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:63 @@ -2434,7 +2485,7 @@ msgstr "" msgid "Calculate" msgstr "Calculer" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2529,15 +2580,15 @@ msgstr "Annuler l'étalonnage" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:956 msgid "Candidates: %1" -msgstr "" +msgstr "Candidates : %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:959 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" -msgstr "" +msgstr "Candidates : %1 | Exclues : %2 | Restantes : %3" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:974 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" -msgstr "" +msgstr "Candidates : %1 | Filtrées : %2 | Restantes : %3" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." @@ -2765,7 +2816,7 @@ msgstr "Effacer" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330 msgid "Clear Branch Watch" -msgstr "" +msgstr "Effacer la surveillance de Branche" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "Clear Cache" @@ -2798,11 +2849,11 @@ msgstr "Code" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340 msgid "Code Path Not Taken" -msgstr "" +msgstr "\"Chemin de code non pris\"" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335 msgid "Code Path Was Taken" -msgstr "" +msgstr "\"Le chemin de code a été pris\"" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" @@ -2812,7 +2863,7 @@ msgstr "Code :" msgid "Codes received!" msgstr "Codes reçus !" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Correction de couleur" @@ -2830,7 +2881,7 @@ msgstr "Espace de couleur" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Column &Visibility" -msgstr "" +msgstr "&Visibilité de la colonne" #: Source/Core/DolphinQt/MenuBar.cpp:1054 msgid "Combine &Two Signature Files..." @@ -2890,7 +2941,7 @@ msgstr "Compression :" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 msgid "Cond." -msgstr "" +msgstr "Cond." #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. @@ -3188,7 +3239,7 @@ msgstr "" "effet.

Dans le doute, laissez la valeur sur 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3200,7 +3251,7 @@ msgstr "" "l'impression que les objets sortent de l'écran, une valeur basse est plus " "confortable." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3215,7 +3266,7 @@ msgstr "" "

Dans le doute, sélectionnez Résolution native " -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3250,7 +3301,7 @@ msgstr "" "Contrôle le fait d'utiliser une émulation de haut ou bas niveau du DSP. Par " "défaut réglé sur True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Convergence" @@ -3405,7 +3456,7 @@ msgstr "Core" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:650 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:665 msgid "Core is uninitialized." -msgstr "" +msgstr "Le noyau n'est pas initialisé." #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "Correct Color Space" @@ -3653,7 +3704,7 @@ msgstr "Personnalisé" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom (Stretch)" -msgstr "" +msgstr "Personnalisé (étirer)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" @@ -3919,7 +3970,7 @@ msgstr "Supprimer les fichiers sélectionnées..." msgid "Delete the existing file '{0}'?" msgstr "Supprimer le fichier '{0}' ?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Profondeur" @@ -3953,29 +4004,29 @@ msgstr "Description : %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Destination" -msgstr "" +msgstr "Destination" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" -msgstr "" +msgstr "Destination (chemin de socket UNIX ou adresse:port) :" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" -msgstr "" +msgstr "Destination (addresse:port) :" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420 msgid "Destination Max" -msgstr "" +msgstr "Destination Max" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:419 msgid "Destination Min" -msgstr "" +msgstr "Destination Min" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Destination Symbol" -msgstr "" +msgstr "Symbole de destination" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Detached" @@ -4105,7 +4156,7 @@ msgstr "" "la RAM. Empêche tout upscaling.

Dans le doute, " "décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4738,7 +4789,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "Enable JIT Block Profiling" -msgstr "" +msgstr "Activer le profilage de bloc de JIT" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Leaderboards" @@ -4905,7 +4956,7 @@ msgstr "" "Active le calcul du résultat du drapeau de la virgule flottante, requis pour " "quelques jeux. (Activé = compatible, Désactivé = rapide)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4963,7 +5014,7 @@ msgstr "" "

Dans le doute, décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5117,6 +5168,8 @@ msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." msgstr "" +"Entrez l'adresse IP et le port de l'instance tapserver à laquelle vous " +"voulez vous connecter." #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "Enter the RSO module address:" @@ -5532,7 +5585,7 @@ msgstr "Impossible d'effacer Skylander !" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665 msgid "Failed to clear the Skylander from slot %1!" -msgstr "" +msgstr "Impossible d'effacer le Skylander du slot %1 !" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" @@ -5574,6 +5627,10 @@ msgid "" "\n" "The Skylander may already be on the portal." msgstr "" +"Impossible de créer le fichier Skylander :\n" +"%1\n" +"\n" +"Le Skylander est peut-être déjà sur le portail." #: Source/Core/Core/NetPlayClient.cpp:1292 msgid "" @@ -5734,6 +5791,8 @@ msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" +"Impossible de charger le fichier Skylander :\n" +"%1" #: Source/Core/Core/Boot/Boot.cpp:585 msgid "Failed to load the executable to memory." @@ -5753,11 +5812,11 @@ msgstr "Impossible de modifier Skylander !" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "Failed to open \"%1\" for writing." -msgstr "" +msgstr "Impossible d'ouvrir \"%1\" en écriture." #: Source/Android/jni/MainAndroid.cpp:428 msgid "Failed to open \"{0}\" for writing." -msgstr "" +msgstr "Impossible d'ouvrir \"{0}\" en écriture." #: Source/Core/DolphinQt/GBAWidget.cpp:583 #: Source/Core/DolphinQt/MainWindow.cpp:1722 @@ -5771,7 +5830,7 @@ msgstr "Impossible d'utiliser l'appareil Bluetooth : {0}" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1004 msgid "Failed to open Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "Impossible d'ouvrir l'instantané de surveillance de Branche \"%1\"" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" @@ -5817,6 +5876,10 @@ msgid "" "\n" "The file may already be in use on the base." msgstr "" +"Impossible d'ouvrir le fichier Infinity :\n" +"%1\n" +"\n" +"Le fichier est peut-être déjà en cours d'utilisation sur la base." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" @@ -5829,6 +5892,10 @@ msgid "" "\n" "The file may already be in use on the portal." msgstr "" +"Impossible d'ouvrir le fichier Skylander :\n" +"%1\n" +"\n" +"Le fichier est peut-être déjà en cours d'utilisation sur le portail." #: Source/Core/DolphinQt/ConvertDialog.cpp:474 msgid "Failed to open the input file \"%1\"." @@ -5885,6 +5952,10 @@ msgid "" "\n" "The file was too small." msgstr "" +"Impossible de lire le fichier Infinity (%1) :\n" +"%1\n" +"\n" +"Le fichier était trop petit." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" @@ -5897,12 +5968,18 @@ msgid "" "\n" "The file was too small." msgstr "" +"Impossible de lire le fichier Skylander :\n" +"%1\n" +"\n" +"Le fichier était trop petit." #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" +"Impossible de lire le contenu du fichier :\n" +"%1" #: Source/Core/Core/Movie.cpp:1015 msgid "Failed to read {0}" @@ -5947,6 +6024,8 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:990 msgid "Failed to save Branch Watch snapshot \"%1\"" msgstr "" +"Échec de la sauvegarde de l'instantané de la surveillance de la branche " +"\"%1\"" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:239 msgid "Failed to save FIFO log." @@ -6282,7 +6361,7 @@ msgstr "Désactivé car %1 ne prend pas en charge les extensions VS." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Activé car %1 ne prend pas en charge les shaders géométriques." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6298,7 +6377,7 @@ msgstr "" "jeu sont préférables à ceci, si disponibles.

Dans " "le doute, décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6822,7 +6901,7 @@ msgstr "Général et Options" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:504 msgid "Generate Action Replay Code(s)" -msgstr "" +msgstr "Générer un/des code(s) Action Replay" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:240 msgid "Generate a New Statistics Identity" @@ -6830,7 +6909,7 @@ msgstr "Générer une nouvelle identité pour les statistiques" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:586 msgid "Generated AR code(s)." -msgstr "" +msgstr "Code(s) AR généré(s)." #: Source/Core/DolphinQt/MenuBar.cpp:1337 msgid "Generated symbol names from '%1'" @@ -6892,7 +6971,7 @@ msgstr "Options graphiques" msgid "Graphics mods are currently disabled." msgstr "Les mods graphiques sont actuellement désactivés." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6999,7 +7078,7 @@ msgstr "Cacher" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:294 msgid "Hide &Controls" -msgstr "" +msgstr "Cacher les &contrôles" #: Source/Core/DolphinQt/MenuBar.cpp:758 msgid "Hide All" @@ -7291,7 +7370,7 @@ msgstr "Ignorer" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297 msgid "Ignore &Apploader Branch Hits" -msgstr "" +msgstr "Ignorer les its de Branche d'&Apploader" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Ignore Format Changes" @@ -7527,15 +7606,15 @@ msgstr "Force de l'entrée à ignorer et remapper." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:827 msgid "Insert &BLR" -msgstr "" +msgstr "Insérer &BLR" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:847 msgid "Insert &BLR at start" -msgstr "" +msgstr "Insérer &BLR au démarrage" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:814 msgid "Insert &NOP" -msgstr "" +msgstr "Insérer &NOP" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Insert &nop" @@ -7661,7 +7740,7 @@ msgstr "" "décompressée ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Résolution interne" @@ -7858,7 +7937,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7869,7 +7948,7 @@ msgstr "" #: Source/Android/jni/MainAndroid.cpp:417 msgid "JIT is not active" -msgstr "" +msgstr "JIT n'est pas actif" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Japan" @@ -8136,11 +8215,11 @@ msgstr "Charger un &Autre fichier de carte..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:286 msgid "Load Branch Watch &From..." -msgstr "" +msgstr "Charger la surveillance de Branche &depuis..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:616 msgid "Load Branch Watch snapshot" -msgstr "" +msgstr "Charger l'instantané de surveillance de Branche" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 msgid "Load Custom Textures" @@ -8470,7 +8549,7 @@ msgstr "Concepteur" msgid "Maker:" msgstr "Concepteur :" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8607,7 +8686,7 @@ msgstr "Paramètres divers" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:482 msgid "Misc. Controls" -msgstr "" +msgstr "Contrôles divers" #: Source/Core/DolphinQt/GCMemcardManager.cpp:844 msgid "Mismatch between free block count in header and actually unused blocks." @@ -8639,7 +8718,7 @@ msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Modem Adapter (tapserver)" -msgstr "" +msgstr "Adaptateur modem (tapserver)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 @@ -8740,7 +8819,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:581 msgid "Multiple errors while generating AR codes." -msgstr "" +msgstr "Plusieurs erreurs lors de la génération de codes AR." #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 @@ -9196,51 +9275,51 @@ msgstr "Objet %1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 1 Size" -msgstr "" +msgstr "Taille de l'objet 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 1 X" -msgstr "" +msgstr "Objet 1 : X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 1 Y" -msgstr "" +msgstr "Objet 1 : Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 2 Size" -msgstr "" +msgstr "Taille de l'objet 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 2 X" -msgstr "" +msgstr "Objet 2 : X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 2 Y" -msgstr "" +msgstr "Objet 2 : Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 3 Size" -msgstr "" +msgstr "Taille de l'objet 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 3 X" -msgstr "" +msgstr "Objet 3 : X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 3 Y" -msgstr "" +msgstr "Objet 3 : Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33 msgid "Object 4 Size" -msgstr "" +msgstr "Taille de l'objet 4" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31 msgid "Object 4 X" -msgstr "" +msgstr "Objet 4 : X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32 msgid "Object 4 Y" -msgstr "" +msgstr "Objet 4 : Y" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92 msgid "Object Range" @@ -9291,6 +9370,18 @@ msgid "" "calls and conditional code paths that are only taken when an action is " "performed in the emulated software." msgstr "" +"Une fois en phase de réduction, il est temps de commencer à affiner les " +"candidates présentées dans le tableau. Réduisez le nombre de candidates en " +"vérifiant si le chemin de code a été emprunté ou non depuis la dernière fois " +"qu'il a été vérifié. Il est également possible de réduire les candidates en " +"déterminant si une instruction dans la branche a été écrasée ou non depuis " +"son dernier hit. Filtrez les candidates par type de branche, condition de " +"branche, adresse d'origine ou de destination, ou nom de symbole d'origine ou " +"de destination.\n" +"\n" +"Après suffisamment de passes et d'essais, vous pourrez trouver l'appel de " +"fonction et les chemins de code conditionnel qui ne sont empruntés que " +"lorsqu'une action est faite dans le logiciel émulé." #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Online &Documentation" @@ -9405,25 +9496,25 @@ msgstr "Orbite" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Origin" -msgstr "" +msgstr "Origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:417 msgid "Origin Max" -msgstr "" +msgstr "Origine maxi" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:416 msgid "Origin Min" -msgstr "" +msgstr "Origine mini" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Origin Symbol" -msgstr "" +msgstr "Symbole d'origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423 msgid "Origin and Destination" -msgstr "" +msgstr "Origine et destination" #: Source/Core/Core/FreeLookManager.cpp:101 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103 @@ -9456,7 +9547,7 @@ msgstr "Autres jeux..." msgid "Output" msgstr "Sortie" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Rééchantillonnage de la sortie" @@ -9576,7 +9667,7 @@ msgstr "Pause" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:544 msgid "Pause Branch Watch" -msgstr "" +msgstr "Mettre en pause la surveillance de la branche" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Pause at End of Movie" @@ -9759,7 +9850,7 @@ msgstr "Pointer" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Point (Passthrough)" -msgstr "" +msgstr "Pointage (en direct)" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:67 @@ -9785,7 +9876,7 @@ msgstr "" "Possible désynchronisation détectée : %1 peut s'être désynchronisé à l'image " "%2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Effet de Post-processing" @@ -10028,7 +10119,7 @@ msgstr "Raw (brut)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145 msgid "Raw Internal Resolution" -msgstr "" +msgstr "Résolution interne brute" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Re&place instruction" @@ -10077,7 +10168,7 @@ msgstr "Données invalides de Wiimote reçues depuis le Netplay." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Recent Hits" -msgstr "" +msgstr "Hits récents" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 @@ -10117,7 +10208,7 @@ msgstr "Rouge Gauche" msgid "Red Right" msgstr "Rouge Droite" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10309,7 +10400,7 @@ msgstr "Réinitialiser tous les jumelages sauvegardés des Wiimotes" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Resolution Type:" -msgstr "" +msgstr "Type de résolution :" #: Source/Core/DolphinQt/ResourcePackManager.cpp:26 msgid "Resource Pack Manager" @@ -10570,11 +10661,11 @@ msgstr "Tout enregistrer" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:284 msgid "Save Branch Watch &As..." -msgstr "" +msgstr "Sauvegarder la surveillance de Branche &sous..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:599 msgid "Save Branch Watch snapshot" -msgstr "" +msgstr "Sauvegarder l'instantané de surveillance de Branche" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -10847,6 +10938,8 @@ msgid "" "Select Branch Watch snapshot auto-save file (for user folder location, " "cancel)" msgstr "" +"Sélectionner un fichier de sauvegarde automatique d'instantané de " +"surveillance de Branche (pour utiliser le dossier utilisateur, annulez)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" @@ -11088,7 +11181,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11129,6 +11222,24 @@ msgid "" "normal circumstances.

If unsure, select Auto." msgstr "" +"Sélectionne le format d'affichage à utiliser pour afficher le jeu.

Le " +"format d'affichage envoyé par les consoles variait en fonction du jeu et " +"correspondait rarement à 4/3 ou 16/9. Une partie de l'image pouvait être " +"masquée par les bords de la TV, ou l'image pouvait ne pas remplir " +"complètement l'écran. Par défaut, Dolphin affiche l'image en entier sans la " +"déformer, ce qui veut dire qu'il est normal que l'image ne remplisse pas " +"complètement votre moniteur.

Auto : imite une TV avec un " +"format d'affichage 4/3 ou 16/9, en fonction du type de TV que le jeu semble " +"vouloir cibler.

Forcer 16/9 : imite une TV 16/9 (écran large)." +"

Forcer 4/3 : imite une TV en 4/3.

Étirer à la " +"fenêtre : étire l'image à la taille de la fenêtre. Ceci déforme les " +"proportions de l'image.

Personnalisé : imite une TV avec un " +"ratio largeur/hauteur spécifié. Ceci est principalement destiné à être " +"utilisé avec des astuces/mods de rapport hauteur/largeur." +"

Personnalisé (étirer) : Similaire à 'Personnalisé', mais " +"étire l'image au ratio spécifié. Ceci va déformer l'image, et ne devrait pas " +"être utilisé en temps normal.

Dans le doute, " +"sélectionnez Auto." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238 msgid "" @@ -11421,7 +11532,7 @@ msgstr "Afficher les plateformes" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Show Projection Statistics" -msgstr "" +msgstr "Afficher les statistiques de projection" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "Show Regions" @@ -11601,6 +11712,8 @@ msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" +"Affiche diverses statistiques de projection.

Dans " +"le doute, décochez cette case." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" @@ -11908,7 +12021,7 @@ msgstr "Démarrer &NetPlay..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:325 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:553 msgid "Start Branch Watch" -msgstr "" +msgstr "Démarrer la surveillance de la Branche" #: Source/Core/DolphinQt/CheatsManager.cpp:161 msgid "Start New Cheat Search" @@ -11998,7 +12111,7 @@ msgstr "Pas à pas" msgid "Stereo" msgstr "Stéréo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Mode de stéréoscopie 3D" @@ -12206,7 +12319,7 @@ msgstr "Swap Forces" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12358,7 +12471,7 @@ msgstr "Test" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:618 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764 msgid "Text file (*.txt);;All Files (*)" -msgstr "" +msgstr "Fichier texte (*.txt);;Tous les fichiers (*)" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 @@ -12373,7 +12486,7 @@ msgstr "Précision du cache de texture" msgid "Texture Dumping" msgstr "Copie des textures" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Filtrage de texture" @@ -12452,6 +12565,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "The amount of money this Skylander has. Between 0 and 65000" msgstr "" +"La quantité d'argent que ce Skylander possède. Compris entre 0 et 65000." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" @@ -12503,6 +12617,9 @@ msgid "" "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" +"La valeur par défaut \"%1\" fonctionnera avec un tapserver et newserv local. " +"Vous pouvez également entrer un emplacement réseau (adresse:port) pour vous " +"connecter à un tapserver distant." #: Source/Core/DolphinQt/ConvertDialog.cpp:427 msgid "" @@ -12695,6 +12812,8 @@ msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" +"Le niveau du héros de ce Skylander. Uniquement vu dans Skylanders: Spyro's " +"Adventure. Compris entre 0 et 100." #: Source/Core/Core/NetPlayClient.cpp:184 msgid "" @@ -12734,7 +12853,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178 msgid "The nickname for this Skylander. Limited to 15 characters" -msgstr "" +msgstr "Le pseudo pour ce Skylander. Limité à 15 caractères." #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159 msgid "The patches in %1 are not for the selected game or game revision." @@ -12922,7 +13041,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:594 msgid "There is nothing to save!" -msgstr "" +msgstr "Il n'y a rien à sauvegarder !" #: Source/Core/Core/State.cpp:1050 msgid "There is nothing to undo!" @@ -13133,7 +13252,7 @@ msgstr "Ceci est un dump correct." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299 msgid "This only applies to the initial boot of the emulated software." -msgstr "" +msgstr "Ceci s'applique uniquement au boot initial du logiciel émulé." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" @@ -13215,6 +13334,9 @@ msgid "" "To filter for or against unconditional branches,\n" "use the Branch Type filter options." msgstr "" +"Ceci va également les Branches inconditionnelles.\n" +"Pour filtrer avec ou sans les Branches inconditionnelles,\n" +"utilisez les options de filtre Type de Branches." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "" @@ -13370,7 +13492,7 @@ msgstr "Échec du jetonnage." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Tool Controls" -msgstr "" +msgstr "Contrôles des outils" #: Source/Core/DolphinQt/ToolBar.cpp:29 msgid "Toolbar" @@ -14569,7 +14691,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Window Resolution" -msgstr "" +msgstr "Résolution de la fenêtre" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:437 @@ -14578,11 +14700,11 @@ msgstr "Taille de la fenêtre" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Wipe &Inspection Data" -msgstr "" +msgstr "Effacer les données d'&inspection" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 msgid "Wipe Recent Hits" -msgstr "" +msgstr "Effacer les Hits récents" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" @@ -14599,7 +14721,7 @@ msgstr "Écrire" #: Source/Core/DolphinQt/MenuBar.cpp:931 msgid "Write JIT Block Log Dump" -msgstr "" +msgstr "Écrire le vidage du journal du bloc JIT" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. @@ -14648,11 +14770,11 @@ msgstr "Mauvaise révision" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "Wrote to \"%1\"." -msgstr "" +msgstr "Écrit vers \"%1\"." #: Source/Android/jni/MainAndroid.cpp:434 msgid "Wrote to \"{0}\"." -msgstr "" +msgstr "Écrit vers \"{0}\"." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 @@ -14878,7 +15000,7 @@ msgstr "Code Zero 3 non pris en charge" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:970 msgid "Zero candidates remaining." -msgstr "" +msgstr "Aucun candidat restant." #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" @@ -14943,7 +15065,7 @@ msgstr "Faux achèvement" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325 msgid "false" -msgstr "" +msgstr "faux" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" @@ -15020,7 +15142,7 @@ msgstr "cette valeur :" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328 msgid "true" -msgstr "" +msgstr "vrai" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 diff --git a/Languages/po/hr.po b/Languages/po/hr.po index 1c90ba383e..9bb2bccedd 100644 --- a/Languages/po/hr.po +++ b/Languages/po/hr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Alberto Poljak , 2013-2014\n" "Language-Team: Croatian (http://app.transifex.com/delroth/dolphin-emu/" @@ -1076,7 +1076,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Napredno" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Kut" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2290,7 +2290,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2636,7 +2636,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2951,7 +2951,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2959,7 +2959,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2968,7 +2968,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2993,7 +2993,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3593,7 +3593,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3772,7 +3772,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4473,7 +4473,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4507,7 +4507,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5718,7 +5718,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5728,7 +5728,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6278,7 +6278,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6947,7 +6947,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7142,7 +7142,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7730,7 +7730,7 @@ msgstr "" msgid "Maker:" msgstr "Tvorac:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8651,7 +8651,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8970,7 +8970,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9287,7 +9287,7 @@ msgstr "Crvena Lijevo" msgid "Red Right" msgstr "Crvena Desno" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10225,7 +10225,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11045,7 +11045,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11242,7 +11242,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11400,7 +11400,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/hu.po b/Languages/po/hu.po index 212a2092a2..8f1ed3a0a9 100644 --- a/Languages/po/hu.po +++ b/Languages/po/hu.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Péter Patkós, 2023-2024\n" "Language-Team: Hungarian (http://app.transifex.com/delroth/dolphin-emu/" @@ -1086,7 +1086,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Egy lemez már behelyezés alatt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1376,7 +1376,7 @@ msgstr "" msgid "Address:" msgstr "Cím:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1436,7 +1436,7 @@ msgstr "Haladó" msgid "Advanced Settings" msgstr "Haladó beállítások" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1605,7 +1605,7 @@ msgstr "Szög" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Élsimítás" @@ -1629,7 +1629,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2300,7 +2300,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2647,7 +2647,7 @@ msgstr "Kód:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Színkorrekció" @@ -2962,7 +2962,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2970,7 +2970,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2979,7 +2979,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3004,7 +3004,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Konvergencia" @@ -3606,7 +3606,7 @@ msgstr "Kiválasztott fájlok törlése..." msgid "Delete the existing file '{0}'?" msgstr "Törlöd a meglévő '{0}' fájlt?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Mélység" @@ -3785,7 +3785,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4488,7 +4488,7 @@ msgstr "" "Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result " "Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4522,7 +4522,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5740,7 +5740,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5750,7 +5750,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6302,7 +6302,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6971,7 +6971,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Belső felbontás" @@ -7167,7 +7167,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7755,7 +7755,7 @@ msgstr "Készítő" msgid "Maker:" msgstr "Készítő:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8678,7 +8678,7 @@ msgstr "" msgid "Output" msgstr "Kimenet" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Kimeneti mintavételezés" @@ -8997,7 +8997,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Utófeldolgozási effektus" @@ -9316,7 +9316,7 @@ msgstr "Vörös balra" msgid "Red Right" msgstr "Vörös jobbra" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10255,7 +10255,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11078,7 +11078,7 @@ msgstr "" msgid "Stereo" msgstr "Sztereó" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Sztereoszkópikus 3D mód" @@ -11275,7 +11275,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11433,7 +11433,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Textúraszűrés" diff --git a/Languages/po/it.po b/Languages/po/it.po index ec007989ac..13e256760b 100644 --- a/Languages/po/it.po +++ b/Languages/po/it.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Mewster , 2023-2024\n" "Language-Team: Italian (http://app.transifex.com/delroth/dolphin-emu/" @@ -171,7 +171,7 @@ msgstr "%1 MB (MEM2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:27 msgid "%1 commit(s) ahead of %2" -msgstr "" +msgstr "%1 commit più avanti rispetto %2" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141 msgid "%1 doesn't support this feature on your system." @@ -429,7 +429,7 @@ msgstr "Impostazioni &Controller" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:820 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:839 msgid "&Copy Address" -msgstr "" +msgstr "&Copia indirizzo" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "&Copy address" @@ -566,7 +566,7 @@ msgstr "&Lingua:" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:285 msgid "&Load Branch Watch" -msgstr "" +msgstr "&Carica Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&Load State" @@ -671,7 +671,7 @@ msgstr "&Gestione Resource Pack" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:283 msgid "&Save Branch Watch" -msgstr "" +msgstr "&Salva Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "&Save Symbol Map" @@ -703,7 +703,7 @@ msgstr "&Thread" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292 msgid "&Tool" -msgstr "" +msgstr "&Strumenti" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "&Tools" @@ -1114,7 +1114,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Un disco è già in inserimento." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1151,7 +1151,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287 msgid "A&uto Save" -msgstr "" +msgstr "&Salvataggio automatico" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:98 @@ -1447,7 +1447,7 @@ msgstr "Spazio di indirizzo per stato CPU" msgid "Address:" msgstr "Indirizzo:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1536,7 +1536,7 @@ msgstr "Avanzate" msgid "Advanced Settings" msgstr "Impostazioni avanzate" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1558,6 +1558,27 @@ msgid "" "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" +"Influenza come l'output del gioco viene scalato alla risoluzione della " +"finestra.
Le prestazioni dipendono soprattutto dal numero di " +"campionamento usati da ogni metodo.
Paragonato a SSAA, il ricampionamento " +"è utile se la risoluzione della
finestra di output non è un multiplo " +"della risoluzione d'emulazione nativa.

Predefinito - [il più " +"rapido]
Campionatore bilineare interno alla GPU senza correzione gamma." +"
Questa opzione potrebbe venire ignorata se la correzione gamma è forzata." +"

Bilineare - [4 campionamenti]
Interpolazione lineare con " +"correzione gamma tra pixel.

Bicubica - [16 " +"campionamenti]
Interpolazione cubica con correzione gamma tra pixel." +"
Buona quando si scala tra risoluzioni vicine, come 1080p e 1440p.
Ci " +"sono diverse varianti:
B-Spline: Sfocata, ma evita gli artefatti " +"di lobing
Mitchell-Netravali: Buona via di mezzo tra la sfocatura " +"e il lobing
Catmull-Rom: Nitido, ma può causare artefatti di " +"lobing

Bilineare Netto - [1-4 campionature]
Similmente a " +"\"Più Vicino\", mantiene un'aspetto nitido,
ma evita lo shimmering grazie " +"al blending.
Migliore con giochi 2D a basse risoluzioni." +"

Campionamento ad Area - [fino a 324 campionamenti]
Soppesa " +"i pixel in base alla percentuale d'area che occupano. Con correzione gamma." +"
Migliore per downscalare a più del 2x.

Nel " +"dubbio, seleziona 'Predefinito'." #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" @@ -1707,7 +1728,7 @@ msgstr "Angolo" msgid "Angular velocity to ignore and remap." msgstr "Velocità angolare da ignorare e rimappare." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1731,7 +1752,7 @@ msgstr "Accoda ad un fil&e di signature preesistente..." msgid "Appl&y Signature File..." msgstr "A&pplica file signature..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1785,7 +1806,7 @@ msgstr "Rapporto d'aspetto" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Aspect Ratio Corrected Internal Resolution" -msgstr "" +msgstr "Risoluzione interna corretta per il rapporto d'aspetto" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 @@ -1902,7 +1923,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:246 msgid "Automatically update Current Values" -msgstr "Aggiorna automaticamente i valori correnti" +msgstr "Aggiorna automaticamente i valori attuali" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). @@ -1931,7 +1952,7 @@ msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" -msgstr "" +msgstr "Indirizzo destinazione BBA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" @@ -2092,6 +2113,10 @@ msgid "" "\n" "Try again with a different character." msgstr "" +"Creazione della statuina vuota fallita su:\n" +"%1\n" +"\n" +"Riprova con un personaggio diverso" #: Source/Core/DolphinQt/GameList/GameList.cpp:1010 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232 @@ -2155,71 +2180,71 @@ msgstr "Sotto" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376 msgid "Branch" -msgstr "" +msgstr "Branch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:377 msgid "Branch (LR saved)" -msgstr "" +msgstr "Branch (LR saved)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 msgid "Branch Conditional" -msgstr "" +msgstr "Branch Conditional" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379 msgid "Branch Conditional (LR saved)" -msgstr "" +msgstr "Branch Conditional (LR saved)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386 msgid "Branch Conditional to Count Register" -msgstr "" +msgstr "Branch Conditional to Count Register" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387 msgid "Branch Conditional to Count Register (LR saved)" -msgstr "" +msgstr "Branch Conditional to Count Register (LR saved)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382 msgid "Branch Conditional to Link Register" -msgstr "" +msgstr "Branch Conditional to Link Register" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383 msgid "Branch Conditional to Link Register (LR saved)" -msgstr "" +msgstr "Branch Conditional to Link Register (LR saved)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471 msgid "Branch Not Overwritten" -msgstr "" +msgstr "Branch non sovrascritto" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390 msgid "Branch Type" -msgstr "" +msgstr "Tipologia branch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:466 msgid "Branch Was Overwritten" -msgstr "" +msgstr "Branch sovrascritto" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109 msgid "Branch Watch" -msgstr "" +msgstr "Controllo branch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202 msgid "Branch Watch Tool" -msgstr "" +msgstr "Branch Watch Tool" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:706 msgid "Branch Watch Tool Help (1/4)" -msgstr "" +msgstr "Aiuto Branch Watch Tool (1/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:718 msgid "Branch Watch Tool Help (2/4)" -msgstr "" +msgstr "Aiuto Branch Watch Tool (2/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:726 msgid "Branch Watch Tool Help (3/4)" -msgstr "" +msgstr "Aiuto Branch Watch Tool (3/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:737 msgid "Branch Watch Tool Help (4/4)" -msgstr "" +msgstr "Aiuto Branch Watch Tool (4/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:707 msgid "" @@ -2237,6 +2262,20 @@ msgid "" "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" +"Branch Watch è uno strumento di ricerca codice che permette di isolare " +"branch tracciati dalla CPU emulata confrontando diversi candidati tramite " +"semplici criteri. Se hai presente l'Ultimap di Cheat Engine, Branch Watch " +"non è molto diverso.\n" +"\n" +"Premi il pulsante \"Avvia Branch Watch\" per cominciare. Branch Watch " +"persiste attraverso le sessioni di emulazione, ed è possibile salvare o " +"caricare dalla cartella utente snapshot delle ricerche per mantenere i " +"progressi alla chiusura di Dolphin. Sono anche disponibili \"Salva come...\" " +"and \"Carica da...\", ed è possibile abilitare l'auto-salvataggio per " +"salvare uno snapshot ad ogni passo della ricerca. Il pulsante \"Pausa Branch " +"Watch\" fermerà il tracciamento di Branch Watch finché non ne verrà ripresa " +"l'esecuzione. Premi il pulsante \"Pulisci Branch Watch\" per rimuovere tutti " +"i candidati e tornare alla fase di blacklisting." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:719 msgid "" @@ -2247,22 +2286,28 @@ msgid "" "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" +"La prima fase del Branch Watch è quella di blacklist, vale a dire che non " +"sono ancora stati scelti candidati ma quelli trovati possono venire esclusi " +"con i pulsanti \"Code Path non percorso\", \"Branch sovrascritto\", e " +"\"Branch non sovrascritto\". Quando viene premuto il pulsante \"Code Path " +"non percorso\" per la prima volta, Branch Watch passa alla fase di " +"riduzione, e la tabella verrà popolata con tutti i candidati compatibili." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384 msgid "Branch to Count Register" -msgstr "" +msgstr "Branch to Count Register" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385 msgid "Branch to Count Register (LR saved)" -msgstr "" +msgstr "Branch to Count Register (LR saved)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:380 msgid "Branch to Link Register" -msgstr "" +msgstr "Branch to Link Register" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381 msgid "Branch to Link Register (LR saved)" -msgstr "" +msgstr "Branch to Link Register (LR saved)" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:63 @@ -2426,7 +2471,7 @@ msgstr "" msgid "Calculate" msgstr "Calcola" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2518,15 +2563,15 @@ msgstr "Annulla calibrazione" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:956 msgid "Candidates: %1" -msgstr "" +msgstr "Candidati: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:959 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" -msgstr "" +msgstr "Candidati: %1 | Esclusi: %2 | Rimasti: %3" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:974 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" -msgstr "" +msgstr "Candidati: %1 | Filtrati: %2 | Rimasti: %3" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." @@ -2748,7 +2793,7 @@ msgstr "Pulisci" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330 msgid "Clear Branch Watch" -msgstr "" +msgstr "Pulisci Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "Clear Cache" @@ -2781,11 +2826,11 @@ msgstr "Codice" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340 msgid "Code Path Not Taken" -msgstr "" +msgstr "Code Path non percorso" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335 msgid "Code Path Was Taken" -msgstr "" +msgstr "Code Path percorso" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" @@ -2795,7 +2840,7 @@ msgstr "Codice:" msgid "Codes received!" msgstr "Codici ricevuti!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Correzione Colore" @@ -2813,7 +2858,7 @@ msgstr "Spazio dei colori" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Column &Visibility" -msgstr "" +msgstr "&Visibilità colonna" #: Source/Core/DolphinQt/MenuBar.cpp:1054 msgid "Combine &Two Signature Files..." @@ -2874,7 +2919,7 @@ msgstr "Compressione:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 msgid "Cond." -msgstr "" +msgstr "Cond." #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. @@ -3169,7 +3214,7 @@ msgstr "" "HDR.

L'output HDR è richiesto perché questa funzione abbia effetto." "

Nel dubbio, lascia a 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3181,7 +3226,7 @@ msgstr "" "valore alto crea un maggiore effetto di fuori-dallo-schermo, mentre un " "valore più basso potrebbe risultare meno fastidioso." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3195,7 +3240,7 @@ msgstr "" "risoluzione interna, migliori saranno le prestazioni." "

Nel dubbio, seleziona Nativo." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3229,7 +3274,7 @@ msgstr "" "Controlla se usare l'emulazione DSP di alto o basso livello. Il default è " "Attivo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Convergenza" @@ -3383,7 +3428,7 @@ msgstr "Core" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:650 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:665 msgid "Core is uninitialized." -msgstr "" +msgstr "Core non inizializzato." #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "Correct Color Space" @@ -3632,7 +3677,7 @@ msgstr "Personalizzato" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom (Stretch)" -msgstr "" +msgstr "Personalizzato (allarga)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" @@ -3898,7 +3943,7 @@ msgstr "Elimina i file selezionati..." msgid "Delete the existing file '{0}'?" msgstr "Eliminare il file esistente '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Profondità" @@ -3932,29 +3977,29 @@ msgstr "Descrizione: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Destination" -msgstr "" +msgstr "Destinazione" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" -msgstr "" +msgstr "Destinazione (percorso socket UNIX o indirizzo:porta)" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" -msgstr "" +msgstr "Destinazione (indirizzo:porta):" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420 msgid "Destination Max" -msgstr "" +msgstr "Max destinazione" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:419 msgid "Destination Min" -msgstr "" +msgstr "Min destinazione" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Destination Symbol" -msgstr "" +msgstr "Simbolo di destinazione" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Detached" @@ -4085,7 +4130,7 @@ msgstr "" "Blocca l'upscaling.

