Commit graph

7778 commits

Author SHA1 Message Date
Jordan Woyak
039bf27767 Allow Rhythm Heaven Fever's "Remix 1" to work by disallowing a simultaneous "Ack" and "Reply". 2013-02-01 19:01:47 -06:00
Jordan Woyak
e4588e2dfc Workaround ACL overflow issues by not dropping packets until buffer reaches size of 100.
It seems to work without causing input delays or anything bad.
2013-02-01 19:00:10 -06:00
Rachel Bryk
e199d21513 Revert "Toggle full screen when double clicking the render window."
This reverts commit de27f0bea9.
2013-01-31 03:54:18 -05:00
Rachel Bryk
de27f0bea9 Toggle full screen when double clicking the render window. 2013-01-31 03:51:29 -05:00
Glenn Rice
0ffdd2607f Fix the majority of the compiler warnings unearthed by the addition of
the new warning flags.
2013-01-29 23:24:51 -06:00
Jordan Woyak
0e04e0c305 Fix some shadowing warnings. 2013-01-29 16:43:22 -06:00
Sonicadvance1
f13a07fb82 Remove this double flush in the idleskipping code. 2013-01-29 21:05:42 +00:00
skidau
2ab1cccbe4 Preset HBeamPos to -1. Fixes NTSC-U N64 VC games.
Fixes issue 5950.
2013-01-29 22:43:56 +11:00
Lioncash
efe8c75424 Duplicate condition fix.
Thanks j4ck.fr0st
2013-01-25 21:30:29 -05:00
Rachel Bryk
1e006b5b99 Better implementation of revision 2cc1a97a66. Works with .gcz files now. 2013-01-25 21:28:04 -05:00
Glenn Rice
f660077d06 Remove deprecated method for accessing a gtk widgets window.
Fix a debug build compiler warning.
2013-01-25 20:11:17 -06:00
Rachel Bryk
74a5ad542b Do not automatically refresh the game list for games that have "Emulation issues" written in their gameini after we open/close the iso properties.
Fixes issue 5932.
2013-01-25 13:00:53 -05:00
Rachel Bryk
2cc1a97a66 Properly sort multi-disc games by title. 2013-01-25 03:08:28 -05:00
Ryan Houdek
10418d449f Removed the need for this temporary variable. 2013-01-24 10:53:37 -06:00
Ryan Houdek
52ead25534 Cleans up EGL. Removes printf output with INFO_LOG and ERROR_LOG 2013-01-24 10:39:38 -06:00
Ryan Houdek
73eb98ed8e Move swap control to the host specific GLInterface files. 2013-01-24 10:31:08 -06:00
lioncash
2db0c4270e Fix a potential memory leak on non-windows systems.
Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
degasus
f69b6b595e change projection_type to u32
Fix issue 5740

thx @ erwan_taf for debuging all the week
2013-01-24 13:10:13 +01:00
Lioncash
fe7e691d77 Revert "mem_fun -> mem_fn."
This reverts commit b7d32b0a3d.

OSX C++ std library in charge of holding back progress (as usual).
2013-01-23 23:38:49 -05:00
Lioncash
b7d32b0a3d mem_fun -> mem_fn.
mem_fun is deprecated in C++11. Also it does everything mem_fun can do, but more conveniently.
2013-01-23 23:29:50 -05:00
skidau
cff8fe8f77 Revert the fix for the random static audio that would sometimes occur in DSP HLE and DSP LLE. The fix caused the music in Fast - Racing League to play random sounds.
This reverts commit r7bf72a6c8476798ecbb9cdb13ec3a8f0b9858da6.

Fixes issue 5910.
2013-01-22 21:17:29 +11:00
Sonicadvance1
0ba1794df3 Fix AGL.cpp 2013-01-21 21:48:02 +00:00
Lioncash
2bae4345c5 Revert "Ctrl+A support in the action replay code editing menu."
Guess it wasnt much of a solution as I'd hoped. (considering it seems to work on linux without this).

