diff --git a/Data/Languages/en/dolphin-emu.mo b/Data/Languages/en/dolphin-emu.mo new file mode 100644 index 0000000000..3be1667750 Binary files /dev/null and b/Data/Languages/en/dolphin-emu.mo differ diff --git a/Data/Languages/fr/dolphin-emu.mo b/Data/Languages/fr/dolphin-emu.mo index 816936651b..b265b37f6f 100644 Binary files a/Data/Languages/fr/dolphin-emu.mo and b/Data/Languages/fr/dolphin-emu.mo differ diff --git a/Languages/dolphin-emu.pot b/Languages/dolphin-emu.pot index fbd4b8463a..a05d9e8188 100644 --- a/Languages/dolphin-emu.pot +++ b/Languages/dolphin-emu.pot @@ -6,9 +6,9 @@ #, fuzzy msgid "" msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" +"Project-Id-Version: Dolphin Emu 2.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-01-05 11:53-0600\n" +"POT-Creation-Date: 2011-01-05 21:15-0600\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -3150,7 +3150,7 @@ msgid "Stop" msgstr "" #: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 -msgid "Strech to Window" +msgid "Stretch to Window" msgstr "" #: Source/Core/InputUICommon/Src/WXInputBase.cpp:75 diff --git a/Languages/en.po b/Languages/en.po new file mode 100644 index 0000000000..bd5ff3c1c7 --- /dev/null +++ b/Languages/en.po @@ -0,0 +1,3603 @@ +# SOME DESCRIPTIVE TITLE. +# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER +# This file is distributed under the same license as the PACKAGE package. +# FIRST AUTHOR , YEAR. +# +msgid "" +msgstr "" +"Project-Id-Version: Dolphin Emu 2.0\n" +"Report-Msgid-Bugs-To: \n" +"POT-Creation-Date: 2011-01-05 21:15-0600\n" +"PO-Revision-Date: 2011-01-05 21:53-0600\n" +"Last-Translator: Glenn Rice \n" +"Language-Team: LANGUAGE \n" +"Language: \n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=utf-8\n" +"Content-Transfer-Encoding: 8bit\n" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:460 +msgid " &JIT LoadStore lXz off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:458 +msgid " &JIT LoadStore lbzx off" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494 +msgid " (too many to display)" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:252 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:434 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:473 +msgid " Game : " +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:109 +msgid " Graphics Configuration" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1416 +msgid " Play " +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325 +msgid "" +" already exists.\n" +"Do you wish to replace it?" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528 +msgid "! NOT" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197 +#, c-format +msgid "%1$sCopy%1$s" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:772 +#, c-format +msgid "%d Free Blocks; %d Free Dir Entries" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203 +#, c-format +msgid "%sDelete%s" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201 +#, c-format +msgid "%sExport GCI%s" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199 +#, c-format +msgid "%sImport GCI%s" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527 +msgid "&& AND" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:302 +msgid "&About..." +msgstr "" + +#: Source/Core/DebuggerUICommon/Src/CodeView.cpp:366 +msgid "&Add function" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:499 +msgid "&Automatic start" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:113 +msgid "&Boot from DVD Drive..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:239 +msgid "&Breakpoints" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:124 +msgid "&Browse for ISOs..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:199 +msgid "&Cheats Manager" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:446 +msgid "&Clear JIT cache" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:164 +msgid "&Clear symbols" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:180 +msgid "&Create signature file..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:184 +msgid "&DSP Settings" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:487 +msgid "&Debug" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983 +msgid "&Delete ISO..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000 +msgid "&Delete selected ISOs..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:443 +msgid "&Disable JIT Cache" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:97 +msgid "&Dump EXRAM" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:96 +msgid "&Dump MRAM" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:177 +msgid "&Emulation" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:127 +msgid "&File" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:509 +msgid "&Font..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:142 +msgid "&Frame Stepping" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:315 +msgid "&Fullscreen\t" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:185 +msgid "&Gamecube Pad Settings" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:166 +msgid "&Generate symbol map" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:183 +msgid "&Graphics Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:303 +msgid "&Help" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:103 +msgid "&Hex" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:431 +msgid "&Interpreter core" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:241 +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:477 +msgid "&JIT" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:439 +msgid "&JIT Block Linking off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:468 +msgid "&JIT FloatingPoint off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:470 +msgid "&JIT Integer off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:464 +msgid "&JIT LoadStore Floating off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:466 +msgid "&JIT LoadStore Paired off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:462 +msgid "&JIT LoadStore lwz off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:456 +msgid "&JIT LoadStore off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:472 +msgid "&JIT Paired off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:474 +msgid "&JIT SystemRegisters off" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:453 +msgid "&JIT off (JIT core)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:155 +msgid "&Load State" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:168 +msgid "&Load symbol map" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:449 +msgid "&Log JIT instruction coverage" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:197 +msgid "&Memcard Manager (GC)" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:240 +msgid "&Memory" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:109 +msgid "&Open...\tCtrl+O" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:192 +msgid "&Options" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:183 +msgid "&Patch HLE functions" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:319 +msgid "&Pause\t" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:321 +msgid "&Play\t" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:188 +msgid "&Profile blocks" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:191 +msgid "&Profiler" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:966 +msgid "&Properties" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:84 +msgid "&Refresh" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:122 +msgid "&Refresh List" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:238 +msgid "&Registers" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:184 +msgid "&Rename symbols from file..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:133 +msgid "&Reset" +msgstr "" + +#: Source/Core/DebuggerUICommon/Src/CodeView.cpp:365 +msgid "&Run To Here" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:169 +msgid "&Save symbol map" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:450 +msgid "&Search for an op" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:242 +msgid "&Sound" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:324 +msgid "&Stop\t" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:185 +msgid "&Symbols" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:220 +msgid "&Tools" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:181 +msgid "&Use signature file..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:243 +msgid "&Video" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:291 +msgid "&View" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:186 +msgid "&Wiimote Settings" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:190 +msgid "&Write to profile.txt, show" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:436 +msgid "(off)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:580 +msgid "*.*" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:219 +msgid "3D Vision (Requires Fullscreen)" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43 +msgid "" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219 +msgid "" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 +msgid "" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:165 +msgid "A" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:414 +msgid "A match was found. Placing viewer at the offset." +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:85 +msgid "" +"ALERT:\n" +"\n" +"NetPlay will currently only work properly when using the following settings:\n" +" - Dual Core [OFF]\n" +" - Audio Throttle [OFF]\n" +" - DSP-HLE with \"Null Audio\" or DSP-LLE\n" +" - Manually set the exact number of controllers that will be used to [Standard Controller]\n" +"\n" +"All players should try to use the same Dolphin version and settings.\n" +"Disable all memory cards or send them to all players before starting.\n" +"Wiimote support has not been implemented.\n" +"\n" +"You must forward TCP port to host!!" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285 +msgid "AR Codes" +msgstr "" + +#: Source/Core/DolphinWX/Src/AboutDolphin.h:33 +msgid "About Dolphin" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 +msgid "Acceleration" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 +msgid "Accurate Texture Cache" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:292 +msgid "Accurate texture cache" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210 +msgid "Action" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:49 +msgid "Active" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:146 +msgid "Adapter:" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73 +msgid "Add" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1223 +msgid "Add ActionReplay Code" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:162 +msgid "Add BP..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:163 +msgid "Add BPs..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:168 +msgid "Add MC..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:169 +msgid "Add MCs..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1152 +msgid "Add Patch" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:467 +msgid "Add new pane" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:681 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433 +msgid "Add..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:52 +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:255 +msgid "Address" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:68 +msgid "Address :" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:65 +msgid "Address Range" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780 +msgid "Adjust the analog control pressure required to activate buttons." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:342 +msgid "Advanced" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406 +msgid "Advanced Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1288 +msgid "All Gamecube GCM files (gcm)|*.gcm" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1286 +msgid "All Wii ISO files (iso)|*.iso" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77 +msgid "" +"Allows the CPU to read or write to the EFB (render buffer).\n" +"This is needed for certain gameplay functionality (e.g. star pointer in Super Mario Galaxy) as well as for certain visual effects (e.g. Monster Hunter Tri),\n" +"but enabling this option can also have a huge negative impact on performance if the game uses this functionality heavily." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 +msgid "Alternate RFI" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:186 +msgid "Anisotropic Filtering:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:191 +msgid "Anti-Aliasing:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:691 +msgid "Apploader:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127 +msgid "Apply" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:277 +msgid "Apply signature file" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1108 +msgid "" +"Are you sure you want to delete these files?\n" +"They will be gone forever!" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1099 +msgid "Are you sure you want to delete this file? It will be gone forever!" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:637 +msgid "Aspect Ratio:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:165 +msgid "Aspect ratio:" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:81 +msgid "At least one pane must remain open." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:206 +msgid "Auto" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:162 +msgid "Auto [recommended]" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:444 +msgid "" +"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n" +"[This option must be selected before a game is started.]" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27 +msgid "Back" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254 +msgid "Banner" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512 +msgid "Banner Details" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 +msgid "Banner:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:126 +msgid "Basic" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:396 +msgid "Basic Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353 +msgid "Bleach Versus Crusade" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638 +msgid "Blocks" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:494 +msgid "Boot to pause" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 +msgid "Bottom" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:55 +msgid "Break On" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointDlg.h:35 +msgid "BreakPoint" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.h:49 +msgid "Breakpoints" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362 +msgid "Broken" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:358 +msgid "Browse" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205 +msgid "Browse for a directory to add" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:358 +msgid "Browse for an ISO directory..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1181 +msgid "Browse for output directory" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:309 +msgid "Buffer:" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 +msgid "Buttons" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408 +msgid "CPU Emulator Engine" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72 +msgid "" +"Calculates lighting of 3D graphics on a per-pixel basis rather than per vertex.\n" +"This is the more accurate behavior but reduces performance." +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569 +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41 +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:47 +#: Source/Core/DebuggerWX/Src/BreakpointDlg.cpp:57 +msgid "Cancel" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49 +msgid "Caps Lock" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:513 +msgid "Change" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:110 +msgid "Change &Disc..." +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:499 +msgid "Change Game" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363 +msgid "" +"Change the language of the user interface.\n" +"Requires restart." +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:276 +msgid "Chat" +msgstr "" + +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57 +msgid "Cheat Code" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123 +msgid "Cheat Search" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37 +msgid "Cheats Manager" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690 +msgid "Choose a DVD root directory:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:686 +msgid "Choose a default ISO:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1080 +msgid "Choose a directory to add" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:929 +msgid "Choose a file to open" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218 +msgid "Choose a memory card:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:692 +msgid "Choose file to use as apploader: (applies to discs constructed from directories only)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:788 +msgid "Choose the folder to extract to" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:749 +msgid "Choose the folder where to extract to" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:129 +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43 +msgid "Clear" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:160 +msgid "Clear P Shaders" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:157 +msgid "Clear Screen" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:158 +msgid "Clear Textures" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:159 +msgid "Clear V Shaders" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:160 +msgid "Clear all" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274 +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110 +#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:459 +msgid "Close" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:181 +msgid "Co&nfigure..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.h:52 +msgid "Code" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78 +msgid "Code Info" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 +msgid "Code: " +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134 +msgid "Command" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636 +msgid "Comment" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 +msgid "Comment:" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990 +msgid "Compress ISO..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002 +msgid "Compress selected ISOs..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 +msgid "Compressing ISO" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:365 +msgid "Config" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 +msgid "Config..." +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:31 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135 +#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154 +msgid "Configure" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117 +msgid "Configure Control" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:287 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:535 +msgid "Configure Pads" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:365 +msgid "Configure..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1223 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1251 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326 +msgid "Confirm File Overwrite" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454 +msgid "Confirm On Stop" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:61 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:81 +msgid "Connect" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:645 +msgid "Connect USB Keyboard" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:333 +#, c-format +msgid "Connect Wiimote %i\t" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 +msgid "Connect Wiimote 1" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196 +msgid "Connect Wiimote 2" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 +msgid "Connect Wiimote 3" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 +msgid "Connect Wiimote 4" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:825 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1226 +msgid "Connected" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:9 +msgid "Connected to . Wiimotes" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:643 +msgid "Connecting..