Nel dubbio, lascia " "deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4714,7 +4759,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "Enable JIT Block Profiling" -msgstr "" +msgstr "Abilita JIT Block Profiling" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Leaderboards" @@ -4880,7 +4925,7 @@ msgstr "" "Abilita il calcolo rapido delle unità a virgola mobile, necessario per " "alcuni giochi. (ON = Compatibilità, OFF = Velocità)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4933,7 +4978,7 @@ msgstr "" "La maggior parte dei giochi ne è compatibile.

Nel " "dubbio, lascia deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5086,6 +5131,8 @@ msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." msgstr "" +"Inserisci l'indirizzo IP e la porta dell'istanza tapserver a cui vuoi " +"connetterti." #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "Enter the RSO module address:" @@ -5499,7 +5546,7 @@ msgstr "Fallita rimozione dello Skylander!" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665 msgid "Failed to clear the Skylander from slot %1!" -msgstr "" +msgstr "Fallita rimozione dello Skylander dallo slot %1!" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" @@ -5541,6 +5588,10 @@ msgid "" "\n" "The Skylander may already be on the portal." msgstr "" +"Fallita creazione del file Skylander:\n" +"%1\n" +"\n" +"Lo Skylander potrebbe già essere nel portale" #: Source/Core/Core/NetPlayClient.cpp:1292 msgid "" @@ -5701,6 +5752,8 @@ msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" +"Fallito caricamento del file Skylander:\n" +"%1" #: Source/Core/Core/Boot/Boot.cpp:585 msgid "Failed to load the executable to memory." @@ -5720,11 +5773,11 @@ msgstr "Impossibile modificare lo Skylander!" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "Failed to open \"%1\" for writing." -msgstr "" +msgstr "Fallita l'apertura di \"%1\" per la scrittura." #: Source/Android/jni/MainAndroid.cpp:428 msgid "Failed to open \"{0}\" for writing." -msgstr "" +msgstr "Fallita l'apertura di \"{0}\" per la scrittura." #: Source/Core/DolphinQt/GBAWidget.cpp:583 #: Source/Core/DolphinQt/MainWindow.cpp:1722 @@ -5738,7 +5791,7 @@ msgstr "Impossibile aprire il dispositivo Bluetooth: {0}" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1004 msgid "Failed to open Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "Fallita l'apertura dello snapshot Branch Watch \"%1\"" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" @@ -5785,6 +5838,10 @@ msgid "" "\n" "The file may already be in use on the base." msgstr "" +"Fallita apertura del file Infinity:\n" +"%1!\n" +"\n" +"Il file potrebbe già essere in uso sulla base." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" @@ -5797,6 +5854,10 @@ msgid "" "\n" "The file may already be in use on the portal." msgstr "" +"Fallita apertura del file Skylander:\n" +"%1\n" +"\n" +"Il file potrebbe già essere in uso sul portale." #: Source/Core/DolphinQt/ConvertDialog.cpp:474 msgid "Failed to open the input file \"%1\"." @@ -5852,6 +5913,10 @@ msgid "" "\n" "The file was too small." msgstr "" +"Fallita lettura del file Infinity:\n" +"%1\n" +"\n" +"Il file è troppo piccolo." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" @@ -5864,12 +5929,18 @@ msgid "" "\n" "The file was too small." msgstr "" +"Fallita lettura del file Skylander:\n" +"%1\n" +"\n" +"Il file è troppo piccolo." #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" +"Impossibile leggere il contenuto del file:\n" +"%1" #: Source/Core/Core/Movie.cpp:1015 msgid "Failed to read {0}" @@ -5913,7 +5984,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:990 msgid "Failed to save Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "Fallito il salvataggio dello snapshot Branch Watch \"%1\"" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:239 msgid "Failed to save FIFO log." @@ -6177,7 +6248,7 @@ msgstr "Float" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:570 msgid "Follow &branch" -msgstr "(b) Segui flusso" +msgstr "Segui &flusso" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:921 msgid "For best results please slowly move your input to all possible regions." @@ -6249,7 +6320,7 @@ msgstr "Forzato a off perché %1 non supporta l'espansione VS" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Forzato a on perché %1 non supporta i geometry shader." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6265,7 +6336,7 @@ msgstr "" "

Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6783,7 +6854,7 @@ msgstr "Generale e opzioni" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:504 msgid "Generate Action Replay Code(s)" -msgstr "" +msgstr "Codici Action Replay generati" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:240 msgid "Generate a New Statistics Identity" @@ -6791,7 +6862,7 @@ msgstr "Genera una nuova identità statistiche" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:586 msgid "Generated AR code(s)." -msgstr "" +msgstr "Codici AR generati." #: Source/Core/DolphinQt/MenuBar.cpp:1337 msgid "Generated symbol names from '%1'" @@ -6853,7 +6924,7 @@ msgstr "Settaggi grafici" msgid "Graphics mods are currently disabled." msgstr "Le mod grafiche sono attualmente disabilitate." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6960,7 +7031,7 @@ msgstr "Nascondi" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:294 msgid "Hide &Controls" -msgstr "" +msgstr "Nascondi &controlli" #: Source/Core/DolphinQt/MenuBar.cpp:758 msgid "Hide All" @@ -7248,7 +7319,7 @@ msgstr "Ignora" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297 msgid "Ignore &Apploader Branch Hits" -msgstr "" +msgstr "Ignora &Apploader Branch Hits" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Ignore Format Changes" @@ -7482,15 +7553,15 @@ msgstr "Forza da ignorare e rimappare." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:827 msgid "Insert &BLR" -msgstr "" +msgstr "Inserisci &BLR" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:847 msgid "Insert &BLR at start" -msgstr "" +msgstr "Inserisci &BLR all'inizio" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:814 msgid "Insert &NOP" -msgstr "" +msgstr "Inserisci &NOP" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Insert &nop" @@ -7615,7 +7686,7 @@ msgstr "" "decompressa ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Risoluzione interna" @@ -7812,7 +7883,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7823,7 +7894,7 @@ msgstr "" #: Source/Android/jni/MainAndroid.cpp:417 msgid "JIT is not active" -msgstr "" +msgstr "JIT non è attivo" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Japan" @@ -8090,11 +8161,11 @@ msgstr "Carica &altro file mappa..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:286 msgid "Load Branch Watch &From..." -msgstr "" +msgstr "&Carica Branch Watch da..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:616 msgid "Load Branch Watch snapshot" -msgstr "" +msgstr "Carica snapshot Branch Watch" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 msgid "Load Custom Textures" @@ -8420,7 +8491,7 @@ msgstr "Produttore" msgid "Maker:" msgstr "Produttore:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8555,7 +8626,7 @@ msgstr "Impostazioni varie" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:482 msgid "Misc. Controls" -msgstr "" +msgstr "Controlli vari" #: Source/Core/DolphinQt/GCMemcardManager.cpp:844 msgid "Mismatch between free block count in header and actually unused blocks." @@ -8587,7 +8658,7 @@ msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Modem Adapter (tapserver)" -msgstr "" +msgstr "Adattatore modem (tapserver)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 @@ -8689,7 +8760,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:581 msgid "Multiple errors while generating AR codes." -msgstr "" +msgstr "Errori multipli durante la generazione dei codici AR." #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 @@ -9144,51 +9215,51 @@ msgstr "Oggetto %1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 1 Size" -msgstr "" +msgstr "Dimensione oggetto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 1 X" -msgstr "" +msgstr "X oggetto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 1 Y" -msgstr "" +msgstr "Y oggetto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 2 Size" -msgstr "" +msgstr "Dimensione oggetto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 2 X" -msgstr "" +msgstr "X oggetto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 2 Y" -msgstr "" +msgstr "Y oggetto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 3 Size" -msgstr "" +msgstr "Dimensione oggetto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 3 X" -msgstr "" +msgstr "X oggetto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 3 Y" -msgstr "" +msgstr "Y oggetto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33 msgid "Object 4 Size" -msgstr "" +msgstr "Dimensione oggetto 4" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31 msgid "Object 4 X" -msgstr "" +msgstr "X oggetto 4" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32 msgid "Object 4 Y" -msgstr "" +msgstr "Y oggetto 4" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92 msgid "Object Range" @@ -9353,25 +9424,25 @@ msgstr "Orbita" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Origin" -msgstr "" +msgstr "Origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:417 msgid "Origin Max" -msgstr "" +msgstr "Max origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:416 msgid "Origin Min" -msgstr "" +msgstr "Min origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Origin Symbol" -msgstr "" +msgstr "Simbolo d'origine" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423 msgid "Origin and Destination" -msgstr "" +msgstr "Origine e destinazione" #: Source/Core/Core/FreeLookManager.cpp:101 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103 @@ -9404,7 +9475,7 @@ msgstr "Altro gioco..." msgid "Output" msgstr "Output" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Ricampionamento Output" @@ -9524,7 +9595,7 @@ msgstr "Pausa" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:544 msgid "Pause Branch Watch" -msgstr "" +msgstr "Pausa Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Pause at End of Movie" @@ -9707,7 +9778,7 @@ msgstr "Puntamento" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Point (Passthrough)" -msgstr "" +msgstr "Punto (Passthrough)" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:67 @@ -9731,7 +9802,7 @@ msgstr "Slot portale" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "Rilevato possibile desync: %1 potrebbe aver desyncato al frame %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Effetto di post-processing" @@ -9972,7 +10043,7 @@ msgstr "Raw" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145 msgid "Raw Internal Resolution" -msgstr "" +msgstr "Risoluzione interna originale" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Re&place instruction" @@ -10021,7 +10092,7 @@ msgstr "Ricevuti dati Wii Remote non validi da Netplay." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Recent Hits" -msgstr "" +msgstr "Recent Hits" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 @@ -10061,7 +10132,7 @@ msgstr "Rosso sinistro" msgid "Red Right" msgstr "Rosso destro" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10250,7 +10321,7 @@ msgstr "Reimposta tutti gli abbinamenti salvati con i Wii Remote" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Resolution Type:" -msgstr "" +msgstr "Tipo di risoluzione:" #: Source/Core/DolphinQt/ResourcePackManager.cpp:26 msgid "Resource Pack Manager" @@ -10511,11 +10582,11 @@ msgstr "Salva tutto" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:284 msgid "Save Branch Watch &As..." -msgstr "" +msgstr "&Salva Branch Watch come..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:599 msgid "Save Branch Watch snapshot" -msgstr "" +msgstr "Salva snapshot Branch Watch" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -10735,7 +10806,7 @@ msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" -"La ricerca non è attualmente possibile nello spazio di indirizzo virtuale. " +"La ricerca nello spazio di indirizzo virtuale non è attualmente possibile. " "Esegui il gioco per un po', quindi riprova." #: Source/Core/DolphinQt/MenuBar.cpp:920 @@ -10786,6 +10857,8 @@ msgid "" "Select Branch Watch snapshot auto-save file (for user folder location, " "cancel)" msgstr "" +"Seleziona il file di l'auto-save per lo snapshot Branch Watch (per la " +"cartella corrente, premi Annulla)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" @@ -11026,8 +11099,26 @@ msgid "" "software.

If unsure, leave this at \"Aspect Ratio " "Corrected Internal Resolution\"." msgstr "" +"Configura le registrazioni dei frame dump (video) e gli screenshot.
Se il " +"gioco o la risoluzione della finestra cambia durante la registrazione, " +"potrebbero venir creati più filmati.
Tieni presente che la correzione " +"colore e il ritaglio saranno sempre ignorati dalle registrazioni." +"

Risoluzione finestra: Usa la risoluzione della finestra di " +"output (senza le bande nere).
Questa è un'opzione di dump che registrerà " +"le immagini più o meno come le vedi normalmente.
Risoluzione interna " +"corretta per il rapporto d'aspetto: Usa la risoluzione interna " +"(dimensione del XFB) corretta per il rapporto d'aspetto di destinazione." +"
Questa opzione registrerà costantemente alla risoluzione interna " +"indicata indipendentemente da come viene visualizzata durante la " +"registrazione.
Risoluzione interna originale: Usa la risoluzione " +"interna (dimensione del XFB) senza correggerla con il rapporto d'aspetto di " +"destinazione.
Fornirà un dump senza alcuna correzione del rapporto " +"d'aspetto, per dare all'utente un input quanto più grezzo per eventuali " +"software di editing esterni.

Nel dubbio, lascia " +"\"Risoluzione interna corretta per il rapporto d'aspetto\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11067,6 +11158,24 @@ msgid "" "normal circumstances.

If unsure, select Auto." msgstr "" +"Configura il rapporto d'aspetto da usare per visualizzare i giochi." +"

Il rapporto d'aspetto usato dalle console originali dipendeva dal " +"gioco e raramente corrispondeva a 4:3 o 16:9. Alcune immagini venivano " +"ritagliate dai bordi delle TV, o non riempivano totalmente l'area " +"disponibile. Normalmente, Dolphin mostra l'immagine intera senza distorcerne " +"le proporzioni, quindi può capitare che l'immagine non riempia correttamente " +"il tuo schermo.

Auto: Imita una TV con rapporto d'aspetto a " +"4:3 o 16:9, a seconda del tipo di TV che il gioco sembri voler indirizzare." +"

Forza 16:9: Imita una tv con rapporto d'aspetto 16:9 " +"(widescreen).

Forza 4:3: Imita una tv con rapporto d'aspetto " +"4:3.

Adatta a finestra: Allarga l'immagine alla dimensione " +"della finestra. Di solito distorce le proporzioni dell'immagine." +"

Personalizzato: Imita una TV col rapporto d'aspetto indicato. " +"Di solito è usato con mod o trucchi per modificare il rapporto d'aspetto." +"

Personalizzato (allarga): Simile a `Personalizzato`, ma " +"allarga l'immagine al rapporto d'aspetto indicato. Di solito distorce le " +"proporzioni dell'immagine, e non dovrebbe mai venire utilizzato." +"

Nel dubbio, seleziona Auto." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238 msgid "" @@ -11359,7 +11468,7 @@ msgstr "Mostra piattaforme" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Show Projection Statistics" -msgstr "" +msgstr "Mostra informazioni di proiezione" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "Show Regions" @@ -11537,6 +11646,8 @@ msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" +"Mostra diverse informazioni di proiezione.

Nel " +"dubbio, lascia deselezionato." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" @@ -11837,7 +11948,7 @@ msgstr "Avvia &NetPlay" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:325 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:553 msgid "Start Branch Watch" -msgstr "" +msgstr "Avvia Branch Watch" #: Source/Core/DolphinQt/CheatsManager.cpp:161 msgid "Start New Cheat Search" @@ -11927,7 +12038,7 @@ msgstr "Entrando" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Modalità stereoscopia 3D" @@ -12134,7 +12245,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12286,7 +12397,7 @@ msgstr "Prova" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:618 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764 msgid "Text file (*.txt);;All Files (*)" -msgstr "" +msgstr "File di testo (*.txt);;Tutti i file (*)" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 @@ -12301,7 +12412,7 @@ msgstr "Accuratezza cache texture" msgid "Texture Dumping" msgstr "Dump delle texture" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Filtraggio texture" @@ -12377,7 +12488,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "The amount of money this Skylander has. Between 0 and 65000" -msgstr "" +msgstr "I soldi di questo Skylander. Tra 0 e 65000" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" @@ -12429,6 +12540,9 @@ msgid "" "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" +"Il valore predefinito \"%1\" funzionerà con un tapserver locale e con " +"newserv. Puoi anche inserire un indirizzo network (indirizzo:porta) per " +"connetterti a un tapserver remoto." #: Source/Core/DolphinQt/ConvertDialog.cpp:427 msgid "" @@ -12620,6 +12734,8 @@ msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" +"Il livello eroe di questo Skylander. Presente solo su Skylanders: Spyro's " +"Adventures. Tra 0 e 100." #: Source/Core/Core/NetPlayClient.cpp:184 msgid "" @@ -12659,7 +12775,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178 msgid "The nickname for this Skylander. Limited to 15 characters" -msgstr "" +msgstr "Il soprannome di questo Skylander. Massimo 15 caratteri" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159 msgid "The patches in %1 are not for the selected game or game revision." @@ -12844,7 +12960,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:594 msgid "There is nothing to save!" -msgstr "" +msgstr "Non c'è nulla da salvare!" #: Source/Core/Core/State.cpp:1050 msgid "There is nothing to undo!" @@ -13052,7 +13168,7 @@ msgstr "Questo è un buon dump." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299 msgid "This only applies to the initial boot of the emulated software." -msgstr "" +msgstr "Ha effetto solo all'avvio del software emulato" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" @@ -13288,7 +13404,7 @@ msgstr "Tokenizzazione fallita." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Tool Controls" -msgstr "" +msgstr "Controlli strumenti" #: Source/Core/DolphinQt/ToolBar.cpp:29 msgid "Toolbar" @@ -14478,7 +14594,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Window Resolution" -msgstr "" +msgstr "Risoluzione finestra" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:437 @@ -14487,11 +14603,11 @@ msgstr "Dimensioni finestra" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Wipe &Inspection Data" -msgstr "" +msgstr "Pulisci &Inspection Data" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 msgid "Wipe Recent Hits" -msgstr "" +msgstr "Pulisci Recent Hits" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" @@ -14508,7 +14624,7 @@ msgstr "Scrittura" #: Source/Core/DolphinQt/MenuBar.cpp:931 msgid "Write JIT Block Log Dump" -msgstr "" +msgstr "Scrivi JIT Block Log Dump" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. @@ -14557,11 +14673,11 @@ msgstr "Revisione errata" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "Wrote to \"%1\"." -msgstr "" +msgstr "Scritto su \"%1\"." #: Source/Android/jni/MainAndroid.cpp:434 msgid "Wrote to \"{0}\"." -msgstr "" +msgstr "Scritto su \"{0}\"." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 @@ -14785,7 +14901,7 @@ msgstr "Codice Zero 3 non supportato" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:970 msgid "Zero candidates remaining." -msgstr "" +msgstr "Zero candidati rimasti." #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" @@ -14850,7 +14966,7 @@ msgstr "completamento-finto" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325 msgid "false" -msgstr "" +msgstr "false" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" @@ -14927,7 +15043,7 @@ msgstr "questo valore:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328 msgid "true" -msgstr "" +msgstr "true" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 diff --git a/Languages/po/ja.po b/Languages/po/ja.po index ca9f8da733..8f7ac65797 100644 --- a/Languages/po/ja.po +++ b/Languages/po/ja.po @@ -20,7 +20,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: 難波 鷹史, 2023-2024\n" "Language-Team: Japanese (http://app.transifex.com/delroth/dolphin-emu/" @@ -1124,7 +1124,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "ディスクは既に挿入されています。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1447,7 +1447,7 @@ msgstr "Address space by CPU state" msgid "Address:" msgstr "Address:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1534,7 +1534,7 @@ msgstr "高度な設定" msgid "Advanced Settings" msgstr "高度な設定" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1705,7 +1705,7 @@ msgstr "角度" msgid "Angular velocity to ignore and remap." msgstr "ここで指定した角度以下の入力を無視します" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "アンチエイリアス" @@ -1729,7 +1729,7 @@ msgstr "既存の署名ファイルに追加...(&E)" msgid "Appl&y Signature File..." msgstr "Appl&y Signature File..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2425,7 +2425,7 @@ msgstr "" msgid "Calculate" msgstr "計算する" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2785,7 +2785,7 @@ msgstr "コード:" msgid "Codes received!" msgstr "コードを受け取りました!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "カラーコレクション" @@ -3157,7 +3157,7 @@ msgstr "" "設定を有効にするにはHDR出力が必要です。

よく分からな" "い場合は、203 のままにしておきます。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3168,7 +3168,7 @@ msgstr "" "距離を設定できます。

値を高くすると効果が強くなり、低くすると目の負担" "が軽減されます。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3182,7 +3182,7 @@ msgstr "" "

よく分からなければ、「Native」を選択してください。" "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3215,7 +3215,7 @@ msgstr "" "ハイレベルDSPエミュレーションとローレベルDSPエミュレーションのどちらを使用す" "るかを制御します。デフォルトは 真(True) です" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "収束点" @@ -3880,7 +3880,7 @@ msgstr "選択中のタイトルの実体を削除..." msgid "Delete the existing file '{0}'?" msgstr "既存のファイル '{0}' を削除しますか?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "深度" @@ -4064,7 +4064,7 @@ msgstr "" "EFBのVRAMコピーを無効にし、RAMへのラウンドトリップを強制します。すべてのアッ" "プスケーリングを禁止します。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4851,7 +4851,7 @@ msgstr "" "浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換" "性重視/無効=速度向上]" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4904,7 +4904,7 @@ msgstr "" "この設定について考える必要はありません。

よく分から" "なければ、チェックを入れないでください。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6209,7 +6209,7 @@ msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" "%1 はジオメトリシェーダーをサポートしていないため、強制的にオンになりました。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6225,7 +6225,7 @@ msgstr "" "

よく分からない場合は、チェックを外したままにしてく" "ださい。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6813,7 +6813,7 @@ msgstr "グラフィック設定 切替" msgid "Graphics mods are currently disabled." msgstr "グラフィックMODは現在無効になっています。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7568,7 +7568,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "レンダリング解像度" @@ -7763,7 +7763,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8373,7 +8373,7 @@ msgstr "メーカー" msgid "Maker:" msgstr "メーカー" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9352,7 +9352,7 @@ msgstr "他のタイトル..." msgid "Output" msgstr "出力" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "出力 リサンプリング" @@ -9680,7 +9680,7 @@ msgstr "" "非同期が起きたことが検出されました。 %1 は、フレーム %2 で非同期になった可能" "性があります" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "ポストプロセス" @@ -10009,7 +10009,7 @@ msgstr "赤 - 左" msgid "Red Right" msgstr "赤 - 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10975,7 +10975,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11872,7 +11872,7 @@ msgstr "Stepping" msgid "Stereo" msgstr "ステレオ" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "表示方式" @@ -12079,7 +12079,7 @@ msgstr "スワップフォース" msgid "Swapper" msgstr "スワッパー" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12246,7 +12246,7 @@ msgstr "テクスチャキャッシュの精度" msgid "Texture Dumping" msgstr "Texture Dumping" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "テクスチャーフィルタリング" diff --git a/Languages/po/ko.po b/Languages/po/ko.po index 527dfd6d04..21e8825d8a 100644 --- a/Languages/po/ko.po +++ b/Languages/po/ko.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Siegfried, 2013-2023\n" "Language-Team: Korean (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1107,7 +1107,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "디스크가 이미 삽입되려는 중입니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1431,7 +1431,7 @@ msgstr "CPU 상태에 의한 주소 공간" msgid "Address:" msgstr "주소:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1509,7 +1509,7 @@ msgstr "고급" msgid "Advanced Settings" msgstr "고급 설정" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1680,7 +1680,7 @@ msgstr "각도" msgid "Angular velocity to ignore and remap." msgstr "무시하고 리맵핑할 각 속도" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "안티-앨리어싱" @@ -1704,7 +1704,7 @@ msgstr "존재하는 서명 파일에 덧붙이기... (&E)" msgid "Appl&y Signature File..." msgstr "서명 파일 적용... (&y)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2394,7 +2394,7 @@ msgstr "" msgid "Calculate" msgstr "계산" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2756,7 +2756,7 @@ msgstr "코드:" msgid "Codes received!" msgstr "코드들을 받았습니다!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "색 보정" @@ -3122,7 +3122,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3133,7 +3133,7 @@ msgstr "" "입니다.

높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 " "좀 더 편안합니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3147,7 +3147,7 @@ msgstr "" "올 것입니다.

모르겠으면, 원본을 선택하세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3179,7 +3179,7 @@ msgid "" msgstr "" "높은 혹은 낮은-레벨 DSP 에뮬레이션을 사용할지 정합니다. 기본값은 켜기" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "수렴" @@ -3833,7 +3833,7 @@ msgstr "선택된 파일들 삭제..." msgid "Delete the existing file '{0}'?" msgstr "존재하는 파일 '{0}' 를 삭제합니까?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "깊이" @@ -4018,7 +4018,7 @@ msgstr "" "링을 막습니다.

잘 모르겠으면, 체크 해제해 두세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4785,7 +4785,7 @@ msgstr "" "부동 소수점 결과 플래그 계산을 켭니다, 소수의 게임들에서 필요합니다. (켬 = 호" "환성, 끔 = 빠름)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4830,7 +4830,7 @@ msgstr "" "들은 이것과 아무런 이슈가 없습니다.

잘 모르겠으면, " "체크 해제해 두세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6114,7 +6114,7 @@ msgstr "%1 가 VS 확장을 지원하지 않기 때문에 강제로 꺼졌습니 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "%1 가 기하학 쉐이더를 지원하지 않기 때문에 강제로 켜졌습니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6124,7 +6124,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6708,7 +6708,7 @@ msgstr "그래픽 토글" msgid "Graphics mods are currently disabled." msgstr "그래픽 모드가 현재 꺼졌습니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7457,7 +7457,7 @@ msgid "" msgstr "내부 LZO 오류 - 압축해제된 버전 스트링 분석에 실패했습니다 ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "내부 해상도" @@ -7652,7 +7652,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT 시스템레지스터 끄기" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8258,7 +8258,7 @@ msgstr "제작사" msgid "Maker:" msgstr "제작사:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9226,7 +9226,7 @@ msgstr "다른 게임..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "출력 리샘플링" @@ -9551,7 +9551,7 @@ msgstr "포탈 슬롯들" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "가능한 비동기 감지됨: %1 가 프레임 %2 에서 비동기화된 듯 합니다" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "후-처리 효과" @@ -9880,7 +9880,7 @@ msgstr "빨강 왼쪽" msgid "Red Right" msgstr "빨강 오른쪽" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10842,7 +10842,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11733,7 +11733,7 @@ msgstr "스텝핑" msgid "Stereo" msgstr "스테레오" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "입체 3D 모드" @@ -11938,7 +11938,7 @@ msgstr "스왑 포스" msgid "Swapper" msgstr "교환자" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12103,7 +12103,7 @@ msgstr "텍스처 캐시 정확도" msgid "Texture Dumping" msgstr "텍스처 덤핑" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "텍스처 필터링" diff --git a/Languages/po/ms.po b/Languages/po/ms.po index 7f0805e613..b0bac50b38 100644 --- a/Languages/po/ms.po +++ b/Languages/po/ms.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: abuyop , 2018\n" "Language-Team: Malay (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1083,7 +1083,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Cakera A sedia dimasukkan." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1375,7 +1375,7 @@ msgstr "" msgid "Address:" msgstr "Alamat:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1445,7 +1445,7 @@ msgstr "Lanjutan" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1614,7 +1614,7 @@ msgstr "Sudut" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1638,7 +1638,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2311,7 +2311,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2660,7 +2660,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2975,7 +2975,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2983,7 +2983,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2992,7 +2992,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3017,7 +3017,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3625,7 +3625,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3804,7 +3804,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4512,7 +4512,7 @@ msgstr "" "Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah " "permainan. (HIDUP = Serasi, MATI = Pantas)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4546,7 +4546,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5764,7 +5764,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5774,7 +5774,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6324,7 +6324,7 @@ msgstr "Togol Grafik" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7005,7 +7005,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolusi Dalaman" @@ -7200,7 +7200,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7788,7 +7788,7 @@ msgstr "Pembuat:" msgid "Maker:" msgstr "Pembuat:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8717,7 +8717,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9038,7 +9038,7 @@ msgstr "" "Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada " "bingkai %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9357,7 +9357,7 @@ msgstr "Merah Kiri" msgid "Red Right" msgstr "Merah Kanan" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10297,7 +10297,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11122,7 +11122,7 @@ msgstr "Melangkah" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11319,7 +11319,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11477,7 +11477,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/nb.po b/Languages/po/nb.po index 73bb86d0da..ce7d755dc7 100644 --- a/Languages/po/nb.po +++ b/Languages/po/nb.po @@ -18,7 +18,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 " ", 2015\n" @@ -1101,7 +1101,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En plate er i ferd med å bli satt inn." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1404,7 +1404,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1473,7 +1473,7 @@ msgstr "Avansert" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1642,7 +1642,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1666,7 +1666,7 @@ msgstr "Føy på til &eksisterende signaturfil..." msgid "Appl&y Signature File..." msgstr "Legg p&å Singaturfil..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2343,7 +2343,7 @@ msgstr "" msgid "Calculate" msgstr "Kalkuler" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2693,7 +2693,7 @@ msgstr "Kode:" msgid "Codes received!" msgstr "Koder mottatt!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -3008,7 +3008,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3016,7 +3016,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3025,7 +3025,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3056,7 +3056,7 @@ msgstr "" "Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. " "Standard er Sant" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3664,7 +3664,7 @@ msgstr "Slett valgte filer..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3843,7 +3843,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4552,7 +4552,7 @@ msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4586,7 +4586,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5815,7 +5815,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5825,7 +5825,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6375,7 +6375,7 @@ msgstr "Grafikkbrytere" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7055,7 +7055,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Intern oppløsning" @@ -7250,7 +7250,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT Systemregistre Av" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7842,7 +7842,7 @@ msgstr "Skaper" msgid "Maker:" msgstr "Skaper:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8776,7 +8776,7 @@ msgstr "Andre spill..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9097,7 +9097,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9422,7 +9422,7 @@ msgstr "Rød venstre" msgid "Red Right" msgstr "Rød høyre" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10365,7 +10365,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11192,7 +11192,7 @@ msgstr "Stepper" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11389,7 +11389,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11549,7 +11549,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/nl.po b/Languages/po/nl.po index d4d7558291..dcff6deab0 100644 --- a/Languages/po/nl.po +++ b/Languages/po/nl.po @@ -29,7 +29,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Mike van der Kuijl , 2020-2024\n" "Language-Team: Dutch (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1131,7 +1131,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Er ligt al een schijf in de lade." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1462,7 +1462,7 @@ msgstr "Adresruimte per CPU state" msgid "Address:" msgstr "Adres:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1541,7 +1541,7 @@ msgstr "Geavanceerd" msgid "Advanced Settings" msgstr "Geavanceerde instellingen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1712,7 +1712,7 @@ msgstr "Hoek" msgid "Angular velocity to ignore and remap." msgstr "Hoeksnelheid om te negeren en te remappen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1736,7 +1736,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..." msgid "Appl&y Signature File..." msgstr "P&as Signatuur Toe..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2429,7 +2429,7 @@ msgstr "" msgid "Calculate" msgstr "Bereken" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2798,7 +2798,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Codes ontvangen!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Kleur Correctie" @@ -3169,7 +3169,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3180,7 +3180,7 @@ msgstr "" "virtuele objecten op de voorgrond van een scherm moeten worden getoond." "

Een hogere waarde zorgt voor een sterker 'uit het scherm' effect." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3195,7 +3195,7 @@ msgstr "" "

In geval van twijfel Native selecteren." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3228,7 +3228,7 @@ msgstr "" "Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard " "ingesteld op Waar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Convergentie" @@ -3889,7 +3889,7 @@ msgstr "Verwijder Geselecteerde Bestanden..." msgid "Delete the existing file '{0}'?" msgstr "Verwijder het bestaande bestand '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Diepte" @@ -4074,7 +4074,7 @@ msgstr "" "afgedwongen. Blokkeert alle opschaling.

In geval " "van twijfel leeg laten." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4831,7 +4831,7 @@ msgstr "" "Activeer Floating Point Result Flag berekening, nodig voor enkele spellen. " "(AAN = Compatibel, UIT = Snel)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4874,7 +4874,7 @@ msgstr "" "software. De meeste spellen geven hier niks om.

In " "geval van twijfel leeg laten." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6161,7 +6161,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6171,7 +6171,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6758,7 +6758,7 @@ msgstr "Graphics Schakelaars" msgid "Graphics mods are currently disabled." msgstr "Grafische mods zijn momenteel uitgeschakeld." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7518,7 +7518,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Interne resolutie" @@ -7714,7 +7714,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SysteemRegisters Uit" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8320,7 +8320,7 @@ msgstr "Maker" msgid "Maker:" msgstr "Maker:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9297,7 +9297,7 @@ msgstr "Ander spel..." msgid "Output" msgstr "Output" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Output Resampling" @@ -9621,7 +9621,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Post-Processing Effect" @@ -9952,7 +9952,7 @@ msgstr "Rood Links" msgid "Red Right" msgstr "Rood Rechts" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10919,7 +10919,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11818,7 +11818,7 @@ msgstr "Stappen" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Stereoscopische 3D Modus" @@ -12025,7 +12025,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12192,7 +12192,7 @@ msgstr "Nauwkeurigheid van textuurcache" msgid "Texture Dumping" msgstr "Texture Dumping" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Textuurfiltering" diff --git a/Languages/po/pl.po b/Languages/po/pl.po index 7040c6f6b0..2c2ca5d5e4 100644 --- a/Languages/po/pl.po +++ b/Languages/po/pl.po @@ -22,7 +22,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: FlexBy, 2021,2023\n" "Language-Team: Polish (http://app.transifex.com/delroth/dolphin-emu/language/" @@ -1110,7 +1110,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Dysk już jest gotowy do włożenia." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1403,7 +1403,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1474,7 +1474,7 @@ msgstr "Zaawansowane" msgid "Advanced Settings" msgstr "Ustawienia zaawansowane" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1643,7 +1643,7 @@ msgstr "Kąt" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1667,7 +1667,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2338,7 +2338,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2687,7 +2687,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -3002,7 +3002,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3010,7 +3010,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3019,7 +3019,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3044,7 +3044,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3648,7 +3648,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3827,7 +3827,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4535,7 +4535,7 @@ msgstr "" "Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla " "niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4569,7 +4569,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5786,7 +5786,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5796,7 +5796,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6346,7 +6346,7 @@ msgstr "Przełączniki grafiki" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7024,7 +7024,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Rozdzielczość wewnętrzna" @@ -7221,7 +7221,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7809,7 +7809,7 @@ msgstr "Producent" msgid "Maker:" msgstr "Producent:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8732,7 +8732,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9051,7 +9051,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9370,7 +9370,7 @@ msgstr "Czerwony lewo" msgid "Red Right" msgstr "Czerwony prawo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10308,7 +10308,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11133,7 +11133,7 @@ msgstr "Kroki" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11330,7 +11330,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11488,7 +11488,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/pt.po b/Languages/po/pt.po index bde3fc99aa..e54b039990 100644 --- a/Languages/po/pt.po +++ b/Languages/po/pt.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Zilaan , 2011\n" "Language-Team: Portuguese (http://app.transifex.com/delroth/dolphin-emu/" @@ -1077,7 +1077,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1367,7 +1367,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1427,7 +1427,7 @@ msgstr "Avançadas" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1596,7 +1596,7 @@ msgstr "Ângulo" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1620,7 +1620,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2291,7 +2291,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2637,7 +2637,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2952,7 +2952,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2960,7 +2960,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2969,7 +2969,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2994,7 +2994,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3594,7 +3594,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3773,7 +3773,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4474,7 +4474,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4508,7 +4508,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5720,7 +5720,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5730,7 +5730,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6280,7 +6280,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6949,7 +6949,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7732,7 +7732,7 @@ msgstr "" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8653,7 +8653,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8972,7 +8972,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9289,7 +9289,7 @@ msgstr "Vermelho Esquerda" msgid "Red Right" msgstr "Vermelho Direita" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10227,7 +10227,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11047,7 +11047,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11244,7 +11244,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11402,7 +11402,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/pt_BR.po b/Languages/po/pt_BR.po index 7f8d1cdff7..f797bb5636 100644 --- a/Languages/po/pt_BR.po +++ b/Languages/po/pt_BR.po @@ -46,9 +46,9 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" -"Last-Translator: Runo , 2013\n" +"Last-Translator: Mateus B. Cassiano , 2017,2021-2024\n" "Language-Team: Portuguese (Brazil) (http://app.transifex.com/delroth/dolphin-" "emu/language/pt_BR/)\n" "Language: pt_BR\n" @@ -207,7 +207,7 @@ msgstr "%1 MB (MEM2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:27 msgid "%1 commit(s) ahead of %2" -msgstr "" +msgstr "%1 revisão(ões) à frente de %2" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141 msgid "%1 doesn't support this feature on your system." @@ -465,7 +465,7 @@ msgstr "Configurações de &Controles" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:820 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:839 msgid "&Copy Address" -msgstr "" +msgstr "&Copiar Endereço" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "&Copy address" @@ -602,7 +602,7 @@ msgstr "&Idioma:" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:285 msgid "&Load Branch Watch" -msgstr "" +msgstr "&Carregar Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&Load State" @@ -707,7 +707,7 @@ msgstr "Gerenciador de Pacotes de &Recursos" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:283 msgid "&Save Branch Watch" -msgstr "" +msgstr "&Salvar Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "&Save Symbol Map" @@ -739,7 +739,7 @@ msgstr "&Threads" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292 msgid "&Tool" -msgstr "" +msgstr "&Ferramenta" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "&Tools" @@ -1149,7 +1149,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Um disco já está prestes a ser inserido." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1188,7 +1188,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287 msgid "A&uto Save" -msgstr "" +msgstr "Salvar A&utomaticamente" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:98 @@ -1275,7 +1275,7 @@ msgid "" "enable achievements." msgstr "" "As conquistas foram desativadas.
Por favor feche todos os jogos em " -"execução pra reativar as conquistas." +"execução para reativar as conquistas." #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172 msgid "Action" @@ -1483,7 +1483,7 @@ msgstr "Espaço do endereço pelo state da CPU" msgid "Address:" msgstr "Endereço:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1493,14 +1493,14 @@ msgid "" "option is incompatible with Manual Texture Sampling." "

If unsure, select 'Default'." msgstr "" -"Ajustar a filtragem da textura. A filtragem anisotrópica melhora a qualidade " -"visual das texturas que estão em ângulos de visão oblíquos. Forçar o Mais " -"Próximo e Forçar o Linear substituem o filtro de dimensionamento da textura " -"selecionado pelo jogo.

