VertexLoaderManager: Remove unused entry struct

This isn't used anywhere, so it can be removed.
This commit is contained in:
Lioncash 2024-01-31 19:41:50 -05:00
parent d96d2cd68c
commit ea95c82a01

View file

@ -118,16 +118,6 @@ void UpdateVertexArrayPointers()
g_bases_dirty = false;
}
namespace
{
struct entry
{
std::string text;
u64 num_verts;
bool operator<(const entry& other) const { return num_verts > other.num_verts; }
};
} // namespace
void MarkAllDirty()
{
g_bases_dirty = true;