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:139 +msgid "Console" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:145 +msgid "Continue" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46 +msgid "Control" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 +msgid "Convert to GCI" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:257 +msgid "Copy" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795 +#, c-format +msgid "Copy to Memcard %c" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304 +msgid "Core" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:261 +msgid "Cost" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143 +#, c-format +msgid "Could not create %s" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.cpp:164 +msgid "Couldn't find GameConfig/BreakPoints.ini file" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:161 +msgid "Count" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171 +msgid "Count:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491 +#, c-format +msgid "Count: %i" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454 +msgid "Country:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545 +msgid "Create AR Code" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:503 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:568 +msgid "Create new perspective" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361 +msgid "Created by KDE-Look.org" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358 +msgid "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:359 +msgid "Created by VistaIcons.com" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:360 +msgid "Created by black_rider and published on ForumW.org > Web Developments" +msgstr "" + +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18 +msgid "Creator: " +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:424 +msgid "Crop" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 +msgid "DList Cache" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:367 +msgid "DSP" +msgstr "" + +#: Source/Plugins/Plugin_DSP_LLE/Src/Debugger/DSPDebugWindow.cpp:47 +msgid "DSP LLE Debugger" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:367 +msgid "DSP settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:410 +msgid "DSPLLE on thread" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689 +msgid "DVD Root:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164 +msgid "Data Size" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:105 +msgid "Data Type" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458 +msgid "Date:" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:79 +msgid "Debug" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76 +msgid "Decimal" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988 +msgid "Decompress ISO..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1003 +msgid "Decompress selected ISOs..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330 +msgid "Decompressing ISO" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936 +msgid "Default" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685 +msgid "Default ISO:" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:92 +msgid "Default font" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32 +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:159 +msgid "Delete" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796 +msgid "Delete Save" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 +msgid "Detect" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919 +msgid "Device" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643 +msgid "Device Settings" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356 +msgid "Disable Dest. Alpha Pass" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355 +msgid "Disable Fog" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353 +msgid "Disable Lighting" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354 +msgid "Disable Textures" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87 +msgid "Disable fog. Improves performance but causes glitches in games which rely on proper fog emulation." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85 +msgid "Disable lighting. Improves performance but causes lighting to disappear in games which use it." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86 +msgid "" +"Disable texturing.\n" +"This is only useful for debugging purposes." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88 +msgid "" +"Disables an alpha-setting pass.\n" +"Breaks certain effects but might help performance." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530 +msgid "Disc" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:825 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1226 +msgid "Disconnected" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:388 +msgid "Display" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343 +msgid "Distance Alpha Pass" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77 +msgid "Divide" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:915 +msgid "Do you want to stop the current emulation?" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:796 +msgid "Dolphin" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:299 +msgid "Dolphin &Web Site" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.h:36 +msgid "Dolphin Configuration" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:67 +msgid "Dolphin Wiimote Configuration" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:300 +msgid "Dolphin at &Google Code" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302 +msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306 +msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..." +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55 +msgid "Down" +msgstr "" + +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45 +msgid "Download Codes (WiiRD Database)" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:155 +msgid "Dump" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412 +msgid "Dump EFB Target" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413 +msgid "Dump Frames" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:410 +msgid "Dump Textures" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95 +msgid "Dump game textures to User/Dump/Textures//" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:163 +msgid "DumpList" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:233 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469 +msgid "Dutch" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:126 +msgid "E&xit\tAlt+F4" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:226 +msgid "EFB" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:118 +msgid "EFB Cmd" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370 +msgid "EFB Copy Regions" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212 +msgid "EFB Scaled Copy" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152 +msgid "EUROPE" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:383 +msgid "Edit" +msgstr "" + +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30 +msgid "Edit ActionReplay Code" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275 +msgid "Edit Config" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30 +msgid "Edit Patch" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:383 +msgid "Edit current perspective" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432 +msgid "Edit..." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247 +msgid "Emulate format changes" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80 +msgid "" +"Emulate frame buffer copies directly to textures.\n" +"This is not so accurate, but it's good enough for the way many games use framebuffer copies." +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32 +msgid "Emulated Wiimote" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360 +msgid "Emulation State: " +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:437 +msgid "Emulator Display Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:260 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:295 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:379 +msgid "Enable" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103 +msgid "Enable AR Logging" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309 +msgid "Enable BAT" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 +msgid "Enable Block Merging" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:246 +msgid "Enable CPU Access" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:399 +msgid "Enable Cheats" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 +msgid "Enable Copy to EFB" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426 +msgid "Enable Display List Caching" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 +msgid "Enable Dual Core" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:397 +msgid "Enable Dual Core (speedup)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 +msgid "Enable EFB To Texture" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427 +msgid "Enable Hotkeys" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306 +msgid "Enable Idle Skipping" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:398 +msgid "Enable Idle Skipping (speedup)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307 +msgid "Enable MMU" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425 +msgid "Enable OpenCL" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:449 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 +msgid "Enable Progressive Scan" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:635 +msgid "Enable Screen Saver (burn-in reduction)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 +msgid "Enable WideScreen" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:352 +msgid "Enable Wireframe" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:266 +msgid "Enable cache" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 +msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809 +msgid "Enable pages" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 +msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 +msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68 +msgid "" +"Enables anisotropic filtering.