Merge pull request #1906 from jefflongo/patch-1

Update NetPlayServer.cpp
This commit is contained in:
Ryan Houdek 2015-01-20 17:13:13 -06:00
commit e3cff625cb

View file

@ -48,7 +48,7 @@ void NetPlayServer::ThreadFunc()
while (m_do_loop)
{
// update pings every so many seconds
if ((m_ping_timer.GetTimeElapsed() > (10 * 1000)) || m_update_pings)
if ((m_ping_timer.GetTimeElapsed() > 1000) || m_update_pings)
{
//PanicAlertT("Sending pings");