Commit graph

18068 commits

Author SHA1 Message Date
Julian Löhr
1951df97db Change Input Config Dialogs to have only one 'Close' button 2016-08-16 11:21:56 +02:00
Julian Löhr
5608815cc8 Change Main Dialog Ok Button to Close 2016-08-16 02:25:49 +02:00
Léo Lam
c1184957a5 Run clang-format on missed files
`clang-format`s files that lint missed because of the bug. Fortunately,
not much.
2016-08-11 21:14:39 +02:00
Pierre Bourdon
cef71afc27 Merge pull request #3987 from JosJuice/scheduleevent-cleanup
CoreTiming: ScheduleEvent cleanup
2016-08-11 16:18:14 +02:00
Pierre Bourdon
c6fed0565d Merge pull request #4109 from JosJuice/remove-am-baseboard
Remove AM Baseboard
2016-08-11 16:16:23 +02:00
Stenzek
951fc44d86 Externals: Add glslang from Vulkan SDK v1.0.21.1 2016-08-11 22:40:32 +10:00
JosJuice
3bb0e7e3f5 Remove AM Baseboard
Let's stop pretending that we support Triforce emulation.
Keeping this code around just in case someone will make
major improvements in the future isn't really worth it.

I'm keeping the Triforce game INIs so users will know that
the compatibility rating for Triforce games is 1 star (broken).
2016-08-11 12:53:44 +02:00
JosJuice
3443a10030 CoreTiming: Merge ScheduleEvent variants into one function
Now Core::IsCPUThread() only gets called once when using the AnyThread
variant. Also, I think the enum approach makes calling code clearer.
2016-08-11 12:45:57 +02:00
Markus Wick
5697032ec7 Merge pull request #4103 from degasus/dynamic-bat
JitArm64: Fix two issues.
2016-08-11 12:42:02 +02:00
Scott Mansell
088f7eaa3d Merge pull request #4110 from JosJuice/fix-exi-translations
Fix choosing certain localized EXI devices
2016-08-11 12:39:36 +12:00
Scott Mansell
e577ffaee5 Merge pull request #4107 from JosJuice/no-immediate-scheduleevent
Remove Immediate variants of ScheduleEvent
2016-08-11 12:13:49 +12:00
JosJuice
c9fa6318a2 Fix choosing certain localized EXI devices 2016-08-10 20:04:33 +02:00
Mat M
8552ff5789 Merge pull request #4106 from RisingFog/dtm_gc_language
Add Gamecube Language to DTM Header
2016-08-10 12:16:20 -04:00
JosJuice
b8e04c9513 Replace some unnamed tick constants with GetTicksPerSecond()
These operations should always take the same amount of time,
not the same amount of ticks. The number of ticks per second
is different for GameCube and Wii.
2016-08-10 17:34:23 +02:00
JosJuice
47c8bb26f8 Remove Immediate variants of ScheduleEvent
Usage of these are replaced with regular equivalents in order
to avoid executing event handlers in the middle of JIT blocks.
2016-08-10 16:34:06 +02:00
Léo Lam
dca22e08eb Use Common::Flag and Common::Event when possible
Replaces old and simple usages of std::atomic<bool> with Common::Flag
(which was introduced after the initial usage), so it's clear that
the variable is a flag and because Common::Flag is well tested.

