Merge pull request #6777 from lioncash/header

Common: Move floating-point utility functions to FloatUtils.h/.cpp
This commit is contained in:
Léo Lam 2018-05-08 11:55:25 +02:00 committed by GitHub
commit f97711ac02
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17 changed files with 474 additions and 434 deletions

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@ -14,6 +14,7 @@ add_library(common
File.cpp
FileSearch.cpp
FileUtil.cpp
FloatUtils.cpp
GekkoDisassembler.cpp
Hash.cpp
HttpRequest.cpp

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@ -122,6 +122,7 @@
<ClInclude Include="GL\GLInterfaceBase.h" />
<ClInclude Include="GL\GLInterface\WGL.h" />
<ClInclude Include="GL\GLUtil.h" />
<ClInclude Include="FloatUtils.h" />
<ClInclude Include="Hash.h" />
<ClInclude Include="HttpRequest.h" />
<ClInclude Include="IniFile.h" />
@ -179,6 +180,7 @@
<ClCompile Include="File.cpp" />
<ClCompile Include="FileSearch.cpp" />
<ClCompile Include="FileUtil.cpp" />
<ClCompile Include="FloatUtils.cpp" />
<ClCompile Include="GekkoDisassembler.cpp" />
<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
<ClCompile Include="GL\GLInterface\GLInterface.cpp" />

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@ -47,6 +47,7 @@
<ClInclude Include="FileUtil.h" />
<ClInclude Include="FixedSizeQueue.h" />
<ClInclude Include="Flag.h" />
<ClInclude Include="FloatUtils.h" />
<ClInclude Include="FPURoundMode.h" />
<ClInclude Include="Hash.h" />
<ClInclude Include="HttpRequest.h" />
@ -277,6 +278,7 @@
<ClCompile Include="ENetUtil.cpp" />
<ClCompile Include="FileSearch.cpp" />
<ClCompile Include="FileUtil.cpp" />
<ClCompile Include="FloatUtils.cpp" />
<ClCompile Include="Hash.cpp" />
<ClCompile Include="HttpRequest.cpp" />
<ClCompile Include="IniFile.cpp" />

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@ -0,0 +1,216 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/FloatUtils.h"
#include <cmath>
namespace Common
{
u32 ClassifyDouble(double dvalue)
{
// TODO: Optimize the below to be as fast as possible.
IntDouble value(dvalue);
u64 sign = value.i & DOUBLE_SIGN;
u64 exp = value.i & DOUBLE_EXP;
if (exp > DOUBLE_ZERO && exp < DOUBLE_EXP)
{
// Nice normalized number.
return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
}
else
{
u64 mantissa = value.i & DOUBLE_FRAC;
if (mantissa)
{
if (exp)
{
return PPC_FPCLASS_QNAN;
}
else
{
// Denormalized number.
return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
}
}
else if (exp)
{
// Infinite
return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
}
else
{
// Zero
return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
}
}
}
u32 ClassifyFloat(float fvalue)
{
// TODO: Optimize the below to be as fast as possible.
IntFloat value(fvalue);
u32 sign = value.i & FLOAT_SIGN;
u32 exp = value.i & FLOAT_EXP;
if (exp > FLOAT_ZERO && exp < FLOAT_EXP)
{
// Nice normalized number.
return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
}
else
{
u32 mantissa = value.i & FLOAT_FRAC;
if (mantissa)
{
if (exp)
{
return PPC_FPCLASS_QNAN; // Quiet NAN
}
else
{
// Denormalized number.
return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
}
}
else if (exp)
{
// Infinite
return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
}
else
{
// Zero
return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
}
}
}
const std::array<BaseAndDec, 32> frsqrte_expected = {{
{0x3ffa000, 0x7a4}, {0x3c29000, 0x700}, {0x38aa000, 0x670}, {0x3572000, 0x5f2},
{0x3279000, 0x584}, {0x2fb7000, 0x524}, {0x2d26000, 0x4cc}, {0x2ac0000, 0x47e},
{0x2881000, 0x43a}, {0x2665000, 0x3fa}, {0x2468000, 0x3c2}, {0x2287000, 0x38e},
{0x20c1000, 0x35e}, {0x1f12000, 0x332}, {0x1d79000, 0x30a}, {0x1bf4000, 0x2e6},
{0x1a7e800, 0x568}, {0x17cb800, 0x4f3}, {0x1552800, 0x48d}, {0x130c000, 0x435},
{0x10f2000, 0x3e7}, {0x0eff000, 0x3a2}, {0x0d2e000, 0x365}, {0x0b7c000, 0x32e},
{0x09e5000, 0x2fc}, {0x0867000, 0x2d0}, {0x06ff000, 0x2a8}, {0x05ab800, 0x283},
{0x046a000, 0x261}, {0x0339800, 0x243}, {0x0218800, 0x226}, {0x0105800, 0x20b},
}};
double ApproximateReciprocalSquareRoot(double val)
{
union
{
double valf;
s64 vali;
};
valf = val;
s64 mantissa = vali & ((1LL << 52) - 1);
s64 sign = vali & (1ULL << 63);
s64 exponent = vali & (0x7FFLL << 52);
// Special case 0
if (mantissa == 0 && exponent == 0)
return sign ? -std::numeric_limits<double>::infinity() :
std::numeric_limits<double>::infinity();
// Special case NaN-ish numbers
if (exponent == (0x7FFLL << 52))
{
if (mantissa == 0)
{
if (sign)
return std::numeric_limits<double>::quiet_NaN();
return 0.0;
}
return 0.0 + valf;
}
// Negative numbers return NaN
if (sign)
return std::numeric_limits<double>::quiet_NaN();
if (!exponent)
{
// "Normalize" denormal values
do
{
exponent -= 1LL << 52;
mantissa <<= 1;
} while (!(mantissa & (1LL << 52)));
mantissa &= (1LL << 52) - 1;
exponent += 1LL << 52;
}
bool odd_exponent = !(exponent & (1LL << 52));
exponent = ((0x3FFLL << 52) - ((exponent - (0x3FELL << 52)) / 2)) & (0x7FFLL << 52);
int i = (int)(mantissa >> 37);
vali = sign | exponent;
int index = i / 2048 + (odd_exponent ? 16 : 0);
const auto& entry = frsqrte_expected[index];
vali |= (s64)(entry.m_base - entry.m_dec * (i % 2048)) << 26;
return valf;
}
const std::array<BaseAndDec, 32> fres_expected = {{
{0x7ff800, 0x3e1}, {0x783800, 0x3a7}, {0x70ea00, 0x371}, {0x6a0800, 0x340}, {0x638800, 0x313},
{0x5d6200, 0x2ea}, {0x579000, 0x2c4}, {0x520800, 0x2a0}, {0x4cc800, 0x27f}, {0x47ca00, 0x261},
{0x430800, 0x245}, {0x3e8000, 0x22a}, {0x3a2c00, 0x212}, {0x360800, 0x1fb}, {0x321400, 0x1e5},
{0x2e4a00, 0x1d1}, {0x2aa800, 0x1be}, {0x272c00, 0x1ac}, {0x23d600, 0x19b}, {0x209e00, 0x18b},
{0x1d8800, 0x17c}, {0x1a9000, 0x16e}, {0x17ae00, 0x15b}, {0x14f800, 0x15b}, {0x124400, 0x143},
{0x0fbe00, 0x143}, {0x0d3800, 0x12d}, {0x0ade00, 0x12d}, {0x088400, 0x11a}, {0x065000, 0x11a},
{0x041c00, 0x108}, {0x020c00, 0x106},
}};
// Used by fres and ps_res.
double ApproximateReciprocal(double val)
{
// We are using namespace std scoped here because the Android NDK is complete trash as usual
// For 32bit targets(mips, ARMv7, x86) it doesn't provide an implementation of std::copysign
// but instead provides just global namespace copysign implementations.
// The workaround for this is to just use namespace std within this function's scope
// That way on real toolchains it will use the std:: variant like normal.
using namespace std;
union
{
double valf;
s64 vali;
};
valf = val;
s64 mantissa = vali & ((1LL << 52) - 1);
s64 sign = vali & (1ULL << 63);
s64 exponent = vali & (0x7FFLL << 52);
// Special case 0
if (mantissa == 0 && exponent == 0)
return copysign(std::numeric_limits<double>::infinity(), valf);
// Special case NaN-ish numbers
if (exponent == (0x7FFLL << 52))
{
if (mantissa == 0)
return copysign(0.0, valf);
return 0.0 + valf;
}
// Special case small inputs
if (exponent < (895LL << 52))
return copysign(std::numeric_limits<float>::max(), valf);
// Special case large inputs
if (exponent >= (1149LL << 52))
return copysign(0.0, valf);
exponent = (0x7FDLL << 52) - exponent;
int i = (int)(mantissa >> 37);
const auto& entry = fres_expected[i / 1024];
vali = sign | exponent;
vali |= (s64)(entry.m_base - (entry.m_dec * (i % 1024) + 1) / 2) << 29;
return valf;
}
} // namespace Common

