Commit graph

1101 commits

Author SHA1 Message Date
JosJuice
04089f24f9 WIA: Implement re-encryption of Wii partition data 2020-06-17 13:43:53 +02:00
JosJuice
e3d291a529 WIA: Check the internal WIA hashes 2020-06-17 13:43:53 +02:00
JosJuice
827437c036 WIA: Fix the handling of chunk sizes larger than 2 MiB 2020-06-17 13:43:53 +02:00
JosJuice
0b407228b7 WIA: Add documentation 2020-06-17 13:43:53 +02:00
JosJuice
01a77ae8a1 WIA: Implement caching and partial decompression 2020-06-17 13:43:53 +02:00
JosJuice
b59ef81a7e WIA: Implement bzip2, LZMA, and LZMA2 decompression 2020-06-17 13:43:52 +02:00
JosJuice
1579e061a3 WIA: Correctly handle data with size not divisible by chunk size 2020-06-17 13:43:52 +02:00
JosJuice
3c373c8aa8 WIA: Treat groups with size 0 as containing only zeroes 2020-06-17 13:43:52 +02:00
JosJuice
36991e2dde WIA: Implement PURGE decompression 2020-06-17 13:43:52 +02:00
JosJuice
3672bd79f3 WIA: Implement ReadWiiDecrypted 2020-06-17 13:43:52 +02:00
JosJuice
2a5fcc9c25 WIA: Add reading raw data 2020-06-17 13:43:51 +02:00
JosJuice
8da5d0c4fe Add an early version of WIABlobReader
It can currently only read the first 0x80 bytes of a disc image,
which is enough for identifying it but not for doing anything else.
2020-06-17 13:43:51 +02:00
JosJuice
162e3be82b Show an OSD message when running a disc image with a large block size
This is intended to catch WIA files which have been created using
wit's default parameters (40 MiB block size), once the WIA PR is
merged. The check does however also work for GCZ files – not that
I think anyone has a GCZ file with a block size that large.
2020-06-07 14:11:00 +02:00
JosJuice
b93bbbf2e5 DiscIO: Implement multithreaded compression 2020-05-06 14:18:51 +02:00
degasus
f8f592c345 Externals: Update minizip search path. 2020-04-29 12:41:36 +02:00
JosJuice
5b722b775a VolumeVerifier: Treat IOS9 as always present
Fixes a false positive for Mario Party 8.
2020-04-28 23:40:01 +02:00
JMC47
116cef572b
Merge pull request #8738 from JosJuice/convert-dialog
Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
JosJuice
bacf0d629d VolumeVerifier: Show desync warning for dual layer discs too 2020-04-25 19:47:08 +02:00
JosJuice
6ffcbcee70 DiscIO: Move scrubbing code out of ConvertToGCZ
This way, scrubbing can also be performed when converting
to other formats.
2020-04-24 15:11:20 +02:00
JosJuice
04c7892b93 DiscIO: Add GameCube disc scrubbing support
The code was actually already rather well adapted for this.
We more or less just have to skip ParseDisc and run
ParsePartitionData directly. This required the PartitionHeader
struct to be removed (which wasn't that useful anyway).
2020-04-24 15:10:36 +02:00
JosJuice
cefc2a7baa DiscIO: Fix edge case where blocks could get scrubbed accidentally
If we start 31 KiB into a 32 KiB block and want to mark 2 KiB
of data as used, we need to mark 2 blocks as used, not just 1.

This problem is avoided when calling MarkAsUsed from
MarkAsUsedE, since MarkAsUsedE aligns to 32 KiB on its own.
Most calls to MarkAsUsed are from MarkAsUsedE, which is why
this hasn't been a noticeable problem in the past.
2020-04-24 15:10:36 +02:00
JosJuice
42f6913bcc Move DiscIO::ConvertToPlain to FileBlob.cpp
There is no longer anything GCZ specific about it.
2020-04-24 15:10:35 +02:00
JosJuice
8a9597e32e DiscIO: Allow converting from formats other than ISO and GCZ
The constant DESIRED_BUFFER_SIZE was determined by multiplying the
old hardcoded value 32 with the default GCZ block size 16 KiB.
Not sure if it actually is the best value, but it seems fine.
2020-04-24 15:10:35 +02:00
JosJuice
432f342bc8 DiscIO: Use a struct for Wii hashes 2020-04-24 14:44:29 +02:00
JosJuice
da9e0fb598 DiscIO: Parallelize the re-encryption code 2020-04-24 14:44:26 +02:00
JosJuice
319c508978 DiscIO: Implement re-encryption of Wii partition data 2020-04-24 14:24:12 +02:00
JosJuice
a4c7100bcc DiscIO: Use partition data offset for ReadWiiDecrypted parameter
Instead of the partition offset (which is usually 0x20000 less).
2020-04-24 14:16:55 +02:00
JosJuice
19e9a9c945 DiscIO: Clean up decompression size calculation
We can use subtraction and std::min instead of
modulo and explicit if statements.