Qualquer opção exceto a 'Padrão' alterará a " -"aparência das texturas do jogo e poderia causar problemas em um pequeno " -"número de jogos.
Esta opção é imcompatível com a Amostragem Manual das " -"Texturas.
Se não tiver certeza selecione 'Padrão'." +"Ajusta a filtragem das texturas. A filtragem anisotrópica melhora a " +"qualidade visual de texturas que estão em ângulos de visualização oblíquos. " +"\"Forçar Pelo Mais Próximo\" e \"Forçar Linear\" substituirão o filtro de " +"escala de textura especificado pelo jogo.

Qualquer opção diferente de " +"\"Padrão\" alterará a aparência das texturas e poderá causar problemas em um " +"pequeno número de jogos.

Essa opção é incompatível com a \"Amostragem " +"Manual de Texturas\".

Na dúvida, selecione \"Padrão" +"\"." #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107 @@ -1571,7 +1571,7 @@ msgstr "Avançado" msgid "Advanced Settings" msgstr "Configurações Avançadas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1593,6 +1593,26 @@ msgid "" "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" +"Afeta como a saída do jogo é dimensionada para a resolução da janela. O " +"desempenho depende principalmente do número de amostras que cada método " +"utiliza. Comparado com o SSAA, a reamostragem é útil nos casos em que a " +"resolução da janela de saída não é um múltiplo da resolução nativa de " +"emulação.

Padrão (mais rápido)
Amostragem bilinear interna " +"da GPU, sem correção de gama. Essa opção pode ser ignorada se a correção de " +"gama for forçada.

Bilinear (4 amostras)
Interpolação linear " +"entre os pixels, com correção de gama.

Bicúbica (16 " +"amostras)
Interpolação cúbica entre os pixels, com correção de gama. Boa " +"para redimensionar entre resoluções próximas, 1080p e 1440p, por exemplo. " +"Disponível em diversas variações:

B-Spline: Borrada, mas evita " +"todos os artefatos de lobing.
Mitchell-Netravali: Um meio termo " +"entre borrada e com artefatos de lobing.
Catmull-Rom: Mais nítida, " +"mas pode causar artefatos de lobing.

Bilinear Nítido (1-4 " +"amostras)
Semelhante ao \"Pelo Mais Próximo\", mantém uma imagem nítida, " +"mas também realiza um pouco de blending para evitar tremulações. Funciona " +"melhor com jogos 2D em resoluções baixas.

Amostragem de Área " +"(até 324 amostras)
Avalia pixels com base na porcentagem de área que " +"ocupam, com correção de gama. Funciona melhor para downscaling acima de 2x." +"

Na dúvida, selecione \"Padrão\"." #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" @@ -1742,7 +1762,7 @@ msgstr "Ângulo" msgid "Angular velocity to ignore and remap." msgstr "Velocidade angular a ignorar e remapear." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1766,7 +1786,7 @@ msgstr "Anexar ao &Arquivo de Assinatura Existente..." msgid "Appl&y Signature File..." msgstr "Apl&icar Arquivo de Assinatura..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1820,7 +1840,7 @@ msgstr "Proporção de Tela" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Aspect Ratio Corrected Internal Resolution" -msgstr "" +msgstr "Resolução Interna com Proporção de Tela Corrigida" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 @@ -1967,7 +1987,7 @@ msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" -msgstr "" +msgstr "Endereço de destino do BBA" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" @@ -2129,6 +2149,10 @@ msgid "" "\n" "Try again with a different character." msgstr "" +"Falha ao criar figura em branco em:\n" +"%1\n" +"\n" +"Tente novamente com um personagem diferente." #: Source/Core/DolphinQt/GameList/GameList.cpp:1010 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232 @@ -2193,71 +2217,71 @@ msgstr "Embaixo" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376 msgid "Branch" -msgstr "" +msgstr "Branch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:377 msgid "Branch (LR saved)" -msgstr "" +msgstr "Branch (LR salvo)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 msgid "Branch Conditional" -msgstr "" +msgstr "Branch Condicional" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379 msgid "Branch Conditional (LR saved)" -msgstr "" +msgstr "Branch Condicional (LR salvo)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386 msgid "Branch Conditional to Count Register" -msgstr "" +msgstr "Branch Condicional para Registrador Contador" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387 msgid "Branch Conditional to Count Register (LR saved)" -msgstr "" +msgstr "Branch Condicional para Registrador Contador (LR salvo)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382 msgid "Branch Conditional to Link Register" -msgstr "" +msgstr "Branch Condicional para Registrador de Link" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383 msgid "Branch Conditional to Link Register (LR saved)" -msgstr "" +msgstr "Branch Condicional para Registrador de Link (LR salvo)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471 msgid "Branch Not Overwritten" -msgstr "" +msgstr "Branch Não Foi Sobrescrita" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390 msgid "Branch Type" -msgstr "" +msgstr "Tipo de Branch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:466 msgid "Branch Was Overwritten" -msgstr "" +msgstr "Branch Foi Sobrescrita" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109 msgid "Branch Watch" -msgstr "" +msgstr "Branch Watch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202 msgid "Branch Watch Tool" -msgstr "" +msgstr "Ferramenta Branch Watch" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:706 msgid "Branch Watch Tool Help (1/4)" -msgstr "" +msgstr "Ajuda da Ferramenta Branch Watch (1/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:718 msgid "Branch Watch Tool Help (2/4)" -msgstr "" +msgstr "Ajuda da Ferramenta Branch Watch (2/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:726 msgid "Branch Watch Tool Help (3/4)" -msgstr "" +msgstr "Ajuda da Ferramenta Branch Watch (3/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:737 msgid "Branch Watch Tool Help (4/4)" -msgstr "" +msgstr "Ajuda da Ferramenta Branch Watch (4/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:707 msgid "" @@ -2275,6 +2299,20 @@ msgid "" "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" +"Branch Watch é uma ferramenta de busca de código que pode isolar branches " +"monitoradas pela CPU emulada através de testes de candidatos que atendam " +"critérios simples. Caso tenha familiaridade com a ferramenta Ultimap do " +"Cheat Engine, o Branch Watch funciona de maneira semelhante.\n" +"\n" +"Pressione o botão \"Iniciar Branch Watch\" para ativar a ferramenta. O " +"Branch Watch continua ativo entre sessões de emulação, e uma captura do seu " +"progresso pode ser salva e carregada na Pasta do Usuário, para continuar de " +"onde parou após fechar o Dolphin. Ações \"Salvar Como...\" e \"Carregar De..." +"\" também estão disponíveis, e uma função de salvamento automático pode ser " +"ativada para salvar o estado da ferramenta depois de cada etapa de uma " +"busca. O botão \"Pausar Branch Watch\" irá suspender a ferramenta até que " +"seja instruída a resumir o monitoramento. Pressione o botão \"Limpar Branch " +"Watch\" para remover todos os candidatos e retornar à etapa de exclusão." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:719 msgid "" @@ -2285,22 +2323,29 @@ msgid "" "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" +"Branch Watch inicia na fase de exclusão, então nenhum candidato foi " +"escolhido ainda, mas candidatos encontrados até o momento podem ser " +"removidos da candidatura ao pressionar os botões \"Caminho de Código Não " +"Executado\", \"Branch Foi Sobrescrita\" e \"Branch Não Sobrescrita\". Ao " +"pressionar o botão \"Caminho de Código Executado\" pela primeira vez, a " +"ferramenta avançará para a próxima fase e preencherá a tabela com todos os " +"candidatos elegíveis." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384 msgid "Branch to Count Register" -msgstr "" +msgstr "Branch para Registrador Contador" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385 msgid "Branch to Count Register (LR saved)" -msgstr "" +msgstr "Branch para Registrador Contador (LR salvo)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:380 msgid "Branch to Link Register" -msgstr "" +msgstr "Branch para Registrador de Link" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381 msgid "Branch to Link Register (LR saved)" -msgstr "" +msgstr "Branch para Registrador de Link (LR salvo)" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:63 @@ -2416,7 +2461,7 @@ msgstr "Botões" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214 msgid "By: %1" -msgstr "Por: %1" +msgstr "Autor(a): %1" #: Source/Core/Core/HW/GCPadEmu.cpp:57 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 @@ -2463,7 +2508,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2555,15 +2600,15 @@ msgstr "Cancelar Calibração" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:956 msgid "Candidates: %1" -msgstr "" +msgstr "Candidatos: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:959 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" -msgstr "" +msgstr "Candidatos: %1 | Excluídos: %2 | Restantes: %3" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:974 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" -msgstr "" +msgstr "Candidatos: %1 | Filtrados: %2 | Restantes: %3" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." @@ -2787,7 +2832,7 @@ msgstr "Limpar" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330 msgid "Clear Branch Watch" -msgstr "" +msgstr "Limpar Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "Clear Cache" @@ -2820,11 +2865,11 @@ msgstr "Código" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340 msgid "Code Path Not Taken" -msgstr "" +msgstr "Caminho de Código Não Executado" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335 msgid "Code Path Was Taken" -msgstr "" +msgstr "Caminho de Código Executado" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" @@ -2834,7 +2879,7 @@ msgstr "Código:" msgid "Codes received!" msgstr "Códigos recebidos!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Correção de Cores" @@ -2852,7 +2897,7 @@ msgstr "Espaço de Cores" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Column &Visibility" -msgstr "" +msgstr "Colunas &Visíveis" #: Source/Core/DolphinQt/MenuBar.cpp:1054 msgid "Combine &Two Signature Files..." @@ -2913,7 +2958,7 @@ msgstr "Compressão:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 msgid "Cond." -msgstr "" +msgstr "Condição" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. @@ -3203,13 +3248,13 @@ msgid "" "display.

HDR output is required for this setting to take effect." "

If unsure, leave this at 203." msgstr "" -"Controla a luminosidade base de uma superfície branca de papel em unidades. " -"Útil pra ajustar a diferentes condições ambientais de iluminação quando usar " -"uma tela HDR.

A saída do HDR é requerida pra esta configuração ter " -"efeito.

Se não tiver certeza deixe isto em 203." +"Controla a luminância de base de uma superfície branca de papel em nits. " +"Útil para se adaptar à diferentes condições de iluminação ambiente ao " +"utilizar uma tela HDR.

'Pós-Processamento HDR' precisa estar ativado " +"para que essa opção tenha efeito.

Na dúvida, " +"mantenha essa opção em 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3221,7 +3266,7 @@ msgstr "" "alto cria efeitos fora da tela mais fortes enquanto um valor mais baixo é " "mais confortável." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3235,7 +3280,7 @@ msgstr "" "resolução interna, melhor será o desempenho.

Na " "dúvida, selecione \"Nativa (640x528)\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3269,7 +3314,7 @@ msgstr "" "Controla se deve usar emulação do DSP de alto ou baixo nível. O padrão é " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Convergência" @@ -3425,7 +3470,7 @@ msgstr "Core" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:650 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:665 msgid "Core is uninitialized." -msgstr "" +msgstr "Core não inicializado." #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "Correct Color Space" @@ -3536,7 +3581,7 @@ msgstr "Não foi possível reconhecer o arquivo {0}" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278 msgid "Could not save your changes!" -msgstr "Não pôde salvar suas mudanças!" +msgstr "Não foi possível salvar as alterações!" #: Source/Core/UICommon/AutoUpdate.cpp:303 #: Source/Core/UICommon/AutoUpdate.cpp:309 @@ -3626,10 +3671,10 @@ msgid "" "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)." "

If unsure, leave this unchecked." msgstr "" -"Corta a imagem da sua proporção de aspecto nativa (a qual raramente combina " -"com 4:3 ou 16:9) para a proporção do aspecto específica alvo do usuário (ex: " -"4:3 ou 16:9)

Se não tiver certeza deixe isto " -"desmarcado." +"Corta a imagem da sua proporção de tela nativa (que raramente corresponde à " +"exatos 4:3 ou 16:9) para a proporção de tela especificada pelo usuário (por " +"exemplo, 4:3 ou 16:9).

Na dúvida, mantenha essa " +"opção desativada." #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 @@ -3673,11 +3718,11 @@ msgstr "Thread atual" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom" -msgstr "Personalizar" +msgstr "Personalizada" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom (Stretch)" -msgstr "" +msgstr "Personalizada (Esticada)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" @@ -3685,15 +3730,15 @@ msgstr "Espaço do Endereço Personalizado" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323 msgid "Custom Aspect Ratio Height" -msgstr "Altura da Proporção do Aspecto Personalizada" +msgstr "Altura da proporção de tela personalizada" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322 msgid "Custom Aspect Ratio Width" -msgstr "Largura da Proporção do Aspecto Personalizada" +msgstr "Largura da proporção de tela personalizada" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Custom Aspect Ratio:" -msgstr "Proporção do Aspecto Personalizada:" +msgstr "Proporção de Tela Personalizada:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158 msgid "Custom RTC Options" @@ -3940,7 +3985,7 @@ msgstr "Excluir Arquivos Selecionados..." msgid "Delete the existing file '{0}'?" msgstr "Excluir o arquivo existente '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Profundidade" @@ -3974,29 +4019,29 @@ msgstr "Descrição: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Destination" -msgstr "" +msgstr "Destino" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" -msgstr "" +msgstr "Destino (caminho p/ soquete UNIX ou endereço:porta):" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" -msgstr "" +msgstr "Destino (endereço:porta):" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420 msgid "Destination Max" -msgstr "" +msgstr "Destino Máx." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:419 msgid "Destination Min" -msgstr "" +msgstr "Destino Mín." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Destination Symbol" -msgstr "" +msgstr "Símbolo de Destino" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Detached" @@ -4129,7 +4174,7 @@ msgstr "" "

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4743,25 +4788,25 @@ msgid "" "the game to be closed before re-enabling." msgstr "" "Ativa o Modo Hardcore no RetroAchievements.

O Modo Hardcore tem a " -"inteção de fornecer uma experiência tão próxima do jogo no hardware original " -"quanto possível. Os rankings do RetroAchievements são orientados " -"principalmente em relação aos pontos Hardcore (os pontos Softcore são " -"rastreados mas não tão fortemente enfatizados) e as tabelas de classificação " -"requerem que o Modo Hardcore esteja ligado.

Pra garantir esta " -"experiência as seguintes funções serão desativadas conforme eles dão aos " -"jogadores do emulador uma vantagem sobre os jogadores de console:
- " -"Carregando os states
-- O salvamento de states é permitido
- " -"Velocidades do emulador abaixo de 100%
-- O avanço dos frames está " -"desativado
-- Turbo é permitido
-Trapaças
- Patches de " -"memória
-- Patches de arquivos são permitidos
- Interface do Debug do " -"Usuário
- Olhar livre

Isto não pode ser ligado " -"enquanto um jogo está sendo jogado.
Feche seu jogo " -"atual antes de ativar.
Fique ciente que desligar o Modo Hardcore enquanto " -"um jogo está em execução requer que o jogo seja fechado antes de reativá-lo." +"intenção de fornecer a experiência mais próxima possível de executar o jogo " +"no hardware original. Os rankings do RetroAchievements são baseados " +"principalmente em relação aos pontos Hardcore (pontos Softcore também são " +"contabilizados, mas tem uma prioridade menor) e os placares de líderes " +"exigem que o Modo Hardcore esteja ligado.

Pra garantir essa " +"experiência, as seguintes funções serão desativadas, visto que elas garantem " +"vantagens não disponíveis para jogadores no console:
- Carregar estados " +"salvos
-- Criar estados salvos é permitido
- Velocidade de emulação " +"abaixo de 100%
-- A função de avanço de quadros será desativada
-- " +"Turbo é permitido
-Cheats
- Patches de memória
-- Patches de " +"arquivo são permitidos
- Interface de depuração
- Olhar " +"livre

Isso não pode ser ativado enquanto um jogo " +"estiver em execução
Feche seu jogo atual antes de " +"ativar.
Desativar o Modo Hardcore enquanto um jogo está em execução " +"requer que o jogo seja fechado antes de ser possível reativá-lo." #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "Enable JIT Block Profiling" -msgstr "" +msgstr "Ativar Perfilamento de Bloco JIT" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Leaderboards" @@ -4857,8 +4902,8 @@ msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" -"Ativar a velocidade emulada do disco. Desativar isto pode causar crashes e " -"outros problemas em alguns jogos. (ON = Compatível, OFF = Desbloqueado)" +"Ativa a emulação de velocidade do disco. Pode causar travamentos e outros " +"problemas em alguns jogos (ON = Compatível, OFF = Desbloqueada)" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51 msgid "" @@ -4927,7 +4972,7 @@ msgstr "" "Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em " "alguns jogos. (ON = Compatível, OFF = Rápido)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4937,14 +4982,14 @@ msgid "" "Texture Decoding.

If unsure, leave this unchecked." msgstr "" -"Ativa a detecção dos mipmaps arbitrários os quais alguns jogos usam pra " -"efeitos especiais baseados na distância.

Pode ter falsos positivos " -"que resultam em texturas desfocadas numa resolução interna aumentada tais " -"como em jogos que usam mipmaps de resolução muito baixa. Desativar isto " -"também pode reduzir a lentidão em jogos que frequentemente carregam novas " -"texturas. Esta função não é compatível com a Decodificação de Texturas da " -"GPU

Se não tiver certeza deixe isto selecionado." +"Ativa a detecção de mipmaps arbitrários, que alguns jogos utilizam para " +"renderizar efeitos gráficos especiais baseados na distância da câmera." +"

Pode causar falsos positivos, resultando em texturas borradas em " +"resoluções internas maiores, como em jogos que utilizam mipmaps de resolução " +"muito baixa. Desativar essa opção também pode reduzir engasgos em jogos que " +"frequentemente carregam novas texturas.

Esse recurso não é compatível " +"com a 'Decodificação de Texturas na GPU'.

Na " +"dúvida, mantenha essa opção desativada." #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:85 msgid "" @@ -4982,7 +5027,7 @@ msgstr "" "

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5013,11 +5058,11 @@ msgid "" "Detection.

If unsure, leave this unchecked." msgstr "" -"Ativa a decodificação das texturas usando a GPU ao invés da CPU.

Isto " -"pode resultar em ganhos de performance em alguns cenários ou em sistemas " -"aonde a CPU é o obstáculo.
Esta opção é imcompatível com a Detecção " -"Arbitrária do Mipmap.

Se não tiver certeza deixe " -"isto desmarcado." +"Ativa a decodificação de texturas usando a GPU ao invés da CPU.

Isso " +"pode melhorar o desempenho em algumas situações, ou em sistemas com gargalos " +"de CPU.

Essa opção é incompatível com a \"Detecção de Mipmaps " +"Arbitrários\".

Na dúvida, mantenha essa opção " +"desativada." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 msgid "" @@ -5133,6 +5178,8 @@ msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." msgstr "" +"Informe o endereço IP e a porta da instância tapserver que você gostaria de " +"se conectar." #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "Enter the RSO module address:" @@ -5543,7 +5590,7 @@ msgstr "Falha ao remover Skylander!" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665 msgid "Failed to clear the Skylander from slot %1!" -msgstr "" +msgstr "Falha ao remover o Skylander do slot %1!" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" @@ -5585,6 +5632,10 @@ msgid "" "\n" "The Skylander may already be on the portal." msgstr "" +"Falha ao criar arquivo do Skylander:\n" +"%1\n" +"\n" +"O Skylander pode já estar inserido no portal." #: Source/Core/Core/NetPlayClient.cpp:1292 msgid "" @@ -5747,6 +5798,8 @@ msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" +"Falha ao carregar arquivo do Skylander:\n" +"%1" #: Source/Core/Core/Boot/Boot.cpp:585 msgid "Failed to load the executable to memory." @@ -5766,11 +5819,11 @@ msgstr "Falha ao modificar o Skylander!" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "Failed to open \"%1\" for writing." -msgstr "" +msgstr "Falha ao abrir \"%1\" para escrita." #: Source/Android/jni/MainAndroid.cpp:428 msgid "Failed to open \"{0}\" for writing." -msgstr "" +msgstr "Falha ao abrir \"{0}\" para escrita." #: Source/Core/DolphinQt/GBAWidget.cpp:583 #: Source/Core/DolphinQt/MainWindow.cpp:1722 @@ -5784,7 +5837,7 @@ msgstr "Falha ao acessar o dispositivo Bluetooth: {0}" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1004 msgid "Failed to open Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "Falha ao abrir o estado do Branch Watch \"%1\"" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" @@ -5792,7 +5845,7 @@ msgstr "Falha ao abrir o arquivo de configuração!" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731 msgid "Failed to open file" -msgstr "Falhou em abrir o arquivo" +msgstr "Falha ao abrir o arquivo" #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." @@ -5830,6 +5883,10 @@ msgid "" "\n" "The file may already be in use on the base." msgstr "" +"Falha ao carregar arquivo do Infinity:\n" +"%1\n" +"\n" +"O arquivo pode já estar sendo utilizado na base." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" @@ -5842,6 +5899,10 @@ msgid "" "\n" "The file may already be in use on the portal." msgstr "" +"Falha ao carregar arquivo do Skylander:\n" +"%1\n" +"\n" +"O arquivo pode já estar sendo utilizado no portal." #: Source/Core/DolphinQt/ConvertDialog.cpp:474 msgid "Failed to open the input file \"%1\"." @@ -5898,6 +5959,10 @@ msgid "" "\n" "The file was too small." msgstr "" +"Falha ao ler arquivo do Infinity:\n" +"%1\n" +"\n" +"O arquivo é muito pequeno." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" @@ -5910,12 +5975,18 @@ msgid "" "\n" "The file was too small." msgstr "" +"Falha ao ler arquivo do Skylander:\n" +"%1\n" +"\n" +"O arquivo é muito pequeno." #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" +"Falha ao ler conteúdo do arquivo:\n" +"%1" #: Source/Core/Core/Movie.cpp:1015 msgid "Failed to read {0}" @@ -5959,7 +6030,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:990 msgid "Failed to save Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "Falha ao salvar o estado do Branch Watch \"%1\"" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:239 msgid "Failed to save FIFO log." @@ -6300,7 +6371,7 @@ msgstr "" "Opção ativada pois o backend %1 não suporta shaders de " "geometria." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6309,15 +6380,15 @@ msgid "" "available.

If unsure, leave this unchecked." msgstr "" -"Força o jogo a produzir gráficos em qualquer proporção de aspecto expandindo " -"o frustum de visualização sem esticar a imagem.
Isto é um hack e seus " -"resultados variarão muito de jogo pra jogo (frequentemente faz a Interface " -"do Usuário esticar).
Os patches de proporção do AR/código-do-Gecko " -"específicos do jogo são preferíveis a este se disponíveis." -"

Se não tiver certeza, deixe isto desmarcado.Isso é um hack e os " +"resultados variam bastante, dependendo do jogo (frequentemente esticando " +"elementos de IU).
Recomenda-se utilizar códigos AR/Gecko de proporção de " +"tela específicos para o jogo ao invés dessa opção, caso estejam disponíveis." +"

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6838,7 +6909,7 @@ msgstr "Geral e Opções" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:504 msgid "Generate Action Replay Code(s)" -msgstr "" +msgstr "Gerar Código(s) do Action Replay" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:240 msgid "Generate a New Statistics Identity" @@ -6846,7 +6917,7 @@ msgstr "Gerar uma Nova ID de Estatísticas " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:586 msgid "Generated AR code(s)." -msgstr "" +msgstr "Código(s) AR gerado(s)." #: Source/Core/DolphinQt/MenuBar.cpp:1337 msgid "Generated symbol names from '%1'" @@ -6908,7 +6979,7 @@ msgstr "Configurações" msgid "Graphics mods are currently disabled." msgstr "Os mods gráficos estão desativados no momento." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7015,7 +7086,7 @@ msgstr "Ocultar" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:294 msgid "Hide &Controls" -msgstr "" +msgstr "Ocultar &Controles" #: Source/Core/DolphinQt/MenuBar.cpp:758 msgid "Hide All" @@ -7308,7 +7379,7 @@ msgstr "Ignorar" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297 msgid "Ignore &Apploader Branch Hits" -msgstr "" +msgstr "Ignorar Acertos de Branch do &Apploader" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Ignore Format Changes" @@ -7541,15 +7612,15 @@ msgstr "Força da entrada pra ignorar e remapear." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:827 msgid "Insert &BLR" -msgstr "" +msgstr "Inserir &BLR" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:847 msgid "Insert &BLR at start" -msgstr "" +msgstr "Inserir &BLR no início" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:814 msgid "Insert &NOP" -msgstr "" +msgstr "Inserir &NOP" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Insert &nop" @@ -7583,7 +7654,7 @@ msgstr "Instalar na NAND" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:159 msgid "Instr." -msgstr "Instruções." +msgstr "Instrução" #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:46 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261 @@ -7673,7 +7744,7 @@ msgstr "" "Erro Interno do LZO - falha ao processar texto de versão extraído ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolução Interna" @@ -7803,11 +7874,11 @@ msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:877 msgid "JIT Block Linking Off" -msgstr "Ligação dos Blocos do JIT Desligado" +msgstr "Link de Blocos JIT Desativado" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:25 msgid "JIT Blocks" -msgstr "Blocos do JIT" +msgstr "Blocos JIT" #: Source/Core/DolphinQt/MenuBar.cpp:1012 msgid "JIT Branch Off" @@ -7870,7 +7941,7 @@ msgid "JIT SystemRegisters Off" msgstr "Registros do Sistema do JIT Desligado" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7881,7 +7952,7 @@ msgstr "" #: Source/Android/jni/MainAndroid.cpp:417 msgid "JIT is not active" -msgstr "" +msgstr "JIT não está ativo" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Japan" @@ -7991,7 +8062,7 @@ msgstr "Último Valor" #. i18n: A timestamp for when the Skylander was most recently used #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:158 msgid "Last placed:" -msgstr "Última colocação:" +msgstr "Último uso:" #. i18n: A timestamp for when the Skylander was most recently reset #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:148 @@ -8148,11 +8219,11 @@ msgstr "Carregar o &Outro Arquivo do Mapa..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:286 msgid "Load Branch Watch &From..." -msgstr "" +msgstr "Carregar Branch Watch &De..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:616 msgid "Load Branch Watch snapshot" -msgstr "" +msgstr "Carregar estado do Branch Watch" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 msgid "Load Custom Textures" @@ -8480,7 +8551,7 @@ msgstr "Fabricante" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8613,7 +8684,7 @@ msgstr "Configurações Diversas" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:482 msgid "Misc. Controls" -msgstr "" +msgstr "Outros Controles" #: Source/Core/DolphinQt/GCMemcardManager.cpp:844 msgid "Mismatch between free block count in header and actually unused blocks." @@ -8645,7 +8716,7 @@ msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Modem Adapter (tapserver)" -msgstr "" +msgstr "Adaptador de Modem (tapserver)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 @@ -8747,7 +8818,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:581 msgid "Multiple errors while generating AR codes." -msgstr "" +msgstr "Múltiplos erros ao gerar os códigos AR." #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 @@ -8918,7 +8989,7 @@ msgstr "Novo Ponto de Interrupção" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706 msgid "New File" -msgstr "Arquivo Novo" +msgstr "Novo Arquivo" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708 msgid "New File (%1)" @@ -9200,51 +9271,51 @@ msgstr "Objeto %1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 1 Size" -msgstr "" +msgstr "Tamanho do Objeto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 1 X" -msgstr "" +msgstr "Posição X do Objeto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 1 Y" -msgstr "" +msgstr "Posição Y do Objeto 1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 2 Size" -msgstr "" +msgstr "Tamanho do Objeto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 2 X" -msgstr "" +msgstr "Posição X do Objeto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 2 Y" -msgstr "" +msgstr "Posição Y do Objeto 2" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 3 Size" -msgstr "" +msgstr "Tamanho do Objeto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 3 X" -msgstr "" +msgstr "Posição X do Objeto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 3 Y" -msgstr "" +msgstr "Posição Y do Objeto 3" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33 msgid "Object 4 Size" -msgstr "" +msgstr "Tamanho do Objeto 4" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31 msgid "Object 4 X" -msgstr "" +msgstr "Posição X do Objeto 4" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32 msgid "Object 4 Y" -msgstr "" +msgstr "Posição Y do Objeto 4" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92 msgid "Object Range" @@ -9295,6 +9366,18 @@ msgid "" "calls and conditional code paths that are only taken when an action is " "performed in the emulated software." msgstr "" +"Estando na fase de redução, é hora de reduzir o número de candidatos " +"exibidos na tabela. Isso pode ser feito ao verificar se um caminho de código " +"foi executado ou não desde a última checagem. Também é possível reduzir os " +"candidatos ao determinar se uma instrução de branch foi sobrescrita ou não " +"desde que foi atingida pela primeira vez. Filtre os candidatos pelo tipo de " +"branch, condição, endereço de origem ou destino, e nome do símbolo de origem " +"ou destino.\n" +"\n" +"Após etapas suficientes de redução e experimento, você provavelmente será " +"capaz de encontrar chamadas de função e caminhos de código condicional que " +"são executados apenas quando uma ação específica é executada no software " +"emulado." #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Online &Documentation" @@ -9409,25 +9492,25 @@ msgstr "Orbital" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Origin" -msgstr "" +msgstr "Origem" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:417 msgid "Origin Max" -msgstr "" +msgstr "Origem Máx." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:416 msgid "Origin Min" -msgstr "" +msgstr "Origem Mín." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Origin Symbol" -msgstr "" +msgstr "Símbolo de Origem" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423 msgid "Origin and Destination" -msgstr "" +msgstr "Origem e Destino" #: Source/Core/Core/FreeLookManager.cpp:101 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103 @@ -9460,7 +9543,7 @@ msgstr "Outro jogo..." msgid "Output" msgstr "Saída dos Dados" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "Saída da Reamostragem" @@ -9580,7 +9663,7 @@ msgstr "Pausar" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:544 msgid "Pause Branch Watch" -msgstr "" +msgstr "Pausar Branch Watch" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Pause at End of Movie" @@ -9764,7 +9847,7 @@ msgstr "Apontar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Point (Passthrough)" -msgstr "" +msgstr "Apontar (Redirecionamento)" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:67 @@ -9789,7 +9872,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Possível dessincronia detectada: %1 pode ter dessincronizado no quadro %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Efeito de Pós-Processamento" @@ -10032,7 +10115,7 @@ msgstr "Bruto" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145 msgid "Raw Internal Resolution" -msgstr "" +msgstr "Resolução Interna Bruta" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Re&place instruction" @@ -10081,7 +10164,7 @@ msgstr "Dados do Wii Remote inválidos recebidos do NetPlay." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Recent Hits" -msgstr "" +msgstr "Acertos Recentes" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 @@ -10121,7 +10204,7 @@ msgstr "Vermelho Esquerdo" msgid "Red Right" msgstr "Vermelho Direito" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10312,7 +10395,7 @@ msgstr "Redefinir pareamento de todos os Wii Remotes salvos" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Resolution Type:" -msgstr "" +msgstr "Resolução de Captura:" #: Source/Core/DolphinQt/ResourcePackManager.cpp:26 msgid "Resource Pack Manager" @@ -10454,6 +10537,25 @@ msgid "" "All context menus have the action to delete the selected row(s) from the " "candidates." msgstr "" +"Linhas da tabela podem ser clicadas com o botão esquerdo nas colunas de " +"origem, destino e símbolo para mostrar o endereço correspondente no painel " +"de Código. Clicar com o botão direito na(s) linha(s) selecionada(s) mostrará " +"um menu de contexto.\n" +"\n" +"Se a coluna de destino em uma linha da tabela for clicada com o botão " +"direito, uma ação para substituir a instrução no(s) destino(s) com uma " +"instrução BLR (Branch para Registrador de Link) estará disponível, mas " +"somente se a instrução de branch em cada origem salva o registrador de link, " +"e uma ação para copiar o(s) endereço(s) para a área de transferência estará " +"disponível.\n" +"\n" +"Se a coluna do símbolo de origem / destino em uma linha da tabela for " +"clicada com o botão direito, uma ação para substituir a(s) instrução(ões) no " +"início do símbolo com uma instrução BLR estará disponível, mas somente se " +"cada símbolo de origem / destino for encontrado.\n" +"\n" +"Todos os menus de contexto tem uma ação para excluir a(s) linha(s) " +"selecionada(s) da lista de candidatos." #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 @@ -10573,11 +10675,11 @@ msgstr "Salvar Todos" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:284 msgid "Save Branch Watch &As..." -msgstr "" +msgstr "S&alvar Branch Watch Como..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:599 msgid "Save Branch Watch snapshot" -msgstr "" +msgstr "Salvar estado do Branch Watch" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -10849,6 +10951,8 @@ msgid "" "Select Branch Watch snapshot auto-save file (for user folder location, " "cancel)" msgstr "" +"Selecione o arquivo de salve automático do estado do Branch Watch (para usar " +"o local de pasta do usuário, cancele)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" @@ -11089,8 +11193,24 @@ msgid "" "software.

