Merge pull request #8199 from lioncash/namespace

General: Use nested namespace specifiers where applicable
This commit is contained in:
Léo Lam 2019-06-18 11:33:08 +02:00 committed by GitHub
commit ff96dc0e6f
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GPG key ID: 4AEE18F83AFDEB23
94 changed files with 193 additions and 497 deletions

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@ -6,9 +6,7 @@
#include "Common/Crypto/AES.h"
namespace Common
{
namespace AES
namespace Common::AES
{
std::vector<u8> DecryptEncrypt(const u8* key, u8* iv, const u8* src, size_t size, Mode mode)
{
@ -35,5 +33,4 @@ std::vector<u8> Encrypt(const u8* key, u8* iv, const u8* src, size_t size)
{
return DecryptEncrypt(key, iv, src, size, Mode::Encrypt);
}
} // namespace AES
} // namespace Common
} // namespace Common::AES

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@ -9,9 +9,7 @@
#include "Common/CommonTypes.h"
namespace Common
{
namespace AES
namespace Common::AES
{
enum class Mode
{
@ -23,5 +21,4 @@ std::vector<u8> DecryptEncrypt(const u8* key, u8* iv, const u8* src, size_t size
// Convenience functions
std::vector<u8> Decrypt(const u8* key, u8* iv, const u8* src, size_t size);
std::vector<u8> Encrypt(const u8* key, u8* iv, const u8* src, size_t size);
} // namespace AES
} // namespace Common
} // namespace Common::AES

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@ -12,9 +12,7 @@
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/DSP/DSPTables.h"
namespace DSP
{
namespace Analyzer
namespace DSP::Analyzer
{
namespace
{
@ -167,5 +165,4 @@ u8 GetCodeFlags(u16 address)
return code_flags[address];
}
} // namespace Analyzer
} // namespace DSP
} // namespace DSP::Analyzer

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
// Basic code analysis.
namespace DSP
{
namespace Analyzer
namespace DSP::Analyzer
{
// Useful things to detect:
// * Loop endpoints - so that we can avoid checking for loops every cycle.
@ -35,5 +33,4 @@ void Analyze();
// Retrieves the flags set during analysis for code in memory.
u8 GetCodeFlags(u16 address);
} // namespace Analyzer
} // namespace DSP
} // namespace DSP::Analyzer

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@ -13,9 +13,7 @@
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
namespace DSP
{
namespace Host
namespace DSP::Host
{
u8 ReadHostMemory(u32 addr);
void WriteHostMemory(u8 value, u32 addr);
@ -25,5 +23,4 @@ bool IsWiiHost();
void InterruptRequest();
void CodeLoaded(const u8* ptr, int size);
void UpdateDebugger();
} // namespace Host
} // namespace DSP
} // namespace DSP::Host

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@ -12,9 +12,7 @@
// Arithmetic and accumulator control.
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
// CLR $acR
// 1000 r001 xxxx xxxx
@ -1159,6 +1157,4 @@ void asrnr(const UDSPInstruction opc)
dsp_set_long_acc(dreg, acc);
Update_SR_Register64(dsp_get_long_acc(dreg));
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -11,9 +11,7 @@
#include "Core/DSP/Interpreter/DSPIntUtil.h"
#include "Core/DSP/Interpreter/DSPInterpreter.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
// Generic call implementation
// CALLcc addressA
@ -263,6 +261,4 @@ void bloopi(const UDSPInstruction opc)
dsp_skip_inst();
}
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -9,9 +9,7 @@
#include "Core/DSP/Interpreter/DSPIntCCUtil.h"
#include "Core/DSP/DSPCore.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
void Update_SR_Register64(s64 _Value, bool carry, bool overflow)
{
@ -182,6 +180,4 @@ bool CheckCondition(u8 _Condition)
return true;
}
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -10,9 +10,7 @@
#include "Common/CommonTypes.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
bool CheckCondition(u8 _Condition);
@ -40,6 +38,4 @@ inline bool isOverS32(s64 acc)
{
return (acc != (s32)acc) ? true : false;
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -30,9 +30,7 @@ static void WriteToBackLog(int i, int idx, u16 value)
writeBackLogIdx[i] = idx;
}
namespace Interpreter
{
namespace Ext
namespace Interpreter::Ext
{
static bool IsSameMemArea(u16 a, u16 b)
{
@ -493,9 +491,7 @@ void ldaxnm(const UDSPInstruction opc)
void nop(const UDSPInstruction opc)
{
}
} // namespace Ext
} // namespace Interpreter
} // namespace Interpreter::Ext
// The ext ops are calculated in parallel with the actual op. That means that
// both the main op and the ext op see the same register state as input. The