\n" +"Enhances visual quality of textures that are at oblique viewing angles." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79 +msgid "" +"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n" +"Games often need this for post-processing or other things, but if you can live without it, you can sometimes get a big speedup." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78 +msgid "" +"Enables reinterpreting the data inside the EFB when the pixel format changes.\n" +"Some games depend on this function for certain effects, so enable it if you're having glitches.\n" +"Depending on how the game uses this function, the speed hits caused by this option range from none to critical." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 +msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50 +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:57 +msgid "End" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:228 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 +msgid "English" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:181 +msgid "Enhancements" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:567 +msgid "Enter a name for the new perspective:" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198 +#, c-format +msgid "Entry %d/%d" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85 +#, c-format +msgid "Entry 1/%d" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 +msgid "Equal" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1086 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:76 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:128 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:268 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:273 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:278 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:283 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:288 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:293 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:298 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:303 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:317 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:328 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:334 +msgid "Error" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30 +msgid "Escape" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58 +msgid "Execute" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:158 +msgid "Exit Dolphin with emulator" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619 +msgid "Export File" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:139 +msgid "Export Recording..." +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798 +msgid "Export Save" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972 +msgid "Export Wii save (Experimental)" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 +msgid "Export all saves" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:565 +msgid "Export save as.." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601 +msgid "Extract All Files..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603 +msgid "Extract Apploader..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604 +msgid "Extract DOL..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597 +msgid "Extract Directory..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599 +msgid "Extract File..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595 +msgid "Extract Partition..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:709 +#, c-format +msgid "Extracting %s" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693 +msgid "Extracting All Files" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693 +msgid "Extracting Directory" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:695 +msgid "Extracting..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155 +msgid "FRANCE" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 +msgid "FST Size:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:311 +msgid "Fast" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 +msgid "Fast version of the MMU. Does not work for every game." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83 +msgid "" +"Faster variants look at fewer pixels and thus have more potential for errors.\n" +"Slower variants look at more pixels and thus are safer." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291 +msgid "Filesystem" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:639 +msgid "First Block" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805 +msgid "Fix Checksums" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:53 +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:259 +msgid "Flags" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:110 +msgid "Flush" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:124 +msgid "Fog Cmd" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 +msgid "Force 16:9" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 +msgid "Force 4:3" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215 +msgid "Force Bi/Trilinear Filtering" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338 +msgid "Force Filtering" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66 +msgid "" +"Force the game to output graphics for widescreen resolutions.\n" +"Note that this might cause graphical glitches" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74 +msgid "" +"Forces bilinear texture filtering even if the game explicitly disabled it.\n" +"Improves texture quality (especially when using a high internal resolution) but causes glitches in some games." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233 +msgid "Fractional" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:109 +msgid "Frame" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:169 +msgid "Frame Buffer" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:145 +msgid "Frame S&kipping" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:401 +msgid "Framelimit :" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414 +msgid "Free Look" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:230 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466 +msgid "French" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:362 +msgid "FullScr" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:438 +msgid "Fullscreen Display Resolution:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81 +msgid "" +"Fully emulate embedded frame buffer copies.\n" +"This is more accurate than EFB Copy to Texture, and some games need this to work properly, but it can also be very slow." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:51 +msgid "Function" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +msgid "GCPad" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.h:33 +msgid "GFX Debugger" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 +msgid "Game ID:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301 +msgid "Game-Specific Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281 +msgid "GameConfig" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:389 +msgid "Gamecube" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:933 +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219 +msgid "Gamecube Memory Cards (*.raw,*.gcp)|*.raw;*.gcp" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:368 +msgid "Gamecube Pad settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 +msgid "Gecko Codes" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:387 +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:121 +msgid "General" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:170 +msgid "Geometry data" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:229 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465 +msgid "German" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:366 +msgid "Graphics" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:366 +msgid "Graphics settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 +msgid "Greater Than" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61 +msgid "Help" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:447 +msgid "Hide Mouse Cursor" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:348 +msgid "" +"Hide the cursor when it is over the rendering window\n" +" and the rendering window has focus." +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51 +msgid "Home" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:63 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:113 +msgid "Host" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44 +msgid "Hotkey Configuration" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:468 +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206 +msgid "Hotkeys" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 +msgid "Hybrid Wiimote" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507 +msgid "IPL Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 +msgid "IR Pointer" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629 +msgid "IR Sensitivity:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496 +msgid "ISO Details" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:678 +msgid "ISO Directories" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158 +msgid "ITALY" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637 +msgid "Icon" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 +msgid "If a game hangs, works only in the Interpreter or Dolphin crashes, this option may fix the game." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338 +msgid "" +"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n" +"you also have to disable Audio Throttle in DSP to make it effective." +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797 +msgid "Import Save" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364 +msgid "In Game" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:548 +msgid "In-Game" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:78 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289 +msgid "Info" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:361 +msgid "Information" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502 +msgid "Input" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:27 +msgid "Input Source" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60 +msgid "Insert" +msgstr "" + +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168 +msgid "Insert Encrypted or Decrypted code here..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 +msgid "Insert SD Card" +msgstr "" + +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43 +msgid "Insert name here.." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:212 +msgid "Install Wii Menu" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:992 +msgid "Install to Wii Menu" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140 +msgid "Installing WAD to Wii Menu..." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:233 +msgid "Integral [recommended]" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:453 +msgid "Interface Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:211 +msgid "Interpreter (VERY slow)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363 +msgid "Intro" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:232 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 +msgid "Italian" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 +msgid "JAPAN" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212 +msgid "JIT Recompiler (recommended)" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.h:49 +msgid "JIT block viewer" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213 +msgid "JITIL experimental recompiler" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252 +msgid "Japanese" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174 +msgid "KOREA" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82 +msgid "" +"Keeps track of textures based on looking at the actual pixels in the texture.\n" +"Can cause slowdown, but some games need this option enabled to work properly." +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213 +msgid "Key" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 +msgid "Korean" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39 +msgid "L Button" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464 +msgid "Language:" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:159 +msgid "Last Overwritten State\tShift+F12" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:166 +msgid "Last Saved State" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:168 +msgid "Last Saved State\tF11" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52 +msgid "Left" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714 +msgid "" +"Left-click to detect input.\n" +"Middle-click to clear.\n" +"Right-click for more options." +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719 +msgid "" +"Left/Right-click for more options.\n" +"Middle-click to clear." +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207 +msgid "Less Than" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:123 +msgid "Light Cmd" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948 +msgid "Load" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411 +msgid "Load Hi-Res Textures" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:211 +msgid "Load Native Mipmaps" +msgstr "" + +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111 +msgid "Load Script..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:162 +msgid "Load State..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:208 +#, c-format +msgid "Load Wii System Menu (%d %c)" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96 +msgid "Load high-resolution textures from User/Load/Textures//" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70 +msgid "" +"Loads native mipmaps instead of generating them.\n" +"Loading native mipmaps is the more accurate behavior, but might also decrease performance (your mileage might vary though)." +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:154 +msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:546 +msgid "Local" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:409 +msgid "Lock threads to cores" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.h:57 +msgid "Log" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:419 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 +msgid "Logging" +msgstr "" + +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61 +msgid "Lua Script Console" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42 +msgid "M Button" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 +msgid "MMU Speed Hack" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 +msgid "Maker ID:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474 +msgid "Maker:" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:120 +msgid "Matrix Cmd" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.h:43 +msgid "Memory" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226 +#, c-format +msgid "Memory Card %c" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.h:38 +msgid "Memory Check" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.cpp:262 +msgid "MemoryChecks.ini file" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47 +msgid "Menu" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355 +msgid "Metroid Other M" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:419 +msgid "Misc" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634 +msgid "Misc Settings" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92 +msgid "" +"Modify textures to show the format they're using.\n" +"This is only useful for debugging purposes." +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:93 +msgid "Monospaced font" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72 +msgid "Multiply" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126 +msgid "NP Add" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121 +msgid "NP Begin" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129 +msgid "NP Decimal" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123 +msgid "NP Delete" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130 +msgid "NP Divide" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117 +msgid "NP Down" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120 +msgid "NP End" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108 +msgid "NP Enter" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124 +msgid "NP Equal" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113 +msgid "NP Home" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122 +msgid "NP Insert" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114 +msgid "NP Left" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125 +msgid "NP Multiply" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119 +msgid "NP Page Down" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118 +msgid "NP Page Up" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116 +msgid "NP Right" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127 +msgid "NP Separator" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106 +msgid "NP Space" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128 +msgid "NP Subtract" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107 +msgid "NP Tab" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115 +msgid "NP Up" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59 +#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450 +msgid "Name:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278 +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 +msgid "Name: " +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:196 +msgid "New &Lua Console" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149 +msgid "New Scan" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:115 +msgid "New Texture" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:144 +msgid "Next Frame" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207 +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807 +msgid "Next Page" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153 +msgid "Next Scan" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:47 +msgid "Nickname :" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 +msgid "No Country (SDK)" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308 +msgid "No ISOs or WADS found" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:474 +msgid "No docking" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:425 +msgid "No match was found." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:19 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:554 +msgid "None" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:306 +msgid "Normal" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 +msgid "Not Equal" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:915 +msgid "Not Set" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:642 +msgid "Not connected" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:268 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:273 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:278 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:283 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:288 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:293 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:298 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:303 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:317 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:328 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:334 +msgid "Not implemented" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260 +msgid "Notes" +msgstr "" + +#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 +msgid "Notes: " +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:82 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:85 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:540 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:581 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:589 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:75 +msgid "Notice" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102 +msgid "Num Lock" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:260 +msgid "NumExec" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80 +msgid "Number Of Codes: " +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 +msgid "Nunchuk" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 +msgid "Nunchuk Acceleration" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:205 +msgid "Off" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62 +msgid "Offset:" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:356 +msgid "Open" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:974 +msgid "Open &containing folder" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:971 +msgid "Open Wii &save folder" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:356 +msgid "Open file..." +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:148 +msgid "Opens the debugger" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:151 +msgid "Opens the logger" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:124 +msgid "Options" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502 +msgid "Output" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:138 +msgid "P&lay Recording..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:256 +msgid "PPC Size" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:556 +msgid "Pad " +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105 +msgid "Page Down" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104 +msgid "Page Up" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46 +msgid "Pair Up" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:773 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:931 +#, c-format +msgid "Pane %i" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:409 +#: Source/Core/DolphinWX/Src/Frame.cpp:416 +msgid "Pane 0" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:419 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:381 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:382 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:383 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:384 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:388 +#: Source/Core/DolphinWX/Src/FrameAui.cpp:394 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:171 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:173 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:174 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:175 +msgid "Pane 1" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35 +msgid "Paragraph" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205 +#, c-format +msgid "Partition %i" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283 +msgid "Patches" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:391 +msgid "Paths" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1406 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1407 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:142 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48 +msgid "Pause" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:143 +msgid "Pause At Next" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:147 +msgid "PauseAtList" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366 +msgid "Perfect" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:569 +#, c-format +msgid "Perspective %d" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214 +msgid "Pixel Depth" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213 +msgid "Pixel Lighting" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:112 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:164 +msgid "Pixel Shader" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:166 +msgid "Pixel Shader Constants" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:360 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 +msgid "Play" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 +msgid "Play/Pause" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365 +msgid "Playable" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:282 +msgid "Players" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:916 +msgid "Please confirm..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:539 +msgid "Please create a perspective before saving" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:392 +msgid "Plugins" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36 +msgid "Plus-Minus" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:74 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:106 +msgid "Port :" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:432 +msgid "Post-Processing Shader:" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206 +msgid "Prev Page" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806 +msgid "Previous Page" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184 +msgid "Previous Value" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57 +msgid "Print" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 +msgid "Profile" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 +msgid "Projection Hack for: " +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368 +msgid "Projection Stats" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.h:47 +msgid "Properties" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:440 +msgid "Provide safer execution by not linking the JIT blocks." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:290 +msgid "Purge Cache" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:137 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:297 +msgid "Quit" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40 +msgid "R Button" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:264 +msgid "RAM" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161 +msgid "RUSSIA" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549 +msgid "Range" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:51 +msgid "Read" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382 +msgid "Real" +msgstr "" + +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:42 +msgid "Real Wiimote" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:175 +msgid "Reconnect Wiimote Confirm" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69 +msgid "" +"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" +"This makes the rendered picture look less blocky but also heavily decreases performance." +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:357 +#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:39 +msgid "Refresh" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:357 +msgid "Refresh game list" +msgstr "" + +#: Source/Core/DebuggerWX/Src/RegisterWindow.h:33 +msgid "Registers" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434 +msgid "Remove" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84 +msgid "" +"Render the scene as a wireframe.\n" +"This is only useful for debugging purposes." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:448 +msgid "Render to Main Window" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:349 +msgid "Render to main window." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:347 +msgid "Rendering" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:351 +msgid "Required for using the Japanese ROM font." +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939 +msgid "Reset" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178 +msgid "Results" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29 +msgid "Return" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54 +msgid "Right" +msgstr "" + +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112 +msgid "Run" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341 +msgid "Run DSPLLE on a dedicated thread (not recommended)." +msgstr "" + +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163 +msgid "Running script...\n" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:156 +msgid "Sa&ve State" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:300 +msgid "Safe" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:382 +msgid "Save" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:540 +msgid "Save GCI as.." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:158 +msgid "Save State..." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579 +msgid "Save as..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp:171 +msgid "Save code" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1308 +msgid "Save compressed GCM/ISO" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:382 +msgid "Save current perspective" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1291 +msgid "Save decompressed GCM/ISO" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:239 +msgid "Scale:" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578 +msgid "Scanning for ISOs" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579 +msgid "Scanning..." +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:363 +msgid "ScrShot" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103 +msgid "Scroll Lock" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:99 +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:101 +msgid "Search" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215 +msgid "Search Filter" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:680 +msgid "Search Subfolders" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56 +msgid "Select" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:651 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1001 +msgid "Select The Recording File" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64 +msgid "" +"Select a hardware adapter to use.