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@ -0,0 +1,139 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <limits>
#include "Common/CommonTypes.h"
namespace Common
{
template <typename T>
constexpr T SNANConstant()
{
return std::numeric_limits<T>::signaling_NaN();
}
#ifdef _MSC_VER
// MSVC needs a workaround, because its std::numeric_limits<double>::signaling_NaN()
// will use __builtin_nans, which is improperly handled by the compiler and generates
// a bad constant. Here we go back to the version MSVC used before the builtin.
// TODO: Remove this and use numeric_limits directly whenever this bug is fixed.
template <>
constexpr double SNANConstant()
{
return (_CSTD _Snan._Double);
}
template <>
constexpr float SNANConstant()
{
return (_CSTD _Snan._Float);
}
#endif
// The most significant bit of the fraction is an is-quiet bit on all architectures we care about.
enum : u64
{
DOUBLE_SIGN = 0x8000000000000000ULL,
DOUBLE_EXP = 0x7FF0000000000000ULL,
DOUBLE_FRAC = 0x000FFFFFFFFFFFFFULL,
DOUBLE_ZERO = 0x0000000000000000ULL,
DOUBLE_QBIT = 0x0008000000000000ULL
};
enum : u32
{
FLOAT_SIGN = 0x80000000,
FLOAT_EXP = 0x7F800000,
FLOAT_FRAC = 0x007FFFFF,
FLOAT_ZERO = 0x00000000
};
union IntDouble
{
double d;
u64 i;
explicit IntDouble(u64 _i) : i(_i) {}
explicit IntDouble(double _d) : d(_d) {}
};
union IntFloat
{
float f;
u32 i;
explicit IntFloat(u32 _i) : i(_i) {}
explicit IntFloat(float _f) : f(_f) {}
};
inline bool IsQNAN(double d)
{
IntDouble x(d);
return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_QBIT) == DOUBLE_QBIT);
}
inline bool IsSNAN(double d)
{
IntDouble x(d);
return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_FRAC) != DOUBLE_ZERO) &&
((x.i & DOUBLE_QBIT) == DOUBLE_ZERO);
}
inline float FlushToZero(float f)
{
IntFloat x(f);
if ((x.i & FLOAT_EXP) == 0)
{
x.i &= FLOAT_SIGN; // turn into signed zero
}
return x.f;
}
inline double FlushToZero(double d)
{
IntDouble x(d);
if ((x.i & DOUBLE_EXP) == 0)
{
x.i &= DOUBLE_SIGN; // turn into signed zero
}
return x.d;
}
enum PPCFpClass
{
PPC_FPCLASS_QNAN = 0x11,
PPC_FPCLASS_NINF = 0x9,
PPC_FPCLASS_NN = 0x8,
PPC_FPCLASS_ND = 0x18,
PPC_FPCLASS_NZ = 0x12,
PPC_FPCLASS_PZ = 0x2,
PPC_FPCLASS_PD = 0x14,
PPC_FPCLASS_PN = 0x4,
PPC_FPCLASS_PINF = 0x5,
};
// Uses PowerPC conventions for the return value, so it can be easily
// used directly in CPU emulation.
u32 ClassifyDouble(double dvalue);
// More efficient float version.
u32 ClassifyFloat(float fvalue);
struct BaseAndDec
{
int m_base;
int m_dec;
};
extern const std::array<BaseAndDec, 32> frsqrte_expected;
extern const std::array<BaseAndDec, 32> fres_expected;
// PowerPC approximation algorithms
double ApproximateReciprocalSquareRoot(double val);
double ApproximateReciprocal(double val);
} // namespace Common