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@ -11,11 +11,7 @@
// Many opcode have the lower 0xFF (some only 0x7f) free - there, an opcode extension
// can be stored.
namespace DSP
{
namespace Interpreter
{
namespace Ext
namespace DSP::Interpreter::Ext
{
void l(UDSPInstruction opc);
void ln(UDSPInstruction opc);
@ -42,7 +38,4 @@ void dr(UDSPInstruction opc);
void ir(UDSPInstruction opc);
void nr(UDSPInstruction opc);
void nop(UDSPInstruction opc);
} // namespace Ext
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter::Ext

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@ -8,9 +8,7 @@
#include "Core/DSP/Interpreter/DSPIntUtil.h"
#include "Core/DSP/Interpreter/DSPInterpreter.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
// SRS @M, $(0x18+S)
// 0010 1sss mmmm mmmm
@ -261,6 +259,4 @@ void ilrrn(const UDSPInstruction opc)
dsp_conditional_extend_accum(dreg);
g_dsp.r.ar[reg] = dsp_increase_addr_reg(reg, (s16)g_dsp.r.ix[reg]);
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -10,9 +10,7 @@
#include "Core/DSP/Interpreter/DSPIntUtil.h"
#include "Core/DSP/Interpreter/DSPInterpreter.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
// MRR $D, $S
// 0001 11dd ddds ssss
@ -159,6 +157,4 @@ void srbith(const UDSPInstruction opc)
break;
}
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -11,9 +11,7 @@
#include "Core/DSP/Interpreter/DSPIntUtil.h"
#include "Core/DSP/Interpreter/DSPInterpreter.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
namespace
{
@ -594,6 +592,4 @@ void msub(const UDSPInstruction opc)
dsp_set_long_prod(prod);
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -11,9 +11,7 @@
#include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPStacks.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
// ---------------------------------------------------------------------------------------
// --- SR
@ -379,5 +377,4 @@ inline s16 dsp_get_ax_h(int _reg)
return (s16)g_dsp.r.ax[_reg].h;
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -14,9 +14,7 @@
#include "Core/DSP/DSPTables.h"
#include "Core/DSP/Interpreter/DSPIntTables.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
namespace
{
@ -237,6 +235,4 @@ void nop(const UDSPInstruction opc)
ERROR_LOG(DSPLLE, "LLE: Unrecognized opcode 0x%04x", opc);
}
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -6,9 +6,7 @@
#include "Core/DSP/DSPCommon.h"
namespace DSP
{
namespace Interpreter
namespace DSP::Interpreter
{
void Step();
@ -146,5 +144,4 @@ void xorc(UDSPInstruction opc);
void xori(UDSPInstruction opc);
void xorr(UDSPInstruction opc);
} // namespace Interpreter
} // namespace DSP
} // namespace DSP::Interpreter

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@ -12,9 +12,7 @@
#include <type_traits>
namespace HLE
{
namespace SystemVABI
namespace HLE::SystemVABI
{
// SFINAE
template <typename T>
@ -172,5 +170,4 @@ private:
double GetFPR(u32 fpr) const override;
};
} // namespace SystemVABI
} // namespace HLE
} // namespace HLE::SystemVABI

