VideoCommon: merge debug test generators

This commit is contained in:
degasus 2014-12-20 13:02:00 +01:00
parent ffa014dd48
commit fb177ca04e
5 changed files with 121 additions and 140 deletions

View file

@ -913,9 +913,6 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
D3D::context->RSSetViewports(1, &vp);
Renderer::DrawDebugText();
std::string debug_info = GetDebugText();
if (debug_info != "")
D3D::font.DrawTextScaled(0, 0, 20, 0.0f, 0xFF00FFFF, debug_info);
OSD::DrawMessages();
D3D::EndFrame();

View file

@ -722,11 +722,8 @@ void Renderer::Init()
}
// Create On-Screen-Messages
void Renderer::DrawDebugInfo()
void Renderer::ShowEfbCopyRegions()
{
// Reset viewport for drawing text
glViewport(0, 0, GLInterface->GetBackBufferWidth(), GLInterface->GetBackBufferHeight());
if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL && g_ActiveConfig.bShowEFBCopyRegions)
{
// Set Line Size
@ -844,14 +841,6 @@ void Renderer::DrawDebugInfo()
// Clear stored regions
stats.efb_regions.clear();
}
std::string debug_info = GetDebugText();
if (!debug_info.empty())
{
// Render a shadow, and then the text.
Renderer::RenderText(debug_info, 21, 21, 0xDD000000);
Renderer::RenderText(debug_info, 20, 20, 0xFF00FFFF);
}
}
void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
@ -1682,7 +1671,10 @@ void Renderer::SwapImpl(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, co
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
DrawDebugInfo();
// Reset viewport for drawing text
glViewport(0, 0, GLInterface->GetBackBufferWidth(), GLInterface->GetBackBufferHeight());
ShowEfbCopyRegions();
DrawDebugText();
// Do our OSD callbacks

View file

@ -66,7 +66,7 @@ public:
void RestoreState() override {}
void RenderText(const std::string& text, int left, int top, u32 color) override;
void DrawDebugInfo();
void ShowEfbCopyRegions();
void FlipImageData(u8 *data, int w, int h, int pixel_width = 3);
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;