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@ -10,215 +10,6 @@
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
namespace MathUtil
{
u32 ClassifyDouble(double dvalue)
{
// TODO: Optimize the below to be as fast as possible.
IntDouble value(dvalue);
u64 sign = value.i & DOUBLE_SIGN;
u64 exp = value.i & DOUBLE_EXP;
if (exp > DOUBLE_ZERO && exp < DOUBLE_EXP)
{
// Nice normalized number.
return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
}
else
{
u64 mantissa = value.i & DOUBLE_FRAC;
if (mantissa)
{
if (exp)
{
return PPC_FPCLASS_QNAN;
}
else
{
// Denormalized number.
return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
}
}
else if (exp)
{
// Infinite
return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
}
else
{
// Zero
return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
}
}
}
u32 ClassifyFloat(float fvalue)
{
// TODO: Optimize the below to be as fast as possible.
IntFloat value(fvalue);
u32 sign = value.i & FLOAT_SIGN;
u32 exp = value.i & FLOAT_EXP;
if (exp > FLOAT_ZERO && exp < FLOAT_EXP)
{
// Nice normalized number.
return sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
}
else
{
u32 mantissa = value.i & FLOAT_FRAC;
if (mantissa)
{
if (exp)
{
return PPC_FPCLASS_QNAN; // Quiet NAN
}
else
{
// Denormalized number.
return sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
}
}
else if (exp)
{
// Infinite
return sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
}
else
{
// Zero
return sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
}
}
}
const std::array<BaseAndDec, 32> frsqrte_expected = {{
{0x3ffa000, 0x7a4}, {0x3c29000, 0x700}, {0x38aa000, 0x670}, {0x3572000, 0x5f2},
{0x3279000, 0x584}, {0x2fb7000, 0x524}, {0x2d26000, 0x4cc}, {0x2ac0000, 0x47e},
{0x2881000, 0x43a}, {0x2665000, 0x3fa}, {0x2468000, 0x3c2}, {0x2287000, 0x38e},
{0x20c1000, 0x35e}, {0x1f12000, 0x332}, {0x1d79000, 0x30a}, {0x1bf4000, 0x2e6},
{0x1a7e800, 0x568}, {0x17cb800, 0x4f3}, {0x1552800, 0x48d}, {0x130c000, 0x435},
{0x10f2000, 0x3e7}, {0x0eff000, 0x3a2}, {0x0d2e000, 0x365}, {0x0b7c000, 0x32e},
{0x09e5000, 0x2fc}, {0x0867000, 0x2d0}, {0x06ff000, 0x2a8}, {0x05ab800, 0x283},
{0x046a000, 0x261}, {0x0339800, 0x243}, {0x0218800, 0x226}, {0x0105800, 0x20b},
}};
double ApproximateReciprocalSquareRoot(double val)
{
union
{
double valf;
s64 vali;
};
valf = val;
s64 mantissa = vali & ((1LL << 52) - 1);
s64 sign = vali & (1ULL << 63);
s64 exponent = vali & (0x7FFLL << 52);
// Special case 0
if (mantissa == 0 && exponent == 0)
return sign ? -std::numeric_limits<double>::infinity() :
std::numeric_limits<double>::infinity();
// Special case NaN-ish numbers
if (exponent == (0x7FFLL << 52))
{
if (mantissa == 0)
{
if (sign)
return std::numeric_limits<double>::quiet_NaN();
return 0.0;
}
return 0.0 + valf;
}
// Negative numbers return NaN
if (sign)
return std::numeric_limits<double>::quiet_NaN();
if (!exponent)
{
// "Normalize" denormal values
do
{
exponent -= 1LL << 52;
mantissa <<= 1;
} while (!(mantissa & (1LL << 52)));
mantissa &= (1LL << 52) - 1;
exponent += 1LL << 52;
}
bool odd_exponent = !(exponent & (1LL << 52));
exponent = ((0x3FFLL << 52) - ((exponent - (0x3FELL << 52)) / 2)) & (0x7FFLL << 52);
int i = (int)(mantissa >> 37);
vali = sign | exponent;
int index = i / 2048 + (odd_exponent ? 16 : 0);
const auto& entry = frsqrte_expected[index];
vali |= (s64)(entry.m_base - entry.m_dec * (i % 2048)) << 26;
return valf;
}
const std::array<BaseAndDec, 32> fres_expected = {{
{0x7ff800, 0x3e1}, {0x783800, 0x3a7}, {0x70ea00, 0x371}, {0x6a0800, 0x340}, {0x638800, 0x313},
{0x5d6200, 0x2ea}, {0x579000, 0x2c4}, {0x520800, 0x2a0}, {0x4cc800, 0x27f}, {0x47ca00, 0x261},
{0x430800, 0x245}, {0x3e8000, 0x22a}, {0x3a2c00, 0x212}, {0x360800, 0x1fb}, {0x321400, 0x1e5},
{0x2e4a00, 0x1d1}, {0x2aa800, 0x1be}, {0x272c00, 0x1ac}, {0x23d600, 0x19b}, {0x209e00, 0x18b},
{0x1d8800, 0x17c}, {0x1a9000, 0x16e}, {0x17ae00, 0x15b}, {0x14f800, 0x15b}, {0x124400, 0x143},
{0x0fbe00, 0x143}, {0x0d3800, 0x12d}, {0x0ade00, 0x12d}, {0x088400, 0x11a}, {0x065000, 0x11a},
{0x041c00, 0x108}, {0x020c00, 0x106},
}};
// Used by fres and ps_res.
double ApproximateReciprocal(double val)
{
// We are using namespace std scoped here because the Android NDK is complete trash as usual
// For 32bit targets(mips, ARMv7, x86) it doesn't provide an implementation of std::copysign
// but instead provides just global namespace copysign implementations.
// The workaround for this is to just use namespace std within this function's scope
// That way on real toolchains it will use the std:: variant like normal.
using namespace std;
union
{
double valf;
s64 vali;
};
valf = val;
s64 mantissa = vali & ((1LL << 52) - 1);
s64 sign = vali & (1ULL << 63);
s64 exponent = vali & (0x7FFLL << 52);
// Special case 0
if (mantissa == 0 && exponent == 0)
return copysign(std::numeric_limits<double>::infinity(), valf);
// Special case NaN-ish numbers
if (exponent == (0x7FFLL << 52))
{
if (mantissa == 0)
return copysign(0.0, valf);
return 0.0 + valf;
}
// Special case small inputs
if (exponent < (895LL << 52))
return copysign(std::numeric_limits<float>::max(), valf);
// Special case large inputs
if (exponent >= (1149LL << 52))
return copysign(0.0, valf);
exponent = (0x7FDLL << 52) - exponent;
int i = (int)(mantissa >> 37);
const auto& entry = fres_expected[i / 1024];
vali = sign | exponent;
vali |= (s64)(entry.m_base - (entry.m_dec * (i % 1024) + 1) / 2) << 29;
return valf;
}
} // namespace
inline void MatrixMul(int n, const float* a, const float* b, float* result)
{
for (int i = 0; i < n; ++i)