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@ -11,9 +11,7 @@
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
#include "Core/HW/SystemTimers.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
DSPHLE::DSPHLE() = default;
@ -216,5 +214,4 @@ u16 DSPHLE::DSP_ReadControlRegister()
void DSPHLE::PauseAndLock(bool do_lock, bool unpause_on_unlock)
{
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -13,9 +13,7 @@
class PointerWrap;
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class UCodeInterface;
@ -73,5 +71,4 @@ private:
bool m_halt;
bool m_assert_interrupt;
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -12,9 +12,7 @@
#include "Common/MsgHandler.h"
#include "Core/HW/DSP.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
CMailHandler::CMailHandler()
{
@ -135,5 +133,4 @@ void CMailHandler::DoState(PointerWrap& p)
}
}
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -11,9 +11,7 @@
class PointerWrap;
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class CMailHandler
{
@ -35,5 +33,4 @@ private:
// mail handler
std::queue<std::pair<u32, bool>> m_Mails;
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -22,9 +22,7 @@
#define AX_GC
#include "Core/HW/DSPHLE/UCodes/AXVoice.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
AXUCode::AXUCode(DSPHLE* dsphle, u32 crc) : UCodeInterface(dsphle, crc), m_cmdlist_size(0)
{
@ -727,5 +725,4 @@ void AXUCode::DoState(PointerWrap& p)
DoStateShared(p);
DoAXState(p);
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -15,9 +15,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -155,5 +153,4 @@ private:
CMD_SEND_AUX_AND_MIX = 0x13,
};
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -6,9 +6,7 @@
#include "Common/CommonTypes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
struct PBMixer
{
@ -337,5 +335,4 @@ enum
FILTER_LOWPASS = 1,
FILTER_BIQUAD = 2,
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -23,9 +23,7 @@
#include "Core/HW/DSPHLE/UCodes/AXStructs.h"
#include "Core/HW/Memmap.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
#ifdef AX_GC
#define PB_TYPE AXPB
@ -566,5 +564,4 @@ void ProcessVoice(PB_TYPE& pb, const AXBuffers& buffers, u16 count, AXMixControl
}
} // namespace
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -19,9 +19,7 @@
#include "Core/HW/DSPHLE/UCodes/AXVoice.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
AXWiiUCode::AXWiiUCode(DSPHLE* dsphle, u32 crc) : AXUCode(dsphle, crc), m_last_main_volume(0x8000)
{
@ -669,5 +667,4 @@ void AXWiiUCode::DoState(PointerWrap& p)
p.Do(m_last_main_volume);
p.Do(m_last_aux_volumes);
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/AX.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
struct AXPBWii;
class DSPHLE;
@ -115,5 +113,4 @@ private:
CMD_END_OLD = 0x0F
};
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -10,9 +10,7 @@
#include "Core/HW/DSPHLE/DSPHLE.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
CARDUCode::CARDUCode(DSPHLE* dsphle, u32 crc) : UCodeInterface(dsphle, crc)
{
@ -52,5 +50,4 @@ void CARDUCode::HandleMail(u32 mail)
m_mail_handler.PushMail(DSP_DONE);
m_dsphle->SetUCode(UCODE_ROM);
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -23,5 +21,4 @@ public:
void HandleMail(u32 mail) override;
void Update() override;
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -12,9 +12,7 @@
#include "Core/HW/DSPHLE/MailHandler.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
void ProcessGBACrypto(u32 address)
{
@ -137,5 +135,4 @@ void GBAUCode::HandleMail(u32 mail)
WARN_LOG(DSPHLE, "GBAUCode - unknown command: %08x", mail);
}
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -27,5 +25,4 @@ struct GBAUCode : public UCodeInterface
void HandleMail(u32 mail) override;
void Update() override;
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -10,9 +10,7 @@
#include "Core/HW/DSPHLE/MailHandler.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
INITUCode::INITUCode(DSPHLE* dsphle, u32 crc) : UCodeInterface(dsphle, crc)
{
@ -39,5 +37,4 @@ void INITUCode::Update()
void INITUCode::HandleMail(u32 mail)
{
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -24,5 +22,4 @@ public:
void Update() override;
void Init();
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -20,9 +20,7 @@
#include "Core/HW/DSPHLE/MailHandler.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
ROMUCode::ROMUCode(DSPHLE* dsphle, u32 crc)
: UCodeInterface(dsphle, crc), m_current_ucode(), m_boot_task_num_steps(0), m_next_parameter(0)
@ -130,5 +128,4 @@ void ROMUCode::DoState(PointerWrap& p)
DoStateShared(p);
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -7,9 +7,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -41,5 +39,4 @@ private:
void BootUCode();
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -29,9 +29,7 @@
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
#include "Core/HW/Memmap.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
constexpr bool ExramRead(u32 address)
{
@ -306,5 +304,4 @@ std::unique_ptr<UCodeInterface> UCodeFactory(u32 crc, DSPHLE* dsphle, bool wii)
return nullptr;
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -11,9 +11,7 @@
class PointerWrap;
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class CMailHandler;
class DSPHLE;
@ -106,5 +104,4 @@ private:
};
std::unique_ptr<UCodeInterface> UCodeFactory(u32 crc, DSPHLE* dsphle, bool wii);
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -18,9 +18,7 @@
#include "Core/HW/DSPHLE/UCodes/GBA.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
// Uncomment this to have a strict version of the HLE implementation, which
// PanicAlerts on recoverable unknown behaviors instead of silently ignoring
@ -1854,5 +1852,4 @@ void ZeldaAudioRenderer::DoState(PointerWrap& p)
p.Do(m_buf_front_left_reverb_last8);
p.Do(m_buf_front_right_reverb_last8);
}
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -10,9 +10,7 @@
#include "Common/CommonTypes.h"
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
namespace DSP
{
namespace HLE
namespace DSP::HLE
{
class DSPHLE;
@ -286,5 +284,4 @@ private:
// Main object handling audio rendering logic and state.
ZeldaAudioRenderer m_renderer;
};
} // namespace HLE
} // namespace DSP
} // namespace DSP::HLE

