From 7efb272629f76201b30b64d02295cec68500a311 Mon Sep 17 00:00:00 2001 From: Helios747 Date: Sat, 8 Oct 2016 18:16:15 -0500 Subject: [PATCH] [UI] Remove idle skipping from game properties --- Source/Core/DolphinWX/ISOProperties.cpp | 5 ----- Source/Core/DolphinWX/ISOProperties.h | 3 +-- 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/Source/Core/DolphinWX/ISOProperties.cpp b/Source/Core/DolphinWX/ISOProperties.cpp index 5dcbcf591a..c5f084f70b 100644 --- a/Source/Core/DolphinWX/ISOProperties.cpp +++ b/Source/Core/DolphinWX/ISOProperties.cpp @@ -454,8 +454,6 @@ void CISOProperties::CreateGUIControls() // Core CPUThread = new wxCheckBox(m_GameConfig, ID_USEDUALCORE, _("Enable Dual Core"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "CPUThread")); - SkipIdle = new wxCheckBox(m_GameConfig, ID_IDLESKIP, _("Enable Idle Skipping"), wxDefaultPosition, - wxDefaultSize, GetElementStyle("Core", "SkipIdle")); MMU = new wxCheckBox(m_GameConfig, ID_MMU, _("Enable MMU"), wxDefaultPosition, wxDefaultSize, GetElementStyle("Core", "MMU")); MMU->SetToolTip(_( @@ -541,7 +539,6 @@ void CISOProperties::CreateGUIControls() wxStaticBoxSizer* const sbCoreOverrides = new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Core")); sbCoreOverrides->Add(CPUThread, 0, wxLEFT | wxRIGHT, space5); - sbCoreOverrides->Add(SkipIdle, 0, wxLEFT | wxRIGHT, space5); sbCoreOverrides->Add(MMU, 0, wxLEFT | wxRIGHT, space5); sbCoreOverrides->Add(DCBZOFF, 0, wxLEFT | wxRIGHT, space5); sbCoreOverrides->Add(FPRF, 0, wxLEFT | wxRIGHT, space5); @@ -1208,7 +1205,6 @@ void CISOProperties::SetCheckboxValueFromGameini(const char* section, const char void CISOProperties::LoadGameConfig() { SetCheckboxValueFromGameini("Core", "CPUThread", CPUThread); - SetCheckboxValueFromGameini("Core", "SkipIdle", SkipIdle); SetCheckboxValueFromGameini("Core", "MMU", MMU); SetCheckboxValueFromGameini("Core", "DCBZ", DCBZOFF); SetCheckboxValueFromGameini("Core", "FPRF", FPRF); @@ -1305,7 +1301,6 @@ void CISOProperties::SaveGameIniValueFrom3StateCheckbox(const char* section, con bool CISOProperties::SaveGameConfig() { SaveGameIniValueFrom3StateCheckbox("Core", "CPUThread", CPUThread); - SaveGameIniValueFrom3StateCheckbox("Core", "SkipIdle", SkipIdle); SaveGameIniValueFrom3StateCheckbox("Core", "MMU", MMU); SaveGameIniValueFrom3StateCheckbox("Core", "DCBZ", DCBZOFF); SaveGameIniValueFrom3StateCheckbox("Core", "FPRF", FPRF); diff --git a/Source/Core/DolphinWX/ISOProperties.h b/Source/Core/DolphinWX/ISOProperties.h index 922b188dde..d9aa013ecf 100644 --- a/Source/Core/DolphinWX/ISOProperties.h +++ b/Source/Core/DolphinWX/ISOProperties.h @@ -81,7 +81,7 @@ private: PHackData m_PHack_Data; // Core - wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *FPRF; + wxCheckBox *CPUThread, *MMU, *DCBZOFF, *FPRF; wxCheckBox *SyncGPU, *FastDiscSpeed, *DSPHLE; wxArrayString arrayStringFor_GPUDeterminism; @@ -140,7 +140,6 @@ private: ID_FILESYSTEM, ID_USEDUALCORE, - ID_IDLESKIP, ID_MMU, ID_DCBZOFF, ID_FPRF,