View file

@ -17,32 +17,6 @@
namespace MathUtil
{
template <typename T>
constexpr T SNANConstant()
{
return std::numeric_limits<T>::signaling_NaN();
}
#ifdef _MSC_VER
// MSVC needs a workaround, because its std::numeric_limits<double>::signaling_NaN()
// will use __builtin_nans, which is improperly handled by the compiler and generates
// a bad constant. Here we go back to the version MSVC used before the builtin.
// TODO: Remove this and use numeric_limits directly whenever this bug is fixed.
template <>
constexpr double SNANConstant()
{
return (_CSTD _Snan._Double);
}
template <>
constexpr float SNANConstant()
{
return (_CSTD _Snan._Float);
}
#endif
template <class T>
constexpr T Clamp(const T val, const T& min, const T& max)
{
@ -55,96 +29,6 @@ constexpr bool IsPow2(T imm)
return imm > 0 && (imm & (imm - 1)) == 0;
}
// The most significant bit of the fraction is an is-quiet bit on all architectures we care about.
static const u64 DOUBLE_SIGN = 0x8000000000000000ULL, DOUBLE_EXP = 0x7FF0000000000000ULL,
DOUBLE_FRAC = 0x000FFFFFFFFFFFFFULL, DOUBLE_ZERO = 0x0000000000000000ULL,
DOUBLE_QBIT = 0x0008000000000000ULL;
static const u32 FLOAT_SIGN = 0x80000000, FLOAT_EXP = 0x7F800000, FLOAT_FRAC = 0x007FFFFF,
FLOAT_ZERO = 0x00000000;
union IntDouble
{
double d;
u64 i;
explicit IntDouble(u64 _i) : i(_i) {}
explicit IntDouble(double _d) : d(_d) {}
};
union IntFloat
{
float f;
u32 i;
explicit IntFloat(u32 _i) : i(_i) {}
explicit IntFloat(float _f) : f(_f) {}
};
inline bool IsQNAN(double d)
{
IntDouble x(d);
return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_QBIT) == DOUBLE_QBIT);
}
inline bool IsSNAN(double d)
{
IntDouble x(d);
return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_FRAC) != DOUBLE_ZERO) &&
((x.i & DOUBLE_QBIT) == DOUBLE_ZERO);
}
inline float FlushToZero(float f)
{
IntFloat x(f);
if ((x.i & FLOAT_EXP) == 0)
{
x.i &= FLOAT_SIGN; // turn into signed zero
}
return x.f;
}
inline double FlushToZero(double d)
{
IntDouble x(d);
if ((x.i & DOUBLE_EXP) == 0)
{
x.i &= DOUBLE_SIGN; // turn into signed zero
}
return x.d;
}
enum PPCFpClass
{
PPC_FPCLASS_QNAN = 0x11,
PPC_FPCLASS_NINF = 0x9,
PPC_FPCLASS_NN = 0x8,
PPC_FPCLASS_ND = 0x18,
PPC_FPCLASS_NZ = 0x12,
PPC_FPCLASS_PZ = 0x2,
PPC_FPCLASS_PD = 0x14,
PPC_FPCLASS_PN = 0x4,
PPC_FPCLASS_PINF = 0x5,
};
// Uses PowerPC conventions for the return value, so it can be easily
// used directly in CPU emulation.
u32 ClassifyDouble(double dvalue);
// More efficient float version.
u32 ClassifyFloat(float fvalue);
struct BaseAndDec
{
int m_base;
int m_dec;
};
extern const std::array<BaseAndDec, 32> frsqrte_expected;
extern const std::array<BaseAndDec, 32> fres_expected;
// PowerPC approximation algorithms
double ApproximateReciprocalSquareRoot(double val);
double ApproximateReciprocal(double val);
template <class T>
struct Rectangle
{

