X11_Util: Fix build when using EGL

We forgot to remove the reference to GLWin.width / GLWin.height here.
This commit is contained in:
Jasper St. Pierre 2014-08-10 23:57:43 -04:00
parent a141819241
commit dd2e9d1fc7

View file

@ -83,8 +83,6 @@ void *cXInterface::CreateWindow(void)
XSync(GLWin.evdpy, True);
GLWin.xEventThread = std::thread(&cXInterface::XEventThread, this);
// Control window size and picture scaling
GLInterface->SetBackBufferDimensions(GLWin.width, GLWin.height);
return (void *) GLWin.win;
}