Commit graph

24 commits

Author SHA1 Message Date
spycrab
13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
Techjar
80b05b6f0d Make arbitrary mipmap detection toggle invalidate the texture cache
We want this setting to invalidate the cache because it may affect the appearance of textures in the rendered scene, therefore one would expect changing it while the game is running to have the expected effect immediately.
2018-07-03 18:44:11 -04:00
Techjar
bc15eb2d57 Expose arbitrary mipmap detection toggle in UI 2018-07-01 04:42:47 -04:00
Techjar
68b8cd1e7c Qt/EnhancementsWidget: Fix post-processing options not being disabled when they should 2018-06-30 14:59:19 -04:00
Ryan Meredith
7340935b38 QT: Use brackets for description arrays 2018-06-06 09:05:18 -04:00
spycrab
6268c7b3d5 Qt: Sort includes properly 2018-05-28 04:31:38 +02:00
spycrab
d3eff93140 Qt/EnhancementsWidget: Fix missing / duplicate anaglyph options 2018-05-26 17:52:28 +02:00
spycrab
30aa291e83 Qt/EnhacementsWidget: Default anaglyph to "dubois" 2018-05-26 17:38:42 +02:00
spycrab
538aa3197f Qt/EnhancementsWidget: Fix "feature not supported" not disappearing when switching backends 2018-05-26 17:38:14 +02:00
spycrab
928a64dc6a Qt/EnhancementsWidget: Add missing anaglyph options 2018-05-25 22:05:12 +02:00
spycrab
157e263e05 Qt/Graphics: Fix broken stereoscopy settings 2018-05-25 21:37:22 +02:00
flatulation
93e0a2e52a Qt: Implement post-processing shader configuration window 2018-05-21 16:09:04 +01:00
Stenzek
ea4090d92c Dolphin: Add disable copy filter to graphics options 2018-04-29 19:05:20 +10:00
spycrab
4caca2bd7a Qt/GraphicsWindow: Disable unsupported options 2018-04-28 00:01:26 +02:00
JosJuice
0efbaebe17 Minor fixes to translatable strings
The usual deduplication between DolphinWX and DolphinQt2, plus the removal
of a now unused ubershader string and a fix for the Euphoria i18n comment.
2018-04-16 19:08:58 +02:00
Stenzek
2f1a7cbee1 Implement "Skip" ubershader mode
Skip ubershader mode works the same as hybrid ubershaders in that the
shaders are compiled asynchronously. However, instead of using the
ubershader to draw the object, it skips it entirely until the
specialized shader is made available.

This mode will likely result in broken effects where a game creates an
EFB copy, and does not redraw it every frame. Therefore, it is not a
recommended option, however, it may result in better performance on
low-end systems.
2018-03-26 01:57:41 +10:00
Stenzek
9fa24700b6 VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
spycrab
7c99f10152 Qt/Graphics: Add ubershader options 2018-02-10 13:11:18 +01:00
JosJuice
4973ae9952 Rename GFX_HACK_COPY_EFB_ENABLED to GFX_HACK_COPY_EFB_SCALED
Not sure why it was named like this... It doesn't affect whether
the copy happens or not, only what resolution it uses.
2017-12-18 21:55:02 +01:00
Lioncash
5337e58284 VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Léo Lam
6cfd7baac9 Qt/Config: Fix inconsistent spacing between options 2017-09-26 17:43:50 +02:00
JosJuice
f090a94319 Remove non-integer IRs 2017-08-08 12:09:50 +02:00
JosJuice
ce11b34e74 Make DolphinQt2 strings more like DolphinWX strings
Without this, we would be pushing a lot of extra strings onto
translators now that 55fb6ef is merged.
2017-07-26 08:04:10 +02:00
spycrab
e64a2d4e09 Qt/GraphicsSettings: Implement enhancements tab 2017-06-28 20:41:50 +02:00