If unsure, leave this at \"Aspect Ratio " "Corrected Internal Resolution\"." msgstr "" +"Define como capturas de quadros (vídeos) e capturas de tela serão obtidas." +"

Se a resolução do jogo ou da janela sofrer alterações durante a " +"gravação, diversos arquivos de vídeo poderão ser criados. Note que a " +"correção de cores e o corte de imagem serão sempre ignorados nas capturas." +"

Resolução da Janela: Usa a resolução da janela de saída " +"(ignorando barras pretas). Uma opção de captura simples, produzindo " +"resultados semelhantes ao que você vê na tela.
Resolução Interna com " +"Proporção de Tela Corrigida: Usa a Resolução Interna (tamanho do XFB) e " +"aplica correções para a proporção de tela de destino. Essa opção irá " +"capturar consistentemente na Resolução Interna especificada, independente de " +"como a imagem é exibida durante a captura.
Resolução Interna Bruta: Usa a Resolução Interna (tamanho do XFB) sem aplicar nenhuma correção " +"para a proporção de tela, disponibilizando a captura mais bruta possível, " +"para uso com softwares de edição de terceiros.

Na " +"dúvida, selecione \"Resolução Interna com Proporção de Tela Corrigida\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11132,6 +11252,25 @@ msgid "" "normal circumstances.

If unsure, select Auto." msgstr "" +"Seleciona qual proporção de tela utilizar ao renderizar.

A proporção " +"de tela da imagem renderizada pelos consoles originas variava de acordo com " +"o jogo e raramente correspondia à exatos 4:3 ou 16:9. Parte da imagem era " +"recortada pelas bordas da TV, ou a imagem não preenchia a TV totalmente. Por " +"padrão, o Dolphin exibe a imagem inteira, sem distorcer suas proporções, " +"então é normal que a imagem não caiba totalmente na sua tela." +"

Automática: Imita uma TV com proporção de tela 4:3 ou 16:9, " +"dependendo de qual tipo de TV o jogo aparente ter como alvo." +"

Forçar 16:9: Imita uma TV com proporção de tela 16:9 " +"(widescreen).

Forçar 4:3: Imita uma TV com proporção de tela " +"4:3.

Esticar para a Janela: Estica a imagem para o tamanho da " +"janela, distorcendo as proporções da imagem.

Personalizada: " +"Imita uma TV com a proporção de tela especificada. Destinada principalmente " +"para utilização com cheats/modificações de proporção de tela." +"

Personalizada (Esticada): Semelhante à \"Personalizada\", mas " +"estica a imagem para a proporção de tela especificada. Isso distorce as " +"proporções da imagem, e não deve ser utilizada em condições normais." +"

Na dúvida, selecione \"Automática\"." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238 msgid "" @@ -11422,7 +11561,7 @@ msgstr "Mostrar Plataformas" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Show Projection Statistics" -msgstr "" +msgstr "Exibir Estatísticas de Projeção" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "Show Regions" @@ -11600,6 +11739,8 @@ msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" +"Mostra várias estatísticas de projeção.

Na dúvida, " +"mantenha essa opção desativada." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" @@ -11899,7 +12040,7 @@ msgstr "Iniciar &NetPlay..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:325 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:553 msgid "Start Branch Watch" -msgstr "" +msgstr "Iniciar Branch Watch" #: Source/Core/DolphinQt/CheatsManager.cpp:161 msgid "Start New Cheat Search" @@ -11989,7 +12130,7 @@ msgstr "Passando" msgid "Stereo" msgstr "Estéreo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Modo de Estereoscopia 3D" @@ -12196,7 +12337,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12348,7 +12489,7 @@ msgstr "Testar" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:618 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764 msgid "Text file (*.txt);;All Files (*)" -msgstr "" +msgstr "Arquivo de texto (*.txt);;Todos os arquivos (*)" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 @@ -12363,7 +12504,7 @@ msgstr "Precisão do Cache de Texturas" msgid "Texture Dumping" msgstr "Exportação de Texturas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Filtragem de Textura" @@ -12442,7 +12583,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "The amount of money this Skylander has. Between 0 and 65000" -msgstr "" +msgstr "A quantidade de dinheiro que esse Skylander possui. Entre 0 e 65000" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" @@ -12495,6 +12636,9 @@ msgid "" "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" +"O valor padrão \"%1\" funcionará com um servidor tapserver local e com o " +"newserv. Você também pode especificar um local de rede (endereço:porta) para " +"conectar-se com um tapserver remoto." #: Source/Core/DolphinQt/ConvertDialog.cpp:427 msgid "" @@ -12690,6 +12834,8 @@ msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" +"O nível de herói desse Skylander, visível apenas em Skylanders: Spyro's " +"Adventure. Entre 0 e 100" #: Source/Core/Core/NetPlayClient.cpp:184 msgid "" @@ -12729,7 +12875,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178 msgid "The nickname for this Skylander. Limited to 15 characters" -msgstr "" +msgstr "O apelido para esse Skylander. Limitado a 15 caracteres" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159 msgid "The patches in %1 are not for the selected game or game revision." @@ -12911,7 +13057,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:594 msgid "There is nothing to save!" -msgstr "" +msgstr "Não há nada para salvar!" #: Source/Core/Core/State.cpp:1050 msgid "There is nothing to undo!" @@ -13123,7 +13269,7 @@ msgstr "Essa cópia é válida." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299 msgid "This only applies to the initial boot of the emulated software." -msgstr "" +msgstr "Aplicável apenas ao boot inicial do software emulado." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" @@ -13205,6 +13351,9 @@ msgid "" "To filter for or against unconditional branches,\n" "use the Branch Type filter options." msgstr "" +"Isso filtrará também os branches incondicionais. Para filtrar todos (ou " +"nenhum) branch incondicional, utilize as opções de filtro nos Tipos de " +"Branch." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "" @@ -13359,7 +13508,7 @@ msgstr "Falha na tokenização." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Tool Controls" -msgstr "" +msgstr "Controles da Ferramenta" #: Source/Core/DolphinQt/ToolBar.cpp:29 msgid "Toolbar" @@ -13572,7 +13721,7 @@ msgstr "Não foi possível criar cópia do atualizador." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98 msgid "Unable to modify Skylander!" -msgstr "Incapaz de modificar o Skylander!" +msgstr "Não foi possível modificar o Skylander!" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706 msgid "Unable to open file." @@ -14021,7 +14170,7 @@ msgstr "Usando o Qt %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1044 msgid "Using TTL %1 for probe packet" -msgstr "Usando o TTL %1 pro pacote de sondagem" +msgstr "Usando TTL %1 para o pacote de teste" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:597 msgid "Usually used for light objects" @@ -14554,7 +14703,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Window Resolution" -msgstr "" +msgstr "Resolução da Janela" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:437 @@ -14563,11 +14712,11 @@ msgstr "Tamanho da Janela" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Wipe &Inspection Data" -msgstr "" +msgstr "Limpar Dados de &Inspeção" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 msgid "Wipe Recent Hits" -msgstr "" +msgstr "Limpar Acertos Recentes" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" @@ -14584,7 +14733,7 @@ msgstr "Gravação" #: Source/Core/DolphinQt/MenuBar.cpp:931 msgid "Write JIT Block Log Dump" -msgstr "" +msgstr "Salvar Despejo de Log do Bloco JIT" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. @@ -14633,11 +14782,11 @@ msgstr "Revisão incorreta" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "Wrote to \"%1\"." -msgstr "" +msgstr "Escrito em \"%1\"." #: Source/Android/jni/MainAndroid.cpp:434 msgid "Wrote to \"{0}\"." -msgstr "" +msgstr "Escrito em \"{0}\"." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 @@ -14867,7 +15016,7 @@ msgstr "Código Zero 3 não é suportado" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:970 msgid "Zero candidates remaining." -msgstr "" +msgstr "Zero candidatos restantes." #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" @@ -14932,7 +15081,7 @@ msgstr "Falsa conclusão" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325 msgid "false" -msgstr "" +msgstr "false" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" @@ -15009,7 +15158,7 @@ msgstr "este valor:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328 msgid "true" -msgstr "" +msgstr "true" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 diff --git a/Languages/po/ro.po b/Languages/po/ro.po index 9bdb1fd0c1..77d0461eae 100644 --- a/Languages/po/ro.po +++ b/Languages/po/ro.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Arian - Cazare Muncitori , 2014\n" "Language-Team: Romanian (http://app.transifex.com/delroth/dolphin-emu/" @@ -1076,7 +1076,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Avansat" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Unghi" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2290,7 +2290,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2636,7 +2636,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2951,7 +2951,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2959,7 +2959,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2968,7 +2968,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2993,7 +2993,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3593,7 +3593,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3772,7 +3772,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4473,7 +4473,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4507,7 +4507,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5719,7 +5719,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5729,7 +5729,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6279,7 +6279,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6948,7 +6948,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7145,7 +7145,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7733,7 +7733,7 @@ msgstr "" msgid "Maker:" msgstr "Marcaj:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8654,7 +8654,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8973,7 +8973,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9290,7 +9290,7 @@ msgstr "Roșu Stânga" msgid "Red Right" msgstr "Roșu Dreapta" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10228,7 +10228,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11048,7 +11048,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11245,7 +11245,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11403,7 +11403,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/ru.po b/Languages/po/ru.po index d5d1cb43ff..393a63f128 100644 --- a/Languages/po/ru.po +++ b/Languages/po/ru.po @@ -9,6 +9,8 @@ # dffggff , 2013 # flashmozzg , 2014-2016 # Formerly Andying, 2021 +# Formerly Andying, 2021 +# gandalfthewhite19890404 , 2020 # gandalfthewhite19890404 , 2020 # Irina Fedulova , 2020 # Kein , 2011 @@ -19,9 +21,9 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" -"Last-Translator: Sukharev Andrey , 2015-2022\n" +"Last-Translator: Илья Гредасов , 2021\n" "Language-Team: Russian (http://app.transifex.com/delroth/dolphin-emu/" "language/ru/)\n" "Language: ru\n" @@ -51,6 +53,11 @@ msgid "" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" +"\n" +"\n" +"Поскольку эта игра не предназначена для розничной продажи на консолях Wii, " +"Dolphin не может гарантировать, что она не была подделана, даже если подписи " +"кажутся действительными." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" @@ -150,7 +157,7 @@ msgstr "%1 (медленно)" #. changes #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:714 msgid "%1 *" -msgstr "" +msgstr "%1 *" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:313 msgid "" @@ -210,10 +217,12 @@ msgid "" "%1 has unlocked %2/%3 achievements (%4 hardcore) worth %5/%6 points (%7 " "hardcore)" msgstr "" +"%1 разблокировал достижений: %2 из %3 (%4 в режиме Хардкор) в количестве " +"очков: %5 из %6 (%7 в режиме хардкор)" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:174 msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points" -msgstr "" +msgstr "%1 разблокировал достижений: %2 из %3 в количестве очков: %4 из %5" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1115 msgid "%1 is not a valid ROM" @@ -225,7 +234,7 @@ msgstr "%1 теперь играет в гольф" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:129 msgid "%1 is playing %2" -msgstr "" +msgstr "%1 играет в %2" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:118 msgid "%1 memory ranges" @@ -239,7 +248,7 @@ msgstr "%1 мс" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:148 #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:93 msgid "%1 points" -msgstr "" +msgstr "Очков: %1" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" @@ -264,17 +273,17 @@ msgstr "%1% (обычная скорость)" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:640 msgid "%1's value is changed" -msgstr "" +msgstr "Значение %1 изменено" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:634 msgid "%1's value is hit" -msgstr "" +msgstr "Достигнуто значение %1" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:637 msgid "%1's value is used" -msgstr "" +msgstr "Используется значение %1" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:177 msgid "%1, %2, %3, %4" @@ -299,7 +308,7 @@ msgstr "%1[%2]: %3/%4 МиБ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 #, c-format msgid "%1x MSAA" -msgstr "" +msgstr "%1x MSAA" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98 msgid "%1x Native (%2x%3)" @@ -307,19 +316,19 @@ msgstr "Родное %1x (%2x%3)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103 msgid "%1x Native (%2x%3) for %4" -msgstr "" +msgstr "Родное %1x (%2x%3) для %4" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 #, c-format msgid "%1x SSAA" -msgstr "" +msgstr "%1x SSAA" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:328 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:346 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." -msgstr "" +msgstr "Не удалось получить доступ к адресам (%n) в эмулируемой памяти." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:319 #, c-format @@ -376,7 +385,7 @@ msgstr "&Добавить..." #: Source/Core/DolphinQt/MenuBar.cpp:543 msgid "&Assembler" -msgstr "" +msgstr "&Ассемблер" #: Source/Core/DolphinQt/MenuBar.cpp:588 msgid "&Audio Settings" @@ -458,7 +467,7 @@ msgstr "&Удалить из наблюдения" #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:338 msgid "&Delete Watches" -msgstr "" +msgstr "&Удалить из наблюдений" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:65 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:192 @@ -480,15 +489,15 @@ msgstr "&Эмуляция" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259 msgid "&Export" -msgstr "" +msgstr "&Экспорт" #: Source/Core/DolphinQt/GBAWidget.cpp:419 msgid "&Export Save Game..." -msgstr "" +msgstr "&Экспорт сохранения игры…" #: Source/Core/DolphinQt/GBAWidget.cpp:427 msgid "&Export State..." -msgstr "" +msgstr "&Экспорт состояния…" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "&Export as .gci..." @@ -534,15 +543,15 @@ msgstr "Горячие &клавиши" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:254 msgid "&Import" -msgstr "" +msgstr "&Импорт" #: Source/Core/DolphinQt/GBAWidget.cpp:416 msgid "&Import Save Game..." -msgstr "" +msgstr "&Импорт сохранения игры…" #: Source/Core/DolphinQt/GBAWidget.cpp:424 msgid "&Import State..." -msgstr "" +msgstr "&Импорт состояния…" #: Source/Core/DolphinQt/GCMemcardManager.cpp:127 msgid "&Import..." @@ -550,7 +559,7 @@ msgstr "&Импортировать..." #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "&Infinity Base" -msgstr "" +msgstr "&Infinity Base" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600 msgid "&Insert blr" @@ -582,13 +591,13 @@ msgstr "&Загрузить карту символов" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:255 msgid "&Load file to current address" -msgstr "" +msgstr "&Загрузить файл по текущему адресу" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:341 msgid "&Lock Watches" -msgstr "" +msgstr "&Зафиксировать наблюдения" #: Source/Core/DolphinQt/MenuBar.cpp:469 msgid "&Lock Widgets In Place" @@ -604,7 +613,7 @@ msgstr "&Запись" #: Source/Core/DolphinQt/GBAWidget.cpp:430 msgid "&Mute" -msgstr "" +msgstr "&Выключить звук" #: Source/Core/DolphinQt/MenuBar.cpp:529 msgid "&Network" @@ -645,7 +654,7 @@ msgstr "Режим \"Только для &чтения\"" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:68 msgid "&Refresh List" -msgstr "" +msgstr "&Обновить список" #: Source/Core/DolphinQt/MenuBar.cpp:485 msgid "&Registers" @@ -683,11 +692,11 @@ msgstr "&Сохранить карту символов" #: Source/Core/DolphinQt/GBAWidget.cpp:406 msgid "&Scan e-Reader Card(s)..." -msgstr "" +msgstr "&Сканировать карту(ы) электронного ридера…" #: Source/Core/DolphinQt/MenuBar.cpp:267 msgid "&Skylanders Portal" -msgstr "" +msgstr "&Портал Skylanders" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:183 msgid "&Speed Limit:" @@ -721,7 +730,7 @@ msgstr "&Выгрузить образ игры" #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:344 msgid "&Unlock Watches" -msgstr "" +msgstr "&Разблокировать наблюдения" #: Source/Core/DolphinQt/MenuBar.cpp:443 msgid "&View" @@ -755,15 +764,15 @@ msgstr "'%1' не найден, ищем на замену распростра #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146 msgid "(Dark)" -msgstr "" +msgstr "(Тёмная)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "(Light)" -msgstr "" +msgstr "(Светлая)" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:141 msgid "(System)" -msgstr "" +msgstr "(Системная)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:143 msgid "(host)" @@ -799,7 +808,7 @@ msgstr "--> %1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:219 msgid "--Unknown--" -msgstr "" +msgstr "--Неизвестно--" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:333 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:716 @@ -815,15 +824,15 @@ msgstr "/ Разделить" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:578 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:579 msgid "0" -msgstr "" +msgstr "0" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:81 msgid "1 GiB" -msgstr "" +msgstr "1 ГиБ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "1080p" -msgstr "" +msgstr "1080p" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" @@ -831,19 +840,19 @@ msgstr "128 Мбит (2043 блока)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:78 msgid "128 MiB" -msgstr "" +msgstr "128 МиБ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "1440p" -msgstr "" +msgstr "1440p" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:211 msgid "16 Bytes" -msgstr "" +msgstr "16 байт" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:85 msgid "16 GiB (SDHC)" -msgstr "" +msgstr "16 ГиБ (SDHC)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" @@ -856,12 +865,12 @@ msgstr "16-бит" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "16-bit Signed Integer" -msgstr "" +msgstr "16-разрядное целое число со знаком" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146 msgid "16-bit Unsigned Integer" -msgstr "" +msgstr "16-разрядное целое число без знака" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:166 msgid "16:9" @@ -869,7 +878,7 @@ msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "16x Anisotropic" -msgstr "" +msgstr "Анизотропная 16x" #: Source/Core/Core/HotkeyManager.cpp:193 msgid "1x" @@ -877,11 +886,11 @@ msgstr "1x" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:82 msgid "2 GiB" -msgstr "" +msgstr "2 ГиБ" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:79 msgid "256 MiB" -msgstr "" +msgstr "256 МиБ" #: Source/Core/Core/HotkeyManager.cpp:194 msgid "2x" @@ -889,11 +898,11 @@ msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "2x Anisotropic" -msgstr "" +msgstr "Анизотропная 2х" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:86 msgid "32 GiB (SDHC)" -msgstr "" +msgstr "32 ГиБ (SDHC)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" @@ -906,17 +915,17 @@ msgstr "32-бита" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167 msgid "32-bit Float" -msgstr "" +msgstr "32-разрядное число с плавающей точкой" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161 msgid "32-bit Signed Integer" -msgstr "" +msgstr "32-разрядное целое число со знаком" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149 msgid "32-bit Unsigned Integer" -msgstr "" +msgstr "32-разрядное целое число без знака" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:350 @@ -937,11 +946,11 @@ msgstr "3x" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209 msgid "4 Bytes" -msgstr "" +msgstr "4 байта" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:83 msgid "4 GiB (SDHC)" -msgstr "" +msgstr "16 ГиБ (SDHC)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" @@ -953,7 +962,7 @@ msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "4K" -msgstr "" +msgstr "4К" #: Source/Core/Core/HotkeyManager.cpp:196 msgid "4x" @@ -961,15 +970,15 @@ msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115 msgid "4x Anisotropic" -msgstr "" +msgstr "Анизотропная 4х" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:80 msgid "512 MiB" -msgstr "" +msgstr "512 МиБ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "5K" -msgstr "" +msgstr "5К" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" @@ -977,34 +986,34 @@ msgstr "64 Мбит (1019 блоков)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:77 msgid "64 MiB" -msgstr "" +msgstr "64 МиБ" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "64-bit Float" -msgstr "" +msgstr "64-разрядное число с плавающей точкой" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164 msgid "64-bit Signed Integer" -msgstr "" +msgstr "64-разрядное целое число со знаком" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152 msgid "64-bit Unsigned Integer" -msgstr "" +msgstr "64-разрядное целое число без знака" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77 msgid "720p" -msgstr "" +msgstr "720p" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:210 msgid "8 Bytes" -msgstr "" +msgstr "8 байт" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:84 msgid "8 GiB (SDHC)" -msgstr "" +msgstr "8 ГиБ (SDHC)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" @@ -1017,20 +1026,20 @@ msgstr "8-бит" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155 msgid "8-bit Signed Integer" -msgstr "" +msgstr "8-разрядное целое число со знаком" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143 msgid "8-bit Unsigned Integer" -msgstr "" +msgstr "8-разрядное целое число без знака" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "8K" -msgstr "" +msgstr "8K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:116 msgid "8x Anisotropic" -msgstr "" +msgstr "Анизотропная 8х" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:290 msgid "< Less-than" @@ -1046,11 +1055,13 @@ msgstr "<Системный язык>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:264 msgid "Disabled in Hardcore Mode." -msgstr "" +msgstr "Отключено в режиме Хардкор." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:432 msgid "If unsure, leave this unchecked." msgstr "" +"Если вы не уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:708 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:294 @@ -1058,6 +1069,8 @@ msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" +"Время ожидания автоперемещения истекло. Текущая " +"инструкция не применима." #: Source/Core/DolphinQt/Updater.cpp:64 msgid "" @@ -1074,12 +1087,16 @@ msgstr "" msgid "" "Error on line %1 col %2" msgstr "" +"Ошибка в строке %1 " +"столбца %2" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:528 msgid "" "Warning invalid base address, " "defaulting to 0" msgstr "" +"Предупреждение недопустимый базовый " +"адрес, по умолчанию принимает значение 0" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:289 msgid "> Greater-than" @@ -1110,11 +1127,13 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Диск уже должен быть вставлен." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." msgstr "" +"Группа функций, позволяющих сделать цвета более точными, соответствующими " +"цветовому пространству, для которого предназначались игры для Wii и GC." #: Source/Core/DolphinQt/Main.cpp:229 msgid "A save state cannot be loaded without specifying a game to launch." @@ -1133,6 +1152,8 @@ msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wii Remote." msgstr "" +"Не удалось найти поддерживаемое устройство Bluetooth.\n" +"Необходимо вручную подключить пульт Wii Remote." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234 msgid "A sync can only be triggered when a Wii game is running." @@ -1145,7 +1166,7 @@ msgstr "" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:98 msgid "AD16" -msgstr "" +msgstr "AD16" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114 msgid "" @@ -1207,7 +1228,7 @@ msgstr "Акселерометр" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44 msgid "Accelerometer Influence" -msgstr "" +msgstr "Влияние на акселерометр" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Accuracy:" @@ -1215,18 +1236,20 @@ msgstr "Точность:" #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:39 msgid "Achievement Settings" -msgstr "" +msgstr "Параметры достижений" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:25 #: Source/Core/DolphinQt/MenuBar.cpp:281 msgid "Achievements" -msgstr "" +msgstr "Достижения" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:31 msgid "" "Achievements have been disabled.
Please close all running games to re-" "enable achievements." msgstr "" +"Достижения были отключены.
Чтобы снова включить их, закройте все " +"запущенные игры." #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172 msgid "Action" @@ -1321,7 +1344,7 @@ msgstr "Активна" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:76 msgid "Active Infinity Figures:" -msgstr "" +msgstr "Активные фигурки Infinity:" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:162 msgid "Active thread queue" @@ -1392,7 +1415,7 @@ msgstr "Добавить в &наблюдение" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:500 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:893 msgid "Add to watch" -msgstr "" +msgstr "Добавить в наблюдение" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:37 #: Source/Core/DolphinQt/Settings/PathPane.cpp:141 @@ -1421,7 +1444,7 @@ msgstr "Адресное пространство" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126 msgid "Address space by CPU state" -msgstr "" +msgstr "Адресное пространство по состоянию ЦП" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108 @@ -1429,7 +1452,7 @@ msgstr "" msgid "Address:" msgstr "Адрес:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1439,11 +1462,19 @@ msgid "" "option is incompatible with Manual Texture Sampling." "

If unsure, select 'Default'." msgstr "" +"Настройте фильтрацию текстур. Анизотропная фильтрация улучшает визуальное " +"качество текстур, расположенных под непрямым углом обзора. Принудительно " +"ближайшая и принудительно линейная переопределяют фильтр масштабирования " +"текстур, выбранный игрой.

Любой вариант, кроме «По умолчанию», " +"изменит внешний вид текстур игры и может вызвать проблемы в небольшом " +"количестве игр.

Эта опция несовместима с ручной выборкой текстур." +"

Если вы не уверены, выберите «По умолчанию».The " "performance mostly depends on the number of samples each method uses." @@ -1539,25 +1570,25 @@ msgstr "Африка" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:345 msgid "Air" -msgstr "" +msgstr "Воздух" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116 msgid "Aligned to data type length" -msgstr "" +msgstr "Выравнивание по длине типа данных" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:323 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:401 msgid "All" -msgstr "" +msgstr "Все" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:585 msgid "All Assembly files" -msgstr "" +msgstr "Все файлы сборки" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:169 msgid "All Double" -msgstr "" +msgstr "Все двойной точности с плавающей точкой" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:586 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:769 @@ -1579,7 +1610,7 @@ msgstr "Все файлы (*)" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:166 msgid "All Float" -msgstr "" +msgstr "Все с плавающей точкой" #: Source/Core/DolphinQt/MainWindow.cpp:775 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 @@ -1588,7 +1619,7 @@ msgstr "Все файлы GC/Wii" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:159 msgid "All Hexadecimal" -msgstr "" +msgstr "Все шестнадцатеричные" #: Source/Core/DolphinQt/MainWindow.cpp:1408 #: Source/Core/DolphinQt/MainWindow.cpp:1420 @@ -1597,15 +1628,15 @@ msgstr "Файлы быстрых сохранений (*.sav, *.s##);; Все #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:161 msgid "All Signed Integer" -msgstr "" +msgstr "Все целые числа со знаком" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:163 msgid "All Unsigned Integer" -msgstr "" +msgstr "Все целые числа без знака" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:696 msgid "All files (*)" -msgstr "" +msgstr "Все файлы (*)" #: Source/Core/Core/NetPlayServer.cpp:1210 msgid "All players' codes synchronized." @@ -1655,7 +1686,7 @@ msgstr "Всегда подключен" #: Source/Core/DolphinQt/GBAWidget.cpp:452 msgid "Always on &Top" -msgstr "" +msgstr "Поверх остальных &окон" #: Source/Core/Core/HW/DVD/DVDThread.cpp:115 msgid "An inserted disc was expected but not found." @@ -1677,9 +1708,9 @@ msgstr "Угол" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." -msgstr "" +msgstr "Угловая скорость, которую следует игнорировать и перезадать." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Сглаживание" @@ -1703,7 +1734,7 @@ msgstr "Добавить к &имеющемуся файлу с сигнатур msgid "Appl&y Signature File..." msgstr "Примени&ть файл с сигнатурами..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1749,7 +1780,7 @@ msgstr "Вы уверены?" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:142 msgid "Area Sampling" -msgstr "" +msgstr "Выборка по площади" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:319 msgid "Aspect Ratio" @@ -1766,19 +1797,19 @@ msgstr "Соотношение сторон:" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366 msgid "Assemble" -msgstr "" +msgstr "Сборка" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:605 msgid "Assemble instruction" -msgstr "" +msgstr "Сборка инструкции" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234 msgid "Assembler" -msgstr "" +msgstr "Ассемблер" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:768 msgid "Assembly File" -msgstr "" +msgstr "Файл сборки" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:295 msgid "Assign Controller Ports" @@ -1862,7 +1893,7 @@ msgstr "Обнаруживать RSO автоматически?" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:240 msgid "Automatically Sync with Folder" -msgstr "" +msgstr "Автоматически синхронизировать с папкой" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:249 msgid "" @@ -1875,7 +1906,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:246 msgid "Automatically update Current Values" -msgstr "" +msgstr "Автоматически обновлять текущие значения" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). @@ -1948,7 +1979,7 @@ msgstr "Назад" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:824 msgid "Bad Value Given" -msgstr "" +msgstr "Задано некорректное значение" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:639 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:685 @@ -1991,7 +2022,7 @@ msgstr "Тремоло" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:417 msgid "Base Address" -msgstr "" +msgstr "Базовый адрес" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Base priority" @@ -2027,19 +2058,19 @@ msgstr "BetterJoy, DS4Windows и т.д." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134 msgid "Bicubic: B-Spline" -msgstr "" +msgstr "Бикубическая: B-сплайн" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:138 msgid "Bicubic: Catmull-Rom" -msgstr "" +msgstr "Бикубическая: Catmull-Rom" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:136 msgid "Bicubic: Mitchell-Netravali" -msgstr "" +msgstr "Бикубическая: Mitchell-Netravali" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132 msgid "Bilinear" -msgstr "" +msgstr "Билинейная" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427 msgid "Binary SSL" @@ -2265,7 +2296,7 @@ msgstr "Точки останова" #: Source/Core/Core/HW/EXI/EXI_Device.h:107 msgid "Broadband Adapter (HLE)" -msgstr "" +msgstr "Широкополосный адаптер (HLE)" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 msgid "Broadband Adapter (TAP)" @@ -2281,7 +2312,7 @@ msgstr "Широкополосный адаптер (tapserver)" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83 msgid "Broadband Adapter DNS setting" -msgstr "" +msgstr "Параметры DNS широкополосного адаптера" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:134 msgid "Broadband Adapter Error" @@ -2349,7 +2380,7 @@ msgstr "Кнопки" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:214 msgid "By: %1" -msgstr "" +msgstr "Автор: %1" #: Source/Core/Core/HW/GCPadEmu.cpp:57 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 @@ -2396,7 +2427,7 @@ msgstr "" msgid "Calculate" msgstr "Вычислить" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2423,15 +2454,15 @@ msgstr "Период калибровки" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:287 msgid "Call display list at %1 with size %2" -msgstr "" +msgstr "Вызов списка отображения по адресу %1 с размером %2" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:145 msgid "Callers" -msgstr "" +msgstr "Вызывающие" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:141 msgid "Calls" -msgstr "" +msgstr "Вызовы" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:133 msgid "Callstack" @@ -2449,15 +2480,15 @@ msgstr "Поле зрения камеры (влияет на точность #: Source/Core/DolphinQt/CheatSearchWidget.cpp:569 msgid "Can only generate AR code for values in virtual memory." -msgstr "" +msgstr "Может генерировать AR-код только для значений в виртуальной памяти." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:101 msgid "Can't be modified yet!" -msgstr "" +msgstr "Пока не удалось изменить" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:296 msgid "Can't edit villains for this trophy!" -msgstr "" +msgstr "Не удалось изменить злодеев для этого трофея." #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1913 msgid "Can't find Wii Remote by connection handle {0:02x}" @@ -2507,7 +2538,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:288 msgid "Cannot compare against last value on first search." -msgstr "" +msgstr "Не удалось сравнить с последним значением при первом поиске." #: Source/Core/Core/Boot/Boot.cpp:629 msgid "Cannot find the GC IPL." @@ -2515,19 +2546,19 @@ msgstr "Не удалось найти IPL GC." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:572 msgid "Cannot generate AR code for this address." -msgstr "" +msgstr "Не удалось создать AR-код для этого адреса." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:438 msgid "Cannot refresh without results." -msgstr "" +msgstr "Не удалось обновить без результатов." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:551 msgid "Cannot set GCI folder to an empty path." -msgstr "" +msgstr "Не удалось установить папку GCI на пустой путь." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:449 msgid "Cannot set memory card to an empty path." -msgstr "" +msgstr "Не удалось установить карту памяти на пустой путь." #: Source/Core/Core/Boot/Boot.cpp:627 msgid "Cannot start the game, because the GC IPL could not be found." @@ -2537,7 +2568,7 @@ msgstr "Не удалось запустить игру, потому что IPL #. villain was just captured #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:319 msgid "Captured villain %1:" -msgstr "" +msgstr "Захваченный злодей %1:" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" @@ -2551,7 +2582,7 @@ msgstr "Центр" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Center Mouse" -msgstr "" +msgstr "Центрировать курсор мыши" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:929 msgid "Center and Calibrate" @@ -2582,6 +2613,9 @@ msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" +"Изменяет цвет счетчика FPS в зависимости от скорости эмуляции скорости." +"

Если вы не уверены, оставьте этот флажок галочку.>\n" +"Сравнение: <, <=, >, >=, ==, !=, &&, ||\n" +"Побитовые: &, |, ^\n" +"\n" +"Примеры:\n" +"r4 == 1\n" +"f0 == 1.0 && f2 < 10.0\n" +"r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n" +"p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n" +"Запись и прерывание: r4 = 8, 1\n" +"Запись и продолжение: f3 = f1 + f2, 0\n" +"Условие всегда должно быть последним\n" +"\n" +"Строки должны использоваться только в callstack() или streq() и только в " +"\"кавычках\". Не присваивайте строки переменным.\n" +"Все переменные будут выведены в журнал интерфейса памяти при достижении " +"точки останова или при результате NaN. Для проверки на наличие ошибок " +"присвойте переменную уравнению, чтобы чтобы её можно было вывести.\n" +"\n" +"Примечание: для расчётов все значения преобразуются в числа двойной точности " +"с плавающей точкой. Возможно, они могут выйти за пределы диапазона или стать " +"NaN. Будет сделано предупреждение, если возвращается NaN, и переменная, " +"ставшая NaN, будет занесена в журнал." #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" @@ -3017,7 +3107,7 @@ msgstr "Подключен" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714 msgid "Connecting" -msgstr "" +msgstr "Подключение" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:196 msgid "Connection Type:" @@ -3075,8 +3165,13 @@ msgid "" "display.

HDR output is required for this setting to take effect." "

If unsure, leave this at 203." msgstr "" +"Регулирует базовую яркость чисто белой поверхности в нитах. Полезно для для " +"адаптации к различным условиям освещения при использовании HDR-дисплея." +"

Для того чтобы эта настройка начала действовать, требуется вывод " +"HDR.

Если не уверены, оставьте значение 203.
A " @@ -3088,7 +3183,7 @@ msgstr "" "находиться перед экраном.

Высокие значения создают более сильную " "видимость \"выпячивания\" обьектов из экрана, низкие – более комфортны." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3102,7 +3197,7 @@ msgstr "" "производительность.

Если не уверены – выберите " "Родное." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3135,7 +3230,7 @@ msgstr "" "Управляет тем, использовать высокоуровневую или низкоуровневую эмуляцию DSP. " "По умолчанию Да" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Сведение" @@ -3147,7 +3242,7 @@ msgstr "Сведение:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:318 msgid "Conversion failed." -msgstr "" +msgstr "Ошибка преобразования" #: Source/Core/DolphinQt/ConvertDialog.cpp:44 msgid "Convert" @@ -3157,7 +3252,7 @@ msgstr "Конвертация" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:298 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:318 msgid "Convert File to Folder Now" -msgstr "" +msgstr "Преобразовать файл в папку" #: Source/Core/DolphinQt/GameList/GameList.cpp:419 msgid "Convert File..." @@ -3167,7 +3262,7 @@ msgstr "Конвертировать файл..." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:273 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 msgid "Convert Folder to File Now" -msgstr "" +msgstr "Преобразовать папку в файл" #: Source/Core/DolphinQt/GameList/GameList.cpp:383 msgid "Convert Selected Files..." @@ -3212,6 +3307,16 @@ msgid "" "required to show all the colors from the PAL and NTSC-J color spaces." "

If unsure, leave this unchecked." msgstr "" +"Преобразует цвета из цветовых пространств, с которыми должны были работать " +"GC/Wii. в стандарт sRGB/Rec.709.

