The D3D plugin was dumping BMP textures with an incorrect png extension. Fixes issue 2074.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4906 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau 2010-01-20 13:06:02 +00:00
parent 50019fb525
commit ab509465d5

View file

@ -453,7 +453,7 @@ TextureCache::TCacheEntry *TextureCache::Load(int stage, u32 address, int width,
bCheckedDumpDir = true; bCheckedDumpDir = true;
} }
sprintf(szTemp, "%s/%s_%08x_%i.png", szDir, uniqueId, texHash, tex_format); sprintf(szTemp, "%s/%s_%08x_%i.bmp", szDir, uniqueId, texHash, tex_format);
if (!File::Exists(szTemp)) if (!File::Exists(szTemp))
D3DXSaveTextureToFileA(szTemp,D3DXIFF_BMP,entry.texture,0); D3DXSaveTextureToFileA(szTemp,D3DXIFF_BMP,entry.texture,0);