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@ -13,9 +13,7 @@
#include "Core/DSP/DSPMemoryMap.h"
#include "Core/HW/DSPLLE/DSPSymbols.h"
namespace DSP
{
namespace LLE
namespace DSP::LLE
{
void DSPPatches::Patch(std::size_t index)
{
@ -312,5 +310,4 @@ void DSPDebugInterface::Clear()
ClearPatches();
ClearWatches();
}
} // namespace LLE
} // namespace DSP
} // namespace DSP::LLE

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@ -10,9 +10,7 @@
#include "Common/CommonTypes.h"
#include "Common/DebugInterface.h"
namespace DSP
{
namespace LLE
namespace DSP::LLE
{
class DSPPatches : public Common::Debug::MemoryPatches
{
@ -79,5 +77,4 @@ private:
Common::Debug::Watches m_watches;
DSPPatches m_patches;
};
} // namespace LLE
} // namespace DSP
} // namespace DSP::LLE

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@ -24,9 +24,7 @@
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
namespace DSP
{
namespace Host
namespace DSP::Host
{
u8 ReadHostMemory(u32 addr)
{
@ -84,5 +82,4 @@ void UpdateDebugger()
{
Host_RefreshDSPDebuggerWindow();
}
} // namespace Host
} // namespace DSP
} // namespace DSP::Host

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@ -30,9 +30,7 @@
#include "Core/HW/Memmap.h"
#include "Core/Host.h"
namespace DSP
{
namespace LLE
namespace DSP::LLE
{
static Common::Event s_dsp_event;
static Common::Event s_ppc_event;
@ -340,5 +338,4 @@ void DSPLLE::PauseAndLock(bool do_lock, bool unpause_on_unlock)
else
m_dsp_thread_mutex.unlock();
}
} // namespace LLE
} // namespace DSP
} // namespace DSP::LLE

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@ -14,9 +14,7 @@
class PointerWrap;
namespace DSP
{
namespace LLE
namespace DSP::LLE
{
class DSPLLE : public DSPEmulator
{
@ -49,5 +47,4 @@ private:
Common::Flag m_is_running;
std::atomic<u32> m_cycle_count{};
};
} // namespace LLE
} // namespace DSP
} // namespace DSP::LLE

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@ -14,9 +14,7 @@
#include "Core/DSP/DSPCore.h"
#include "Core/DSP/DSPDisassembler.h"
namespace DSP
{
namespace Symbols
namespace DSP::Symbols
{
DSPSymbolDB g_dsp_symbol_db;
@ -106,6 +104,4 @@ void Clear()
lines.clear();
line_counter = 0;
}
} // namespace Symbols
} // namespace DSP
} // namespace DSP::Symbols

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@ -9,9 +9,7 @@
#include "Common/CommonTypes.h"
#include "Common/SymbolDB.h"
namespace DSP
{
namespace Symbols
namespace DSP::Symbols
{
class DSPSymbolDB : public Common::SymbolDB
{
@ -31,6 +29,4 @@ int Addr2Line(u16 address);
int Line2Addr(int line); // -1 for not found
const char* GetLineText(int line);
} // namespace Symbols
} // namespace DSP
} // namespace DSP::Symbols

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@ -15,23 +15,23 @@ namespace DiscIO
{
struct Partition;
}
namespace DVDInterface
{
enum class ReplyType : u32;
}
namespace DiscIO
{
enum class Platform;
class Volume;
} // namespace DiscIO
namespace IOS
{
namespace ES
namespace IOS::ES
{
class TMDReader;
class TicketReader;
} // namespace ES
} // namespace IOS
} // namespace IOS::ES
namespace DVDThread
{

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@ -11,17 +11,14 @@
#include "Common/CommonTypes.h"
namespace IOS
{
namespace HLE
namespace IOS::HLE
{
namespace FS
{
class FileSystem;
}
class IOSC;
} // namespace HLE
} // namespace IOS
} // namespace IOS::HLE
namespace WiiSave
{

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@ -15,11 +15,7 @@
#include "Core/HW/SystemTimers.h"
#include "Core/IOS/FS/FileSystem.h"
namespace IOS
{
namespace HLE
{
namespace Device
namespace IOS::HLE::Device
{
using namespace IOS::HLE::FS;
@ -587,6 +583,4 @@ IPCCommandResult FS::Shutdown(const Handle& handle, const IOCtlRequest& request)
INFO_LOG(IOS_FS, "Shutdown");
return GetFSReply(IPC_SUCCESS);
}
} // namespace Device
} // namespace HLE
} // namespace IOS
} // namespace IOS::HLE::Device

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@ -15,11 +15,7 @@
class PointerWrap;
namespace IOS
{
namespace HLE
{
namespace Device
namespace IOS::HLE::Device
{
constexpr IOS::HLE::FS::Fd INVALID_FD = 0xffffffff;
@ -90,6 +86,4 @@ private:
u16 m_cache_chain_index = 0;
bool m_dirty_cache = false;
};
} // namespace Device
} // namespace HLE
} // namespace IOS
} // namespace IOS::HLE::Device