View file

@ -289,6 +289,39 @@ void Renderer::SetScreenshot(const std::string& filename)
// Create On-Screen-Messages
void Renderer::DrawDebugText()
{
std::string final_yellow, final_cyan;
if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount)
{
std::string fps = "";
if (g_ActiveConfig.bShowFPS)
final_cyan += StringFromFormat("FPS: %d", g_renderer->m_fps_counter.m_fps);
if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount)
final_cyan += " - ";
if (SConfig::GetInstance().m_ShowFrameCount)
{
final_cyan += StringFromFormat("Frame: %llu", (unsigned long long) Movie::g_currentFrame);
if (Movie::IsPlayingInput())
final_cyan += StringFromFormat(" / %llu", (unsigned long long) Movie::g_totalFrames);
}
final_cyan += "\n";
final_yellow += "\n";
}
if (SConfig::GetInstance().m_ShowLag)
{
final_cyan += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
final_yellow += "\n";
}
if (SConfig::GetInstance().m_ShowInputDisplay)
{
final_cyan += Movie::GetInputDisplay();
final_yellow += "\n";
}
// OSD Menu messages
if (OSDChoice > 0)
{
@ -296,92 +329,93 @@ void Renderer::DrawDebugText()
OSDChoice = -OSDChoice;
}
if ((u32)OSDTime <= Common::Timer::GetTimeMs())
return;
const char* res_text = "";
switch (g_ActiveConfig.iEFBScale)
if ((u32)OSDTime > Common::Timer::GetTimeMs())
{
case SCALE_AUTO:
res_text = "Auto (fractional)";
break;
case SCALE_AUTO_INTEGRAL:
res_text = "Auto (integral)";
break;
case SCALE_1X:
res_text = "Native";
break;
case SCALE_1_5X:
res_text = "1.5x";
break;
case SCALE_2X:
res_text = "2x";
break;
case SCALE_2_5X:
res_text = "2.5x";
break;
case SCALE_3X:
res_text = "3x";
break;
case SCALE_4X:
res_text = "4x";
break;
const char* res_text = "";
switch (g_ActiveConfig.iEFBScale)
{
case SCALE_AUTO:
res_text = "Auto (fractional)";
break;
case SCALE_AUTO_INTEGRAL:
res_text = "Auto (integral)";
break;
case SCALE_1X:
res_text = "Native";
break;
case SCALE_1_5X:
res_text = "1.5x";
break;
case SCALE_2X:
res_text = "2x";
break;
case SCALE_2_5X:
res_text = "2.5x";
break;
case SCALE_3X:
res_text = "3x";
break;
case SCALE_4X:
res_text = "4x";
break;
}
const char* ar_text = "";
switch (g_ActiveConfig.iAspectRatio)
{
case ASPECT_AUTO:
ar_text = "Auto";
break;
case ASPECT_FORCE_16_9:
ar_text = "16:9";
break;
case ASPECT_FORCE_4_3:
ar_text = "4:3";
break;
case ASPECT_STRETCH:
ar_text = "Stretch";
break;
}
const char* const efbcopy_text = g_ActiveConfig.bEFBCopyEnable ?
(g_ActiveConfig.bCopyEFBToTexture ? "to Texture" : "to RAM") : "Disabled";
// The rows
const std::string lines[] =
{
std::string("Internal Resolution: ") + res_text,
std::string("Aspect Ratio: ") + ar_text + (g_ActiveConfig.bCrop ? " (crop)" : ""),
std::string("Copy EFB: ") + efbcopy_text,
std::string("Fog: ") + (g_ActiveConfig.bDisableFog ? "Disabled" : "Enabled"),
};
enum { lines_count = sizeof(lines)/sizeof(*lines) };
// The latest changed setting in yellow
for (int i = 0; i != lines_count; ++i)
{
if (OSDChoice == -i - 1)
final_yellow += lines[i];
final_yellow += '\n';
}
// The other settings in cyan
for (int i = 0; i != lines_count; ++i)
{
if (OSDChoice != -i - 1)
final_cyan += lines[i];
final_cyan += '\n';
}
}
const char* ar_text = "";
switch (g_ActiveConfig.iAspectRatio)
{
case ASPECT_AUTO:
ar_text = "Auto";
break;
case ASPECT_FORCE_16_9:
ar_text = "16:9";
break;
case ASPECT_FORCE_4_3:
ar_text = "4:3";
break;
case ASPECT_STRETCH:
ar_text = "Stretch";
break;
}
final_cyan += Profiler::ToString();
const char* const efbcopy_text = g_ActiveConfig.bEFBCopyEnable ?
(g_ActiveConfig.bCopyEFBToTexture ? "to Texture" : "to RAM") : "Disabled";
if (g_ActiveConfig.bOverlayStats)
final_cyan += Statistics::ToString();
// The rows
const std::string lines[] =
{
std::string("3: Internal Resolution: ") + res_text,
std::string("4: Aspect Ratio: ") + ar_text + (g_ActiveConfig.bCrop ? " (crop)" : ""),
std::string("5: Copy EFB: ") + efbcopy_text,
std::string("6: Fog: ") + (g_ActiveConfig.bDisableFog ? "Disabled" : "Enabled"),
};
enum { lines_count = sizeof(lines)/sizeof(*lines) };
std::string final_yellow, final_cyan;
// If there is more text than this we will have a collision
if (g_ActiveConfig.bShowFPS)
{
final_yellow = final_cyan = "\n\n";
}
// The latest changed setting in yellow
for (int i = 0; i != lines_count; ++i)
{
if (OSDChoice == -i - 1)
final_yellow += lines[i];
final_yellow += '\n';
}
// The other settings in cyan
for (int i = 0; i != lines_count; ++i)
{
if (OSDChoice != -i - 1)
final_cyan += lines[i];
final_cyan += '\n';
}
if (g_ActiveConfig.bOverlayProjStats)
final_cyan += Statistics::ToStringProj();
// Render a shadow
g_renderer->RenderText(final_cyan, 21, 21, 0xDD000000);
@ -391,47 +425,6 @@ void Renderer::DrawDebugText()
g_renderer->RenderText(final_yellow, 20, 20, 0xFFFFFF00);
}
std::string Renderer::GetDebugText()
{
// Draw various messages on the screen, like FPS, statistics, etc.
std::string debug_info;
if (g_ActiveConfig.bShowFPS || SConfig::GetInstance().m_ShowFrameCount)
{
std::string fps = "";
if (g_ActiveConfig.bShowFPS)
debug_info += StringFromFormat("FPS: %d", g_renderer->m_fps_counter.m_fps);
if (g_ActiveConfig.bShowFPS && SConfig::GetInstance().m_ShowFrameCount)
debug_info += " - ";
if (SConfig::GetInstance().m_ShowFrameCount)
{
debug_info += StringFromFormat("Frame: %llu", (unsigned long long) Movie::g_currentFrame);
if (Movie::IsPlayingInput())
debug_info += StringFromFormat(" / %llu", (unsigned long long) Movie::g_totalFrames);
}
debug_info += "\n";
}
if (SConfig::GetInstance().m_ShowLag)
debug_info += StringFromFormat("Lag: %" PRIu64 "\n", Movie::g_currentLagCount);
if (SConfig::GetInstance().m_ShowInputDisplay)
debug_info += Movie::GetInputDisplay();
debug_info += Profiler::ToString();
if (g_ActiveConfig.bOverlayStats)
debug_info += Statistics::ToString();
if (g_ActiveConfig.bOverlayProjStats)
debug_info += Statistics::ToStringProj();
return debug_info;
}
void Renderer::UpdateDrawRectangle(int backbuffer_width, int backbuffer_height)
{
float FloatGLWidth = (float)backbuffer_width;

View file

@ -96,7 +96,6 @@ public:
// Random utilities
static void SetScreenshot(const std::string& filename);
static void DrawDebugText();
static std::string GetDebugText();
virtual void RenderText(const std::string& text, int left, int top, u32 color) = 0;