Commit graph

4 commits

Author SHA1 Message Date
Scott Mansell
f0336a3129 Implement AbstractGfx for OpenGL
Mostly involves moving contents of OGLRender
to OGLGfx and OGLConfig
2023-01-31 18:46:04 +13:00
TellowKrinkle
9624479933 VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Shawn Hoffman
ff4f67492b normalize common filenames in VideoBackends/OGL 2021-01-27 14:29:48 -08:00
Renamed from Source/Core/VideoBackends/OGL/VertexManager.cpp (Browse further)