View file

@ -10,7 +10,7 @@
#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/FloatUtils.h"
#include "Core/PowerPC/Gekko.h"
#include "Core/PowerPC/PowerPC.h"
@ -56,7 +56,7 @@ inline double ForceSingle(double value)
float x = (float)value;
if (!cpu_info.bFlushToZero && FPSCR.NI)
{
x = MathUtil::FlushToZero(x);
x = Common::FlushToZero(x);
}
// ...and back to double:
return x;
@ -66,7 +66,7 @@ inline double ForceDouble(double d)
{
if (!cpu_info.bFlushToZero && FPSCR.NI)
{
d = MathUtil::FlushToZero(d);
d = Common::FlushToZero(d);
}
return d;
}
@ -89,7 +89,7 @@ inline double MakeQuiet(double d)
u64 integral;
std::memcpy(&integral, &d, sizeof(u64));
integral |= MathUtil::DOUBLE_QBIT;
integral |= Common::DOUBLE_QBIT;
double result;
std::memcpy(&result, &integral, sizeof(double));
@ -227,13 +227,13 @@ inline double NI_msub(double a, double c, double b)
inline u32 ConvertToSingle(u64 x)
{
u32 exp = (x >> 52) & 0x7ff;
if (exp > 896 || (x & ~MathUtil::DOUBLE_SIGN) == 0)
if (exp > 896 || (x & ~Common::DOUBLE_SIGN) == 0)
{
return ((x >> 32) & 0xc0000000) | ((x >> 29) & 0x3fffffff);
}
else if (exp >= 874)
{
u32 t = (u32)(0x80000000 | ((x & MathUtil::DOUBLE_FRAC) >> 21));
u32 t = (u32)(0x80000000 | ((x & Common::DOUBLE_FRAC) >> 21));
t = t >> (905 - exp);
t |= (x >> 32) & 0x80000000;
return t;
@ -250,7 +250,7 @@ inline u32 ConvertToSingle(u64 x)
inline u32 ConvertToSingleFTZ(u64 x)
{
u32 exp = (x >> 52) & 0x7ff;
if (exp > 896 || (x & ~MathUtil::DOUBLE_SIGN) == 0)
if (exp > 896 || (x & ~Common::DOUBLE_SIGN) == 0)
{
return ((x >> 32) & 0xc0000000) | ((x >> 29) & 0x3fffffff);
}

View file

@ -6,7 +6,7 @@
#include <limits>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/FloatUtils.h"
#include "Core/PowerPC/Interpreter/Interpreter.h"
#include "Core/PowerPC/Interpreter/Interpreter_FPUtils.h"
#include "Core/PowerPC/PowerPC.h"
@ -25,7 +25,7 @@ void Interpreter::Helper_FloatCompareOrdered(UGeckoInstruction inst, double fa,
if (std::isnan(fa) || std::isnan(fb))
{
compare_result = FPCC::FU;
if (MathUtil::IsSNAN(fa) || MathUtil::IsSNAN(fb))
if (Common::IsSNAN(fa) || Common::IsSNAN(fb))
{
SetFPException(FPSCR_VXSNAN);
if (FPSCR.VE == 0)
@ -67,7 +67,7 @@ void Interpreter::Helper_FloatCompareUnordered(UGeckoInstruction inst, double fa
{
compare_result = FPCC::FU;
if (MathUtil::IsSNAN(fa) || MathUtil::IsSNAN(fb))
if (Common::IsSNAN(fa) || Common::IsSNAN(fb))
{
SetFPException(FPSCR_VXSNAN);
}
@ -373,7 +373,7 @@ void Interpreter::fdivsx(UGeckoInstruction inst)
void Interpreter::fresx(UGeckoInstruction inst)
{
double b = rPS0(inst.FB);
rPS0(inst.FD) = rPS1(inst.FD) = MathUtil::ApproximateReciprocal(b);
rPS0(inst.FD) = rPS1(inst.FD) = Common::ApproximateReciprocal(b);
if (b == 0.0)
{
@ -399,7 +399,7 @@ void Interpreter::frsqrtex(UGeckoInstruction inst)
SetFPException(FPSCR_ZX);
}
rPS0(inst.FD) = MathUtil::ApproximateReciprocalSquareRoot(b);
rPS0(inst.FD) = Common::ApproximateReciprocalSquareRoot(b);
PowerPC::UpdateFPRF(rPS0(inst.FD));
if (inst.Rc)

View file

@ -5,7 +5,7 @@
#include <cmath>
#include "Common/CommonTypes.h"
#include "Common/MathUtil.h"
#include "Common/FloatUtils.h"
#include "Core/PowerPC/Interpreter/Interpreter.h"
#include "Core/PowerPC/Interpreter/Interpreter_FPUtils.h"
#include "Core/PowerPC/PowerPC.h"
@ -123,8 +123,8 @@ void Interpreter::ps_res(UGeckoInstruction inst)
SetFPException(FPSCR_ZX);
}
rPS0(inst.FD) = MathUtil::ApproximateReciprocal(a);
rPS1(inst.FD) = MathUtil::ApproximateReciprocal(b);
rPS0(inst.FD) = Common::ApproximateReciprocal(a);
rPS1(inst.FD) = Common::ApproximateReciprocal(b);
PowerPC::UpdateFPRF(rPS0(inst.FD));
if (inst.Rc)
@ -143,8 +143,8 @@ void Interpreter::ps_rsqrte(UGeckoInstruction inst)
SetFPException(FPSCR_VXSQRT);
}
rPS0(inst.FD) = ForceSingle(MathUtil::ApproximateReciprocalSquareRoot(rPS0(inst.FB)));
rPS1(inst.FD) = ForceSingle(MathUtil::ApproximateReciprocalSquareRoot(rPS1(inst.FB)));
rPS0(inst.FD) = ForceSingle(Common::ApproximateReciprocalSquareRoot(rPS0(inst.FB)));
rPS1(inst.FD) = ForceSingle(Common::ApproximateReciprocalSquareRoot(rPS1(inst.FB)));
PowerPC::UpdateFPRF(rPS0(inst.FD));