\n" +"When in doubt, use the first one" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:529 +msgid "Select a save file to import" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:338 +msgid "Select floating windows" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344 +msgid "Select resolution for fullscreen mode" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1206 +msgid "Select the System Menu wad extracted from the update partition of a disc" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:587 +msgid "Select the file to load" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1173 +msgid "Select the save file" +msgstr "" + +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138 +msgid "Select the script to load" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1253 +msgid "Select the state to load" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1271 +msgid "Select the state to save" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65 +msgid "" +"Select what aspect ratio to use when rendering:\n" +"Auto: Use the native aspect ratio (4:3)\n" +"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" +"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" +"Stretch to window: Stretch the picture to the window size." +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:94 +msgid "Selected font" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:269 +msgid "Send" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 +msgid "Sensor Bar Position:" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74 +msgid "Separator" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367 +msgid "Serial Port 1 - This is the port which devices such as the net adapter use" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509 +msgid "Set" +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryWindow.cpp:93 +msgid "Set &Value" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:450 +msgid "Set Console as NTSC-J" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:654 +msgid "Set PC" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:975 +msgid "Set as &default ISO" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808 +#, c-format +msgid "Set as default Memcard %c" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 +msgid "Short Name:" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:229 +msgid "Show &Console" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:228 +msgid "Show &Logwindow" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:225 +msgid "Show &Statusbar" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:223 +msgid "Show &Toolbar" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:288 +msgid "Show Drives" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:366 +msgid "Show FPS" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:278 +msgid "Show France" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:264 +msgid "Show GameCube" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:280 +msgid "Show Italy" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:271 +msgid "Show JAP" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:282 +msgid "Show Korea" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463 +msgid "Show Language:" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:273 +msgid "Show PAL" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:653 +msgid "Show PC" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:261 +msgid "Show Platforms" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:270 +msgid "Show Regions" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371 +msgid "Show Shader Errors" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:284 +msgid "Show Taiwan" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:275 +msgid "Show USA" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:266 +msgid "Show Wad" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:262 +msgid "Show Wii" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354 +msgid "Show a confirmation box before stopping a game." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355 +msgid "" +"Show a message box when a potentially serious error has occured.\n" +"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin\n" +"suddenly crashes without any explanation at all." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91 +msgid "" +"Show projection statistics.\n" +"This is only useful for debugging purposes." +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817 +msgid "Show save banner" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:821 +msgid "Show save blocks" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819 +msgid "Show save comment" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820 +msgid "Show save icon" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818 +msgid "Show save title" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89 +msgid "Show the number of frames rendered per second." +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:144 +msgid "Show this help message" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:286 +msgid "Show unknown" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90 +msgid "" +"Show various statistics.\n" +"This is only useful for debugging purposes." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253 +msgid "Simplified Chinese" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262 +msgid "Size" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354 +msgid "Skies of Arcadia" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:651 +msgid "Skip" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407 +msgid "Skip GC BIOS" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59 +msgid "Snapshot" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 +msgid "Sonic and the Black Knight" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31 +msgid "Space" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:231 +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467 +msgid "Spanish" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76 +msgid "" +"Specifies the resolution used to render at. A high resolution will improve visual quality but is also quite heavy on performance and might cause glitches in certain games.\n" +"Fractional: Uses your display resolution directly instead of the native resolution. The quality scales with your display/window size, as does the performance impact.\n" +"Integral: This is like Fractional, but rounds up to an integer multiple of the native resolution. Should give a more accurate look but is usually slower.\n" +"The other options are fixed resolutions for choosing a visual quality independent of your display size." +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:161 +msgid "Specify a video plugin" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:165 +msgid "Specify an audio plugin" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 +msgid "Speed up Disc Transfer Rate" +msgstr "" + +#: Source/Core/DolphinWX/Src/NetWindow.cpp:303 +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38 +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:59 +msgid "Start" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:201 +msgid "Start &NetPlay" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:137 +msgid "Start Re&cording" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:446 +msgid "Start Renderer in Fullscreen" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:495 +msgid "Start the game directly instead of booting to pause" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:347 +msgid "Start the rendering window in fullscreen mode." +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263 +msgid "State" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:173 +msgid "Statistics" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:649 +msgid "Step" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:483 +msgid "Step &Into\tF11" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:484 +msgid "Step &Over\tF10" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:650 +msgid "Step Over" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:361 +#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113 +#: Source/Core/DolphinWX/Src/NetWindow.cpp:306 +msgid "Stop" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163 +msgid "Stretch to Window" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75 +msgid "Subtract" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:258 +msgid "Symbol" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 +msgid "System Language:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 +msgid "TAIWAN" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:126 +msgid "TLUT Cmd" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28 +msgid "Tab" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:470 +msgid "Tab split" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:363 +msgid "Take Screenshot" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:327 +msgid "Take Screenshot\t" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506 +msgid "Test" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:262 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:114 +msgid "Texture" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:122 +msgid "Texture Cmd" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369 +msgid "Texture Format" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:168 +msgid "Textures" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1086 +msgid "The chosen directory is already in the list" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325 +msgid "The file " +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:588 +msgid "The name can not be empty" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:580 +msgid "The name can not contain the character ','" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:458 +msgid "Theme" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 +msgid "" +"These settings override core Dolphin settings.