View file

@ -57,9 +57,7 @@
#include "Core/PowerPC/PowerPC.h"
#include "Core/WiiRoot.h"
namespace IOS
{
namespace HLE
namespace IOS::HLE
{
static std::unique_ptr<EmulationKernel> s_ios;
@ -801,5 +799,4 @@ EmulationKernel* GetIOS()
{
return s_ios.get();
}
} // namespace HLE
} // namespace IOS
} // namespace IOS::HLE

View file

@ -19,9 +19,7 @@
class PointerWrap;
namespace IOS
{
namespace HLE
namespace IOS::HLE
{
namespace FS
{
@ -146,5 +144,4 @@ void Init();
void Shutdown();
EmulationKernel* GetIOS();
} // namespace HLE
} // namespace IOS
} // namespace IOS::HLE

View file

@ -17,13 +17,11 @@ namespace DiscIO
{
class WiiWAD;
}
namespace IOS
{
namespace HLE
namespace IOS::HLE
{
class Kernel;
}
} // namespace IOS
namespace WiiUtils
{

View file

@ -11,14 +11,11 @@ class QString;
class OutputReference;
class QPushButton;
namespace ciface
{
namespace Core
namespace ciface::Core
{
class DeviceContainer;
class DeviceQualifier;
} // namespace Core
} // namespace ciface
} // namespace ciface::Core
namespace MappingCommon
{

View file

@ -25,13 +25,10 @@ class ControlGroup;
class EmulatedController;
} // namespace ControllerEmu
namespace ciface
{
namespace Core
namespace ciface::Core
{
class Device;
}
} // namespace ciface
} // namespace ciface::Core
constexpr int INDICATOR_UPDATE_FREQ = 30;

View file

@ -13,12 +13,10 @@
#include "Common/StringUtil.h"
#include "InputCommon/ControlReference/ExpressionParser.h"
namespace ciface::ExpressionParser
{
using namespace ciface::Core;
namespace ciface
{
namespace ExpressionParser
{
enum TokenType
{
TOK_DISCARD,
@ -557,5 +555,4 @@ std::pair<ParseStatus, std::unique_ptr<Expression>> ParseExpression(const std::s
std::move(complex_result.expr));
return std::make_pair(complex_result.status, std::move(combined_expr));
}
} // namespace ExpressionParser
} // namespace ciface
} // namespace ciface::ExpressionParser

View file

@ -9,9 +9,7 @@
#include <utility>
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace ExpressionParser
namespace ciface::ExpressionParser
{
class ControlQualifier
{
@ -66,5 +64,4 @@ enum class ParseStatus
};
std::pair<ParseStatus, std::unique_ptr<Expression>> ParseExpression(const std::string& expr);
} // namespace ExpressionParser
} // namespace ciface
} // namespace ciface::ExpressionParser

View file

@ -8,9 +8,7 @@
#include <thread>
#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ciface
{
namespace Android
namespace ciface::Android
{
void PopulateDevices()
{
@ -240,5 +238,4 @@ void Touchscreen::Motor::Rumble(int padID, double state)
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetDoRumble(), padID, state);
}
} // namespace Android
} // namespace ciface
} // namespace ciface::Android

View file

@ -7,11 +7,10 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "jni/ButtonManager.h"
namespace ciface
{
namespace Android
namespace ciface::Android
{
void PopulateDevices();
class Touchscreen : public Core::Device
{
private:
@ -65,5 +64,4 @@ public:
private:
const int _padID;
};
} // namespace Android
} // namespace ciface
} // namespace ciface::Android

