Update nightvision.glsl

This commit is contained in:
myownfriend 2014-05-20 23:53:13 -04:00
parent 134fdd0ef7
commit d5fea64953

View file

@ -5,13 +5,11 @@ in vec2 uv0;
void main()
{
float4 c0 = texture(samp9, uv0).rgba;
float green = c0.g;
float4 c0 = texture(samp9, uv0).rgba;
float green = c0.g;
if (c0.g < 0.50)
{
green = c0.r + c0.b;
}
if (c0.g < 0.50)
green = c0.r + c0.b;
ocol0 = float4(0.0, green, 0.0, 1.0);
}
ocol0 = float4(0.0, green, 0.0, 1.0);
}