Commit graph

19 commits

Author SHA1 Message Date
spycrab
13ba24c5a6 Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00
spycrab
b3c3b58aec Qt/PropertiesDialog: Fix tabs being cut off due to small window size 2018-06-04 21:11:55 +02:00
spycrab
6268c7b3d5 Qt: Sort includes properly 2018-05-28 04:31:38 +02:00
Lioncash
d1d584d16b FilesystemWidget: Replace DiscIO includes with forward declarations
Avoids the need to use an ugly ifdef around a header, and also resolves
an indirect inclusion in PropertiesDialog.
2018-05-13 16:01:16 -04:00
spycrab
69d6c0dccb Qt: Remove "What's this" button 2018-05-05 02:29:16 +02:00
Léo Lam
b0e4e35cc5
Merge pull request #6478 from spycrab/qt_default_btns
Qt: Replace "OK" with "Close" buttons
2018-03-26 22:48:26 +02:00
spycrab
591c8837e2 Qt: Replace "OK" with "Close" buttons 2018-03-26 09:20:48 +02:00
spycrab
1b06e66f1d Qt: Various layout fixes 2018-03-18 00:10:54 +01:00
spycrab
c421848559 Qt: Improve spacing 2018-03-17 16:14:56 +01:00
JosJuice
1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
394388af4e Qt/PropertiesDialog: Add "Game Config" tab 2018-03-07 20:59:41 +01:00
spycrab
4b54f6b1c7 Qt/PropertiesDialog: Implement "Patches" tab 2018-02-28 21:16:57 +01:00
spycrab
afa69a5876 Qt: Implement "AR Codes" 2018-01-01 21:44:49 +00:00
spycrab
f90e81b9db Qt/Properties: Implement "Gecko codes" tab 2017-09-15 19:45:46 +02:00
Leo Lam
7971a4d66c Merge pull request #5981 from spycrab/qt_filesystem
Qt/GameList: Implement "Filesystem" tab
2017-09-07 19:19:48 +02:00
spycrab
56aad4a958 Qt/PropertiesDialog: Make title more like Wx 2017-08-26 14:44:38 +02:00
spycrab
2630fa0ce9 Qt: Only show "Filesystem" Tab when game is disc based 2017-08-25 20:35:41 +02:00
JosJuice
1081497cad DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
Rukai
b5104a79f1 GCVolume: supports reading all opening.bnr information
DQT2: Game properties dialog contains info tab giving information about the selected iso.
2016-06-26 00:03:59 +10:00