Невозможно узнать, для какого именно " +"цветового пространства предназначались игры, поскольку существует несколько " +"стандартов и большинство игр их не признавали, поэтому неверно предполагать, " +"что формат определяется регионом игрового диска. Просто выберите тот, " +"который кажется вам более естественным, или соотнесите его с регионом, в " +"котором была разработана игра.

Вывод HDR требуется для отображения " +"всех цветов из цветовых пространств PAL и NTSC-J. " +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:47 msgid "" @@ -3219,6 +3324,10 @@ msgid "" "display targets.
Monitors often target sRGB. TVs often target 2.2." "

If unsure, leave this unchecked." msgstr "" +"Преобразует гамму из той, что была задана в игре, в ту, что задана на вашем " +"текущем SDR-дисплее.
Мониторы часто ориентируются на sRGB. Телевизоры " +"часто ориентируются на 2.2.

Если вы не уверены, не " +"устанавливайте этот флажок." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:706 @@ -3249,7 +3358,7 @@ msgstr "Скопировать hex-значение" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:882 msgid "Copy Value" -msgstr "" +msgstr "Скопировать значение" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578 msgid "Copy code &line" @@ -3257,7 +3366,7 @@ msgstr "Скопировать код &строки" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:585 msgid "Copy tar&get address" -msgstr "" +msgstr "Скопировать целе&вой адрес" #: Source/Core/DolphinQt/GCMemcardManager.cpp:244 msgid "Copy to A" @@ -3280,11 +3389,11 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "Correct Color Space" -msgstr "" +msgstr "Коррекция цветового пространства" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:93 msgid "Correct SDR Gamma" -msgstr "" +msgstr "Коррекция гаммы SDR" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:92 @@ -3382,12 +3491,12 @@ msgstr "Не удалось распознать файл {0}" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:278 msgid "Could not save your changes!" -msgstr "" +msgstr "Не удалось сохранить изменения." #: Source/Core/UICommon/AutoUpdate.cpp:303 #: Source/Core/UICommon/AutoUpdate.cpp:309 msgid "Could not start updater process: {0}" -msgstr "" +msgstr "Не удалось запустить средство обновления: {0}" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139 msgid "" @@ -3429,11 +3538,11 @@ msgstr "Страна:" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:246 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:590 msgid "Create" -msgstr "" +msgstr "Создать" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:284 msgid "Create Infinity File" -msgstr "" +msgstr "Создать файл Infinity" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 @@ -3443,11 +3552,11 @@ msgstr "Создать новую карту памяти" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:521 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626 msgid "Create Skylander File" -msgstr "" +msgstr "Создать файл Skylander" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:110 msgid "Create mappings for other devices" -msgstr "" +msgstr "Создать сопоставления для других устройств" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." @@ -3472,6 +3581,10 @@ msgid "" "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)." "

If unsure, leave this unchecked." msgstr "" +"Обрезает изображение, изменяя его исходное соотношение сторон (которое редко " +"точно соответствует 4:3 или 16:9), к конкретному целевому соотношению сторон " +"пользователя (например, 4:3 или 16:9).

Если вы не " +"уверены, оставьте этот параметр не отмеченным.
If unsure, " "leave this unchecked." msgstr "" +"Убирает вершины на процессоре, чтобы уменьшить количество вызовов отрисовки. " +"Может повлиять на производительность и статистику отрисовки." +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "Current Region" @@ -3511,7 +3628,7 @@ msgstr "Текущий поток" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom" -msgstr "" +msgstr "Другое" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom (Stretch)" @@ -3519,19 +3636,19 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" -msgstr "" +msgstr "Другое адресное пространство" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323 msgid "Custom Aspect Ratio Height" -msgstr "" +msgstr "Другая высота в соотношении сторон" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322 msgid "Custom Aspect Ratio Width" -msgstr "" +msgstr "Другая ширина в соотношении сторон" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Custom Aspect Ratio:" -msgstr "" +msgstr "Другое соотношение сторон:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158 msgid "Custom RTC Options" @@ -3539,11 +3656,11 @@ msgstr "Свои настройки времени" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:102 msgid "Custom:" -msgstr "" +msgstr "Другой:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:112 msgid "Customize" -msgstr "" +msgstr "Настроить" #: Source/Core/Core/HW/GBAPadEmu.h:39 Source/Core/Core/HW/GCPadEmu.h:59 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 @@ -3618,7 +3735,7 @@ msgstr "Танцевальный коврик" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:352 msgid "Dark" -msgstr "" +msgstr "Тьма" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138 msgid "Data" @@ -3626,7 +3743,7 @@ msgstr "Данные" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:145 msgid "Data Partition (%1)" -msgstr "" +msgstr "Раздел с данными (%1)" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" @@ -3702,7 +3819,7 @@ msgstr "Уменьшить внутреннее разрешение" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Decrease Selected State Slot" -msgstr "" +msgstr "Уменьшить выбранный слот сохранения" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Decrease X" @@ -3780,7 +3897,7 @@ msgstr "Удалить выбранные файлы..." msgid "Delete the existing file '{0}'?" msgstr "Удалить существующий файл '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Глубина" @@ -3809,7 +3926,7 @@ msgstr "Описание:" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:221 msgid "Description: %1" -msgstr "" +msgstr "Описание: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 @@ -3882,7 +3999,7 @@ msgstr "Устройство:" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:151 msgid "Did not recognize %1 as a valid Riivolution XML file." -msgstr "" +msgstr "Не удалось распознать %1 как действительный XML-файл Riivolution." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:190 msgid "Dims the screen after five minutes of inactivity." @@ -3898,7 +4015,7 @@ msgstr "Direct3D 11" #: Source/Core/DolphinQt/GBAWidget.cpp:392 msgid "Dis&connected" -msgstr "" +msgstr "Отк&лючено" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:401 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:418 @@ -3927,7 +4044,7 @@ msgstr "Отключить быструю память" #: Source/Core/DolphinQt/MenuBar.cpp:899 msgid "Disable Fastmem Arena" -msgstr "" +msgstr "Отключить Fastmem Arena" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:154 msgid "Disable Fog" @@ -3939,11 +4056,11 @@ msgstr "Отключить кэш JIT" #: Source/Core/DolphinQt/MenuBar.cpp:905 msgid "Disable Large Entry Points Map" -msgstr "" +msgstr "Отключить карту больших точек входа" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:214 msgid "Disabled" -msgstr "" +msgstr "Отключено" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278 msgid "" @@ -3966,7 +4083,7 @@ msgstr "" "в ОЗУ. Подавляет масштабирование.

Если не уверены – " "оставьте выключенным." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -3991,11 +4108,11 @@ msgstr "Отменить" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183 msgid "Display Type" -msgstr "" +msgstr "Тип отображения" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:240 msgid "Display values in Hex" -msgstr "" +msgstr "Отображать значения в HEX-формате" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257 msgid "" @@ -4044,7 +4161,7 @@ msgstr "Вы хотите остановить текущую эмуляцию?" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86 msgid "Do you want to try to repair the NAND?" -msgstr "" +msgstr "Вы хотите попытаться восстановить NAND?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:84 msgid "Dolby Pro Logic II Decoder" @@ -4057,7 +4174,7 @@ msgstr "Лог Dolphin FIFO (*.dff)" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:344 msgid "Dolphin Game Mod Preset" -msgstr "" +msgstr "Предварительная установка игрового мода Dolphin" #: Source/Core/DolphinQt/MenuBar.cpp:1599 #: Source/Core/DolphinQt/MenuBar.cpp:1616 @@ -4088,6 +4205,14 @@ msgid "" "\n" "Do you want to continue anyway?" msgstr "" +"Dolphin не удалось преобразовать файлы NKit в файлы не-NKit. Преобразование " +"файла NKit в Dolphin приведёт к появлению другого файла NKit.\n" +"\n" +"Если вам необходимо преобразовать NKit-файл в не-NKit-файл, вы можете " +"использовать ту же программу, которую вы использовали при преобразовании " +"файла в формат NKit.\n" +"\n" +"Вы хотите продолжить?" #: Source/Core/DolphinQt/GameList/GameList.cpp:281 msgid "" @@ -4159,7 +4284,7 @@ msgstr "Сжатие образа диска завершено." #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55 msgid "Doors Locked" -msgstr "" +msgstr "Двери заблокированы" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 @@ -4215,7 +4340,7 @@ msgstr "Двухъядерный режим" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:214 msgid "Dual View" -msgstr "" +msgstr "Двойное представление" #: Source/Core/Core/HW/EXI/EXI_Device.h:94 msgid "Dummy" @@ -4255,7 +4380,7 @@ msgstr "Дампить кадры" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Dump GameCube BBA traffic" -msgstr "" +msgstr "Создать дамп трафика GameCube BBA" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:131 msgid "Dump Mip Maps" @@ -4267,19 +4392,19 @@ msgstr "Путь к дампам:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111 msgid "Dump XFB Target" -msgstr "" +msgstr "Создать дамп конечного XFB" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376 msgid "Dump decrypted SSL reads" -msgstr "" +msgstr "Создать дамп расшифрованных данных SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:377 msgid "Dump decrypted SSL writes" -msgstr "" +msgstr "Создать дамп расшифрованных записей SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:370 msgid "Dump options" -msgstr "" +msgstr "Параметры дампа" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380 msgid "Dump peer certificates" @@ -4288,7 +4413,7 @@ msgstr "Дампить сертификаты" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379 msgid "Dump root CA certificates" -msgstr "" +msgstr "Создать дамп корневых сертификатов ЦС" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:318 msgid "" @@ -4338,7 +4463,7 @@ msgstr "&Закрыть" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:174 msgid "EFB copy %1" -msgstr "" +msgstr "Копия EFB %1" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 msgid "" @@ -4371,7 +4496,7 @@ msgstr "Ранние обновления памяти" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339 msgid "Earth" -msgstr "" +msgstr "Земля" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" @@ -4380,11 +4505,11 @@ msgstr "Восточная Азия" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60 msgid "Edit Breakpoint" -msgstr "" +msgstr "Изменить точку останова" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:425 msgid "Edit..." -msgstr "" +msgstr "Изменить…" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:201 @@ -4418,7 +4543,7 @@ msgstr "Извлечь диск" #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:287 msgid "Element" -msgstr "" +msgstr "Элемент" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Embedded Frame Buffer (EFB)" @@ -4434,15 +4559,15 @@ msgstr "Процесс эмулятора уже запущен" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Emulate Disc Speed" -msgstr "" +msgstr "Эмулировать скорость воспроизведения диска" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:62 msgid "Emulate Infinity Base" -msgstr "" +msgstr "Эмулировать Infinity Base" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144 msgid "Emulate Skylander Portal" -msgstr "" +msgstr "Эмулировать портал Skylander" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112 msgid "Emulate the Wii's Bluetooth adapter" @@ -4453,10 +4578,12 @@ msgid "" "Emulate the disc speed of real hardware. Disabling can cause instability. " "Defaults to True" msgstr "" +"Эмулирует скорость воспроизведения диска реального оборудования. Отключение " +"может привести к нестабильности. По умолчанию True" #: Source/Core/DolphinQt/MenuBar.cpp:266 msgid "Emulated USB Devices" -msgstr "" +msgstr "Эмулируемые устройства USB" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 msgid "Emulated Wii Remote" @@ -4492,11 +4619,11 @@ msgstr "Включить слои проверки API" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:101 msgid "Enable Achievement Badges" -msgstr "" +msgstr "Включить значки достижений" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:64 msgid "Enable Achievements" -msgstr "" +msgstr "Включить достижения" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Enable Audio Stretching" @@ -4508,7 +4635,7 @@ msgstr "Включить чит-коды" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:53 msgid "Enable Controller Inpu&t" -msgstr "" +msgstr "Включить вход контроллера" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:162 msgid "Enable Custom RTC" @@ -4516,7 +4643,7 @@ msgstr "Включить переопределение времени" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:159 msgid "Enable Debugging UI" -msgstr "" +msgstr "Включить интерфейс отладки" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" @@ -4536,7 +4663,7 @@ msgstr "Включить переопределение эмулируемого #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:106 msgid "Enable Encore Achievements" -msgstr "" +msgstr "Включить достижения «На бис»" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" @@ -4544,11 +4671,11 @@ msgstr "Включить FPRF" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:114 msgid "Enable Graphics Mods" -msgstr "" +msgstr "Включить графические моды" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:82 msgid "Enable Hardcore Mode" -msgstr "" +msgstr "Включить режим Хардкор" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:84 msgid "" @@ -4567,6 +4694,20 @@ msgid "" "
Be aware that turning Hardcore Mode off while a game is running requires " "the game to be closed before re-enabling." msgstr "" +"Включить режим Хардкор в RetroAchievements.

Режим Хардкор " +"предназначен для того, чтобы обеспечить опыт, максимально приближённый к " +"игре на оригинальном оборудовании. Рейтинги RetroAchievements в первую " +"очередь ориентированы на очки в режиме Хардкор (очки в режиме Софткор " +"учитываются, но не так сильно) и таблицы лидеров требуют включения режима " +"Хардкор.

Чтобы обеспечить такой опыт, следующие функции будут " +"отключены, так как они дают игрокам на эмуляторе преимущество перед игроками " +"на консоли:
- Загрузка состояний
-- Сохранение состояний " +"разрешено
- Скорость эмулятора ниже 100%
-- Продвижение кадра " +"отключено
-- Турбо разрешено
- Читы
- Патчи памяти
-- Патчи " +"файлов разрешены
- ПИ отладки
- Freelook

Не " +"может быть включён во время игры.
Закройте текущую " +"игру перед включением.
Имейте в виду, что выключение режима Хардкор во " +"время игры требует закрытия игры перед повторным включением." #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "Enable JIT Block Profiling" @@ -4574,7 +4715,7 @@ msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Leaderboards" -msgstr "" +msgstr "Включить таблицы лидеров" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 @@ -4583,7 +4724,7 @@ msgstr "Включить MMU" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:96 msgid "Enable Progress Notifications" -msgstr "" +msgstr "Включить уведомления о прогрессе" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168 msgid "Enable Progressive Scan" @@ -4591,11 +4732,11 @@ msgstr "Включить прогрессивную развёртку" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:49 msgid "Enable RetroAchievements.org Integration" -msgstr "" +msgstr "Включить интеграцию с RetroAchievements.org" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:70 msgid "Enable Rich Presence" -msgstr "" +msgstr "Включить Rich Presence" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:354 @@ -4612,7 +4753,7 @@ msgstr "Включить данные динамика" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:76 msgid "Enable Unofficial Achievements" -msgstr "" +msgstr "Включить неофициальные достижения" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:238 msgid "Enable Usage Statistics Reporting" @@ -4620,7 +4761,7 @@ msgstr "Включить отправку статистики об исполь #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160 msgid "Enable WiiConnect24 via WiiLink" -msgstr "" +msgstr "Включить WiiConnect24 с помощью WiiLink" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 msgid "Enable Wireframe" @@ -4628,7 +4769,7 @@ msgstr "Включить каркас моделей" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83 msgid "Enable Write-Back Cache (slow)" -msgstr "" +msgstr "Включить кэш с обратной записью (медленно)" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:103 msgid "" @@ -4636,12 +4777,17 @@ msgid "" "achievements. Simple visual option, but will require a small amount of extra " "memory and time to download the images." msgstr "" +"Включить значки достижений.

Отображает значки для игрока, игры и " +"достижений. Простая визуальная опция, но потребует небольшого количества " +"дополнительной памяти и времени для загрузки изображений." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68 msgid "" "Enable competing in RetroAchievements leaderboards.

Hardcore Mode " "must be enabled to use." msgstr "" +"Включить соревнование в таблицах лидеров RetroAchievements." +"

Необходимо включить режим Хардкор." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:72 msgid "" @@ -4650,12 +4796,19 @@ msgid "" "website. If this is disabled, the website will only report what game is " "being played.

This has no bearing on Discord rich presence." msgstr "" +"Включить подробности Rich Presence на сайте RetroAchievements.

Эта " +"опция предоставляет подробное описание того, что игрок делает в игре, на " +"сайте. Если эта функция отключена, сайт будет сообщать только о том, в какую " +"игру играют.

Это никак не влияет на Rich Presence в Discord." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:107 msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" +"Включить эмуляцию скорости воспроизведения диска. Отключение этого параметра " +"может привести к сбоям и другим проблемам в некоторых играх. (ВКЛ = выше " +"совместимость, ОТКЛ = разблокировка)" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51 msgid "" @@ -4664,6 +4817,10 @@ msgid "" "account to use. Dolphin does not save your password locally and uses an API " "token to maintain login." msgstr "" +"Включить интеграцию с RetroAchievements для получения достижений и " +"соревнования в таблицах лидеров.

Для использования необходимо войти в " +"систему с учётной записью RetroAchievements. Dolphin не сохраняет ваш пароль " +"локально и использует API-токен для сохранения имени пользователя." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:98 msgid "" @@ -4671,6 +4828,10 @@ msgid "" "message whenever the player makes progress on an achievement that tracks an " "accumulated value, such as 60 out of 120 stars." msgstr "" +"Включить уведомления о прогрессе в достижениях.

Отображает краткое " +"всплывающее сообщение всякий раз, когда игрок добивается прогресса в " +"достижении, которое отслеживает накопленное значение, например 60 звёзд из " +"120." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:108 msgid "" @@ -4679,10 +4840,15 @@ msgid "" "will be notified if they meet the unlock conditions again, useful for custom " "speedrun criteria or simply for fun." msgstr "" +"Включить разблокировку достижений в режиме «На бис».

Режим «На бис» " +"повторно активирует достижения, которые игрок уже разблокировал на сайте, " +"так что игрок получит уведомление, если снова выполнит условия " +"разблокировки. Это полезно для пользовательских критериев скоростного " +"прохождения игры или просто для развлечения." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:65 msgid "Enable unlocking achievements.
" -msgstr "" +msgstr "Включить разблокировку достижений.
" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78 msgid "" @@ -4691,6 +4857,11 @@ msgid "" "that have not been deemed official by RetroAchievements and may be useful " "for testing or simply for fun." msgstr "" +"Включить возможность разблокировки неофициальных, а также официальных " +"достижений.

Неофициальные достижения могут быть необязательными или " +"незаконченными достижениями, которые не были признаны RetroAchievements " +"официальными и могут быть полезны для тестирования или просто для " +"развлечения." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:98 msgid "" @@ -4709,7 +4880,7 @@ msgstr "" "result flag), необходимого для небольшого количества игр. (ВКЛ = лучше " "совместимость, ВЫКЛ = выше скорость)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4719,6 +4890,15 @@ msgid "" "Texture Decoding.

If unsure, leave this unchecked." msgstr "" +"Позволяет обнаружить произвольные MIP-текстуры, которые в некоторых играх " +"используются для специальных эффектов, основанных на расстоянии." +"

Могут быть ложные срабатывания, которые приводят к размытым " +"текстурам при повышенном внутреннем разрешении, например в играх, " +"использующих MIP-текстуры с очень низким разрешением. Отключение этой " +"функции также может уменьшить подвисание в играх, в которых часто " +"загружаются новые текстуры. Эта функция не совместима с декодированием " +"текстур на ГП.

Если вы не уверены, не " +"устанавливайте этот флажок." #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:85 msgid "" @@ -4727,6 +4907,11 @@ msgid "" "absolutely needed.

If unsure, leave this unchecked." "" msgstr "" +"Включает эмуляцию кэша процессора с обратной записью.
Включение " +"значительно повлияет на производительность.
Эту функцию следует оставить " +"отключённой, если в ней нет крайней необходимости." +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:391 msgid "" @@ -4751,7 +4936,7 @@ msgstr "" "вызывает проблем в большинстве игр.

Если не уверены " "– оставьте выключенным." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -4760,6 +4945,14 @@ msgid "" "

Note that games still render in SDR internally." "

If unsure, leave this unchecked." msgstr "" +"Включает вывод HDR scRGB (если поддерживается внутренним графическим " +"интерфейсом и монитором). Может потребоваться полноэкранный режим." +"

Это даёт шейдерам для постобработки больше пространства для " +"точности, позволяет работать шейдерам для постобработки «AutoHDR» и " +"позволяет полностью отображать цветовые пространства PAL и NTSC-J.

" +"Обратите внимание, что игры всё равно отображаются в SDR." +"

Если вы не уверены, не устанавливайте этот флажок." +"
If unsure, leave this unchecked." msgstr "" +"Включает декодирование текстур с помощью ГП вместо ЦП.

Это может " +"привести к к увеличению производительности в некоторых сценариях или в " +"системах, где ЦП является узким местом.

Эта опция несовместима с " +"функцией обнаружения произвольных MIP-текстур.

Если " +"вы не уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 msgid "" @@ -4788,6 +4986,9 @@ msgid "" "OFF = Fast)

If unsure, leave this unchecked." msgstr "" +"Включает устройство управления памятью, необходимое для некоторых игр. (ВКЛ " +"= выше совместимость, ОТКЛ = выше скорость)

Если вы " +"не уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:192 msgid "" @@ -4796,6 +4997,11 @@ msgid "" "such as the Forecast and Nintendo Channels\n" "Read the Terms of Service at: https://www.wiilink24.com/tos" msgstr "" +"Включает службу WiiLink для каналов WiiConnect24.\n" +"WiiLink является альтернативным источником для больше не поставляемых " +"каналов WiiConnect24, таких как Forecast и Nintendo.\n" +"Ознакомьтесь с условиями предоставления услуг на сайте: https://www." +"wiilink24.com/tos" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:313 msgid "" @@ -4853,7 +5059,7 @@ msgstr "Улучшения" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:87 msgid "Enter IP address of device running the XLink Kai Client:" -msgstr "" +msgstr "Введите IP-адрес устройства, на котором запущен клиент XLink Kai:" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59 msgid "Enter USB device ID" @@ -4861,7 +5067,7 @@ msgstr "Введите ID USB-устройства" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 msgid "Enter address to watch:" -msgstr "" +msgstr "Введите адрес для наблюдения:" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. @@ -4875,7 +5081,7 @@ msgstr "Введите пароль" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:78 msgid "Enter the DNS server to use:" -msgstr "" +msgstr "Введите сервер DNS:" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:62 msgid "" @@ -4974,7 +5180,7 @@ msgstr "Ошибка" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:456 msgid "Error Log" -msgstr "" +msgstr "Журнал ошибок" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" @@ -4982,13 +5188,13 @@ msgstr "Ошибка открытия адаптера: %1" #: Source/Core/Core/NetPlayServer.cpp:1503 msgid "Error collecting save data!" -msgstr "" +msgstr "Ошибка сбора данных сохранения." #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:264 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607 msgid "Error converting value" -msgstr "" +msgstr "Ошибка преобразования значения" #: Source/Core/DolphinQt/Translation.cpp:323 msgid "Error loading selected language. Falling back to system default." @@ -5001,7 +5207,7 @@ msgstr "Ошибка при получении списка сессий: %1" #: Source/Core/DolphinQt/MainWindow.cpp:306 msgid "Error occurred while loading some texture packs" -msgstr "" +msgstr "Возникла ошибка при загрузке некоторых пакетов текстур" #: Source/Core/Core/NetPlayClient.cpp:1852 msgid "Error processing codes." @@ -5284,11 +5490,11 @@ msgstr "Не удалось добавить данные в файл с сиг #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669 msgid "Failed to claim interface for BT passthrough: {0}" -msgstr "" +msgstr "Не удалось получить интерфейс для прямого доступа к Bluetooth: {0}" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:664 msgid "Failed to clear Skylander!" -msgstr "" +msgstr "Не удалось очистить Skylander." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665 msgid "Failed to clear the Skylander from slot %1!" @@ -5321,11 +5527,11 @@ msgstr "Не удалось создать фабрику DXGI" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294 msgid "Failed to create Infinity file" -msgstr "" +msgstr "Не удалось создать файл Infinity." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:786 msgid "Failed to create Skylander file!" -msgstr "" +msgstr "Не удалось создать файл Skylander." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:787 msgid "" @@ -5339,6 +5545,7 @@ msgstr "" msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" +"Не удалось удалить файл сохранения NetPlay GBA{0}. Проверьте права на запись." #: Source/Core/Core/NetPlayClient.cpp:1082 msgid "Failed to delete NetPlay memory card. Verify your write permissions." @@ -5441,6 +5648,9 @@ msgid "" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" +"Не удалось инициализировать Direct3D.\n" +"Убедитесь, что ваша видеокарта поддерживает хотя бы D3D 10.0\n" +"{0}" #: Source/Core/VideoCommon/VideoBackendBase.cpp:374 msgid "Failed to initialize renderer classes" @@ -5482,7 +5692,7 @@ msgstr "Не удалось загрузить файл с картой '%1'" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:830 msgid "Failed to load the Skylander file!" -msgstr "" +msgstr "Не удалось загрузить файл Skylander." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:831 msgid "" @@ -5504,7 +5714,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:651 msgid "Failed to modify Skylander!" -msgstr "" +msgstr "Не удалось изменить Skylander." #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "Failed to open \"%1\" for writing." @@ -5534,7 +5744,7 @@ msgstr "Не удалось открыть файл с конфигурацие #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:731 msgid "Failed to open file" -msgstr "" +msgstr "Не удалось открыть файл." #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." @@ -5564,7 +5774,7 @@ msgstr "Не удалось открыть сервер" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:167 msgid "Failed to open the Infinity file!" -msgstr "" +msgstr "Не удалось открыть файл Infinity." #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:168 msgid "" @@ -5576,7 +5786,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" -msgstr "" +msgstr "Не удалось открыть файл Skylander." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:806 msgid "" @@ -5608,7 +5818,7 @@ msgstr "Не удалось обработать данные с Redump.org" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:301 msgid "Failed to parse given value into target data type." -msgstr "" +msgstr "Не удалось разобрать значение, заданное в целевом типе данных." #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." @@ -5630,7 +5840,7 @@ msgstr "Не удалось прочитать выбранные файлы с #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:177 msgid "Failed to read the Infinity file!" -msgstr "" +msgstr "Не удалось прочитать файл Infinity." #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:178 msgid "" @@ -5642,7 +5852,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" -msgstr "" +msgstr "Не удалось прочитать файл Skylander." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:817 msgid "" @@ -5695,6 +5905,7 @@ msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1143 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" +"Не удалось сбросить папку перенаправления NetPlay. Проверьте права на запись." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:990 msgid "Failed to save Branch Watch snapshot \"%1\"" @@ -5726,6 +5937,10 @@ msgid "" "discarded on next boot if you do not manually re-issue a resync in Config > " "Wii > SD Card Settings > Convert File to Folder Now!" msgstr "" +"Не удалось синхронизировать SD-карту с папкой. Все изменения, сделанные в " +"этом сеансе, будут отменены при следующей загрузке, если вы вручную не " +"выполните повторную синхронизацию в меню Конфигурация > Wii > Параметры SD-" +"карты > Преобразовать файл в папку сейчас" #: Source/Core/DolphinQt/ResourcePackManager.cpp:226 msgid "Failed to uninstall pack: %1" @@ -5755,7 +5970,7 @@ msgstr "Не удалось записать изменённую карту п #: Source/Core/Core/NetPlayClient.cpp:1271 msgid "Failed to write redirected save." -msgstr "" +msgstr "Не удалось записать перенаправленное сохранение." #: Source/Core/DolphinQt/GCMemcardManager.cpp:448 msgid "Failed to write savefile to disk." @@ -5813,11 +6028,11 @@ msgstr "Поле зрения" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:237 msgid "Figure Number:" -msgstr "" +msgstr "Номер фигурки:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:367 msgid "Figure type" -msgstr "" +msgstr "Тип фигурки" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" @@ -5920,7 +6135,7 @@ msgstr "" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336 msgid "Fire" -msgstr "" +msgstr "Огонь" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:47 msgid "First Person" @@ -5937,7 +6152,7 @@ msgstr "Не удалось исправить контрольные суммы #. i18n: "Fixed" here means that the alignment is always the same #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204 msgid "Fixed Alignment" -msgstr "" +msgstr "Исправленное выравнивание" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries @@ -5970,12 +6185,16 @@ msgid "" "For setup instructions, refer to this page." msgstr "" +"Инструкции по установке доступны на этой странице." #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:91 msgid "" "For setup instructions, refer to this page." msgstr "" +"Инструкции по установке доступны на этой странице." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "Force 16:9" @@ -5991,23 +6210,23 @@ msgstr "Принудительно 4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Force Linear" -msgstr "" +msgstr "Принудительно линейная" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Force Linear and 16x Anisotropic" -msgstr "" +msgstr "Принудительно линейная и анизотропная 16х" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Force Linear and 2x Anisotropic" -msgstr "" +msgstr "Принудительно линейная и анизотропная 2х" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Force Linear and 4x Anisotropic" -msgstr "" +msgstr "Принудительно линейная и анизотропная 4х" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124 msgid "Force Linear and 8x Anisotropic" -msgstr "" +msgstr "Принудительно линейная и анизотропная 8х" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Force Listen Port:" @@ -6015,17 +6234,18 @@ msgstr "Принудительно слушать порт:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "Force Nearest" -msgstr "" +msgstr "Принудительно метод ближайших соседей" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:471 msgid "Forced off because %1 doesn't support VS expansion." -msgstr "" +msgstr "Принудительно отключено, поскольку %1 не поддерживает расширение VS." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:468 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" +"Принудительно включено, поскольку %1 не поддерживает геометрические шейдеры." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6034,8 +6254,15 @@ msgid "" "available.

If unsure, leave this unchecked." msgstr "" +"Вынуждает игру выводить графику с любым соотношением сторон, расширяя " +"область обзора без растяжения изображения
Это хак, и его результаты могут " +"сильно отличаться в разных играх (часто он приводит к растягиванию " +"пользовательского интерфейса).
Если есть возможность, предпочтительнее " +"использовать исправления для соотношения сторон AR/Gecko-кода, " +"ориентированные на конкретную игру.

Если вы не " +"уверены, не устанавливайте этот флажок." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6207,7 +6434,7 @@ msgstr "GBA (внеш. эмулятор по TCP)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:115 msgid "GBA Cartridge Path:" -msgstr "" +msgstr "Путь к картриджу GBA" #: Source/Core/Core/HotkeyManager.cpp:358 msgid "GBA Core" @@ -6223,7 +6450,7 @@ msgstr "Настройки GBA" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27 msgid "GBA TAS Input %1" -msgstr "" +msgstr "Ввод TAS %1 GBA" #: Source/Core/Core/HotkeyManager.cpp:359 msgid "GBA Volume" @@ -6235,11 +6462,11 @@ msgstr "Размер окна GBA" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:835 msgid "GBA%1 ROM changed to \"%2\"" -msgstr "" +msgstr "ROM GBA%1 изменён на «%2»" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 msgid "GBA%1 ROM disabled" -msgstr "" +msgstr "ROM GBA%1 отключён" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" @@ -6251,7 +6478,7 @@ msgstr "Папка GCI" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:121 msgid "GCI Folder Path:" -msgstr "" +msgstr "Путь к папке GCI:" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" @@ -6270,6 +6497,12 @@ msgid "" "Further errors will be sent to the Video Backend log and Dolphin will now " "likely crash or hang." msgstr "" +"GFX FIFO: Неизвестный код операции ({0:#04x} @ {1}, preprocess={2}).\n" +"\n" +"{3}\n" +"\n" +"Дальнейшие ошибки будут отправлены в журнал графического движка, и, скорее " +"всего, произойдёт сбой или зависание Dolphin." #: Source/Core/VideoBackends/OGL/OGLMain.cpp:181 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." @@ -6374,11 +6607,11 @@ msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401 msgid "Game Boy Advance at Port %1" -msgstr "" +msgstr "Game Boy Advance в порту %1" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:73 msgid "Game Color Space:" -msgstr "" +msgstr "Цветовое пространство игры:" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:69 msgid "Game Config" @@ -6394,11 +6627,11 @@ msgstr "Папки с играми" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:88 msgid "Game Gamma" -msgstr "" +msgstr "Гамма игры" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:86 msgid "Game Gamma:" -msgstr "" +msgstr "Гамма игры:" #: Source/Core/DolphinQt/GameList/GameList.cpp:1006 #: Source/Core/DolphinQt/MenuBar.cpp:688 @@ -6423,14 +6656,17 @@ msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" +"Игровой файл имеет другой хэш; щелкните его правой кнопкой мыши, выберите " +"Свойства, переключитесь на вкладку вкладку \"Проверка\" и выберите " +"\"Проверить целостность\", чтобы проверить хэш" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Game has a different disc number" -msgstr "" +msgstr "Игра имеет другой номер диска" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Game has a different revision" -msgstr "" +msgstr "Игра имеет другую версию" #: Source/Core/Core/NetPlayClient.cpp:1749 msgid "Game is already running!" @@ -6445,7 +6681,7 @@ msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "Game region does not match" -msgstr "" +msgstr "Игровой регион не соответствует" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:149 msgid "Game-Specific Settings" @@ -6506,23 +6742,23 @@ msgstr "Ввод GameCube TAS %1" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:80 msgid "Gamma" -msgstr "" +msgstr "Гамма" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103 msgid "Gate Size" -msgstr "" +msgstr "Размер границ" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:411 msgid "Gecko (04)" -msgstr "" +msgstr "Gecko (04)" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:412 msgid "Gecko (C0)" -msgstr "" +msgstr "Gecko (C0)" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:413 msgid "Gecko (C2)" -msgstr "" +msgstr "Gecko (C2)" #: Source/Core/DolphinQt/CheatsManager.cpp:140 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:73 @@ -6572,7 +6808,7 @@ msgstr "Германия" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161 msgid "GetDeviceList failed: {0}" -msgstr "" +msgstr "Ошибка GetDeviceList: {0}" #: Source/Core/UICommon/UICommon.cpp:551 msgid "GiB" @@ -6581,13 +6817,13 @@ msgstr "ГиБ" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:405 msgid "Giant" -msgstr "" +msgstr "Гигант" #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:265 msgid "Giants" -msgstr "" +msgstr "Гиганты" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:196 msgid "Golf Mode" @@ -6605,7 +6841,7 @@ msgstr "Графика" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:75 msgid "Graphics Mods" -msgstr "" +msgstr "Графические моды" #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 @@ -6614,9 +6850,9 @@ msgstr "Переключатели графики" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59 msgid "Graphics mods are currently disabled." -msgstr "" +msgstr "Графические моды сейчас отключены." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6663,19 +6899,19 @@ msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:130 msgid "HDR" -msgstr "" +msgstr "HDR" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:139 msgid "HDR Paper White Nits" -msgstr "" +msgstr "Яркость белого дисплея HDR в нитах" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:137 msgid "HDR Paper White Nits:" -msgstr "" +msgstr "Яркость белого дисплея HDR в нитах:" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:161 msgid "HDR Post-Processing" -msgstr "" +msgstr "Постобработка HDR" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62 msgid "Hacks" @@ -6691,27 +6927,27 @@ msgstr "Помощь" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:130 msgid "Hero level:" -msgstr "" +msgstr "Уровень героя:" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "Hex" -msgstr "" +msgstr "Шестнадцатеричное" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190 msgid "Hex 16" -msgstr "" +msgstr "16 (шестнадцатер.)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191 msgid "Hex 32" -msgstr "" +msgstr "32 (шестнадцатер.)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189 msgid "Hex 8" -msgstr "" +msgstr "8 (шестнадцатер.)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 msgid "Hex Byte String" -msgstr "" +msgstr "Шестнадцатеричная строка в байтах " #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 @@ -6842,11 +7078,11 @@ msgstr "ID" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:600 msgid "ID entered is invalid!" -msgstr "" +msgstr "Введён недопустимый ID." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:576 msgid "ID:" -msgstr "" +msgstr "ID:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" @@ -6969,6 +7205,9 @@ msgid "" "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" +"Если флажок установлен, будут использоваться все сохранения Wii, а не только " +"сохранение запускаемой игры. Полезно при переключении игры в середине " +"сеанса. Не влияет, если выбрано значение «Нет данных сохранения»." #: Source/Core/Core/HW/GCPadEmu.cpp:88 msgid "" @@ -6986,6 +7225,10 @@ msgid "" "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" +"Если включено, то все обновления памяти происходят одновременно перед первым " +"кадром

Вызывает проблемы со многими журналами FIFO, но может быть " +"полезно для тестирования.