View file

@ -14,9 +14,7 @@
#pragma comment(lib, "Dinput8.lib")
#pragma comment(lib, "dxguid.lib")
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef)
{
@ -69,5 +67,4 @@ void PopulateDevices(HWND hwnd)
idi8->Release();
}
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -12,9 +12,7 @@
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
// BOOL CALLBACK DIEnumEffectsCallback(LPCDIEFFECTINFO pdei, LPVOID pvRef);
BOOL CALLBACK DIEnumDeviceObjectsCallback(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef);
@ -22,5 +20,4 @@ BOOL CALLBACK DIEnumDevicesCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
std::string GetDeviceName(const LPDIRECTINPUTDEVICE8 device);
void PopulateDevices(HWND hwnd);
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -14,9 +14,7 @@
#include "InputCommon/ControllerInterface/DInput/DInputJoystick.h"
#include "InputCommon/ControllerInterface/DInput/XInputFilter.h"
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
constexpr DWORD DATA_BUFFER_SIZE = 32;
@ -315,5 +313,4 @@ ControlState Joystick::Hat::GetState() const
return (abs((int)(m_hat / 4500 - m_direction * 2 + 8) % 8 - 4) > 2);
}
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -7,9 +7,7 @@
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
void InitJoystick(IDirectInput8* const idi8, HWND hwnd);
@ -77,5 +75,4 @@ private:
bool m_buffered;
};
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -17,9 +17,7 @@
// otherwise it is just some crazy value
#define DROP_INPUT_TIME 250
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
static const struct
{
@ -227,5 +225,4 @@ ControlState KeyboardMouse::Cursor::GetState() const
{
return m_axis / (m_positive ? 1.0 : -1.0);
}
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -9,9 +9,7 @@
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
void InitKeyboardMouse(IDirectInput8* const idi8, HWND hwnd);
@ -103,5 +101,4 @@ private:
DWORD m_last_update;
State m_state_in;
};
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -9,9 +9,7 @@
#include <Windows.h>
#include <SetupAPI.h>
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
// Code for enumerating hardware devices that use the XINPUT device driver.
// The MSDN recommended code suffers from massive performance problems when using language packs,
@ -76,5 +74,4 @@ std::unordered_set<DWORD> GetXInputGUIDS()
SetupDiDestroyDeviceInfoList(setup_enum);
return guids;
}
} // namespace DInput
} // namespace ciface
} // namespace ciface::DInput

View file

@ -7,10 +7,7 @@
#include <Windows.h>
#include <unordered_set>
namespace ciface
{
namespace DInput
namespace ciface::DInput
{
std::unordered_set<DWORD> GetXInputGUIDS();
}
} // namespace ciface
} // namespace ciface::DInput

View file

@ -14,9 +14,7 @@
#include "Common/StringUtil.h"
#include "Common/Thread.h"
namespace ciface
{
namespace Core
namespace ciface::Core
{
// Compared to an input's current state (ideally 1.0) minus abs(initial_state) (ideally 0.0).
constexpr ControlState INPUT_DETECT_THRESHOLD = 0.55;
@ -326,6 +324,4 @@ DeviceContainer::DetectInput(u32 wait_ms, const std::vector<std::string>& device
// No input was detected. :'(
return {};
}
} // namespace Core
} // namespace ciface
} // namespace ciface::Core

View file

@ -9,9 +9,7 @@
#include "Common/Thread.h"
namespace ciface
{
namespace ForceFeedback
namespace ciface::ForceFeedback
{
// Template instantiation:
template class ForceFeedbackDevice::TypedForce<DICONSTANTFORCE>;
@ -257,6 +255,4 @@ void ForceFeedbackDevice::Force::Release()
m_effect->Unload();
m_effect->Release();
}
} // namespace ForceFeedback
} // namespace ciface
} // namespace ciface::ForceFeedback

View file

@ -19,9 +19,7 @@
#include "InputCommon/ControllerInterface/ForceFeedback/OSX/DirectInputAdapter.h"
#endif
namespace ciface
{
namespace ForceFeedback
namespace ciface::ForceFeedback
{
class ForceFeedbackDevice : public Core::Device
{
@ -83,6 +81,4 @@ private:
Common::Event m_update_event;
Common::Flag m_run_thread;
};
} // namespace ForceFeedback
} // namespace ciface
} // namespace ciface::ForceFeedback

View file

@ -20,9 +20,7 @@ typedef LONG* LPLONG; // Missing type for ForceFeedback.h
#include "Common/CommonTypes.h" // for LONG
#include "DirectInputConstants.h" // Not stricty necessary
namespace ciface
{
namespace ForceFeedback
namespace ciface::ForceFeedback
{
// Prototypes
class IUnknownImpl;
@ -196,5 +194,4 @@ public:
return FFDeviceSetForceFeedbackProperty(m_device, property, &value);
}
};
} // namespace ForceFeedback
} // namespace ciface
} // namespace ciface::ForceFeedback

View file

@ -4,14 +4,11 @@
#pragma once
namespace ciface
{
namespace OSX
namespace ciface::OSX
{
void Init(void* window);
void PopulateDevices(void* window);
void DeInit();
void DeviceElementDebugPrint(const void*, void*);
} // namespace OSX
} // namespace ciface
} // namespace ciface::OSX

View file

@ -17,9 +17,7 @@
#include "InputCommon/ControllerInterface/OSX/OSXJoystick.h"
#include "InputCommon/ControllerInterface/OSX/RunLoopStopper.h"
namespace ciface
{
namespace OSX
namespace ciface::OSX
{
constexpr CFTimeInterval FOREVER = 1e20;
static std::thread s_hotplug_thread;
@ -227,5 +225,4 @@ void DeInit()
IOHIDManagerClose(HIDManager, kIOHIDOptionsTypeNone);
CFRelease(HIDManager);
}
}
}
} // namespace ciface::OSX