\n" +"Undetermined means the game uses Dolphin's setting." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:371 +msgid "This could cause slow down in Wii Menu and some games." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337 +msgid "" +"This splits the Video and CPU threads, so they can be run on separate cores.\n" +"Causes major speed improvements on PCs with more than one core,\n" +"but can also cause occasional crashes/glitches." +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276 +msgid "This will let you Manually Edit the INI config file" +msgstr "" + +#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255 +msgid "Title" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:485 +msgid "Toggle &Breakpoint\tF9" +msgstr "" + +#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 +#: Source/Core/DolphinWX/Src/FrameTools.cpp:362 +msgid "Toggle Fullscreen" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:127 +msgid "Toggle all" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 +msgid "Top" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 +msgid "Traditional Chinese" +msgstr "" + +#: Source/Core/DebuggerWX/Src/CodeWindow.cpp:454 +msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71 +#: Source/Core/DebuggerWX/Src/BreakpointView.cpp:50 +msgid "Type" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32 +msgid "UDP Port:" +msgstr "" + +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 +msgid "UDP Wiimote" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 +msgid "UNKNOWN" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164 +msgid "USA" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:170 +msgid "Undo Load State\tF12" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 +msgid "Unknown" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53 +msgid "Up" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100 +#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 +msgid "Update" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:156 +msgid "Update Screen" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636 +msgid "Use EuRGB60 Mode (PAL60)" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:403 +msgid "Use FPS For Limiting" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 +msgid "Use Hex" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455 +msgid "Use Panic Handlers" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344 +msgid "Use XFB" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71 +msgid "" +"Uses the high-resolution render buffer for EFB copies instead of scaling them down to native resolution.\n" +"Vastly improves visual quality in games which use EFB copies but might cause glitches in some games." +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:405 +msgid "Utility" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:161 +msgid "V" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:176 +msgid "V-Sync" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197 +msgid "Value" +msgstr "" + +#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73 +msgid "Value:" +msgstr "" + +#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557 +msgid "Value: " +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367 +msgid "Various Statistics" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:82 +msgid "Verbosity" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:121 +msgid "Vertex Cmd" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:171 +msgid "Vertex Description" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:172 +msgid "Vertex Matrices" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:113 +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:165 +msgid "Vertex Shader" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:167 +msgid "Vertex Shader Constants" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337 +msgid "Video" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:381 +msgid "Virtual" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67 +msgid "" +"Wait for vertical blanks.\n" +"Reduces tearing but might also decrease performance" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:659 +#: Source/Core/DolphinWX/Src/LogWindow.cpp:77 +msgid "Warning" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:105 +msgid "" +"When using EFB to RAM we very often need to decode RAM data to a VRAM texture, which is a very time-consuming task.\n" +"With this option enabled, we'll skip decoding a texture if it didn't change.\n" +"This results in a nice speedup, but possibly causes glitches.\n" +"If you have any problems with this option enabled you should either try increasing the safety of the texture cache or disable this option.\n" +"(NOTE: The safier the texture cache is adjusted the lower the speedup will be; accurate texture cache set to \"safe\" might actually be slower!)" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:174 +msgid "Widescreen Hack" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:390 +msgid "Wii" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 +msgid "Wii Console" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:198 +msgid "Wii Save Import" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:1175 +msgid "Wii save files (*.bin)|*.bin" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:369 +msgid "Wiimote" +msgstr "" + +#: Source/Core/DolphinWX/Src/Frame.cpp:174 +#, c-format +msgid "" +"Wiimote %i has been disconnected by system.\n" +"Maybe this game doesn't support multi-wiimote,\n" +"or maybe it is due to idle time out or other reason.\n" +"Do you want to reconnect immediately?" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:644 +msgid "Wiimote Connected" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:631 +msgid "Wiimote Motor" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626 +msgid "Wiimote Settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameTools.cpp:369 +msgid "Wiimote settings" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:350 +msgid "Will enable progressive scan option if supported by software." +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:440 +msgid "Window Size:" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346 +msgid "Window height for windowed mode" +msgstr "" + +#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345 +msgid "Window width for windowed mode" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131 +msgid "Windows Left" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133 +msgid "Windows Menu" +msgstr "" + +#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132 +msgid "Windows Right" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:103 +msgid "Word Wrap" +msgstr "" + +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1141 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 +#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331 +msgid "Working..." +msgstr "" + +#: Source/Core/DebuggerWX/Src/MemoryCheckDlg.cpp:53 +msgid "Write" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:107 +msgid "Write to Console" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:105 +msgid "Write to File" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:109 +msgid "Write to Window ->" +msgstr "" + +#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:376 +msgid "XFB" +msgstr "" + +#: Source/Core/VideoUICommon/Src/DebuggerPanel.cpp:117 +msgid "XFB Cmd" +msgstr "" + +#: Source/Core/DolphinWX/Src/FrameAui.cpp:84 +msgid "You can't close panes that have pages in them." +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.cpp:262 +msgid "You have no " +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.cpp:146 +msgid "You have no [BreakPoints] line in your file" +msgstr "" + +#: Source/Core/DebuggerWX/Src/BreakpointWindow.cpp:191 +msgid "You have no [MemoryChecks] line in your file" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345 +msgid "ZTP hack" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 +msgid "Zelda Twilight Princess Bloom hack" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454 +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479 +msgid "[ waiting ]" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529 +msgid "^ ADD" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:165 +#: Source/Core/DolphinWX/Src/Main.cpp:197 +msgid "audio_plugin" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:158 +msgid "b" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:158 +#: Source/Core/DolphinWX/Src/Main.cpp:189 +msgid "batch" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:148 +msgid "d" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:148 +#: Source/Core/DolphinWX/Src/Main.cpp:186 +msgid "debugger" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:154 +msgid "e" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:154 +#: Source/Core/DolphinWX/Src/Main.cpp:188 +msgid "exec" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:143 +msgid "h" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:143 +msgid "help" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1054 +msgid "ini" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:151 +msgid "l" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:151 +#: Source/Core/DolphinWX/Src/Main.cpp:187 +msgid "logger" +msgstr "" + +#: Source/Core/DolphinWX/Src/LogWindow.cpp:97 +msgid "lucida console windows-1252" +msgstr "" + +#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1057 +msgid "text/plain" +msgstr "" + +#: Source/Core/DolphinWX/Src/Main.cpp:161 +#: Source/Core/DolphinWX/Src/Main.cpp:196 +msgid "video_plugin" +msgstr "" + +#: Source/Core/DebuggerWX/Src/JitWindow.cpp:257 +msgid "x86 Size" +msgstr "" + +#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514 +msgid "| OR" +msgstr "" + diff --git a/Languages/fr.po b/Languages/fr.po index 24f03e5840..a0c359785e 100644 --- a/Languages/fr.po +++ b/Languages/fr.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emu 2.0\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2011-01-05 11:53-0600\n" +"POT-Creation-Date: 2011-01-05 21:15-0600\n" "PO-Revision-Date: 2011-01-03 12:25+0100\n" "Last-Translator: Vinet Sebastien \n" "Language-Team: \n"