Если вы не уверены, не " +"устанавливайте этот флажок." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:206 msgid "" @@ -6993,6 +7236,10 @@ msgid "" "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" +"Если флажок не установлен, то воспроизведение журнала FIFO останавливается " +"после последнего

Это обычно полезно только в том случае, если " +"включена опция дампирования кадров.

Если вы не " +"уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 @@ -7105,27 +7352,27 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:223 msgid "Incorrect hero level value!" -msgstr "" +msgstr "Некорректное значение уровня героя" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:246 msgid "Incorrect last placed time!" -msgstr "" +msgstr "Некорректное время последнего размещения" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:240 msgid "Incorrect last reset time!" -msgstr "" +msgstr "Некорректное время последнего сброса" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:217 msgid "Incorrect money value!" -msgstr "" +msgstr "Некорректное количество денег" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:229 msgid "Incorrect nickname!" -msgstr "" +msgstr "Некорректное прозвище" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:235 msgid "Incorrect playtime value!" -msgstr "" +msgstr "Некорректное значение игрового времени" #: Source/Core/Core/FreeLookManager.cpp:98 msgid "Increase" @@ -7150,7 +7397,7 @@ msgstr "Увеличить внутреннее разрешение" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Increase Selected State Slot" -msgstr "" +msgstr "Увеличить выбранный слот сохранения" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Increase X" @@ -7162,24 +7409,24 @@ msgstr "Увеличить по Y" #: Source/Core/Core/FreeLookManager.cpp:113 msgid "Incremental Rotation" -msgstr "" +msgstr "Увеличивающееся вращение" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:43 msgid "Incremental Rotation (rad/sec)" -msgstr "" +msgstr "Увеличивающееся вращение (рад/с)" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:192 msgid "Infinity Figure Creator" -msgstr "" +msgstr "Создатель фигурок Infinity" #. i18n: Window for managing Disney Infinity figures #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:39 msgid "Infinity Manager" -msgstr "" +msgstr "Менеджер Infinity" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:285 msgid "Infinity Object (*.bin);;" -msgstr "" +msgstr "Объект Infinity (*.bin);;" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48 @@ -7187,6 +7434,8 @@ msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" +"Влияние данных акселерометра на тангаж и крен. Более высокие значения " +"уменьшают дрейф за счёт шума. Рассматривайте значения от 1 до 3 %." #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:76 @@ -7208,7 +7457,7 @@ msgstr "Запретить скринсейвер во время эмуляци #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:370 msgid "Inject" -msgstr "" +msgstr "Ввести" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:438 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 @@ -7227,7 +7476,7 @@ msgstr "Сила ввода, требуемая для активации." #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore and remap." -msgstr "" +msgstr "Входная сила, которую следует игнорировать и перезадать." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:827 msgid "Insert &BLR" @@ -7301,6 +7550,10 @@ msgid "" "Registers: %2\n" "Memory: %3" msgstr "" +"Выполненные инструкции: %1\n" +"Значение, содержащееся в:\n" +"Регистры: %2\n" +"Память: %3" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 @@ -7313,19 +7566,20 @@ msgstr "Интерфейс" #: Source/Core/Core/State.cpp:684 msgid "Internal LZ4 Error - Tried decompressing {0} bytes" -msgstr "" +msgstr "Внутренняя ошибка LZ4 — попытка распаковки {0} байт" #: Source/Core/Core/State.cpp:337 msgid "Internal LZ4 Error - compression failed" -msgstr "" +msgstr "Внутренняя ошибка LZ4 — ошибка сжатия" #: Source/Core/Core/State.cpp:704 msgid "Internal LZ4 Error - decompression failed ({0}, {1}, {2})" -msgstr "" +msgstr "Внутренняя ошибка LZ4 — ошибка распаковки ({0}, {1}, {2})" #: Source/Core/Core/State.cpp:717 msgid "Internal LZ4 Error - payload size mismatch ({0} / {1}))" msgstr "" +"Внутренняя ошибка LZ4 — несоответствие размера полезной нагрузки ({0} / {1}))" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 msgid "Internal LZO Error - compression failed" @@ -7341,20 +7595,26 @@ msgid "" "Internal LZO Error - decompression failed ({0}) ({1}) \n" "Unable to retrieve outdated savestate version info." msgstr "" +"Внутренняя ошибка LZO — ошибка распаковки ({0}) ({1}). \n" +"Не удалось получить информацию об устаревшей версии savestate." #: Source/Core/Core/State.cpp:561 msgid "" "Internal LZO Error - failed to parse decompressed version cookie and version " "string length ({0})" msgstr "" +"Внутренняя ошибка LZO — не удалось разобрать распакованный файл cookie и " +"длину строки версии ({0})" #: Source/Core/Core/State.cpp:578 msgid "" "Internal LZO Error - failed to parse decompressed version string ({0} / {1})" msgstr "" +"Внутренняя ошибка LZO — не удалось разобрать распакованную строку версии " +"({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Внутреннее разрешение" @@ -7365,7 +7625,7 @@ msgstr "Внутреннее разрешение:" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:575 msgid "Internal error while generating AR code." -msgstr "" +msgstr "Внутренняя ошибка генерации AR-кода" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "Interpreter (slowest)" @@ -7381,7 +7641,7 @@ msgstr "Некорректное выражение." #: Source/Core/UICommon/AutoUpdate.cpp:214 msgid "Invalid JSON received from auto-update service : {0}" -msgstr "" +msgstr "От службы автообновления получен недопустимый JSON: {0}" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" @@ -7410,7 +7670,7 @@ msgstr "Некорректные контрольные суммы." #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:158 msgid "Invalid game." -msgstr "" +msgstr "Недопустимая игра." #: Source/Core/Core/NetPlayClient.cpp:1984 msgid "Invalid host" @@ -7431,7 +7691,7 @@ msgstr "Некорректный литерал." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:373 msgid "Invalid parameters given to search." -msgstr "" +msgstr "Заданы недопустимые параметры для поиска." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:316 msgid "Invalid password provided." @@ -7459,7 +7719,7 @@ msgstr "Неверный ID продукта." #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282 msgid "Invalid watch address: %1" -msgstr "" +msgstr "Недопустимый адрес наблюдения: %1" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:88 @@ -7474,7 +7734,7 @@ msgstr "Италия" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:413 msgid "Item" -msgstr "" +msgstr "Элемент" #: Source/Core/DolphinQt/MenuBar.cpp:863 msgid "JIT" @@ -7549,7 +7809,7 @@ msgid "JIT SystemRegisters Off" msgstr "Отключить JIT SystemRegisters" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7583,11 +7843,13 @@ msgid "" "Kaos is the only villain for this trophy and is always unlocked. No need to " "edit anything!" msgstr "" +"Kaos — единственный злодей для этого трофея, и он всегда разблокирован. Не " +"нужно ничего редактировать." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:679 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:296 msgid "Keep Running" -msgstr "" +msgstr "Оставить запущенным" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:177 msgid "Keep Window on Top" @@ -7600,7 +7862,7 @@ msgstr "Держать окно поверх остальных" #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:186 msgid "Keep addresses where value in memory" -msgstr "" +msgstr "Сохраняйте в памяти адреса, по которым хранятся значения" #: Source/Core/Core/HW/GCKeyboard.cpp:20 msgid "Keyboard" @@ -7608,7 +7870,7 @@ msgstr "Клавиатура" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:45 msgid "Keyboard Controller" -msgstr "" +msgstr "Контроллер клавиатуры" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 @@ -7645,7 +7907,7 @@ msgstr "L" #: Source/Core/DolphinQt/GBAWidget.cpp:398 msgid "L&oad ROM..." -msgstr "" +msgstr "З&агрузить ROM…" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:77 @@ -7668,12 +7930,12 @@ msgstr "Посл. значение" #. i18n: A timestamp for when the Skylander was most recently used #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:158 msgid "Last placed:" -msgstr "" +msgstr "Последнее размещение:" #. i18n: A timestamp for when the Skylander was most recently reset #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:148 msgid "Last reset:" -msgstr "" +msgstr "Последний сброс:" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:88 msgid "Latency:" @@ -7697,11 +7959,11 @@ msgstr "Задержка: ~80 мс" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81 msgid "Launching these titles may also fix the issues." -msgstr "" +msgstr "Запуск этих игр также может устранить проблемы." #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:56 msgid "Leaderboards" -msgstr "" +msgstr "Таблицы лидеров" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36 @@ -7765,7 +8027,7 @@ msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" -msgstr "" +msgstr "Рычаги" #: Source/Core/DolphinQt/AboutDialog.cpp:77 msgid "License" @@ -7775,12 +8037,12 @@ msgstr "Лицензия" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342 msgid "Life" -msgstr "" +msgstr "Жизнь" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53 msgid "Lift" -msgstr "" +msgstr "Подъёмник" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #. i18n: One of the elements in the Skylanders games. For official translations @@ -7789,7 +8051,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:355 msgid "Light" -msgstr "" +msgstr "Свет" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141 msgid "Limit Chunked Upload Speed:" @@ -7837,7 +8099,7 @@ msgstr "Загружать свои текстуры" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:113 msgid "Load File" -msgstr "" +msgstr "Загрузить файл" #: Source/Core/DolphinQt/MenuBar.cpp:287 msgid "Load GameCube Main Menu" @@ -7845,7 +8107,7 @@ msgstr "Загрузить главное меню GameCube" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146 msgid "Load Host's Save Data Only" -msgstr "" +msgstr "Загрузка только данных сохранений хоста" #: Source/Core/Core/HotkeyManager.cpp:356 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 @@ -7862,7 +8124,7 @@ msgstr "Загрузить образ игры" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:115 msgid "Load Slot" -msgstr "" +msgstr "Загрузить слот" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:353 @@ -7967,7 +8229,7 @@ msgstr "Загрузить системное меню Wii %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:151 msgid "Load and Write Host's Save Data" -msgstr "" +msgstr "Загрузка и запись данных сохранений хоста" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load from Selected Slot" @@ -7984,7 +8246,7 @@ msgstr "Загрузить файл с картой" #: Source/Core/DolphinQt/MenuBar.cpp:1085 msgid "Load vWii System Menu %1" -msgstr "" +msgstr "Загрузить системное меню vWii %1" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Load..." @@ -8009,6 +8271,9 @@ msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" +"Загружает графические моды из User/Load/GraphicsMods/." +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:527 msgid "Local" @@ -8021,7 +8286,7 @@ msgstr "Захватывать курсор мыши" #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:156 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Locked" -msgstr "" +msgstr "Заблокировано" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:238 @@ -8034,7 +8299,7 @@ msgstr "Настройка логирования" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:59 msgid "Log In" -msgstr "" +msgstr "Войти" #: Source/Core/DolphinQt/MenuBar.cpp:918 msgid "Log JIT Instruction Coverage" @@ -8042,7 +8307,7 @@ msgstr "Логировать покрытие инструкций JIT" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:60 msgid "Log Out" -msgstr "" +msgstr "Выйти" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Log Render Time to File" @@ -8058,7 +8323,7 @@ msgstr "Вывод логов" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61 msgid "Login Failed" -msgstr "" +msgstr "Не удалось выполнить вход" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:296 msgid "" @@ -8073,7 +8338,7 @@ msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:125 msgid "Loop" -msgstr "" +msgstr "Повторять" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:976 msgid "Lost connection to NetPlay server..." @@ -8108,7 +8373,7 @@ msgstr "Файлы Gameshark MadCatz" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327 msgid "Magic" -msgstr "" +msgstr "Магия" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29 msgid "Main Stick" @@ -8116,31 +8381,32 @@ msgstr "Основной стик" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:224 msgid "Make sure that the hero level value is between 0 and 100!" -msgstr "" +msgstr "Убедитесь, что значение уровня героя составляет от 0 до 100." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:247 msgid "Make sure that the last placed datetime value is valid!" msgstr "" +"Убедитесь, что значение времени последнего размещения является допустимым." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:241 msgid "Make sure that the last reset datetime value is valid!" -msgstr "" +msgstr "Убедитесь, что значение времени последнего сброса является допустимым." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:218 msgid "Make sure that the money value is between 0 and 65000!" -msgstr "" +msgstr "Убедитесь, что количество денег составляет от 0 до 65000." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:230 msgid "Make sure that the nickname is between 0 and 15 characters long!" -msgstr "" +msgstr "Убедитесь, что прозвище содержит от 0 до 15 символов." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:236 msgid "Make sure that the playtime value is valid!" -msgstr "" +msgstr "Убедитесь, что значение игрового времени является допустимым." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:652 msgid "Make sure there is a Skylander in slot %1!" -msgstr "" +msgstr "Убедитесь, что в слоте %1 есть Skylander." #: Source/Core/DolphinQt/GameList/GameList.cpp:1003 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:222 @@ -8153,7 +8419,7 @@ msgstr "Создатель" msgid "Maker:" msgstr "Создатель:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8173,7 +8439,7 @@ msgstr "Управлять NAND" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196 msgid "Manual Texture Sampling" -msgstr "" +msgstr "Ручная выборка текстур" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:635 msgid "Mapping" @@ -8181,7 +8447,7 @@ msgstr "Порты" #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "Mask ROM" -msgstr "" +msgstr "Масочное ПЗУ" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:846 msgid "Match Found" @@ -8227,7 +8493,7 @@ msgstr "Менеджер карт памяти" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109 msgid "Memory Card Path:" -msgstr "" +msgstr "Путь к карте памяти:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:120 msgid "Memory Override" @@ -8273,7 +8539,7 @@ msgstr "Микрофон" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:411 msgid "Mini" -msgstr "" +msgstr "Мини" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:163 msgid "Misc" @@ -8337,12 +8603,12 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:116 msgid "Modify Slot" -msgstr "" +msgstr "Изменить слот" #. i18n: %1 is a name #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:62 msgid "Modifying Skylander: %1" -msgstr "" +msgstr "Изменение Skylander: %1" #: Source/Core/DolphinQt/MenuBar.cpp:1387 #: Source/Core/DolphinQt/MenuBar.cpp:1538 @@ -8351,7 +8617,7 @@ msgstr "Найдено модулей: %1" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:126 msgid "Money:" -msgstr "" +msgstr "Деньги:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:183 msgid "Mono" @@ -8380,20 +8646,21 @@ msgstr "Мотор" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Mouse Cursor Visibility" -msgstr "" +msgstr "Отображение курсора мыши" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:190 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "" +"Курсор мыши скрывается после бездействия и возвращается при перемещении." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:195 msgid "Mouse Cursor will always be visible." -msgstr "" +msgstr "Курсор мыши будет отображаться всегда." #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:193 msgid "Mouse Cursor will never be visible while a game is running." -msgstr "" +msgstr "Курсор мыши не будет отображаться, если игра запущена." #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 @@ -8410,6 +8677,8 @@ msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" +"Ролик {0} указывает, что он начинается из состояния сохранения, но {1} не " +"существует. Скорее всего, ролик не будет синхронизирован." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:581 msgid "Multiple errors while generating AR codes." @@ -8418,7 +8687,7 @@ msgstr "" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 msgid "Multiplier" -msgstr "" +msgstr "Множитель" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" @@ -8443,7 +8712,7 @@ msgstr "NTSC-J" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69 msgid "NTSC-J (ARIB TR-B9)" -msgstr "" +msgstr "NTSC-J (ARIB TR-B9)" #: Source/Core/DiscIO/Enums.cpp:130 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:220 @@ -8452,7 +8721,7 @@ msgstr "NTSC-K" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:69 msgid "NTSC-M (SMPTE 170M)" -msgstr "" +msgstr "NTSC-M (SMPTE 170M)" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:42 msgid "" @@ -8462,6 +8731,12 @@ msgid "" "match it here.

If unsure, leave this at 2.35." msgstr "" +"NTSC-M и NTSC-J ориентированы на гамму ~2.2.; PAL ориентирован на гамму ~2.8." +"
Ни один из них не был обязательно использован в играх или телевизорах." +"
2.35 — приемлемое общее значение для всех регионов.

Если игра " +"позволяет выбрать значение гаммы, подберите его здесь." +"

Если вы не уверены, оставьте значение 2.35." #: Source/Core/DiscIO/Enums.cpp:124 Source/Core/DolphinQt/MenuBar.cpp:291 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:220 @@ -8528,6 +8803,9 @@ msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" +"Netplay начнёт использовать данные сохранений хоста, и все данные " +"сохранений, созданные или изменённые во время сеанса Netplay, останутся в " +"локальных сохранениях хоста." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148 msgid "" @@ -8535,12 +8813,17 @@ msgid "" "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" +"Netplay начнет использовать данные сохранений хоста, но все данные " +"сохранений, созданные или изменённые во время сеанса Netplay, будут " +"отброшены в конце сеанса." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:143 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" +"Netplay будет запущена без данных сохранений, а созданные данные сохранений " +"будут удалены по окончании сеанса Netplay." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:182 @@ -8571,11 +8854,11 @@ msgstr "Новая точка останова" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:706 msgid "New File" -msgstr "" +msgstr "Создать файл" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:708 msgid "New File (%1)" -msgstr "" +msgstr "Создать файл (%1)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123 msgid "New Search" @@ -8632,7 +8915,7 @@ msgstr "Адаптеров не обнаружено" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:206 msgid "No Alignment" -msgstr "" +msgstr "Без выравнивания" #: Source/Core/Core/Config/MainSettings.h:17 msgid "No Audio Output" @@ -8650,11 +8933,11 @@ msgstr "Нет совпадений" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "No Save Data" -msgstr "" +msgstr "Нет данных сохранений" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:84 msgid "No data to modify!" -msgstr "" +msgstr "Нет данных для изменения." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:538 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:555 @@ -8679,20 +8962,20 @@ msgstr "Файл не загружен / записан." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:370 msgid "No game is running." -msgstr "" +msgstr "Ни одной игры не запущено." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:166 msgid "No game running." -msgstr "" +msgstr "Ни одной игры не запущено." #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:197 msgid "No graphics mod selected" -msgstr "" +msgstr "Графический мод не выбран." #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:59 #: Source/Core/DolphinQt/Debugger/AssembleInstructionDialog.cpp:107 msgid "No input" -msgstr "" +msgstr "Нет входных данных" #: Source/Core/DolphinQt/MenuBar.cpp:1226 msgid "No issues have been detected." @@ -8700,7 +8983,7 @@ msgstr "Проблем не обнаружено." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:652 msgid "No matching game was found" -msgstr "" +msgstr "Соответствующая игра не найдена" #: Source/Core/Core/Boot/Boot.cpp:98 msgid "No paths found in the M3U file \"{0}\"" @@ -8785,7 +9068,7 @@ msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:652 msgid "Not found" -msgstr "" +msgstr "Не найдено" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:28 msgid "" @@ -8831,7 +9114,7 @@ msgstr "Нунчак" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:185 msgid "Nunchuk Accelerometer" -msgstr "" +msgstr "Акселерометр Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:278 msgid "Nunchuk Buttons" @@ -8923,7 +9206,7 @@ msgstr "Вкл" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:188 msgid "On Movement" -msgstr "" +msgstr "При перемещении" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:396 msgid "" @@ -8931,6 +9214,10 @@ msgid "" "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" +"На серверных частях, поддерживающих использование как геометрического " +"шейдера, так и вершинного шейдера для расширения точек и линий, выбирается " +"вершинный шейдер для выполнения задания. Может влиять на производительность." +"

%1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:727 msgid "" @@ -8953,7 +9240,7 @@ msgstr "Онлайн-&документация" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:50 msgid "Only Show Collection" -msgstr "" +msgstr "Показывать только коллекцию" #: Source/Core/DolphinQt/MenuBar.cpp:1711 msgid "" @@ -8984,7 +9271,7 @@ msgstr "Открыть &папку с образом" #: Source/Core/DolphinQt/MenuBar.cpp:247 msgid "Open &User Folder" -msgstr "" +msgstr "Открыть папку &пользователя" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 @@ -9109,19 +9396,19 @@ msgstr "Другой игры..." #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:446 msgid "Output" -msgstr "" +msgstr "Результаты" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" -msgstr "" +msgstr "Результаты повторной выборки" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:176 msgid "Output Resampling:" -msgstr "" +msgstr "Результаты повторной выборки:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:698 msgid "Overwritten" -msgstr "" +msgstr "Перезаписано" #: Source/Core/DolphinQt/MenuBar.cpp:788 msgid "P&lay Input Recording..." @@ -9134,7 +9421,7 @@ msgstr "PAL" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:70 msgid "PAL (EBU)" -msgstr "" +msgstr "PAL (EBU)" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426 @@ -9176,7 +9463,7 @@ msgstr "Параметры" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:217 msgid "Parse as Hex" -msgstr "" +msgstr "Разбор в шестнадцатеричном формате" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 @@ -9243,7 +9530,7 @@ msgstr "Пауза при потере фокуса" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75 msgid "Pause on Panic" -msgstr "" +msgstr "Пауза при ошибке" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77 msgid "" @@ -9252,6 +9539,11 @@ msgid "" "as having Enable MMU on.

If unsure, leave this " "unchecked." msgstr "" +"Приостанавливает эмуляцию, если возникает ошибка при чтении/записи или " +"неизвестной инструкции.
Включение повлияет на производительность." +"
Влияние на производительность такое же, как и при включении MMU." +"

Если вы не уверены, не устанавливайте этот флажок." +"" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 @@ -9282,15 +9574,15 @@ msgstr "Выполнить обновление системы" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:67 msgid "Performance Sample Window (ms)" -msgstr "" +msgstr "Окно образца производительности (мс)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77 msgid "Performance Sample Window (ms):" -msgstr "" +msgstr "Окно образца производительности (мс):" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Performance Statistics" -msgstr "" +msgstr "Статистика производительности" #. i18n: One of the options shown below "Address Space". "Physical" is the address space that #. reflects how devices (e.g. RAM) is physically wired up. @@ -9300,7 +9592,7 @@ msgstr "Физическое" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129 msgid "Physical address space" -msgstr "" +msgstr "Физическое адресное пространство" #: Source/Core/UICommon/UICommon.cpp:552 msgid "PiB" @@ -9341,7 +9633,7 @@ msgstr "Проиграть записанное" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:80 msgid "Play Set/Power Disc" -msgstr "" +msgstr "Play Set/Power Disc" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Playback Options" @@ -9353,27 +9645,27 @@ msgstr "Игрок" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82 msgid "Player One" -msgstr "" +msgstr "Игрок 1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84 msgid "Player One Ability One" -msgstr "" +msgstr "Игрок 1 Способность 1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86 msgid "Player One Ability Two" -msgstr "" +msgstr "Игрок 1 Способность 2" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88 msgid "Player Two" -msgstr "" +msgstr "Игрок 2" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90 msgid "Player Two Ability One" -msgstr "" +msgstr "Игрок 2 Способность 1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:92 msgid "Player Two Ability Two" -msgstr "" +msgstr "Игрок 2 Способность 2" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:289 @@ -9383,7 +9675,7 @@ msgstr "Игроки" #. i18n: The total amount of time the Skylander has been used for #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:142 msgid "Playtime:" -msgstr "" +msgstr "Игровое время:" #. i18n: Please leave SyncOnSkipIdle and True untranslated. #. The user needs to enter these terms as-is in an INI file. @@ -9392,11 +9684,13 @@ msgid "" "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently " "disabled, which makes this problem very likely to happen." msgstr "" +"Измените настройку «SyncOnSkipIdle» на «True». В настоящее время она " +"отключена, что делает эту проблему очень вероятной." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:167 msgid "" "Please start a game before starting a search with standard memory regions." -msgstr "" +msgstr "Прежде чем начать поиск в стандартных областях памяти, запустите игру." #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 @@ -9415,7 +9709,7 @@ msgstr "Порт %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218 msgid "Port %1 ROM:" -msgstr "" +msgstr "ROM на порту %1:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 @@ -9424,7 +9718,7 @@ msgstr "Порт:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:161 msgid "Portal Slots" -msgstr "" +msgstr "Слоты портала" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969 msgid "Possible desync detected: %1 might have desynced at frame %2" @@ -9432,7 +9726,7 @@ msgstr "" "Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на " "кадре %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Эффект пост-обработки" @@ -9447,7 +9741,7 @@ msgstr "Конфигурация шейдеров пост-обработки" #. i18n: VS is short for vertex shaders. #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:173 msgid "Prefer VS for Point/Line Expansion" -msgstr "" +msgstr "Предпочтение VS для расширения точек/линий" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109 msgid "Prefetch Custom Textures" @@ -9584,7 +9878,7 @@ msgstr "Очистить кэш списка игр" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:738 msgid "Put IPL ROMs in User/GC/." -msgstr "" +msgstr "Поместите ПЗУ IPL в User/GC/<регион>." #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" @@ -9666,11 +9960,11 @@ msgstr "Начало диапазона: " #: Source/Core/DolphinQt/Achievements/AchievementLeaderboardWidget.cpp:95 msgid "Rank %1" -msgstr "" +msgstr "Место %1" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:409 msgid "Raw" -msgstr "" +msgstr "Raw (без обработки)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145 msgid "Raw Internal Resolution" @@ -9718,7 +10012,7 @@ msgstr "Настоящий Wii Remote" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:388 msgid "Received invalid Wii Remote data from Netplay." -msgstr "" +msgstr "От Netplay получены неверные данные Wii Remote." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 @@ -9763,7 +10057,7 @@ msgstr "Красная слева" msgid "Red Right" msgstr "Красная справа" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -9919,11 +10213,11 @@ msgstr "Сбросить" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:249 msgid "Reset All" -msgstr "" +msgstr "Сбросить все" #: Source/Core/DolphinQt/MenuBar.cpp:604 msgid "Reset Ignore Panic Handler" -msgstr "" +msgstr "Сброс игнорирования обработчика ошибок" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:230 msgid "Reset Results" @@ -10021,7 +10315,7 @@ msgstr "Правый диск" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:139 msgid "Riivolution XML files" -msgstr "" +msgstr "Файлы XML Riivolution" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50 @@ -10066,6 +10360,11 @@ msgid "" "used.

If unsure, leave this unchecked." msgstr "" +"Округляет 2D-вершины до целых пикселей и округляет размер области просмотра " +"до целого числа.

Устраняет графические проблемы в некоторых играх при " +"более высоких внутренних разрешениях. Эта настройка не влияет, если " +"используется родное внутреннее разрешение

Если вы " +"не уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:738 msgid "" @@ -10110,15 +10409,15 @@ msgstr "Запускать ядра GBA в выделенных потоках" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:678 msgid "Run until" -msgstr "" +msgstr "Выполнить до" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:632 msgid "Run until (ignoring breakpoints)" -msgstr "" +msgstr "Выполнить до (игнорирование точек останова)" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:178 msgid "Run until hit (ignoring breakpoints)" -msgstr "" +msgstr "Выполнить до достижения (игнорирование точек останова)" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" @@ -10130,7 +10429,7 @@ msgstr "SD-карты" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:265 msgid "SD Card File Size:" -msgstr "" +msgstr "Размер файла SD-карты:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:508 msgid "SD Card Image (*.raw);;All Files (*)" @@ -10142,19 +10441,19 @@ msgstr "Путь к SD-карте:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:212 msgid "SD Card Settings" -msgstr "" +msgstr "Параметры SD-карты" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:186 msgid "SD Root:" -msgstr "" +msgstr "Корневой каталог SD-карты:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:254 msgid "SD Sync Folder:" -msgstr "" +msgstr "Папка синхронизации:" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:97 msgid "SDR Display Gamma Target" -msgstr "" +msgstr "Целевая гамма дисплея SDR" #: Source/Core/Core/HW/GBAPadEmu.h:45 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42 @@ -10167,7 +10466,7 @@ msgstr "SHA-1:" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" -msgstr "" +msgstr "Хэш SHA1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "SP1:" @@ -10235,11 +10534,11 @@ msgstr "Сохранить файл в" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:415 msgid "Save Game" -msgstr "" +msgstr "Сохранение игры" #: Source/Core/DolphinQt/GBAWidget.cpp:250 msgid "Save Game Files (*.sav);;All Files (*)" -msgstr "" +msgstr "Файлы сохранений игры (*.sav);;Все файлы (*)" #: Source/Core/DolphinQt/MenuBar.cpp:1142 #: Source/Core/DolphinQt/MenuBar.cpp:1151 @@ -10255,11 +10554,11 @@ msgstr "Сохранить самое старое сохранение" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:342 msgid "Save Preset" -msgstr "" +msgstr "Сохранить предустановку" #: Source/Core/DolphinQt/MainWindow.cpp:1933 msgid "Save Recording File As" -msgstr "" +msgstr "Сохранить файл записи как" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:354 @@ -10337,7 +10636,7 @@ msgstr "Быстрые сохранение и загрузка" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:68 msgid "Save as Preset..." -msgstr "" +msgstr "Сохранить как предустановку…" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." @@ -10453,7 +10752,7 @@ msgstr "Поиск инструкции" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:234 msgid "Search:" -msgstr "" +msgstr "Поиск:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." @@ -10500,7 +10799,7 @@ msgstr "Выберите папку для экспорта" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:139 msgid "Select Figure File" -msgstr "" +msgstr "Выберите файл фигурки" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:679 msgid "Select GBA BIOS" @@ -10528,15 +10827,15 @@ msgstr "Выберите путь к наборам ресурсов" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:138 msgid "Select Riivolution XML file" -msgstr "" +msgstr "Выберите файл XML Riivolution" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484 msgid "Select Skylander Collection" -msgstr "" +msgstr "Выберите коллекцию Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:556 msgid "Select Skylander File" -msgstr "" +msgstr "Выберите файл Skylander" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "Select Slot %1 - %2" @@ -10592,7 +10891,7 @@ msgstr "Выбрать слот сохранения 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "Select WFS Path" -msgstr "" +msgstr "Выберите путь к WFS" #: Source/Core/DolphinQt/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" @@ -10615,7 +10914,7 @@ msgstr "Выберите файл" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:523 msgid "Select a Folder to sync with the SD Card Image" -msgstr "" +msgstr "Выберите папку для синхронизации с образом SD-карты" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" @@ -10627,7 +10926,7 @@ msgstr "Выберите образ SD-карты" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695 msgid "Select a file" -msgstr "" +msgstr "Выберите файл" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" @@ -10647,11 +10946,11 @@ msgstr "Выберите адрес модуля RSO:" #: Source/Core/DolphinQt/MainWindow.cpp:1855 msgid "Select the Recording File to Play" -msgstr "" +msgstr "Выберите файл записи, который следует воспроизвести" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:192 msgid "Select the Virtual SD Card Root" -msgstr "" +msgstr "Выберите коренной каталог виртуальной SD-карты" #: Source/Core/DolphinQt/MainWindow.cpp:1832 msgid "Select the keys file (OTP/SEEPROM dump)" @@ -10729,7 +11028,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -10875,12 +11174,17 @@ msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" +"Устанавливает задержку в миллисекундах. Большие значения могут уменьшить " +"треск звука. Только для некоторых бэкендов." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" +"Устанавливает поиск с использованием стандартных сопоставлений MEM1 и (на " +"Wii) MEM2 в виртуальном адресном пространстве. Это подходит для подавляющего " +"большинства игр." #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:53 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 @@ -10908,20 +11212,20 @@ msgstr "Встряска" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:140 msgid "Sharp Bilinear" -msgstr "" +msgstr "Резкая билинейная" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" -msgstr "" +msgstr "Shinkansen" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" -msgstr "" +msgstr "Контроллер Shinkansen" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 #, c-format msgid "Show % Speed" -msgstr "" +msgstr "Показывать % скорости" #: Source/Core/DolphinQt/MenuBar.cpp:444 msgid "Show &Log" @@ -10950,7 +11254,7 @@ msgstr "Показывать текущую игру в Discord" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:131 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:277 msgid "Show Disabled Codes First" -msgstr "" +msgstr "Показывать отключённые коды первыми" #: Source/Core/DolphinQt/MenuBar.cpp:719 msgid "Show ELF/DOL" @@ -10959,7 +11263,7 @@ msgstr "ELF/DOL-файлы" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:276 msgid "Show Enabled Codes First" -msgstr "" +msgstr "Показывать включённые коды первыми" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Show FPS" @@ -10971,7 +11275,7 @@ msgstr "Показывать счётчик кадров" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:60 msgid "Show Frame Times" -msgstr "" +msgstr "Показывать время кадра" #: Source/Core/DolphinQt/MenuBar.cpp:745 msgid "Show France" @@ -10991,7 +11295,7 @@ msgstr "Показывать оверлей режима гольфа" #: Source/Core/Core/HotkeyManager.cpp:199 msgid "Show Infinity Base" -msgstr "" +msgstr "Показать Infinity Base" #: Source/Core/DolphinQt/MenuBar.cpp:833 msgid "Show Input Display" @@ -11003,7 +11307,7 @@ msgstr "Италия" #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Show JPN" -msgstr "" +msgstr "Япония" #: Source/Core/DolphinQt/MenuBar.cpp:748 msgid "Show Korea" @@ -11048,7 +11352,7 @@ msgstr "Показать СК" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63 msgid "Show Performance Graphs" -msgstr "" +msgstr "Показывать графики производительности" #: Source/Core/DolphinQt/MenuBar.cpp:722 msgid "Show Platforms" @@ -11064,7 +11368,7 @@ msgstr "Отображать игры регионов" #: Source/Core/DolphinQt/MenuBar.cpp:815 msgid "Show Rerecord Counter" -msgstr "" +msgstr "Показывать счётчик перезаписей" #: Source/Core/DolphinQt/MenuBar.cpp:750 msgid "Show Russia" @@ -11072,7 +11376,7 @@ msgstr "Россия" #: Source/Core/Core/HotkeyManager.cpp:198 msgid "Show Skylanders Portal" -msgstr "" +msgstr "Показать портал Skylanders" #: Source/Core/DolphinQt/MenuBar.cpp:751 msgid "Show Spain" @@ -11080,7 +11384,7 @@ msgstr "Испания" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65 msgid "Show Speed Colors" -msgstr "" +msgstr "Отображение цветов в зависимости от скорости" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88 msgid "Show Statistics" @@ -11104,11 +11408,11 @@ msgstr "Неизвестный" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:62 msgid "Show VBlank Times" -msgstr "" +msgstr "Показывать длительность VBlank" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 msgid "Show VPS" -msgstr "" +msgstr "Показывать VPS" #: Source/Core/DolphinQt/MenuBar.cpp:718 msgid "Show WAD" @@ -11128,12 +11432,12 @@ msgstr "Показать в &памяти" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:400 msgid "Show in Code" -msgstr "" +msgstr "Показать в коде" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:417 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:356 msgid "Show in Memory" -msgstr "" +msgstr "Показать в памяти" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:889 msgid "Show in code" @@ -11141,7 +11445,7 @@ msgstr "Показать в коде" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:499 msgid "Show in memory" -msgstr "" +msgstr "Показать в памяти" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:143 msgid "Show in server browser" @@ -11149,7 +11453,7 @@ msgstr "Показывать в списке серверов" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:583 msgid "Show target in memor&y" -msgstr "" +msgstr "Показать целевой объект в памят&и" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:283 msgid "" @@ -11166,6 +11470,10 @@ msgid "" "performance.