View file

@ -9,8 +9,8 @@
#include "Common/Assert.h"
#include "Common/CPUDetect.h"
#include "Common/FloatUtils.h"
#include "Common/Intrinsics.h"
#include "Common/MathUtil.h"
#include "Core/HW/MMIO.h"
#include "Core/HW/Memmap.h"
#include "Core/PowerPC/Gekko.h"
@ -1060,8 +1060,7 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
// Nice normalized number: sign ? PPC_FPCLASS_NN : PPC_FPCLASS_PN;
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
MathUtil::PPC_FPCLASS_PN));
MScaled(RSCRATCH, Common::PPC_FPCLASS_NN - Common::PPC_FPCLASS_PN, Common::PPC_FPCLASS_PN));
continue1 = J();
SetJumpTarget(maxExponent);
@ -1069,14 +1068,14 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
FixupBranch notNAN = J_CC(CC_Z);
// Max exponent + mantissa: PPC_FPCLASS_QNAN
MOV(32, R(RSCRATCH), Imm32(MathUtil::PPC_FPCLASS_QNAN));
MOV(32, R(RSCRATCH), Imm32(Common::PPC_FPCLASS_QNAN));
continue2 = J();
// Max exponent + no mantissa: sign ? PPC_FPCLASS_NINF : PPC_FPCLASS_PINF;
SetJumpTarget(notNAN);
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
MathUtil::PPC_FPCLASS_PINF));
MScaled(RSCRATCH, Common::PPC_FPCLASS_NINF - Common::PPC_FPCLASS_PINF,
Common::PPC_FPCLASS_PINF));
continue3 = J();
SetJumpTarget(zeroExponent);
@ -1085,14 +1084,13 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
// No exponent + mantissa: sign ? PPC_FPCLASS_ND : PPC_FPCLASS_PD;
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
MathUtil::PPC_FPCLASS_PD));
MScaled(RSCRATCH, Common::PPC_FPCLASS_ND - Common::PPC_FPCLASS_PD, Common::PPC_FPCLASS_PD));
continue4 = J();
// Zero: sign ? PPC_FPCLASS_NZ : PPC_FPCLASS_PZ;
SetJumpTarget(zero);
SHL(32, R(RSCRATCH), Imm8(4));
ADD(32, R(RSCRATCH), Imm8(MathUtil::PPC_FPCLASS_PZ));
ADD(32, R(RSCRATCH), Imm8(Common::PPC_FPCLASS_PZ));
}
else
{
@ -1107,33 +1105,31 @@ void EmuCodeBlock::SetFPRF(Gen::X64Reg xmm)
MOVQ_xmm(R(RSCRATCH), xmm);
SHR(64, R(RSCRATCH), Imm8(63));
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NN - MathUtil::PPC_FPCLASS_PN,
MathUtil::PPC_FPCLASS_PN));
MScaled(RSCRATCH, Common::PPC_FPCLASS_NN - Common::PPC_FPCLASS_PN, Common::PPC_FPCLASS_PN));
continue1 = J();
SetJumpTarget(nan);
MOVQ_xmm(R(RSCRATCH), xmm);
SHR(64, R(RSCRATCH), Imm8(63));
MOV(32, R(RSCRATCH), Imm32(MathUtil::PPC_FPCLASS_QNAN));
MOV(32, R(RSCRATCH), Imm32(Common::PPC_FPCLASS_QNAN));
continue2 = J();
SetJumpTarget(infinity);
MOVQ_xmm(R(RSCRATCH), xmm);
SHR(64, R(RSCRATCH), Imm8(63));
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_NINF - MathUtil::PPC_FPCLASS_PINF,
MathUtil::PPC_FPCLASS_PINF));
MScaled(RSCRATCH, Common::PPC_FPCLASS_NINF - Common::PPC_FPCLASS_PINF,
Common::PPC_FPCLASS_PINF));
continue3 = J();
SetJumpTarget(zeroExponent);
TEST(64, R(RSCRATCH), R(RSCRATCH));
FixupBranch zero = J_CC(CC_Z);
SHR(64, R(RSCRATCH), Imm8(63));
LEA(32, RSCRATCH,
MScaled(RSCRATCH, MathUtil::PPC_FPCLASS_ND - MathUtil::PPC_FPCLASS_PD,
MathUtil::PPC_FPCLASS_PD));
MScaled(RSCRATCH, Common::PPC_FPCLASS_ND - Common::PPC_FPCLASS_PD, Common::PPC_FPCLASS_PD));
continue4 = J();
SetJumpTarget(zero);
SHR(64, R(RSCRATCH), Imm8(63));
SHL(32, R(RSCRATCH), Imm8(4));
ADD(32, R(RSCRATCH), Imm8(MathUtil::PPC_FPCLASS_PZ));
ADD(32, R(RSCRATCH), Imm8(Common::PPC_FPCLASS_PZ));
}
SetJumpTarget(continue1);

