Change netplay buffer SpinCtrl to default to 5.

This commit is contained in:
Rachel Bryk 2014-09-22 08:28:10 -04:00
parent dd6ebd2228
commit ad460a21d7

View file

@ -50,7 +50,7 @@
class wxWindow;
#define NETPLAY_TITLEBAR "Dolphin NetPlay"
#define INITIAL_PAD_BUFFER_SIZE 20
#define INITIAL_PAD_BUFFER_SIZE 5
BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame)
EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread)
@ -382,7 +382,7 @@ NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game
bottom_szr->Add(m_start_btn);
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 );
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, "20"
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE)
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDiag::OnAdjustBuffer, this);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);