This commit does not change the behavior.
2020-04-15 22:15:40 +02:00
JosJuice
3aa463cdae DiscIO: Fix decompressing writing too much sometimes
This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:47:10 +02:00
JosJuice
26b21e3186 DiscIO: Fix decompressing writing too little sometimes
This issue cannot happen with good dumps due to their size,
but it can happen with trimmed dumps.
2020-04-12 21:45:55 +02:00
Jun Su
d44c51b30c DiscIO: cleanup warnings of -Wmaybe-uninitialized
replace {} with std::nullopt.
2020-03-23 14:14:00 +08:00
Tilka
103b3abf66 Merge pull request #8621 from JosJuice/volumeverifier-invalid-partition
Fix VolumeVerifier not showing a problem for invalid partitions
2020-02-10 09:33:29 +00:00
JosJuice
829f3cff6f VolumeVerifier: Ignore invalid partitions in GetBiggestReferencedOffset
Otherwise GetBiggestReferencedOffset might treat garbage data as a valid
large offset, making Dolphin incorrectly say that the disc is too small.
2020-02-09 19:05:44 +01:00
JosJuice
07df6597a5 Fix VolumeVerifier not showing a problem for invalid partitions 2020-02-09 18:58:15 +01:00
Léo Lam
166e86b97f
Merge pull request #8619 from JosJuice/directoryblob-check-seek
DiscIO: Check for DirectoryBlob seek failure
2020-02-09 15:49:37 +01:00
JosJuice
9a348ae654 DiscIO: Check for DirectoryBlob seek failure
Someone reported a problem with DirectoryBlob at
https://forums.dolphin-emu.org/Thread-feature-request-thread?pid=502820#pid502820.
I'm not sure if the change in this commit actually fixes that problem,
but it's something I found that should be changed regardless.
2020-02-09 11:21:10 +01:00
JosJuice
f8355d0f82 VolumeVerifier: Don't return early when file is too small
Not sure why that was there.
2020-02-02 17:09:58 +01:00
JosJuice
e449d23929 VolumeVerifier: Don't show an assert for files that are too small 2020-02-02 17:09:58 +01:00
JosJuice
de26fec0af VolumeVerifier: Report read errors to the user 2020-01-25 20:21:12 +01:00
Pierre Bourdon
ea9b96370d
Merge pull request #8573 from JosJuice/ciso-size
DiscIO: Fix CISOFileReader::GetDataSize()
2020-01-22 19:20:36 +01:00
JosJuice
956c63ef9b DiscIO: Fix CISOFileReader::GetDataSize()
Fixes being unable to run CISO games after the merge of PR 8558.
2020-01-22 18:57:50 +01:00
Léo Lam
89b0ab2d22 StringUtil: Add IsPrintableCharacter and use it
Add a function that safely returns whether a character is printable
i.e. whether 0x20 <= c <= 0x7e is true.

This is done in several places in our codebase and it's easy to run
into undefined behaviour if the C version defined in <cctype>
is used instead of this one, since its behaviour is undefined
if the character is not representable as an unsigned char.

This fixes MemoryViewWidget.
2020-01-16 00:22:26 +01:00
JosJuice
297b790e4f DiscIO: Add out of bounds checks for blob reading 2020-01-14 18:59:31 +01:00
Léo Lam
ad75215bb0 Fix several warnings
A small, nonexhaustive set of warning fixes. The DiscIO Volume change
is a workaround for a GCC bug [1] that causes returning an unengaged
std::optional to emit annoying -Wmaybe-uninitialized warnings.
This last change alone fixes pages upon pages of warnings since
Volume.h is included from several files.

-Wstringop-truncation is another irrelevant warning for us, but
unfortunately there seems to be no way to disable it without
adding ugly pragmas wherever the warning appears.
2020-01-04 12:11:39 +01:00
David Korth
1d7f128693 GetSysMenuVersionString(): Use a char instead of std::string for the region letter.
Append the region letter after determining the version number.
2019-12-29 23:45:02 -05:00
David Korth
afe2e7de0f VolumeVerifier.cpp: Verify that the string arrays are sorted before using std::binary_sort().
Debug builds only, since this is wrapped in assert().
2019-12-29 23:42:55 -05:00
David Korth
d660aba20f VolumeVerifier.cpp: Use arrays of string_view objects instead of strings.
string_view is a thin wrapper around C strings, so it's more efficient
for constant strings than C++ strings.

The unordered_set<> also adds extra runtime overhead. For small arrays,
a simple linear search works. For larger arrays, std::binary_search()
works better than linear but without the unordered_set<> overhead.

ShouldBeDualLayer(): Removed a duplicate "SK8X52" entry.
2019-12-29 23:42:55 -05:00
Stenzek
6fcb1c6c46 Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
JosJuice
711b36075c Fix scrubbing unencrypted Wii disc images (for real this time)
Unlike what my past self apparently thought, % is in fact not the
"round down" operator.

https://bugs.dolphin-emu.org/issues/11906
2019-12-08 19:41:40 +01:00
Stenzek
dd23a1ee79 Update VS projects/solutions to VS2019 2019-11-30 13:42:52 +10:00