View file

@ -11,9 +11,7 @@
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/ControllerInterface/ForceFeedback/ForceFeedbackDevice.h"
namespace ciface
{
namespace OSX
namespace ciface::OSX
{
class Joystick : public ForceFeedback::ForceFeedbackDevice
{
@ -90,5 +88,4 @@ private:
ForceFeedback::FFDeviceAdapterReference m_ff_device;
};
} // namespace OSX
} // namespace ciface
} // namespace ciface::OSX

View file

@ -13,9 +13,7 @@
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
namespace ciface
{
namespace OSX
namespace ciface::OSX
{
void Joystick::AddElements(CFArrayRef elements, std::set<IOHIDElementCookie>& cookies)
{
@ -341,5 +339,4 @@ bool Joystick::IsSameDevice(const IOHIDDeviceRef other_device) const
{
return m_device == other_device;
}
}
}
} // namespace ciface::OSX

View file

@ -6,9 +6,7 @@
#include <Foundation/Foundation.h>
namespace ciface
{
namespace OSX
namespace ciface::OSX
{
class RunLoopStopper
{
@ -40,6 +38,4 @@ public:
CFRunLoopRemoveSource(runloop, m_source, mode);
}
};
} // namespace OSX
} // namespace ciface
} // namespace ciface::OSX

View file

@ -20,9 +20,7 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Pipes/Pipes.h"
namespace ciface
{
namespace Pipes
namespace ciface::Pipes
{
static const std::array<std::string, 12> s_button_tokens{
{"A", "B", "X", "Y", "Z", "START", "L", "R", "D_UP", "D_DOWN", "D_LEFT", "D_RIGHT"}};
@ -161,5 +159,4 @@ void PipeDevice::ParseCommand(const std::string& command)
}
}
}
} // namespace Pipes
} // namespace ciface
} // namespace ciface::Pipes

View file

@ -8,9 +8,7 @@
#include <string>
#include <vector>
namespace ciface
{
namespace Pipes
namespace ciface::Pipes
{
// To create a piped controller input, create a named pipe in the
// Pipes directory and write commands out to it. Commands are separated
@ -58,5 +56,4 @@ private:
std::map<std::string, PipeInput*> m_buttons;
std::map<std::string, PipeInput*> m_axes;
};
} // namespace Pipes
} // namespace ciface
} // namespace ciface::Pipes

View file

@ -4,11 +4,8 @@
#pragma once
namespace ciface
{
namespace Quartz
namespace ciface::Quartz
{
void PopulateDevices(void* window);
void DeInit();
} // namespace Quartz
} // namespace ciface
} // namespace ciface::Quartz

View file

@ -6,9 +6,7 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Quartz/QuartzKeyboardAndMouse.h"
namespace ciface
{
namespace Quartz
namespace ciface::Quartz
{
void PopulateDevices(void* window)
{
@ -21,5 +19,4 @@ void PopulateDevices(void* window)
void DeInit()
{
}
} // namespace Quartz
} // namespace ciface
} // namespace ciface::Quartz

View file

@ -8,9 +8,7 @@
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace Quartz
namespace ciface::Quartz
{
std::string KeycodeToName(const CGKeyCode keycode);
@ -73,5 +71,4 @@ private:
uint32_t m_windowid;
};
} // namespace Quartz
} // namespace ciface
} // namespace ciface::Quartz

View file

@ -9,9 +9,7 @@
#include <Carbon/Carbon.h>
#include <Cocoa/Cocoa.h>
namespace ciface
{
namespace Quartz
namespace ciface::Quartz
{
std::string KeycodeToName(const CGKeyCode keycode)
{
@ -223,5 +221,4 @@ std::string KeyboardAndMouse::Button::GetName() const
return "Right Click";
return std::string("Click ") + char('0' + m_button);
}
} // namespace Quartz
} // namespace ciface
} // namespace ciface::Quartz

View file

@ -19,9 +19,7 @@
#pragma comment(lib, "SDL2.lib")
#endif
namespace ciface
{
namespace SDL
namespace ciface::SDL
{
static std::string GetJoystickName(int index)
{
@ -491,5 +489,4 @@ ControlState Joystick::Hat::GetState() const
{
return (SDL_JoystickGetHat(m_js, m_index) & (1 << m_direction)) > 0;
}
} // namespace SDL
} // namespace ciface
} // namespace ciface::SDL