This reverts commit 0c1ea605d5.
2013-01-21 00:11:53 -05:00
Lioncash
0c1ea605d5 Ctrl+A support in the action replay code editing menu.
Makes adding/editing codes less of a pain in the ass. You don't need to manually highlight everything anymore.
2013-01-20 23:24:56 -05:00
Rachel Bryk
45a7fa293b Set the default memory card path as relative too. 2013-01-20 19:16:02 -05:00
Rachel Bryk
83237a36e0 Save memory card paths relative to exe directory. 2013-01-20 18:47:59 -05:00
skidau
4cc4abfe25 Preset the HBeam and VBeam to 0 on boot. Fixes Densha de Go Shinkansen EX.
Fixes issue 4882.
2013-01-20 16:11:15 +11:00
skidau
0a5f479250 Added a game property to disable the clearing of the data cache. This is needed by one known game, "Rubik's Puzzle Galaxy: Rush".
Fixes Violin Paradise.
2013-01-20 13:09:38 +11:00
Jordan Woyak
6ec95d30af Allow emulated wiimote to be tilted 180 degrees in each direction. (was 90)
Fixes issue 3492.
2013-01-19 19:20:04 -06:00
Rachel Bryk
7f8341825b Remove lttc for lle on thread too. 2013-01-19 17:17:28 -05:00
NeoBrainX
6c0f6ffecf Fix a dumb regression from revision 4925a28f94. 2013-01-19 22:40:20 +01:00
NeoBrainX
37af25e03d Revert my dual-core fix for FifoPlayer. Apparently it breaks more than it fixes.
This reverts commit bab9b5d3ce.
2013-01-19 22:36:05 +01:00
Rachel Bryk
01d393ed6c Actually remove lttc. 2013-01-19 15:21:00 -05:00
Rachel Bryk
d6cee44be0 Typo fix. 2013-01-19 15:08:29 -05:00
Rachel Bryk
ed1a9480b0 Misc movie fixes.
Fix setting memory cards on playback.

Fix saving revision to header.

Herpa derp lets open a file while it's still open in another function, and not even check if it fails to load.

Fix an assumption that wii games are using a wiimote.
2013-01-19 15:02:02 -05:00
Pierre Bourdon
905d38827e Implement 8 bit loads backpatching 2013-01-19 16:52:13 +01:00
Pierre Bourdon
c553c42d63 Implement backpatch support for 16 bit loads 2013-01-19 16:33:52 +01:00
Ryan Houdek
621204f3e8 Fix switching from the different rasterizers 2013-01-19 02:18:39 -06:00
Ryan Houdek
ff9ba67773 Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before. 2013-01-19 00:51:14 -06:00
Lioncash
c4bd6329c0 Fully fix that clear bug in aldlist.cpp. Seems I missed part. Corrected it. 2013-01-18 23:42:37 -05:00
Jordan Woyak
5ff77f9c88 Fix emulated turntable crossfade slider. (DJ Hero controller)
Fixes issue 4504.
2013-01-18 13:42:44 -06:00
Grant Paul
2f28d938cf Add support for the mouse cursor and mouse clicking events on OS X. 2013-01-17 23:32:07 -08:00
Jordan Woyak
69b1da915f Fix emulated wiimote shaking in Wario Land: Shake It, and probably others.
Fixes issue 5295. (probably issue 5017 and issue 5578 too)
2013-01-18 00:15:42 -06:00
Jordan Woyak
d05d10d2a1 Improve "Enable Hotkeys" description.
Fixes issue 4607.
2013-01-17 19:54:29 -06:00
Jordan Woyak
ba1a31248b Fix typo. 2013-01-17 19:42:56 -06:00
Jordan Woyak
2180c93347 Mention middle mouse button in "Free Look" description.
Fixes issue 5581.
2013-01-17 19:38:01 -06:00
Jordan Woyak
f97d2a93c4 Add "full analog surface" support in DInput,OSX,SDL backends. (should not be needed for XInput) 2013-01-17 15:41:18 -06:00
Jordan Woyak
38b01d176a Start to make possible use of "full analog surface". (useful for triggers on some silly physical gamepads) 2013-01-17 15:40:44 -06:00
Rachel Bryk
69c91a20ea Merge branch 'gameinistuff' 2013-01-17 15:22:38 -05:00
Rachel Bryk
592395bc67 Copypaste fail. 2013-01-17 14:30:47 -05:00