View file

@ -8,8 +8,8 @@
#include "Common/CPUDetect.h"
#include "Common/CommonTypes.h"
#include "Common/FloatUtils.h"
#include "Common/JitRegister.h"
#include "Common/MathUtil.h"
#include "Common/x64ABI.h"
#include "Common/x64Emitter.h"
#include "Core/PowerPC/Gekko.h"
@ -57,15 +57,15 @@ void CommonAsmRoutines::GenFrsqrte()
XOR(32, R(RSCRATCH_EXTRA), Imm8(0x10)); // int index = i / 2048 + (odd_exponent ? 16 : 0);
PUSH(RSCRATCH2);
MOV(64, R(RSCRATCH2), ImmPtr(GetConstantFromPool(MathUtil::frsqrte_expected)));
static_assert(sizeof(MathUtil::BaseAndDec) == 8, "Unable to use SCALE_8; incorrect size");
MOV(64, R(RSCRATCH2), ImmPtr(GetConstantFromPool(Common::frsqrte_expected)));
static_assert(sizeof(Common::BaseAndDec) == 8, "Unable to use SCALE_8; incorrect size");
SHR(64, R(RSCRATCH), Imm8(37));
AND(32, R(RSCRATCH), Imm32(0x7FF));
IMUL(32, RSCRATCH,
MComplex(RSCRATCH2, RSCRATCH_EXTRA, SCALE_8, offsetof(MathUtil::BaseAndDec, m_dec)));
MComplex(RSCRATCH2, RSCRATCH_EXTRA, SCALE_8, offsetof(Common::BaseAndDec, m_dec)));
MOV(32, R(RSCRATCH_EXTRA),
MComplex(RSCRATCH2, RSCRATCH_EXTRA, SCALE_8, offsetof(MathUtil::BaseAndDec, m_base)));
MComplex(RSCRATCH2, RSCRATCH_EXTRA, SCALE_8, offsetof(Common::BaseAndDec, m_base)));
SUB(32, R(RSCRATCH_EXTRA), R(RSCRATCH));
SHL(64, R(RSCRATCH_EXTRA), Imm8(26));
@ -94,7 +94,7 @@ void CommonAsmRoutines::GenFrsqrte()
SetJumpTarget(complex2);
SetJumpTarget(complex3);
ABI_PushRegistersAndAdjustStack(QUANTIZED_REGS_TO_SAVE, 8);
ABI_CallFunction(MathUtil::ApproximateReciprocalSquareRoot);
ABI_CallFunction(Common::ApproximateReciprocalSquareRoot);
ABI_PopRegistersAndAdjustStack(QUANTIZED_REGS_TO_SAVE, 8);
RET();
@ -135,16 +135,16 @@ void CommonAsmRoutines::GenFres()
AND(32, R(RSCRATCH2), Imm8(0x1F)); // i / 1024
PUSH(RSCRATCH_EXTRA);
MOV(64, R(RSCRATCH_EXTRA), ImmPtr(GetConstantFromPool(MathUtil::fres_expected)));
static_assert(sizeof(MathUtil::BaseAndDec) == 8, "Unable to use SCALE_8; incorrect size");
MOV(64, R(RSCRATCH_EXTRA), ImmPtr(GetConstantFromPool(Common::fres_expected)));
static_assert(sizeof(Common::BaseAndDec) == 8, "Unable to use SCALE_8; incorrect size");
IMUL(32, RSCRATCH,
MComplex(RSCRATCH_EXTRA, RSCRATCH2, SCALE_8, offsetof(MathUtil::BaseAndDec, m_dec)));
MComplex(RSCRATCH_EXTRA, RSCRATCH2, SCALE_8, offsetof(Common::BaseAndDec, m_dec)));
ADD(32, R(RSCRATCH), Imm8(1));
SHR(32, R(RSCRATCH), Imm8(1));
MOV(32, R(RSCRATCH2),
MComplex(RSCRATCH_EXTRA, RSCRATCH2, SCALE_8, offsetof(MathUtil::BaseAndDec, m_base)));
MComplex(RSCRATCH_EXTRA, RSCRATCH2, SCALE_8, offsetof(Common::BaseAndDec, m_base)));
SUB(32, R(RSCRATCH2), R(RSCRATCH));
SHL(64, R(RSCRATCH2), Imm8(29));
@ -165,7 +165,7 @@ void CommonAsmRoutines::GenFres()
SetJumpTarget(complex);
ABI_PushRegistersAndAdjustStack(QUANTIZED_REGS_TO_SAVE, 8);
ABI_CallFunction(MathUtil::ApproximateReciprocal);
ABI_CallFunction(Common::ApproximateReciprocal);
ABI_PopRegistersAndAdjustStack(QUANTIZED_REGS_TO_SAVE, 8);
RET();

View file

@ -11,8 +11,8 @@
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/FPURoundMode.h"
#include "Common/FloatUtils.h"
#include "Common/Logging/Log.h"
#include "Common/MathUtil.h"
#include "Core/ConfigManager.h"
#include "Core/CoreTiming.h"
@ -563,7 +563,7 @@ void CheckBreakPoints()
void UpdateFPRF(double dvalue)
{
FPSCR.FPRF = MathUtil::ClassifyDouble(dvalue);
FPSCR.FPRF = Common::ClassifyDouble(dvalue);
}
} // namespace PowerPC

View file

@ -7,6 +7,7 @@ add_dolphin_test(CommonFuncsTest CommonFuncsTest.cpp)
add_dolphin_test(EventTest EventTest.cpp)
add_dolphin_test(FixedSizeQueueTest FixedSizeQueueTest.cpp)
add_dolphin_test(FlagTest FlagTest.cpp)
add_dolphin_test(FloatUtilsTest FloatUtilsTest.cpp)
add_dolphin_test(MathUtilTest MathUtilTest.cpp)
add_dolphin_test(NandPathsTest NandPathsTest.cpp)
add_dolphin_test(SPSCQueueTest SPSCQueueTest.cpp)