This also replaces the ready logic in WiimoteReal with Common::Event
since it was basically just unnecessarily reimplementing Common::Event.
2016-08-10 16:08:15 +02:00
Stenzek
bce8097712 D3D11: Support texture dumping of non-zero mipmap levels 2016-08-10 23:45:25 +10:00
Markus Wick
cb2b110d42 Merge pull request #4097 from lioncash/sysconf
SysConf: Minor simplifications to initial generating
2016-08-10 14:41:35 +02:00
Markus Wick
b075d18d2e Merge pull request #4096 from lioncash/codeblock-init
CodeBlock: In-class initialize variables
2016-08-10 14:39:51 +02:00
degasus
82bdc4ef86 PixelEngine: Delay token updates by events.
To still get a speedup, mark if already an event is queued.
If so, don't raise a new event.
2016-08-10 13:24:57 +02:00
degasus
a051db9792 PixelEngine: Cleanup PE Token.
This also affects the behavior a bit, it should now fit better to the one of the commonly more used PE Finish flag.
2016-08-10 10:07:53 +02:00
degasus
367e1b4d4c PixelEngine: Drop write-only variables. 2016-08-10 10:07:53 +02:00
Chris Burgener
84731456fa Add Gamecube Language to DTM Header 2016-08-09 23:02:31 -04:00
Markus Wick
7e3c04f069 Merge pull request #4076 from RisingFog/fix_sram_rtc_offset
Fix improper SRAM RTC offset
2016-08-08 23:10:33 +02:00
degasus
447b23e09a JitArm64: Load memory base based on MSR.DR. 2016-08-08 20:19:57 +02:00
degasus
77cfd0d4fd JitArm64: Fix rfi 2016-08-08 20:19:57 +02:00
Calvin Cochran
ba45a5999f clean up bounds checking for SIDEVICE_ENUM 2016-08-08 12:33:08 -05:00
Rohit Nirmal
cbec38e775 Fix building with PCH disabled. 2016-08-07 01:18:59 -05:00
Lioncash
08bc19bf51 SysConf: Use range-based for loops in sysconf generation
Same thing, nicer looking
2016-08-06 16:22:42 -04:00
Lioncash
58b871e05c SysConf: Simplify entry generation
Just use a vector and move it instead of manually pushing them one-by-one.
2016-08-06 16:10:48 -04:00
Lioncash
18210a65ce CodeBlock: In-class initialize variables 2016-08-06 13:20:38 -04:00
degasus
85affe995e JitCache: Do not use block 0.
This ID is reserved for invalid blocks. So this block can't be invalidated.
2016-08-06 14:16:13 +02:00
degasus
814f29b25b JitCache: Implement block unlinking. 2016-08-06 11:41:39 +02:00
magumagu
ba39a0b3b4 Add ISI logging to interpreter. 2016-08-06 11:41:39 +02:00
magumagu
ca511640a5 Add support for DSI exceptions to CachedInterpreter.
Should be straightforward.  Maybe useful for the purpose of testing.
2016-08-06 11:41:39 +02:00
magumagu
758e6406cd JIT: fix handling of PC in dispatcher/block cache.
Specifically, don't make any assumptions about what effective addresses
are used for code, and correctly handle changes to MSR.DR/MSR.IR.

(Split off from dynamic-bat.)
2016-08-06 11:41:39 +02:00
Mat M
fa5a2474f4 Merge pull request #4088 from RisingFog/remove_globals_movie
Remove Global Declarations from Movie
2016-08-05 10:42:58 -04:00
Dan Beste
25c77babeb Remove curl version check / include curl.h
This should help prevent breakage when the curl.h header is changed.

As far as I can tell this only increases the compile time by a hair, but prevents needing to create a PR every time curl.h gets updated. Alternatively I'm experimenting with CURL_STRICTER defined per a conversion with booto:

>booto | krakn: try having CURL_STRICTER defined for the build?

Credit goes to: flacs for the suggestion to include curl.h

Fix include
2016-08-04 22:39:45 -05:00
Lioncash
e2f1b85cf4 NetWindow: Add missing override specifier 2016-08-04 16:19:01 -04:00
Chris Burgener
222c4ba077 Remove Global Declarations from Movie 2016-08-04 15:24:44 -04:00
Chris Burgener
2bdc3ee777 Remove Global Declarations from Frame 2016-08-04 15:05:31 -04:00
Lioncash
8b84ac2f6b NetPlayClient: Remove another duplicate inclusion
I'm blind apparently, btw
2016-08-04 10:55:39 -04:00
Lioncash
ca7816acae NetPlayClient: Remove duplicate header inclusion 2016-08-04 10:50:33 -04:00
JDV
7e535b2855 Make Dolphin remember the NetPlay window size/position
The default size might be too big for some screens. This allows
the user to modify the window as they see fit and has Dolphin
remember those settings. People who are happy with the default
size and position will not be affected
2016-08-03 16:10:20 -06:00
Léo Lam
cbb77532c6 Tools: Fix lint by removing unneeded awk
git diff --name-only already took care of only returning the name, so
the awk is unneeded and makes it return only empty file names.

Facepalm, I know. Sorry for this oversight.

(Also fixes something that lint didn't catch because of this)
2016-08-02 22:00:41 +02:00
Lioncash
041f4f5eea GCAdapter: Return input state by value 2016-08-01 21:27:51 -04:00
Lioncash
2be2b2a4f1 GCKeyboard: Return input state by value 2016-08-01 20:58:04 -04:00
Lioncash
ee43820282 GCPad: Return input state by value 2016-08-01 20:49:30 -04:00
Chris Burgener
28039b3d8b Fix improper SRAM RTC offset 2016-08-01 19:41:33 -04:00
Lioncash
8b5e94a102 FifoPlayer: const correctness 2016-08-01 18:33:46 -04:00