Software/EfbInterface: Remove logspam for RGB565_Z16 being unsupported

This message would be logged, usually multiple times, for EVERY. SINGLE. PIXEL. That's pretty much useless and just makes the log unreadable. Plus, the current support (which acts as RGB8) is close enough that for end-user purposes, it's fine.  I don't think the hardware backends support RGB565_Z16 and its antialiasing functionality correctly either, but they don't have similar logspam.
This commit is contained in:
Pokechu22 2022-03-08 13:59:55 -08:00
parent 58c02e6b85
commit c657b80996

View file

@ -87,7 +87,7 @@ static void SetPixelColorOnly(u32 offset, u8* rgb)
break;
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
// TODO: RGB565_Z16 is not supported correctly yet
u32 src = *(u32*)rgb;
u32* dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
@ -129,7 +129,7 @@ static void SetPixelAlphaColor(u32 offset, u8* color)
break;
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
// TODO: RGB565_Z16 is not supported correctly yet
u32 src = *(u32*)color;
u32* dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
@ -161,7 +161,7 @@ static u32 GetPixelColor(u32 offset)
Convert6To8((src >> 18) & 0x3f) << 24; // Red
case PixelFormat::RGB565_Z16:
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
// TODO: RGB565_Z16 is not supported correctly yet
return 0xff | ((src & 0x00ffffff) << 8);
default:
@ -186,7 +186,7 @@ static void SetPixelDepth(u32 offset, u32 depth)
break;
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
// TODO: RGB565_Z16 is not supported correctly yet
u32* dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= depth & 0x00ffffff;
@ -214,7 +214,7 @@ static u32 GetPixelDepth(u32 offset)
break;
case PixelFormat::RGB565_Z16:
{
INFO_LOG_FMT(VIDEO, "RGB565_Z16 is not supported correctly yet");
// TODO: RGB565_Z16 is not supported correctly yet
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;