Moved back SYSCONF to shared2/sys, it was probably unnecessary to have it in two places

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1325 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2008-11-29 00:06:38 +00:00
parent 948046ef4c
commit e168f95257
5 changed files with 18 additions and 24 deletions

View file

@ -85,7 +85,9 @@ bool BootCore(const std::string& _rFilename)
return false;
}
// Load overrides
// ------------------------------------------------
// Load game specific settings
// ----------------
IniFile ini;
std::string unique_id = StartUp.GetUniqueID();
if (unique_id.size() == 6 && ini.Load((FULL_GAMECONFIG_DIR + unique_id + ".ini").c_str()))
@ -99,7 +101,7 @@ bool BootCore(const std::string& _rFilename)
// ------------------------------------------------
// Read SYSCONF settings
// Update SYSCONF with game specific settings
// ----------------
bool bEnableProgressiveScan, bEnableWideScreen;
//bRefreshList = false;
@ -107,10 +109,11 @@ bool BootCore(const std::string& _rFilename)
u8 m_SYSCONF[0x4000]; // SYSCONF file
u16 IPL_PGS = 0x17CC; // pregressive scan
u16 IPL_AR = 0x04D9; // widescreen
std::string FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
// Load Wii SYSCONF
pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
pStream = fopen(FullSYSCONFPath.c_str(), "rb");
if (pStream != NULL)
{
fread(m_SYSCONF, 1, 0x4000, pStream);
@ -128,7 +131,7 @@ bool BootCore(const std::string& _rFilename)
// Enable custom Wii SYSCONF settings by saving the file to shared2
pStream = NULL;
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
pStream = fopen(FullSYSCONFPath.c_str(), "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
@ -136,16 +139,17 @@ bool BootCore(const std::string& _rFilename)
}
else
{
PanicAlert("Could not write to shared2/sys/SYSCONF");
PanicAlert("Could not write to %s", FullSYSCONFPath.c_str());
}
}
else
{
PanicAlert("Could not read %sSYSCONF", FULL_CONFIG_DIR);
PanicAlert("Could not read %s", FullSYSCONFPath.c_str());
}
// ----------------
// ---------
}
// ---------
#if !defined(OSX64)
if(main_frame)
StartUp.hMainWindow = main_frame->GetRenderHandle();

View file

@ -63,8 +63,9 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
bRefreshList = false;
// Load Wii SYSCONF
FullSYSCONFPath = FULL_WII_USER_DIR "shared2/sys/SYSCONF";
pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "rb");
pStream = fopen(FullSYSCONFPath.c_str(), "rb");
if (pStream != NULL)
{
fread(m_SYSCONF, 1, 0x4000, pStream);
@ -73,7 +74,7 @@ CConfigMain::CConfigMain(wxWindow* parent, wxWindowID id, const wxString& title,
}
else
{
PanicAlert("Could not read " FULL_CONFIG_DIR "SYSCONF. Please recover the SYSCONF file to that location.");
PanicAlert("Could not read %s. Please recover the SYSCONF file to that location.", FullSYSCONFPath.c_str());
m_bSysconfOK = false;
}
@ -307,9 +308,8 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
save anything, it will be a corrupted file */
if(m_bSysconfOK)
{
// Save Wii SYSCONF twice so that we can keep game specific settings for it
pStream = NULL;
pStream = fopen(FULL_CONFIG_DIR "SYSCONF", "wb");
// Save SYSCONF with the new settings
pStream = fopen(FullSYSCONFPath.c_str(), "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
@ -317,18 +317,7 @@ void CConfigMain::OnClose(wxCloseEvent& WXUNUSED (event))
}
else
{
PanicAlert("Could not write to SYSCONF");
}
pStream = fopen(FULL_WII_USER_DIR "shared2/sys/SYSCONF", "wb");
if (pStream != NULL)
{
fwrite(m_SYSCONF, 1, 0x4000, pStream);
fclose(pStream);
}
else
{
PanicAlert("Could not write to shared2/sys/SYSCONF");
PanicAlert("Could not write to %s", FullSYSCONFPath.c_str());
}
}

View file

@ -89,6 +89,7 @@ class CConfigMain
FILE* pStream;
u8 m_SYSCONF[0x4000];
bool m_bSysconfOK;
std::string FullSYSCONFPath;
enum
{