If unsure, leave this unchecked." msgstr "" +"Показывает график времени кадров вместе со статистикой в качестве " +"представления производительности эмуляции производительности." +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:282 #, c-format @@ -11173,6 +11481,9 @@ msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" +"Показывает % скорости эмуляции по сравнению с полной " +"

Если вы не уверены, не устанавливайте этот флажок." +"" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" @@ -11180,6 +11491,9 @@ msgid "" "the standard deviation.

If unsure, leave this " "unchecked." msgstr "" +"Показывает среднее время в мс между каждым отдельным отображаемым кадром, а " +"также стандартное отклонение.

Если вы не уверены, " +"не устанавливайте этот флажок." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274 msgid "" @@ -11187,6 +11501,9 @@ msgid "" "standard deviation.

If unsure, leave this unchecked." "" msgstr "" +"Показывает среднее время в мс между каждым отображаемым кадром, а также " +"стандартное отклонение.

Если вы не уверены, не " +"устанавливайте этот флажок." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" @@ -11194,6 +11511,9 @@ msgid "" "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" +"Показывает количество отдельных кадров, отображаемых в секунду, как " +"показатель визуальной плавности.

Если вы не " +"уверены, установите этот флажок." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270 msgid "" @@ -11251,17 +11571,17 @@ msgstr "База данных сигнатур" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 msgid "Signed 16" -msgstr "" +msgstr "16-разрядное число со знаком" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:146 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 msgid "Signed 32" -msgstr "" +msgstr "32-разрядное число со знаком" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "Signed 8" -msgstr "" +msgstr "8-разрядное число со знаком" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Signed Integer" @@ -11321,6 +11641,11 @@ msgid "" "issues.


If unsure, leave this " "unchecked." msgstr "" +"Пропускает прерывания по вертикали при обнаружении задержки, обеспечивая " +"плавное воспроизведение звука, когда скорость эмуляции не достигает 100%. " +"

ПРЕДУПРЕЖДЕНИЕ: может вызывать зависания и " +"проблемы с совместимостью.

Если " +"вы не уверены, не устанавливайте этот флажок." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262 msgid "" @@ -11340,28 +11665,28 @@ msgstr "" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:403 msgid "Skylander" -msgstr "" +msgstr "Skylander" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:175 msgid "Skylander %1" -msgstr "" +msgstr "Skylander %1" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:557 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:626 msgid "Skylander (*.sky);;All Files (*)" -msgstr "" +msgstr "Skylander (*.sky);;Все файлы (*)" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:215 msgid "Skylander Collection Path:" -msgstr "" +msgstr "Путь к коллекции Skylander:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:522 msgid "Skylander not found in this collection. Create new file?" -msgstr "" +msgstr "Skylander не найден в этой коллекции. Создать новый файл?" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:45 msgid "Skylanders Manager" -msgstr "" +msgstr "Менеджер Skylanders" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 @@ -11449,7 +11774,7 @@ msgstr "Громкость динамика:" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125 msgid "Specialized (Default)" -msgstr "" +msgstr "Специализированные (по умолчанию)" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:189 msgid "Specific" @@ -11467,6 +11792,15 @@ msgid "" "less time.

If unsure, leave this at 6." msgstr "" +"Указывает уровень сжатия zlib при сохранении изображений PNG (как для " +"снимков экрана, так и для дампов кадров).

Поскольку PNG использует " +"сжатие без потерь, это не влияет на качество изображения; напротив, это " +"компромисс между размером файла и временем сжатия.

При значении 0 " +"сжатие вообще не используется. При значении 1 сжатие очень слабое, а при " +"максимальном значении 9 — сильное сжатие. Однако для файлов PNG уровни от 3 " +"до 6, как правило, не уступают уровню 9, но завершаются за гораздо меньшее " +"время.

Если вы не уверены, оставьте значение 6." #: Source/Core/Core/FreeLookManager.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 @@ -11478,7 +11812,7 @@ msgstr "Скорость" #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:262 msgid "Spyro's Adventure" -msgstr "" +msgstr "Spyro's Adventure" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "Stack end" @@ -11524,11 +11858,11 @@ msgstr "Запускать во весь экран" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:48 msgid "Start with Riivolution Patches" -msgstr "" +msgstr "Запуск с исправлениями Riivolution" #: Source/Core/DolphinQt/GameList/GameList.cpp:411 msgid "Start with Riivolution Patches..." -msgstr "" +msgstr "Запуск с исправлениями Riivolution…" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:872 msgid "Started game" @@ -11594,7 +11928,7 @@ msgstr "Шаги" msgid "Stereo" msgstr "Стерео" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Стереоскопический 3D-режим" @@ -11690,7 +12024,7 @@ msgstr "Бренчание" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:136 msgid "Style:" -msgstr "" +msgstr "Стиль:" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 @@ -11763,7 +12097,7 @@ msgstr "Данный продукт успешно удалён из NAND." #. all countries they were released in. They were not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:275 msgid "SuperChargers" -msgstr "" +msgstr "SuperChargers" #: Source/Core/DolphinQt/AboutDialog.cpp:79 msgid "Support" @@ -11794,14 +12128,14 @@ msgstr "Поменять ракурсы местами" #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:268 msgid "Swap Force" -msgstr "" +msgstr "Swap Force" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:407 msgid "Swapper" -msgstr "" +msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11872,7 +12206,7 @@ msgstr "" msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." -msgstr "" +msgstr "Синхронизация SD-карты с папкой при запуске и завершении эмуляции." #: Source/Core/Core/NetPlayClient.cpp:1434 msgid "Synchronizing AR codes..." @@ -11928,19 +12262,21 @@ msgstr "Сделать скриншот" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:666 msgid "Target address range is invalid." -msgstr "" +msgstr "Диапазон целевых адресов является недопустимым." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:699 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" +"Целевое значение было перезаписано текущей инструкцией.\n" +"Выполнены инструкции: %1" #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333 msgid "Tech" -msgstr "" +msgstr "Техника" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263 msgid "Test" @@ -11965,13 +12301,13 @@ msgstr "Точность кэширования текстур" msgid "Texture Dumping" msgstr "Дамп текстур" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" -msgstr "" +msgstr "Фильтрация текстур" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:172 msgid "Texture Filtering:" -msgstr "" +msgstr "Фильтрация текстур:" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:92 msgid "Texture Format Overlay" @@ -11993,6 +12329,12 @@ msgid "" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" +"Рендерер Direct3D 11 требует поддержки функций, не поддерживаемых вашей " +"конфигурацией системы. Вы можете продолжать использовать этот бэкэнд, но при " +"этом вы столкнетесь с графические артефакты в некоторых играх.\n" +"\n" +"Вы действительно хотите перейти на Direct3D 11? Если не уверены, выберите " +"\"Нет\"." #: Source/Core/DiscIO/VolumeVerifier.cpp:601 msgid "The H3 hash table for the {0} partition is not correct." @@ -12030,6 +12372,9 @@ msgid "" "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" +"TMD подписан неправильно. Если переместить или скопировать эту игру на SD-" +"карту, системное меню Wii больше не будет запускать её, а также не позволит " +"скопировать или переместить её обратно на NAND." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "The amount of money this Skylander has. Between 0 and 65000" @@ -12042,6 +12387,10 @@ msgid "" "slower it will be to update.

If unsure, leave this " "at 1000ms." msgstr "" +"Количество времени, используемое счётчиками FPS и VPS для выборки." +"

Чем больше значение, тем стабильнее будет счётчик FPS/VPS, но тем " +"медленнее он будет обновляться.

Если вы не уверены, " +"оставьте значение 1000 мс." #: Source/Core/DiscIO/VolumeVerifier.cpp:467 msgid "The channel partition is missing." @@ -12084,6 +12433,9 @@ msgid "" "\n" "Please select another destination path for \"%1\"" msgstr "" +"Файл назначения не может быть таким же, как исходный файл\n" +"\n" +"Выберите другой путь назначения для «%1»" #: Source/Core/Core/Movie.cpp:362 msgid "" @@ -12106,6 +12458,8 @@ msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" +"Эмулированная NAND повреждена. Такие системные элементы, как меню Wii и " +"канал магазина Wii, могут работать некорректно." #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." @@ -12119,7 +12473,7 @@ msgstr "Эмулируемой консоли Wii не требуется обн #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:137 msgid "The entered MAC address is invalid." -msgstr "" +msgstr "Введён недопустимый MAC-адрес." #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141 @@ -12160,6 +12514,8 @@ msgid "" "The file associated to this file was closed! Did you clear the slot before " "saving?" msgstr "" +"Файл, связанный с этим файлом, был закрыт. Вы очистили слот перед " +"сохранением?" #: Source/Core/AudioCommon/WaveFile.cpp:60 msgid "" @@ -12179,6 +12535,9 @@ msgid "" "cards. Please rename this file to either %2, %3, or %4, matching the region " "of the save files that are on it." msgstr "" +"Имя файла %1 не соответствует формату кодов регионов Dolphin для карт " +"памяти. Переименуйте этот файл в %2, %3 или %4 в зависимости от региона " +"файлов, которые он содержит." #: Source/Core/DiscIO/VolumeVerifier.cpp:431 msgid "The filesystem is invalid or could not be read." @@ -12190,6 +12549,9 @@ msgid "" "folders. Please rename this folder to either %2, %3, or %4, matching the " "region of the save files that are in it." msgstr "" +"Папка %1 не соответствует формату кодов регионов Dolphin для папок GCI. " +"Переименуйте эту папку в %2, %3 или %4 в зависимости от региона файлов, " +"которые он содержит." #: Source/Core/DiscIO/VolumeVerifier.cpp:781 msgid "" @@ -12268,13 +12630,15 @@ msgstr "Отсутствует установочный раздел." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:183 msgid "The last time the figure has been placed on a portal" -msgstr "" +msgstr "Последний раз, когда фигурка была размещена на портале" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:181 msgid "" "The last time the figure has been reset. If the figure has never been reset, " "the first time the figure was placed on a portal" msgstr "" +"Последний раз, когда фигурка была сброшена. Если фигурка никогда не " +"сбрасывалась, то первый раз, когда фигурка была размещена на портале" #: Source/Core/Core/HW/EXI/EXI.cpp:50 msgid "" @@ -12283,6 +12647,10 @@ msgid "" "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" +"Ролик показывает, что карта памяти должна быть вставлена в {0:n}, но в " +"данный момент она не вставлена (вместо неё вставлена {1}). Чтобы ролик " +"синхронизировался правильно, измените выбранное устройство на карту памяти " +"или папку GCI." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178 msgid "The nickname for this Skylander. Limited to 15 characters" @@ -12291,6 +12659,7 @@ msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159 msgid "The patches in %1 are not for the selected game or game revision." msgstr "" +"Исправления из %1 не работают для выбранной игры или для этой версии игры." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297 @@ -12319,11 +12688,15 @@ msgstr "Полученный расшифрованный AR-код не сод msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" +"Один и тот же файл не может использоваться в нескольких слотах; он уже " +"используется %1." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:612 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "" +"Одна и та же папка не может использоваться в нескольких слотах; она уже " +"используется %1." #: Source/Core/Core/NetPlayClient.cpp:287 msgid "The server and client's NetPlay versions are incompatible." @@ -12364,6 +12737,8 @@ msgid "" "The system-reserved part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" +"Зарезервированная системой часть NAND содержит блоки (%1) данных (%2 КиБ), " +"из максимально допустимых %3 (%4 КиБ)." #: Source/Core/DolphinQt/GCMemcardManager.cpp:544 msgid "The target memory card already contains a file \"%1\"." @@ -12376,11 +12751,11 @@ msgstr "Билет некорректно подписан." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:180 msgid "The total time this figure has been used inside a game in seconds" -msgstr "" +msgstr "Общее время использования этой фигурки в игре в секундах" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:174 msgid "The toy code for this figure. Only available for real figures." -msgstr "" +msgstr "Код игрушки для этой фигурки. Доступен только для настоящих фигурок." #: Source/Core/DiscIO/VolumeVerifier.cpp:523 msgid "The type of a partition could not be read." @@ -12389,15 +12764,17 @@ msgstr "Не удалось прочитать тип раздела." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:85 msgid "The type of this Skylander does not have any data that can be modified!" msgstr "" +"Тип этого скайлендера не содержит данных, которые можно было бы изменить." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:92 msgid "The type of this Skylander is unknown!" -msgstr "" +msgstr "Тип этого скайлендера неизвестен." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:99 msgid "" "The type of this Skylander is unknown, or can't be modified at this time!" msgstr "" +"Тип этого скайлендера неизвестен или не может быть изменён в настоящее время." #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" @@ -12425,6 +12802,8 @@ msgid "" "The user-accessible part of your NAND contains %1 blocks (%2 KiB) of data, " "out of an allowed maximum of %3 blocks (%4 KiB)." msgstr "" +"Доступная пользователю часть вашей NAND содержит блоки (%1) данных (%2 КиБ), " +"из максимально допустимых %3 (%4 КиБ)." #: Source/Core/DiscIO/VolumeVerifier.cpp:643 msgid "The {0} partition does not have a valid file system." @@ -12452,6 +12831,9 @@ msgid "" "\n" "Do you want to save before closing?" msgstr "" +"В «%1» есть несохранённые изменения.\n" +"\n" +"Сохранить изменения перед закрытием?" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:594 @@ -12502,7 +12884,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:102 msgid "This Skylander type can't be modified yet!" -msgstr "" +msgstr "Этот тип скайлендера пока не может быть изменён." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:153 msgid "This USB device is already whitelisted." @@ -12529,6 +12911,8 @@ msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" +"Эта сборка Dolphin не скомпилирована для вашего процессора.\n" +"Запустите сборку Dolphin для ARM64 для наилучшей работы." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:267 #: Source/Core/DolphinQt/GameList/GameList.cpp:835 @@ -12599,11 +12983,11 @@ msgstr "" #: Source/Core/DolphinQt/Config/HardcoreWarningWidget.cpp:38 msgid "This feature is disabled in hardcore mode." -msgstr "" +msgstr "Эта функция отключена в режиме Хардкор." #: Source/Core/DiscIO/NANDImporter.cpp:116 msgid "This file does not contain a valid Wii filesystem." -msgstr "" +msgstr "Этот файл не содержит корректной файловой системы Wii." #: Source/Core/DiscIO/NANDImporter.cpp:55 msgid "This file does not look like a BootMii NAND backup." @@ -12788,7 +13172,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293 msgid "Timed Out" -msgstr "" +msgstr "Время ожидания истекло" #: Source/Core/DolphinQt/GameList/GameList.cpp:1001 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:214 @@ -12907,7 +13291,7 @@ msgstr "Вертикальная стереопара" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Total Hits" -msgstr "" +msgstr "Всего достижений" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 @@ -12944,7 +13328,7 @@ msgstr "Тач-панель" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:121 msgid "Toy code:" -msgstr "" +msgstr "Код игрушки:" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 @@ -12954,18 +13338,18 @@ msgstr "Традиц. китайский" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:420 msgid "Trap" -msgstr "" +msgstr "Ловушка" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:409 msgid "Trap Master" -msgstr "" +msgstr "Мастер ловушек" #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:271 msgid "Trap Team" -msgstr "" +msgstr "Команда ловушек" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:993 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:997 @@ -12990,7 +13374,7 @@ msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:101 msgid "Triforce AM Baseboard" -msgstr "" +msgstr "Системная плата Triforce AM" #: Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 @@ -13004,7 +13388,7 @@ msgstr "Рычажки" #. i18n: One of the figure types in the Skylanders games. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:415 msgid "Trophy" -msgstr "" +msgstr "Трофей" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:167 @@ -13015,11 +13399,11 @@ msgstr "Тип" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:205 msgid "Type-based Alignment" -msgstr "" +msgstr "Выравнивание по типу" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Typical GameCube/Wii Address Space" -msgstr "" +msgstr "Обычное адресное пространство GameCube/Wii" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:294 msgid "UNKNOWN" @@ -13031,15 +13415,15 @@ msgstr "США" #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21 msgid "USB Device Emulation" -msgstr "" +msgstr "Эмуляция устройства USB" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:455 msgid "USB Emulation" -msgstr "" +msgstr "Эмуляция USB" #: Source/Core/Core/HotkeyManager.cpp:361 msgid "USB Emulation Devices" -msgstr "" +msgstr "Устройства эмуляции USB" #: Source/Core/Core/HW/EXI/EXI_Device.h:102 msgid "USB Gecko" @@ -13095,19 +13479,19 @@ msgstr "Не удалось автоматически обнаружить мо #: Source/Core/UICommon/AutoUpdate.cpp:204 msgid "Unable to contact update server." -msgstr "" +msgstr "Не удалось подключиться к серверу обновлений." #: Source/Core/UICommon/AutoUpdate.cpp:276 msgid "Unable to create updater copy." -msgstr "" +msgstr "Не удалось создать копию средства обновления." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:98 msgid "Unable to modify Skylander!" -msgstr "" +msgstr "Не удалось изменить Skylander." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:706 msgid "Unable to open file." -msgstr "" +msgstr "Не удалось открыть файл." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" @@ -13135,11 +13519,11 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:714 msgid "Unable to read file." -msgstr "" +msgstr "Не удалось прочитать файл." #: Source/Core/UICommon/AutoUpdate.cpp:281 msgid "Unable to set permissions on updater copy." -msgstr "" +msgstr "Не удалось установить разрешения для копии средства обновления." #: Source/Core/DiscIO/NANDImporter.cpp:297 msgid "Unable to write to file {0}" @@ -13158,7 +13542,7 @@ msgstr "Несжатые образы GC/Wii (*.iso *.gcm)" #. https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:349 msgid "Undead" -msgstr "" +msgstr "Нежить" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:382 msgid "Undo Load State" @@ -13203,7 +13587,7 @@ msgstr "Неизвестно" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:57 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:855 msgid "Unknown (Id:%1 Var:%2)" -msgstr "" +msgstr "Неизвестно (Ид.:%1 Пер.:%2)" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1177 msgid "Unknown DVD command {0:08x} - fatal error" @@ -13211,7 +13595,7 @@ msgstr "Неизвестная команда DVD {0:08x} - критическа #: Source/Core/Core/NetPlayClient.cpp:1334 msgid "Unknown SYNC_CODES message received with id: {0}" -msgstr "" +msgstr "Получено неизвестное сообщение SYNC_CODES с идентификатором: {0}" #: Source/Core/Core/NetPlayServer.cpp:1239 msgid "" @@ -13235,19 +13619,19 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:91 msgid "Unknown Skylander type!" -msgstr "" +msgstr "Неизвестный тип скайлендера." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:135 msgid "Unknown address space" -msgstr "" +msgstr "Неизвестное адресное пространство" #: Source/Core/DolphinQt/ResourcePackManager.cpp:120 msgid "Unknown author" -msgstr "" +msgstr "Неизвестный автор" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:173 msgid "Unknown data type" -msgstr "" +msgstr "Неизвестный тип данных" #: Source/Core/DiscIO/VolumeVerifier.cpp:357 msgid "Unknown disc" @@ -13277,12 +13661,12 @@ msgstr "Получено неизвестное сообщение с id: {0} о #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:537 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:621 msgid "Unknown(%1 %2).sky" -msgstr "" +msgstr "Неизвестный(%1 %2).sky" #. i18n: This is used to create a file name. The string must end in ".bin". #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:280 msgid "Unknown(%1).bin" -msgstr "" +msgstr "Неизвестный(%1).bin" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:171 msgid "Unlimited" @@ -13298,19 +13682,19 @@ msgstr "Разблок. курсор" #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:160 msgid "Unlocked" -msgstr "" +msgstr "Разблокировано" #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:149 msgid "Unlocked %1 times this session" -msgstr "" +msgstr "Разблокировано %1 раз(а) в этом сеансе" #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:158 msgid "Unlocked (Casual)" -msgstr "" +msgstr "Разблокировано (казуальная игра)" #: Source/Core/DolphinQt/Achievements/AchievementProgressWidget.cpp:151 msgid "Unlocked this session" -msgstr "" +msgstr "Разблокировано в этом сеансе" #: Source/Core/DiscIO/FileBlob.cpp:87 msgid "Unpacking" @@ -13319,22 +13703,22 @@ msgstr "Распаковка" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:309 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:805 msgid "Unsaved Changes" -msgstr "" +msgstr "Несохранённые изменения" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193 msgid "Unsigned 16" -msgstr "" +msgstr "16-разрядное число без знака" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194 msgid "Unsigned 32" -msgstr "" +msgstr "32-разрядное число без знака" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192 msgid "Unsigned 8" -msgstr "" +msgstr "8-разрядное число без знака" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:151 msgid "Unsigned Integer" @@ -13415,10 +13799,12 @@ msgstr "Настройки отправки статистики об испол #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:81 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" +"Используйте 8.8.8.8 для обычной DNS, в противном случае введите свой " +"собственный" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:165 msgid "Use All Wii Save Data" -msgstr "" +msgstr "Использовать все данные сохранений Wii" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:156 msgid "Use Built-In Database of Game Names" @@ -13430,7 +13816,7 @@ msgstr "Использовать кодек без потерь (FFV1)" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:173 msgid "Use Mouse Controlled Pointing" -msgstr "" +msgstr "Использовать наведение с помощью мыши" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:158 msgid "Use PAL60 Mode (EuRGB60)" @@ -13490,10 +13876,14 @@ msgid "" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" +"Определяемые пользователем переменные, используемые в управляющем " +"выражении.\n" +"Вы можете использовать их для сохранения и извлечения значений между\n" +"входами и выходами одного и того же родительского контроллера." #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:54 msgid "Username" -msgstr "" +msgstr "Имя пользователя" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274 msgid "" @@ -13533,7 +13923,7 @@ msgstr "Используется Qt %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1044 msgid "Using TTL %1 for probe packet" -msgstr "" +msgstr "Использование TTL %1 для тестового пакета" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:597 msgid "Usually used for light objects" @@ -13565,7 +13955,7 @@ msgstr "Вертикальная синхронизация" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:113 msgid "VBI Skip" -msgstr "" +msgstr "Пропускать VBI" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:126 msgid "Value" @@ -13573,7 +13963,7 @@ msgstr "Значение" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:712 msgid "Value tracked to current instruction." -msgstr "" +msgstr "Значение, отслеживаемое в текущей инструкции." #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" @@ -13581,17 +13971,17 @@ msgstr "Значение:" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:607 msgid "Variant entered is invalid!" -msgstr "" +msgstr "Введён недопустимый вариант." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:577 msgid "Variant:" -msgstr "" +msgstr "Вариант:" #. i18n: One of the figure types in the Skylanders games. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:418 msgid "Vehicle" -msgstr "" +msgstr "Транспортное средство" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" @@ -13750,7 +14140,7 @@ msgstr "WASAPI (Эксклюзивный режим)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:231 msgid "WFS Path:" -msgstr "" +msgstr "Путь к WFS:" #: Source/Core/DolphinQt/ConvertDialog.cpp:353 msgid "WIA GC/Wii images (*.wia)" @@ -13820,6 +14210,9 @@ msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" +"Предупреждение: в настоящее время для этого слота настроен путь " +"переопределения папки GCI. Изменение пути к GCI здесь не будет иметь " +"никакого эффекта." #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:54 msgid "" @@ -13914,7 +14307,7 @@ msgstr "Наблюдение" #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330 msgid "Water" -msgstr "" +msgstr "Вода" #: Source/Core/DolphinQt/ResourcePackManager.cpp:92 msgid "Website" diff --git a/Languages/po/sr.po b/Languages/po/sr.po index 1267716314..0dddc086a0 100644 --- a/Languages/po/sr.po +++ b/Languages/po/sr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: nikolassj, 2011\n" "Language-Team: Serbian (http://app.transifex.com/delroth/dolphin-emu/" @@ -1076,7 +1076,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2290,7 +2290,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2636,7 +2636,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2951,7 +2951,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2959,7 +2959,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2968,7 +2968,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2993,7 +2993,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3593,7 +3593,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3772,7 +3772,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4473,7 +4473,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4507,7 +4507,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5715,7 +5715,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5725,7 +5725,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6275,7 +6275,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6944,7 +6944,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7139,7 +7139,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7724,7 +7724,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8645,7 +8645,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8964,7 +8964,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9281,7 +9281,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10219,7 +10219,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11039,7 +11039,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11236,7 +11236,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11394,7 +11394,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/sv.po b/Languages/po/sv.po index 2be0f630a2..c3cecfef96 100644 --- a/Languages/po/sv.po +++ b/Languages/po/sv.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: JosJuice, 2015-2024\n" "Language-Team: Swedish (http://app.transifex.com/delroth/dolphin-emu/" @@ -1116,7 +1116,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En skiva håller redan på att sättas in." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1442,7 +1442,7 @@ msgstr "Adressutrymme enligt CPU:ns tillstånd" msgid "Address:" msgstr "Adress:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1521,7 +1521,7 @@ msgstr "Avancerat" msgid "Advanced Settings" msgstr "Avancerade inställningar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1692,7 +1692,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "Vinkelhastighet att ignorera samt skala med." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Kantutjämning" @@ -1716,7 +1716,7 @@ msgstr "Lägg till i &existerande signaturfil..." msgid "Appl&y Signature File..." msgstr "Appli&cera signaturfil..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2409,7 +2409,7 @@ msgstr "" msgid "Calculate" msgstr "Beräkna" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2779,7 +2779,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "Koder mottagna!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Färgkorrigering" @@ -3094,7 +3094,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3106,7 +3106,7 @@ msgstr "" "skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer " "bekvämt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3121,7 +3121,7 @@ msgstr "" "

Om du är osäker kan du välja Ursprunglig." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3154,7 +3154,7 @@ msgstr "" "Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förval är " "Sant" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Konvergens" @@ -3808,7 +3808,7 @@ msgstr "Radera valda filer..." msgid "Delete the existing file '{0}'?" msgstr "Radera den existerande filen '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Djup" @@ -3994,7 +3994,7 @@ msgstr "" "istället. Förhindrar all uppskalning.

Om du är " "osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4749,7 +4749,7 @@ msgstr "" "Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. " "(PÅ = kompatibel, AV = snabb)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4791,7 +4791,7 @@ msgstr "" "flesta spel har inga problem med detta.

Om du är " "osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6079,7 +6079,7 @@ msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6089,7 +6089,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6676,7 +6676,7 @@ msgstr "Växla grafikalternativ" msgid "Graphics mods are currently disabled." msgstr "Grafikmoddar är avstängda." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7436,7 +7436,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Intern upplösning" @@ -7631,7 +7631,7 @@ msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters av" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8240,7 +8240,7 @@ msgstr "Skapare" msgid "Maker:" msgstr "Skapare:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9204,7 +9204,7 @@ msgstr "Annat spel..." msgid "Output" msgstr "Utdata" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9530,7 +9530,7 @@ msgstr "" "Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta " "%2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "Efterbehandlingseffekt" @@ -9861,7 +9861,7 @@ msgstr "Röd vänster" msgid "Red Right" msgstr "Röd höger" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10826,7 +10826,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11708,7 +11708,7 @@ msgstr "Stega" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "Läge för stereoskopisk 3D" @@ -11915,7 +11915,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12081,7 +12081,7 @@ msgstr "Texturcachenoggrannhet" msgid "Texture Dumping" msgstr "Texturdumpning" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "Texturfiltrering" @@ -14615,7 +14615,7 @@ msgstr "fake-completion" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325 msgid "false" -msgstr "" +msgstr "false" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" @@ -14692,7 +14692,7 @@ msgstr "följande värde:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328 msgid "true" -msgstr "" +msgstr "true" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 diff --git a/Languages/po/tr.po b/Languages/po/tr.po index e64de273e0..5360abae0d 100644 --- a/Languages/po/tr.po +++ b/Languages/po/tr.po @@ -18,7 +18,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: zenkyomu, 2024\n" "Language-Team: Turkish (http://app.transifex.com/delroth/dolphin-emu/" @@ -1122,7 +1122,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Zaten bir disk takılmak üzere." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1447,7 +1447,7 @@ msgstr "CPU durumuna göre adres alanı" msgid "Address:" msgstr "Adres:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1533,7 +1533,7 @@ msgstr "Gelişmiş" msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1704,7 +1704,7 @@ msgstr "Açı" msgid "Angular velocity to ignore and remap." msgstr "Yok sayılacak ve yeniden eşlenecek açısal hız." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "Kenar Yumuşatma" @@ -1728,7 +1728,7 @@ msgstr "&Mevcut İmza Dosyasına Ekle..." msgid "Appl&y Signature File..." msgstr "İmza Dosyasını &Uygula..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2421,7 +2421,7 @@ msgstr "" msgid "Calculate" msgstr "Hesapla" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2787,7 +2787,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Kodlar alındı!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "Renk Düzeltme" @@ -3161,7 +3161,7 @@ msgstr "" "

Emin değilsen, bunu 203'te bırak." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3172,7 +3172,7 @@ msgstr "" "önünde görüneceği mesafedir.

Daha yüksek bir değer daha güçlü ekran " "dışı efektler yaratırken daha düşük bir değer daha rahattır." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3186,7 +3186,7 @@ msgstr "" "çözünürlük ne kadar düşük olursa, performans o kadar iyi olacaktır." "

Emin değilseniz, Yerel'i seçin." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3221,7 +3221,7 @@ msgstr "" "Yüksek veya düşük seviyeli DSP öykünmesinin kullanılıp kullanılmayacağını " "ayarlar. Varsayılan değer Etkin'dir." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "Yakınsama" @@ -3887,7 +3887,7 @@ msgstr "Seçili Dosyaları Sil..." msgid "Delete the existing file '{0}'?" msgstr "Varolan '{0}' dosyasını sil?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "Derinlik" @@ -4073,7 +4073,7 @@ msgstr "" "yukarı ölçeklendirmeyi engeller.