View file

@ -16,9 +16,7 @@
#include "InputCommon/ControllerInterface/Device.h"
namespace ciface
{
namespace SDL
namespace ciface::SDL
{
void Init();
void DeInit();
@ -158,5 +156,4 @@ private:
SDL_Haptic* m_haptic;
#endif
};
} // namespace SDL
} // namespace ciface
} // namespace ciface::SDL

View file

@ -4,12 +4,9 @@
#pragma once
namespace ciface
{
namespace Win32
namespace ciface::Win32
{
void Init(void* hwnd);
void PopulateDevices(void* hwnd);
void DeInit();
} // namespace Win32
} // namespace ciface
} // namespace ciface::Win32

View file

@ -8,9 +8,7 @@
#define XINPUT_GAMEPAD_GUIDE 0x0400
#endif
namespace ciface
{
namespace XInput
namespace ciface::XInput
{
static const struct
{
@ -243,5 +241,4 @@ void Device::Motor::SetState(ControlState state)
m_motor = (WORD)(state * m_range);
m_parent->UpdateMotors();
}
} // namespace XInput
} // namespace ciface
} // namespace ciface::XInput

View file

@ -18,9 +18,7 @@
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path and/or _WIN32_WINNT is wrong.
#endif
namespace ciface
{
namespace XInput
namespace ciface::XInput
{
void Init();
void PopulateDevices();
@ -105,5 +103,4 @@ private:
const BYTE m_subtype;
const u8 m_index;
};
} // namespace XInput
} // namespace ciface
} // namespace ciface::XInput

View file

@ -46,9 +46,7 @@
// more responsive. This might be useful as a user-customizable option.
#define MOUSE_AXIS_SMOOTHING 1.5f
namespace ciface
{
namespace XInput2
namespace ciface::XInput2
{
// This function will add zero or more KeyboardMouse objects to devices.
void PopulateDevices(void* const hwnd)
@ -369,5 +367,4 @@ ControlState KeyboardMouse::Axis::GetState() const
{
return std::max(0.0f, *m_axis / (m_positive ? MOUSE_AXIS_SENSITIVITY : -MOUSE_AXIS_SENSITIVITY));
}
} // namespace XInput2
} // namespace ciface
} // namespace ciface::XInput2

View file

@ -14,9 +14,7 @@ extern "C" {
#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ciface
{
namespace XInput2
namespace ciface::XInput2
{
void PopulateDevices(void* const hwnd);
@ -113,5 +111,4 @@ private:
const int pointer_deviceid, keyboard_deviceid;
std::string name;
};
} // namespace XInput2
} // namespace ciface
} // namespace ciface::XInput2

View file

@ -23,9 +23,7 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/evdev/evdev.h"
namespace ciface
{
namespace evdev
namespace ciface::evdev
{
static std::thread s_hotplug_thread;
static Common::Flag s_hotplug_thread_running;
@ -499,5 +497,4 @@ evdevDevice::Effect::~Effect()
m_effect.type = DISABLED_EFFECT_TYPE;
UpdateEffect();
}
} // namespace evdev
} // namespace ciface
} // namespace ciface::evdev

View file

@ -10,9 +10,7 @@
#include "InputCommon/ControllerInterface/ControllerInterface.h"
namespace ciface
{
namespace evdev
namespace ciface::evdev
{
void Init();
void PopulateDevices();
@ -120,5 +118,4 @@ private:
std::string m_name;
bool m_interesting = false;
};
} // namespace evdev
} // namespace ciface
} // namespace ciface::evdev

View file

@ -24,9 +24,7 @@
#include "VideoCommon/VideoConfig.h"
namespace Vulkan
{
namespace ShaderCompiler
namespace Vulkan::ShaderCompiler
{
// Registers itself for cleanup via atexit
bool InitializeGlslang();
@ -375,6 +373,4 @@ std::optional<SPIRVCodeVector> CompileComputeShader(std::string_view source_code
{
return CompileShaderToSPV(EShLangCompute, "cs", source_code, COMPUTE_SHADER_HEADER);
}
} // namespace ShaderCompiler
} // namespace Vulkan
} // namespace Vulkan::ShaderCompiler

View file

@ -11,9 +11,7 @@
#include "Common/CommonTypes.h"
namespace Vulkan
{
namespace ShaderCompiler
namespace Vulkan::ShaderCompiler
{
// SPIR-V compiled code type
using SPIRVCodeType = u32;
@ -30,6 +28,4 @@ std::optional<SPIRVCodeVector> CompileFragmentShader(std::string_view source_cod
// Compile a compute shader to SPIR-V.
std::optional<SPIRVCodeVector> CompileComputeShader(std::string_view source_code);
} // namespace ShaderCompiler
} // namespace Vulkan
} // namespace Vulkan::ShaderCompiler