VideoCommon: Merge code to generate texture names on dumping

This commit is contained in:
degasus 2014-12-22 22:33:38 +01:00
parent 51bfc4c52a
commit f8184858da
4 changed files with 30 additions and 19 deletions

View file

@ -80,7 +80,7 @@ void HiresTexture::Init(const std::string& gameCode)
}
}
HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
std::string HiresTexture::GenBaseName(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
{
u64 tex_hash = GetHashHiresTexture(texture, (int)texture_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
u64 tlut_hash = 0;
@ -90,9 +90,14 @@ HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const
tlut_hash = GetHashHiresTexture(tlut, (int)tlut_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
hash ^= tlut_hash;
}
return StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)hash, (u16)format);
}
HiresTexture* HiresTexture::Search(const u8* texture, size_t texture_size, const u8* tlut, size_t tlut_size, u32 width, u32 height, int format)
{
std::string base_filename = GenBaseName(texture, texture_size, tlut, tlut_size, width, height, format);
HiresTexture* ret = nullptr;
std::string base_filename = StringFromFormat("%s_%08x_%i", SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(), (u32)hash, format);
for (int level = 0;; level++)
{
std::string filename = base_filename;

View file

@ -21,6 +21,13 @@ public:
int format
);
static std::string GenBaseName(
const u8* texture, size_t texture_size,
const u8* tlut, size_t tlut_size,
u32 width, u32 height,
int format
);
~HiresTexture();
struct Level

View file

@ -263,9 +263,8 @@ void TextureCache::ClearRenderTargets()
}
}
void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
void TextureCache::DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level)
{
std::string filename;
std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) +
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID;
@ -273,20 +272,11 @@ void TextureCache::DumpTexture(TCacheEntryBase* entry, unsigned int level)
if (!File::Exists(szDir) || !File::IsDirectory(szDir))
File::CreateDir(szDir);
// For compatibility with old texture packs, don't print the LOD index for level 0.
// TODO: TLUT format should actually be stored in filename? :/
if (level == 0)
if (level > 0)
{
filename = StringFromFormat("%s/%s_%08x_%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32)(entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF);
}
else
{
filename = StringFromFormat("%s/%s_%08x_%i_mip%i.png", szDir.c_str(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str(),
(u32) (entry->hash & 0x00000000FFFFFFFFLL), entry->format & 0xFFFF, level);
basename += StringFromFormat("_mip%i", level);
}
std::string filename = szDir + "/" + basename + ".png";
if (!File::Exists(filename))
entry->Save(filename, level);
@ -507,8 +497,17 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
else
entry->type = TCET_NORMAL;
std::string basename = "";
if (g_ActiveConfig.bDumpTextures && !hires_tex)
DumpTexture(entry, 0);
{
basename = HiresTexture::GenBaseName(
src_data, texture_size,
&texMem[tlutaddr], palette_size,
width, height,
texformat
);
DumpTexture(entry, basename, 0);
}
u32 level = 1;
// load mips - TODO: Loading mipmaps from tmem is untested!
@ -543,7 +542,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
entry->Load(mip_width, mip_height, expanded_mip_width, level);
if (g_ActiveConfig.bDumpTextures)
DumpTexture(entry, level);
DumpTexture(entry, basename, level);
}
}
else if (using_custom_lods)

View file

@ -120,7 +120,7 @@ protected:
static size_t temp_size;
private:
static void DumpTexture(TCacheEntryBase* entry, unsigned int level);
static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
static void CheckTempSize(size_t required_size);
static TCacheEntryBase* AllocateRenderTarget(unsigned int width, unsigned int height);