View file

@ -0,0 +1,68 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <limits>
#include <random>
#include <gtest/gtest.h>
#include "Common/FloatUtils.h"
TEST(FloatUtils, IsQNAN)
{
EXPECT_TRUE(Common::IsQNAN(std::numeric_limits<double>::quiet_NaN()));
EXPECT_FALSE(Common::IsQNAN(Common::SNANConstant<double>()));
}
TEST(FloatUtils, IsSNAN)
{
EXPECT_FALSE(Common::IsSNAN(std::numeric_limits<double>::quiet_NaN()));
EXPECT_TRUE(Common::IsSNAN(Common::SNANConstant<double>()));
}
TEST(FloatUtils, FlushToZero)
{
// To test the software implementation we need to make sure FTZ and DAZ are disabled.
// Using volatile here to ensure the compiler doesn't constant-fold it,
// we want the multiplication to occur at test runtime.
volatile float s = std::numeric_limits<float>::denorm_min();
volatile double d = std::numeric_limits<double>::denorm_min();
// Casting away the volatile attribute is required in order for msvc to resolve this to the
// correct instance of the comparison function.
EXPECT_LT(0.f, (float)(s * 2));
EXPECT_LT(0.0, (double)(d * 2));
EXPECT_EQ(+0.0, Common::FlushToZero(+std::numeric_limits<double>::denorm_min()));
EXPECT_EQ(-0.0, Common::FlushToZero(-std::numeric_limits<double>::denorm_min()));
EXPECT_EQ(+0.0, Common::FlushToZero(+std::numeric_limits<double>::min() / 2));
EXPECT_EQ(-0.0, Common::FlushToZero(-std::numeric_limits<double>::min() / 2));
EXPECT_EQ(std::numeric_limits<double>::min(),
Common::FlushToZero(std::numeric_limits<double>::min()));
EXPECT_EQ(std::numeric_limits<double>::max(),
Common::FlushToZero(std::numeric_limits<double>::max()));
EXPECT_EQ(+std::numeric_limits<double>::infinity(),
Common::FlushToZero(+std::numeric_limits<double>::infinity()));
EXPECT_EQ(-std::numeric_limits<double>::infinity(),
Common::FlushToZero(-std::numeric_limits<double>::infinity()));
// Test all subnormals as well as an equally large set of random normal floats.
std::default_random_engine engine(0);
std::uniform_int_distribution<u32> dist(0x00800000u, 0x7fffffffu);
for (u32 i = 0; i <= 0x007fffffu; ++i)
{
Common::IntFloat x(i);
EXPECT_EQ(+0.f, Common::FlushToZero(x.f));
x.i = i | 0x80000000u;
EXPECT_EQ(-0.f, Common::FlushToZero(x.f));
x.i = dist(engine);
Common::IntFloat y(Common::FlushToZero(x.f));
EXPECT_EQ(x.i, y.i);
x.i |= 0x80000000u;
y.f = Common::FlushToZero(x.f);
EXPECT_EQ(x.i, y.i);
}
}

View file

@ -3,8 +3,6 @@
// Refer to the license.txt file included.
#include <gtest/gtest.h>
#include <limits>
#include <random>
#include "Common/MathUtil.h"
@ -20,18 +18,6 @@ TEST(MathUtil, Clamp)
EXPECT_EQ(0.0, MathUtil::Clamp(-1.0, 0.0, 2.0));
}
TEST(MathUtil, IsQNAN)
{
EXPECT_TRUE(MathUtil::IsQNAN(std::numeric_limits<double>::quiet_NaN()));
EXPECT_FALSE(MathUtil::IsQNAN(MathUtil::SNANConstant<double>()));
}
TEST(MathUtil, IsSNAN)
{
EXPECT_FALSE(MathUtil::IsSNAN(std::numeric_limits<double>::quiet_NaN()));
EXPECT_TRUE(MathUtil::IsSNAN(MathUtil::SNANConstant<double>()));
}
TEST(MathUtil, IntLog2)
{
EXPECT_EQ(0, IntLog2(1));
@ -44,49 +30,3 @@ TEST(MathUtil, IntLog2)
EXPECT_EQ(3, IntLog2(15));
EXPECT_EQ(63, IntLog2(0xFFFFFFFFFFFFFFFFull));
}
TEST(MathUtil, FlushToZero)
{
// To test the software implementation we need to make sure FTZ and DAZ are disabled.
// Using volatile here to ensure the compiler doesn't constant-fold it,
// we want the multiplication to occur at test runtime.
volatile float s = std::numeric_limits<float>::denorm_min();
volatile double d = std::numeric_limits<double>::denorm_min();
// Casting away the volatile attribute is required in order for msvc to resolve this to the
// correct instance of the comparison function.
EXPECT_LT(0.f, (float)(s * 2));
EXPECT_LT(0.0, (double)(d * 2));
EXPECT_EQ(+0.0, MathUtil::FlushToZero(+std::numeric_limits<double>::denorm_min()));
EXPECT_EQ(-0.0, MathUtil::FlushToZero(-std::numeric_limits<double>::denorm_min()));
EXPECT_EQ(+0.0, MathUtil::FlushToZero(+std::numeric_limits<double>::min() / 2));
EXPECT_EQ(-0.0, MathUtil::FlushToZero(-std::numeric_limits<double>::min() / 2));
EXPECT_EQ(std::numeric_limits<double>::min(),
MathUtil::FlushToZero(std::numeric_limits<double>::min()));
EXPECT_EQ(std::numeric_limits<double>::max(),
MathUtil::FlushToZero(std::numeric_limits<double>::max()));
EXPECT_EQ(+std::numeric_limits<double>::infinity(),
MathUtil::FlushToZero(+std::numeric_limits<double>::infinity()));
EXPECT_EQ(-std::numeric_limits<double>::infinity(),
MathUtil::FlushToZero(-std::numeric_limits<double>::infinity()));
// Test all subnormals as well as an equally large set of random normal floats.
std::default_random_engine engine(0);
std::uniform_int_distribution<u32> dist(0x00800000u, 0x7fffffffu);
for (u32 i = 0; i <= 0x007fffffu; ++i)
{
MathUtil::IntFloat x(i);
EXPECT_EQ(+0.f, MathUtil::FlushToZero(x.f));
x.i = i | 0x80000000u;
EXPECT_EQ(-0.f, MathUtil::FlushToZero(x.f));
x.i = dist(engine);
MathUtil::IntFloat y(MathUtil::FlushToZero(x.f));
EXPECT_EQ(x.i, y.i);
x.i |= 0x80000000u;
y.f = MathUtil::FlushToZero(x.f);
EXPECT_EQ(x.i, y.i);
}
}

View file

@ -11,7 +11,7 @@
#include <gtest/gtest.h> // NOLINT
#include "Common/Common.h"
#include "Common/MathUtil.h"
#include "Common/FloatUtils.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/OpcodeDecoding.h"
@ -75,7 +75,7 @@ protected:
void ExpectOut(float val)
{
// Read unswapped.
MathUtil::IntFloat expected(val), actual(m_dst.Read<float, false>());
Common::IntFloat expected(val), actual(m_dst.Read<float, false>());
if (!actual.f || actual.f != actual.f)
EXPECT_EQ(expected.i, actual.i);
else