Emin değilseniz, " "bunu işaretlemeyin." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4870,7 +4870,7 @@ msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı (FPRF) hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4924,7 +4924,7 @@ msgstr "" "

Emin değilsen, bunu işaretsiz bırak." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6191,7 +6191,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6201,7 +6201,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6751,7 +6751,7 @@ msgstr "Grafik Geçişleri" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7420,7 +7420,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Dahili Çözünürlük" @@ -7615,7 +7615,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -8203,7 +8203,7 @@ msgstr "" msgid "Maker:" msgstr "Yapımcı:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9124,7 +9124,7 @@ msgstr "Diğer oyun..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -9443,7 +9443,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9762,7 +9762,7 @@ msgstr "Kırmızı Sol" msgid "Red Right" msgstr "Kırmızı Sağ" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10702,7 +10702,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11527,7 +11527,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11724,7 +11724,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11882,7 +11882,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "" diff --git a/Languages/po/zh_CN.po b/Languages/po/zh_CN.po index 649b2c63d2..cf5090f6f2 100644 --- a/Languages/po/zh_CN.po +++ b/Languages/po/zh_CN.po @@ -21,7 +21,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: 天绝星 , 2015-2024\n" "Language-Team: Chinese (China) (http://app.transifex.com/delroth/dolphin-emu/" @@ -180,7 +180,7 @@ msgstr "%1 MB (内存2)" #. i18n: A positive number of version control commits made compared to some named branch #: Source/Core/DolphinQt/AboutDialog.cpp:27 msgid "%1 commit(s) ahead of %2" -msgstr "" +msgstr "在 %2 前 %1 次提交" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:141 msgid "%1 doesn't support this feature on your system." @@ -438,7 +438,7 @@ msgstr "控制器设置(&C)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:820 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:839 msgid "&Copy Address" -msgstr "" +msgstr "复制地址(&C)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "&Copy address" @@ -575,7 +575,7 @@ msgstr "语言(&L):" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:285 msgid "&Load Branch Watch" -msgstr "" +msgstr "载入分支监视(&L)" #: Source/Core/DolphinQt/MenuBar.cpp:378 msgid "&Load State" @@ -680,7 +680,7 @@ msgstr "资源包管理器(&R)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:283 msgid "&Save Branch Watch" -msgstr "" +msgstr "保存分支监视(&S)" #: Source/Core/DolphinQt/MenuBar.cpp:1040 msgid "&Save Symbol Map" @@ -712,7 +712,7 @@ msgstr "线程(&T)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:292 msgid "&Tool" -msgstr "" +msgstr "工具(&T)" #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "&Tools" @@ -1115,7 +1115,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "光盘已可插入。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1147,7 +1147,7 @@ msgstr "只有在 Wii 游戏运行时同步才能触发。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:287 msgid "A&uto Save" -msgstr "" +msgstr "自动保存(&U)" #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:98 @@ -1431,7 +1431,7 @@ msgstr "按 CPU 状态划分的地址空间" msgid "Address:" msgstr "地址:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1509,7 +1509,7 @@ msgstr "高级" msgid "Advanced Settings" msgstr "高级设置" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1531,6 +1531,20 @@ msgid "" "corrected.
Best for downscaling by more than 2x." "

If unsure, select 'Default'." msgstr "" +"影响游戏画面缩放到窗口分辨率的方式。
性能主要取决于每个方式使用的样本数。" +"
与 SSAA 相比,如果输出窗口
分辨率不是模拟分辨率的倍数,重采样将非常有" +"用。

默认 - [最快]
使用未进行伽玛校正的 GPU 内部双线性采样" +"器。
如果强制启用伽玛校正,则可能忽略此设置。

双线性 - [4 样" +"本数]
经过伽玛校正后像素间的线性插值。

双三次插值 - [16 样本" +"数]
经过伽玛校正后像素间的三次插值。
在接近目的分辨率时缩放效果良好。" +"如 1080p 和 1440p。
其他方式:
B样条曲线:模糊,但能避免伪影" +"
Mitchell-Netravali 过滤:在模糊与伪影间取得良好平衡
Catmull-" +"Rom 插值:画面更锐利,但可能导致伪影

锐利双线性 - [1-4 样本" +"数]
与近邻取样类似,保持清晰锐利的画面,
但进行了一些混合以避免闪烁。" +"
适用于低分辨率下的 2D 游戏。

区域取样 - [最高 324 样本" +"数]
按像素所占面积的百分比对像素进行加权。经伽玛校正。
适用于缩放倍数" +"在 2 倍以上的场合。

如无法确定,请选择“默认”。" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" @@ -1680,7 +1694,7 @@ msgstr "角度" msgid "Angular velocity to ignore and remap." msgstr "要忽略并重新映射的角速度。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "抗锯齿" @@ -1704,7 +1718,7 @@ msgstr "附加到现有签名文件...(&E)" msgid "Appl&y Signature File..." msgstr "应用签名文件...(&Y)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1754,16 +1768,16 @@ msgstr "区域取样" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:319 msgid "Aspect Ratio" -msgstr "长宽比" +msgstr "宽高比" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Aspect Ratio Corrected Internal Resolution" -msgstr "" +msgstr "宽高比已校正的内部分辨率" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:163 msgid "Aspect Ratio:" -msgstr "长宽比:" +msgstr "宽高比:" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:366 msgid "Assemble" @@ -1900,7 +1914,7 @@ msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:73 msgid "BBA destination address" -msgstr "" +msgstr "BBA 目标地址" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" @@ -2060,6 +2074,10 @@ msgid "" "\n" "Try again with a different character." msgstr "" +"创建空白角色失败于:\n" +"%1 \n" +"\n" +"请使用其他字符重试。" #: Source/Core/DolphinQt/GameList/GameList.cpp:1010 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:232 @@ -2122,71 +2140,71 @@ msgstr "底部" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:376 msgid "Branch" -msgstr "" +msgstr "分支" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:377 msgid "Branch (LR saved)" -msgstr "" +msgstr "分支(LR 已保存)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:378 msgid "Branch Conditional" -msgstr "" +msgstr "条件分支" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:379 msgid "Branch Conditional (LR saved)" -msgstr "" +msgstr "条件分支(LR 已保存)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:386 msgid "Branch Conditional to Count Register" -msgstr "" +msgstr "条件分支到计数寄存器" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:387 msgid "Branch Conditional to Count Register (LR saved)" -msgstr "" +msgstr "条件分支到计数寄存器(LR 已保存)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:382 msgid "Branch Conditional to Link Register" -msgstr "" +msgstr "条件分支到链接寄存器" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:383 msgid "Branch Conditional to Link Register (LR saved)" -msgstr "" +msgstr "条件分支到链接寄存器(LR 已保存)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:471 msgid "Branch Not Overwritten" -msgstr "" +msgstr "分支未被覆盖" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:390 msgid "Branch Type" -msgstr "" +msgstr "分支类型" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:466 msgid "Branch Was Overwritten" -msgstr "" +msgstr "分支已被覆盖" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:109 msgid "Branch Watch" -msgstr "" +msgstr "分支监视" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:202 msgid "Branch Watch Tool" -msgstr "" +msgstr "分支监视工具" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:706 msgid "Branch Watch Tool Help (1/4)" -msgstr "" +msgstr "分支监视工具帮助 (1/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:718 msgid "Branch Watch Tool Help (2/4)" -msgstr "" +msgstr "分支监视工具帮助 (2/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:726 msgid "Branch Watch Tool Help (3/4)" -msgstr "" +msgstr "分支监视工具帮助 (3/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:737 msgid "Branch Watch Tool Help (4/4)" -msgstr "" +msgstr "分支监视工具帮助 (4/4)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:707 msgid "" @@ -2204,6 +2222,14 @@ msgid "" "Branch Watch\" button to clear all candidates and return to the blacklist " "phase." msgstr "" +"分支监视是一种代码搜索工具,可以通过测试简单标准的候选分支来隔离模拟 CPU 所跟" +"踪的分支。如果您熟悉 Cheat Engine 的 Ultimap,那么分支监视与此类似。\n" +"\n" +"按下“开始分支监视”按钮以激活分支监视。分支监视在模拟会话中持续存在,并且可以" +"将进度快照保存到用户目录或从用户目录加载,以便在 Dolphin 模拟器关闭后保留进" +"度。“另存为...”和“加载自...”操作也可使用,并且可以启用自动保存使得在搜索的每" +"一步都能保存快照。“暂停分支监视”按钮将中止分支监视跟踪进一步的分支命中,直到" +"被告知恢复。按下“清除分支监视”按钮可清除所有候选数据并返回黑名单阶段。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:719 msgid "" @@ -2214,22 +2240,26 @@ msgid "" "is pressed for the first time, Branch Watch will switch to the reduction " "phase, and the table will populate with all eligible candidates." msgstr "" +"分支监视从黑名单阶段开始,这意味着尚未选择任何候选数据,但可以通过按“代码路径" +"未采用”、“分支已被覆盖”和“分支未被覆盖”按钮将迄今为止发现的候选记录排除在候选" +"资格之外 。一旦按下“代码路径已采用”按钮后,分支监视将切换到缩减阶段,并且表格" +"将填充所有符合条件的候选数据。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:384 msgid "Branch to Count Register" -msgstr "" +msgstr "分支到计数寄存器" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:385 msgid "Branch to Count Register (LR saved)" -msgstr "" +msgstr "分支到计数寄存器(LR 已保存)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:380 msgid "Branch to Link Register" -msgstr "" +msgstr "分支到链接寄存器" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:381 msgid "Branch to Link Register (LR saved)" -msgstr "" +msgstr "分支到链接寄存器(LR 已保存)" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:63 @@ -2264,7 +2294,7 @@ msgstr "宽带适配器 (HLE)" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 msgid "Broadband Adapter (TAP)" -msgstr "宽带适配器 (TAP)" +msgstr "宽带适配器 (分接)" #: Source/Core/Core/HW/EXI/EXI_Device.h:105 msgid "Broadband Adapter (XLink Kai)" @@ -2272,7 +2302,7 @@ msgstr "宽带适配器 (XLink Kai)" #: Source/Core/Core/HW/EXI/EXI_Device.h:106 msgid "Broadband Adapter (tapserver)" -msgstr "宽带适配器(tap 服务器)" +msgstr "宽带适配器 (分接服务器)" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:83 msgid "Broadband Adapter DNS setting" @@ -2390,7 +2420,7 @@ msgstr "" msgid "Calculate" msgstr "计算" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2477,15 +2507,15 @@ msgstr "取消校准" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:956 msgid "Candidates: %1" -msgstr "" +msgstr "候选: %1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:959 msgid "Candidates: %1 | Excluded: %2 | Remaining: %3" -msgstr "" +msgstr "候选: %1 | 排除: %2 | 剩余: %3" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:974 msgid "Candidates: %1 | Filtered: %2 | Remaining: %3" -msgstr "" +msgstr "候选: %1 | 过滤: %2 | 剩余: %3" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:247 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." @@ -2699,7 +2729,7 @@ msgstr "清除" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:330 msgid "Clear Branch Watch" -msgstr "" +msgstr "清除分支监视" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "Clear Cache" @@ -2732,11 +2762,11 @@ msgstr "代码" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:340 msgid "Code Path Not Taken" -msgstr "" +msgstr "代码路径未采用" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:335 msgid "Code Path Was Taken" -msgstr "" +msgstr "代码路径已采用" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" @@ -2746,7 +2776,7 @@ msgstr "代码:" msgid "Codes received!" msgstr "代码已接收!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "色彩校正" @@ -2764,7 +2794,7 @@ msgstr "色彩空间" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:305 msgid "Column &Visibility" -msgstr "" +msgstr "表列可见性(&V)" #: Source/Core/DolphinQt/MenuBar.cpp:1054 msgid "Combine &Two Signature Files..." @@ -2822,7 +2852,7 @@ msgstr "压缩:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:46 msgid "Cond." -msgstr "" +msgstr "条件。" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. @@ -3108,7 +3138,7 @@ msgstr "" "明条件进行亮度调整。

此设置需要 HDR 输出才能生效。" "

如无法确定,请将其保持为 203。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3118,7 +3148,7 @@ msgstr "" "控制会聚平面的距离。即虚拟物体看起来出现在屏幕前方的距离。

数值越高凸" "出屏幕效果越强,而数值越低观感会越舒适。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3130,7 +3160,7 @@ msgstr "" "GPU 负荷且可能在一些游戏中引起故障。一般而言,内部分辨率越低,性能将越高。" "

如无法确定,请选择“原生”。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3158,7 +3188,7 @@ msgid "" "True" msgstr "控制使用高级还是低级 DSP 模拟。默认值为 True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "会聚" @@ -3306,7 +3336,7 @@ msgstr "核心" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:650 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:665 msgid "Core is uninitialized." -msgstr "" +msgstr "核心未初始化。" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "Correct Color Space" @@ -3494,8 +3524,8 @@ msgid "" "4:3 or 16:9), to the specific user target aspect ratio (e.g. 4:3 or 16:9)." "

If unsure, leave this unchecked." msgstr "" -"将图像由原生长宽比(很少情况下与 4:3 或 16:9 完全匹配)裁切为用户特定的目标长" -"宽比(例如 4:3 或 16:9)。

如无法确定,请不要选中此" +"将图像由原生宽高比(很少情况下与 4:3 或 16:9 完全匹配)裁切为用户特定的目标宽" +"高比(例如 4:3 或 16:9)。

如无法确定,请不要选中此" "项。" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82 @@ -3542,7 +3572,7 @@ msgstr "自定义" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Custom (Stretch)" -msgstr "" +msgstr "自定义(拉伸)" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" @@ -3550,15 +3580,15 @@ msgstr "自定义地址空间" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:323 msgid "Custom Aspect Ratio Height" -msgstr "自定义长宽比宽度" +msgstr "自定义宽高比高度" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:322 msgid "Custom Aspect Ratio Width" -msgstr "自定义长宽比长度" +msgstr "自定义宽高比宽度" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Custom Aspect Ratio:" -msgstr "自定义长宽比:" +msgstr "自定义宽高比:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:158 msgid "Custom RTC Options" @@ -3801,7 +3831,7 @@ msgstr "删除所选文件..." msgid "Delete the existing file '{0}'?" msgstr "删除已经存在的文件 ‘{0}’ 吗?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "深度" @@ -3835,29 +3865,29 @@ msgstr "说明:%1" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Destination" -msgstr "" +msgstr "目标" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:64 msgid "Destination (UNIX socket path or address:port):" -msgstr "" +msgstr "目标(UNIX 套接字路径或地址:端口):" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:59 msgid "Destination (address:port):" -msgstr "" +msgstr "目标(地址:端口):" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:420 msgid "Destination Max" -msgstr "" +msgstr "目标最大" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:419 msgid "Destination Min" -msgstr "" +msgstr "目标最小" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:418 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Destination Symbol" -msgstr "" +msgstr "目标符号" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Detached" @@ -3984,7 +4014,7 @@ msgstr "" "禁用 VRAM 中的 EFB 副本,而强制从 RAM 中读取。所有放大将不可用。" "

如无法确定,请不要选中此项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4588,7 +4618,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:924 msgid "Enable JIT Block Profiling" -msgstr "" +msgstr "启用 JIT 区块分析" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Leaderboards" @@ -4740,7 +4770,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "启用浮点结果标记运算,一些游戏需要。(开 = 兼容,关 = 快速)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4787,7 +4817,7 @@ msgstr "" "启用逐行扫描模拟支持该特性的软件。对多数游戏无任何影响。" "

如无法确定,请不要选中此项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -4925,7 +4955,7 @@ msgstr "输入要使用的 DNS 服务器:" msgid "" "Enter the IP address and port of the tapserver instance you want to connect " "to." -msgstr "" +msgstr "输入要连接的分接服务器实例 IP 地址和端口。" #: Source/Core/DolphinQt/MenuBar.cpp:1359 msgid "Enter the RSO module address:" @@ -5335,7 +5365,7 @@ msgstr "清除 Skylander 失败!" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:665 msgid "Failed to clear the Skylander from slot %1!" -msgstr "" +msgstr "清除插槽 %1 的 Skylander 失败!" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" @@ -5377,6 +5407,10 @@ msgid "" "\n" "The Skylander may already be on the portal." msgstr "" +"创建 Skylander 文件失败:\n" +"%1\n" +"\n" +"此 Skylander 可能已在传送门上。" #: Source/Core/Core/NetPlayClient.cpp:1292 msgid "" @@ -5444,7 +5478,7 @@ msgstr "无法找到一个或多个 D3D 符号" #: Source/Core/DolphinQt/GCMemcardManager.cpp:566 msgid "Failed to import \"%1\"." -msgstr "导入 \"%1\" 失败。" +msgstr "导入 “%1” 失败。" #: Source/Core/DolphinQt/MenuBar.cpp:1161 msgid "" @@ -5525,6 +5559,8 @@ msgid "" "Failed to load the Skylander file:\n" "%1" msgstr "" +"载入 Skylander 文件失败:\n" +"%1" #: Source/Core/Core/Boot/Boot.cpp:585 msgid "Failed to load the executable to memory." @@ -5542,11 +5578,11 @@ msgstr "修改 Skylander 失败!" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "Failed to open \"%1\" for writing." -msgstr "" +msgstr "打开 “%1” 进行写入失败。" #: Source/Android/jni/MainAndroid.cpp:428 msgid "Failed to open \"{0}\" for writing." -msgstr "" +msgstr "打开 “{0}” 进行写入失败。" #: Source/Core/DolphinQt/GBAWidget.cpp:583 #: Source/Core/DolphinQt/MainWindow.cpp:1722 @@ -5560,7 +5596,7 @@ msgstr "打开蓝牙设备失败: {0} " #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1004 msgid "Failed to open Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "打开分支监视快照 “%1” 失败" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" @@ -5605,6 +5641,10 @@ msgid "" "\n" "The file may already be in use on the base." msgstr "" +"打开 Infinity 文件失败:\n" +"%1\n" +"\n" +"此文件可能已在底座上。" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:805 msgid "Failed to open the Skylander file!" @@ -5617,10 +5657,14 @@ msgid "" "\n" "The file may already be in use on the portal." msgstr "" +"打开 Skylander 文件失败:\n" +"%1\n" +"\n" +"此文件可能已在传送门上。" #: Source/Core/DolphinQt/ConvertDialog.cpp:474 msgid "Failed to open the input file \"%1\"." -msgstr "打开输入文件 \"%1\" 失败。" +msgstr "打开输入文件 “%1” 失败。" #: Source/Core/DiscIO/CompressedBlob.cpp:287 Source/Core/DiscIO/FileBlob.cpp:58 #: Source/Core/DiscIO/WIABlob.cpp:2043 @@ -5670,6 +5714,10 @@ msgid "" "\n" "The file was too small." msgstr "" +"读取 Infinity 文件 (%1) 失败:\n" +"%1\n" +"\n" +"文件过小。" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:816 msgid "Failed to read the Skylander file!" @@ -5682,12 +5730,18 @@ msgid "" "\n" "The file was too small." msgstr "" +"读取 Skylander 文件失败:\n" +"%1\n" +"\n" +"文件过小。" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:732 msgid "" "Failed to read the contents of file:\n" "%1" msgstr "" +"读取文件内容失败:\n" +"%1" #: Source/Core/Core/Movie.cpp:1015 msgid "Failed to read {0}" @@ -5703,7 +5757,7 @@ msgid "" "\n" "Would you like to convert it without removing junk data?" msgstr "" -"从文件 \"%1\" 中移除垃圾数据失败。\n" +"从文件 “%1” 中移除垃圾数据失败。\n" "\n" "是否要在不移除垃圾数据的情况下进行转换?" @@ -5725,7 +5779,7 @@ msgstr "重置联机重定向文件夹失败。请验证你的写入权限。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:990 msgid "Failed to save Branch Watch snapshot \"%1\"" -msgstr "" +msgstr "保存分支监视快照 “%1” 失败" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:239 msgid "Failed to save FIFO log." @@ -6053,7 +6107,7 @@ msgstr "已强制关闭,因为 %1 不支持顶点着色器扩展。" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "已强制打开,因为 %1 不支持几何着色器。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6062,12 +6116,12 @@ msgid "" "available.

If unsure, leave this unchecked." msgstr "" -"通过不拉伸图像扩展视锥体,强制游戏以任意长宽比输出图形。
这是一种破坏性修" -"改,其结果会因游戏而异(通常会导致 UI 拉伸)。
游戏特定的 AR/Gecko 码长宽" -"比补丁如有效则推荐用长宽比补丁。

如无法确定,请不要" +"通过不拉伸图像扩展视锥体,强制游戏以任意宽高比输出图形。
这是一种破坏性修" +"改,其结果会因游戏而异(通常会导致 UI 拉伸)。
游戏特定的 AR/Gecko 码宽高" +"比补丁如有效则推荐用宽高比补丁。

如无法确定,请不要" "选中此选项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6095,7 +6149,7 @@ msgstr "转发端口(UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:466 msgid "Found %1 results for \"%2\"" -msgstr "已找到 \"%2\" 的 %1 个结果 " +msgstr "已找到 “%2” 的 %1 个结果 " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:337 #, c-format @@ -6264,7 +6318,7 @@ msgstr "GBA 窗口大小" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:835 msgid "GBA%1 ROM changed to \"%2\"" -msgstr "GBA%1 ROM 更改为 \"%2\"" +msgstr "GBA%1 ROM 更改为 “%2”" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840 msgid "GBA%1 ROM disabled" @@ -6449,7 +6503,7 @@ msgstr "游戏状态" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:827 msgid "Game changed to \"%1\"" -msgstr "游戏更改为 \"%1\"" +msgstr "游戏更改为 “%1”" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643 msgid "" @@ -6579,7 +6633,7 @@ msgstr "常规和选项" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:504 msgid "Generate Action Replay Code(s)" -msgstr "" +msgstr "生成 Action Replay 代码" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:240 msgid "Generate a New Statistics Identity" @@ -6587,7 +6641,7 @@ msgstr "生成一个新的统计标识" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:586 msgid "Generated AR code(s)." -msgstr "" +msgstr "已生成 AR 代码。" #: Source/Core/DolphinQt/MenuBar.cpp:1337 msgid "Generated symbol names from '%1'" @@ -6649,7 +6703,7 @@ msgstr "图形切换" msgid "Graphics mods are currently disabled." msgstr "图形模组当前已禁用。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6754,7 +6808,7 @@ msgstr "隐藏" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:294 msgid "Hide &Controls" -msgstr "" +msgstr "隐藏控件(&C)" #: Source/Core/DolphinQt/MenuBar.cpp:758 msgid "Hide All" @@ -7027,7 +7081,7 @@ msgstr "忽略" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:297 msgid "Ignore &Apploader Branch Hits" -msgstr "" +msgstr "忽略应用加载器分支命中(&A)" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Ignore Format Changes" @@ -7253,15 +7307,15 @@ msgstr "要忽略并重新映射的输入力度。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:827 msgid "Insert &BLR" -msgstr "" +msgstr "插入 BLR (&B)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:847 msgid "Insert &BLR at start" -msgstr "" +msgstr "在开头插入 BLR (&B)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:814 msgid "Insert &NOP" -msgstr "" +msgstr "插入 NOP (&N)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "Insert &nop" @@ -7382,7 +7436,7 @@ msgid "" msgstr "内部 LZO 错误 - 无法解析解压缩的版本字符串 ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "内部分辨率" @@ -7446,7 +7500,7 @@ msgstr "无效主机" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256 msgid "Invalid input for the field \"%1\"" -msgstr "字段 \"%1\" 的输入无效" +msgstr "字段 “%1” 的输入无效" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431 @@ -7577,7 +7631,7 @@ msgid "JIT SystemRegisters Off" msgstr "关闭 JIT 系统寄存器" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7587,7 +7641,7 @@ msgstr "" #: Source/Android/jni/MainAndroid.cpp:417 msgid "JIT is not active" -msgstr "" +msgstr "JIT 未激活" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Japan" @@ -7852,11 +7906,11 @@ msgstr "载入其他映射文件(&O)..." #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:286 msgid "Load Branch Watch &From..." -msgstr "" +msgstr "载入分支监视...(&F)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:616 msgid "Load Branch Watch snapshot" -msgstr "" +msgstr "载入分支监视快照" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:107 msgid "Load Custom Textures" @@ -8181,7 +8235,7 @@ msgstr "制作者" msgid "Maker:" msgstr "制作者:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8310,7 +8364,7 @@ msgstr "其它设置" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:482 msgid "Misc. Controls" -msgstr "" +msgstr "其他控件" #: Source/Core/DolphinQt/GCMemcardManager.cpp:844 msgid "Mismatch between free block count in header and actually unused blocks." @@ -8340,7 +8394,7 @@ msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Modem Adapter (tapserver)" -msgstr "" +msgstr "调制解调器适配器 (分接服务器)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 @@ -8434,7 +8488,7 @@ msgstr "影片 {0} 表示从一个保存状态开始播放,但 {1} 不存在 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:581 msgid "Multiple errors while generating AR codes." -msgstr "" +msgstr "生成 AR 代码时出现多个错误。" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 @@ -8875,51 +8929,51 @@ msgstr "对象 %1" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:24 msgid "Object 1 Size" -msgstr "" +msgstr "对象 1 大小" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:22 msgid "Object 1 X" -msgstr "" +msgstr "对象 1 X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:23 msgid "Object 1 Y" -msgstr "" +msgstr "对象 1 Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:27 msgid "Object 2 Size" -msgstr "" +msgstr "对象 2 大小" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:25 msgid "Object 2 X" -msgstr "" +msgstr "对象 2 X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:26 msgid "Object 2 Y" -msgstr "" +msgstr "对象 2 Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:30 msgid "Object 3 Size" -msgstr "" +msgstr "对象 3 大小" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:28 msgid "Object 3 X" -msgstr "" +msgstr "对象 3 X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:29 msgid "Object 3 Y" -msgstr "" +msgstr "对象 3 Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:33 msgid "Object 4 Size" -msgstr "" +msgstr "对象 4 大小" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:31 msgid "Object 4 X" -msgstr "" +msgstr "对象 4 X" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IRPassthrough.cpp:32 msgid "Object 4 Y" -msgstr "" +msgstr "对象 4 Y" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92 msgid "Object Range" @@ -8969,6 +9023,13 @@ msgid "" "calls and conditional code paths that are only taken when an action is " "performed in the emulated software." msgstr "" +"一旦进入缩减阶段,就会开始缩小表中显示的候选范围。通过检测自上次检查以来代码" +"路径是否已被采用,进一步减少候选项。还可以通过确定分支指令自第一次命中以来是" +"否已经被覆盖来减少候选。按分支类型、分支条件、起始或目标地址以及起始或目标符" +"号名来过滤候选数据。\n" +"\n" +"经过足够的过程和实验后,您也许能够找到仅在模拟软件中执行操作时才会采用的函数" +"调用和条件代码路径。" #: Source/Core/DolphinQt/MenuBar.cpp:630 msgid "Online &Documentation" @@ -9083,25 +9144,25 @@ msgstr "轨道式" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:261 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:47 msgid "Origin" -msgstr "" +msgstr "起始" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:417 msgid "Origin Max" -msgstr "" +msgstr "起始最大" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:416 msgid "Origin Min" -msgstr "" +msgstr "起始最小" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:263 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:415 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:49 msgid "Origin Symbol" -msgstr "" +msgstr "起始符号" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:423 msgid "Origin and Destination" -msgstr "" +msgstr "起始和目标" #: Source/Core/Core/FreeLookManager.cpp:101 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:103 @@ -9134,7 +9195,7 @@ msgstr "其他游戏..." msgid "Output" msgstr "输出" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "输出重采样" @@ -9254,7 +9315,7 @@ msgstr "暂停" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:544 msgid "Pause Branch Watch" -msgstr "" +msgstr "暂停分支监视" #: Source/Core/DolphinQt/MenuBar.cpp:809 msgid "Pause at End of Movie" @@ -9433,7 +9494,7 @@ msgstr "指向" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Point (Passthrough)" -msgstr "" +msgstr "指向(直通)" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:84 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:67 @@ -9457,7 +9518,7 @@ msgstr "传送门插槽" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "检测到可能的非同步异常: %1 或许已在帧 %2 处不同步 " -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "后处理效果" @@ -9690,7 +9751,7 @@ msgstr "Raw" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:145 msgid "Raw Internal Resolution" -msgstr "" +msgstr "原始内部分辨率" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:603 msgid "Re&place instruction" @@ -9739,7 +9800,7 @@ msgstr "从联机中接收到无效的 Wii 遥控器数据。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:262 #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:48 msgid "Recent Hits" -msgstr "" +msgstr "最近命中" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 @@ -9779,7 +9840,7 @@ msgstr "红 左" msgid "Red Right" msgstr "红 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -9965,7 +10026,7 @@ msgstr "重置所有保存的 Wii 遥控器配对" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Resolution Type:" -msgstr "" +msgstr "分辨率类型:" #: Source/Core/DolphinQt/ResourcePackManager.cpp:26 msgid "Resource Pack Manager" @@ -10105,6 +10166,20 @@ msgid "" "All context menus have the action to delete the selected row(s) from the " "candidates." msgstr "" +"可以在表中的行里左键单击起始、目标和符号列,以在代码视图中查看关联的地址。右" +"键单击选定的行将弹出上下文菜单。\n" +"\n" +"如果右键单击选择行的起始列,将执行用 NOP 指令(无操作)替换起始处的分支指令操" +"作,并且将地址复制到剪贴板的操作也可使用。\n" +"\n" +"如果右键单击选择行的目标列,则可以使用 BLR 指令(分支到链接寄存器)替换目标处" +"的指令,但前提是每个起始处的分支指令都保存了链接寄存器,并且可以执行将地址复" +"制到剪贴板的操作。\n" +"\n" +"如果右键单击选择行的起始/目标符号列,则可以使用 BLR 指令替换符号最开头的指" +"令,但前提是找到每个起始/目标符号。\n" +"\n" +"所有上下文菜单都具有从候选中删除所选行的操作。" #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 @@ -10224,11 +10299,11 @@ msgstr "保存全部" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:284 msgid "Save Branch Watch &As..." -msgstr "" +msgstr "另存分支监视为...(&A)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:599 msgid "Save Branch Watch snapshot" -msgstr "" +msgstr "保存分支监视快照" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -10492,7 +10567,7 @@ msgstr "选择" msgid "" "Select Branch Watch snapshot auto-save file (for user folder location, " "cancel)" -msgstr "" +msgstr "选择分支监视快照自动保存文件(在用户文件夹位置,可取消)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" @@ -10733,8 +10808,18 @@ msgid "" "software.

If unsure, leave this at \"Aspect Ratio " "Corrected Internal Resolution\"." msgstr "" +"选择如何捕获帧转储(视频)和屏幕截图。
如果游戏或窗口分辨率在录制过程中发" +"生变化,可能会创建多个视频文件。
请注意,捕获始终会忽略色彩校正和裁剪。" +"

窗口分辨率:使用输出窗口分辨率(无黑边)。
这是一个简单的转" +"储选项,将大致捕获您所看到的图像。
宽高比校正内部分辨率:使用内部分" +"辨率(XFB 大小),并通过目标宽高比对其进行校正。
无论图像在录制过程中如何" +"显示,此选项都将始终以指定的内部分辨率进行转储。
原始内部分辨率:使" +"用内部分辨率(XFB 大小),而不进行目标宽高比校正。
这将提供干净的转储没有" +"任何宽高比校正,因此用户可以为外部编辑软件提供尽可能原始的输入源。" +"

如无法确定,请将其保留为“宽高比校正内部分辨率”。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -10771,6 +10856,17 @@ msgid "" "normal circumstances.

If unsure, select Auto." msgstr "" +"选择用于显示游戏的宽高比。
原始主机发送的图像宽高比因游戏而异,很少精确匹" +"配 4:3 或 16:9。某些图像会被电视边缘切断,或者图像不能完全填满电视。默认情况" +"下,Dolphin 会显示整个图像而不使其比例失真,这意味着图像不完全填满显示屏是正" +"常的。

自动:模仿 4:3 或 16:9 宽高比的电视,具体取决于游戏采用" +"的电视类型。

强制 16:9:模仿 16:9(宽屏)宽高比的电视。" +"

强制 4:3:模仿 4:3 宽高比的电视。

拉伸到窗口:拉" +"伸图像到窗口大小。这通常会使图像比例失真。

自定义:模仿具有指定" +"宽高比的电视。这主要与宽高比金手指/模组 一起使用。

自定义(拉伸):与“自定义”类似,但将图像拉伸到指定的宽高比。这通常会使图像比例失真,在正" +"常情况下不应使用。

如无法确定,请选择“自动”。" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:238 msgid "" @@ -11055,7 +11151,7 @@ msgstr "显示平台" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90 msgid "Show Projection Statistics" -msgstr "" +msgstr "显示投影统计数据" #: Source/Core/DolphinQt/MenuBar.cpp:756 msgid "Show Regions" @@ -11225,6 +11321,8 @@ msgid "" "Shows various projection statistics.

If unsure, " "leave this unchecked." msgstr "" +"显示各种投影统计数据。

如无法确定,请不要选中此项。" +"" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" @@ -11514,7 +11612,7 @@ msgstr "开始联机...(&N)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:325 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:553 msgid "Start Branch Watch" -msgstr "" +msgstr "开始分支监视" #: Source/Core/DolphinQt/CheatsManager.cpp:161 msgid "Start New Cheat Search" @@ -11604,7 +11702,7 @@ msgstr "步进" msgid "Stereo" msgstr "立体声" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "立体 3D 模式" @@ -11807,7 +11905,7 @@ msgstr "交换力量" msgid "Swapper" msgstr "交换者" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11955,7 +12053,7 @@ msgstr "测试" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:618 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:764 msgid "Text file (*.txt);;All Files (*)" -msgstr "" +msgstr "文本文件 (*.txt);;所有文件 (*)" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:63 @@ -11970,7 +12068,7 @@ msgstr "纹理缓存精度" msgid "Texture Dumping" msgstr "转储纹理" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr "纹理过滤" @@ -12040,7 +12138,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:175 msgid "The amount of money this Skylander has. Between 0 and 65000" -msgstr "" +msgstr "此 Skylander 拥有的金钱数量。介于 0 至 65000 之间" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:290 msgid "" @@ -12086,6 +12184,8 @@ msgid "" "can also enter a network location (address:port) to connect to a remote " "tapserver." msgstr "" +"默认值 “%1” 将与本地分接服务器 和 newserv 服务一起使用。 您还可以输入网络位置" +"(地址:端口)以连接到远程分接服务器。" #: Source/Core/DolphinQt/ConvertDialog.cpp:427 msgid "" @@ -12095,7 +12195,7 @@ msgid "" msgstr "" "目标文件不能与源文件相同\n" "\n" -"请为“ %1 ”选择另一个目标路径" +"请为 “%1” 选择另一个目标路径" #: Source/Core/Core/Movie.cpp:362 msgid "" @@ -12267,6 +12367,7 @@ msgid "" "The hero level of this Skylander. Only seen in Skylanders: Spyro's " "Adventures. Between 0 and 100" msgstr "" +"此 Skylander 的英雄等级。仅在《小龙斯派罗大冒险》中出场。介于 0 至 100 之间" #: Source/Core/Core/NetPlayClient.cpp:184 msgid "" @@ -12304,7 +12405,7 @@ msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderModifyDialog.cpp:178 msgid "The nickname for this Skylander. Limited to 15 characters" -msgstr "" +msgstr "Skylander 的昵称。不能超过 15 个字符" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:159 msgid "The patches in %1 are not for the selected game or game revision." @@ -12468,14 +12569,14 @@ msgid "" "\n" "Do you want to save before closing?" msgstr "" -"\"%1\" 中有未保存的更改。\n" +"“%1” 中有未保存的更改。\n" "\n" "您要在关闭前保存吗?" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:583 #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:594 msgid "There is nothing to save!" -msgstr "" +msgstr "没有需要保存的内容!" #: Source/Core/Core/State.cpp:1050 msgid "There is nothing to undo!" @@ -12666,7 +12767,7 @@ msgstr "这是一个正确的转储。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:299 msgid "This only applies to the initial boot of the emulated software." -msgstr "" +msgstr "这仅适用于模拟软件的初始启动。" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" @@ -12739,6 +12840,9 @@ msgid "" "To filter for or against unconditional branches,\n" "use the Branch Type filter options." msgstr "" +"这也将过滤无条件分支。\n" +"要过滤或阻止无条件分支,\n" +"请使用分支类型过滤选项。" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "" @@ -12827,7 +12931,7 @@ msgstr "全选/反选所有日志类型" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio" -msgstr "切换长宽比" +msgstr "切换宽高比" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:898 @@ -12888,7 +12992,7 @@ msgstr "标记化失败。" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:345 msgid "Tool Controls" -msgstr "" +msgstr "工具控件" #: Source/Core/DolphinQt/ToolBar.cpp:29 msgid "Toolbar" @@ -14018,7 +14122,7 @@ msgstr "只要有活动窗口就把鼠标光标锁定到渲染部件。你可以 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:144 msgid "Window Resolution" -msgstr "" +msgstr "窗口分辨率" #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:437 @@ -14027,11 +14131,11 @@ msgstr "窗口大小" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:306 msgid "Wipe &Inspection Data" -msgstr "" +msgstr "擦除检验数据(&I)" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:476 msgid "Wipe Recent Hits" -msgstr "" +msgstr "擦除最近命中" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" @@ -14048,7 +14152,7 @@ msgstr "写入" #: Source/Core/DolphinQt/MenuBar.cpp:931 msgid "Write JIT Block Log Dump" -msgstr "" +msgstr "写入 JIT 区块日志转储" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. @@ -14097,11 +14201,11 @@ msgstr "错误修订版" #: Source/Core/DolphinQt/MenuBar.cpp:223 msgid "Wrote to \"%1\"." -msgstr "" +msgstr "已写入 “%1”。" #: Source/Android/jni/MainAndroid.cpp:434 msgid "Wrote to \"{0}\"." -msgstr "" +msgstr "已写入 “{0}”。" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122 @@ -14313,7 +14417,7 @@ msgstr "Zero 3 代码不支持" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:970 msgid "Zero candidates remaining." -msgstr "" +msgstr "剩余候选项为零。" #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" @@ -14378,7 +14482,7 @@ msgstr "伪完成" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:325 msgid "false" -msgstr "" +msgstr "假" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:190 msgid "is equal to" @@ -14455,7 +14559,7 @@ msgstr "这个值:" #: Source/Core/DolphinQt/Debugger/BranchWatchTableModel.cpp:328 msgid "true" -msgstr "" +msgstr "真" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 diff --git a/Languages/po/zh_TW.po b/Languages/po/zh_TW.po index 98e634dc1c..e0efff902e 100644 --- a/Languages/po/zh_TW.po +++ b/Languages/po/zh_TW.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-04-22 08:41+0200\n" +"POT-Creation-Date: 2024-04-29 20:55+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Narusawa Yui , 2016,2018\n" "Language-Team: Chinese (Taiwan) (http://app.transifex.com/delroth/dolphin-" @@ -1081,7 +1081,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:547 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:548 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1371,7 +1371,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:509 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:510 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1431,7 +1431,7 @@ msgstr "進階" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:516 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1600,7 +1600,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:621 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "Anti-Aliasing" msgstr "" @@ -1624,7 +1624,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:550 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:551 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2295,7 +2295,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:558 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2641,7 +2641,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:630 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:631 msgid "Color Correction" msgstr "" @@ -2956,7 +2956,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:586 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2964,7 +2964,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:497 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -2973,7 +2973,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:582 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:583 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -2998,7 +2998,7 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:658 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 msgid "Convergence" msgstr "" @@ -3598,7 +3598,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:655 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:656 msgid "Depth" msgstr "" @@ -3777,7 +3777,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:597 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:598 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4478,7 +4478,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:604 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4512,7 +4512,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:611 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5720,7 +5720,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:564 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5730,7 +5730,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:592 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:593 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6280,7 +6280,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:554 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6949,7 +6949,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:347 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7144,7 +7144,7 @@ msgid "JIT SystemRegisters Off" msgstr "" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:839 -#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:982 +#: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:1027 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." @@ -7732,7 +7732,7 @@ msgstr "" msgid "Maker:" msgstr "廠商:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:570 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8653,7 +8653,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:627 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:628 msgid "Output Resampling" msgstr "" @@ -8972,7 +8972,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:634 msgid "Post-Processing Effect" msgstr "" @@ -9289,7 +9289,7 @@ msgstr "紅 左" msgid "Red Right" msgstr "紅 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:502 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10227,7 +10227,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:575 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:576 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11047,7 +11047,7 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:653 msgid "Stereoscopic 3D Mode" msgstr "" @@ -11244,7 +11244,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:589 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11402,7 +11402,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:625 msgid "Texture Filtering" msgstr ""