Commit graph

1372 commits

Author SHA1 Message Date
XTra.KrazzY
09c8368180 Fixed NullSound hanging on movies. Compared to DSound, it's now slower on movies but faster in menus
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:50:06 +00:00
nakeee
59a8fd4848 Chaoscode fix for last commit.
If anyone understands why it made any difference do tell me... it seems both should just return null..



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2181 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 19:26:14 +00:00
daco65
2ff2852771 Njoy: added an option to choose what kind of analog filtering you want. it should be changeable when you choose to view advanced settings. this solved my analog/digital config problems i had and it *should* still work for those who had np with Jpeterson's change. i was told the wiimote had the same problem (makes sense) but im not sure if alot of ppl had that problem with their controllers so i have kept it as an ini changeable option only (set AdvancedMapFilter to True to use the same filtering as Njoy 0.3 does with AdvancedMapFilter enabled.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:43:03 +00:00
nakeee
1026b3b6f1 Commited chaoscode's patch to fix re2 and mp1
disabled njoy on linux as it doesn't compile (need to talk to JP about the right fix)
added ugly hack to include the right SDL.h on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2179 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 18:31:16 +00:00
Shawn Hoffman
c4c8bde34d more mic WIP. Seems to at least give correct volume levels to odama, it might even work.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2178 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:46:15 +00:00
hyperiris
0868770d24 fix again, JP please check it. don't forget clear your cache!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:41:28 +00:00
John Peterson
d0a01f449b Last commit: Typo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2175 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:31:00 +00:00
John Peterson
3e53828406 MusicMod: Moved it from Branches to Externals, I guess there usually is no Branches dir in the trunk dir, so this may look a little better
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2174 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 15:29:35 +00:00
hyperiris
013e9bed93 optimize function call: point out by magumagu, GetVideo() is a kind of bottleneck, so move it out of loop;
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 14:24:39 +00:00
John Peterson
1fbebb4ce1 Wiimote: Configure gamepad in Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2172 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 13:10:29 +00:00
magumagu9
e8925e43fe JitIL: Disable addze implementation for now; I'm not exactly sure what's
wrong with it, but it's causing visible issues.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2171 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 05:22:44 +00:00
magumagu9
f4025a8caa Enable block linking for JitIL; I disabled it when I was trying to debug
a crash.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2169 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:37:50 +00:00
magumagu9
5c35e95c8f JitIL: Add JIT for addze, ps_sum0. Also, some cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2168 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 01:31:38 +00:00
magumagu9
4d3c0b8783 JitIL fix for Animal Crossing: make sure to mark floating-point loads
consistently.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:41:31 +00:00
XTra.KrazzY
6565b1ea83 Based on http://www.gc-linux.org/wiki/Main_Page, the Wii has a 729MHz processor. It seems to work here and doesn't break any timers and whatnot.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 00:39:51 +00:00
magumagu9
622f396d8a Slight correction to r2164.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2165 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 23:07:47 +00:00
hrydgard
935eb226ca First steps towards 64-bit support in JITIL. Not yet working. yes, those crazy casts (u32)(u64)ptr makes sense when we know the ptr is below 4gig - then it's OK.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2164 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:20:35 +00:00
donkopunchstania
f5f99e8f04 clip space coordinates are now available in fragment shader because depth needs to be computed there instead of the vertex shader. computing it in the vertex shader causes incorrect results sometimes. worked on z textures but 8 bit z texture still is not correct because it breaks SSBM. RE0 now looks ok.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2163 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 22:08:20 +00:00
XTra.KrazzY
c8526c7be1 1. Fixed RTC in both Wii and GC (added Wii epoch bias, notify me if it isn't good for your PC and I'll revert it).
2. Added some Zelda UCode HLE Documentation and changed the way it handles mail, also fixed a bug there.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2155 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 19:17:51 +00:00
Shawn Hoffman
c3dbbb1f23 Mic device WIP. define USE_PORTAUDIO and link with portaudio to test it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2153 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 18:25:25 +00:00
John Peterson
94d8eb5d4e InputCommon and nJoy: Moved more functions to InputCommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:05:03 +00:00
John Peterson
c225e83913 InputCommon and nJoy: More build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:55:51 +00:00
John Peterson
127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
John Peterson
c6b4f5c819 InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:34:23 +00:00
nakeee
44370518a3 JITTEST always defined on linux, use #if instead
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:59:09 +00:00
hrydgard
5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
hyperiris
c450e44b08 optimize memory access. reduce Memory_Read_U##_type call(it uses Memory::GetPointer, which is complex), and gain speed, may be 1 or more fps faster, I've tested on zelda tww,tp, starfox assault only.
Please review and may be the code need clean.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:08:58 +00:00
John Peterson
ca0e807db6 Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity]
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 12:27:04 +00:00
John Peterson
e926bc61d1 Wiimote: Added logging messages for the speaker configuration and for the 0x18 sound reports, the speaker currently produce a low humming noise in the wpad tools demo, but no real sound
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:15:55 +00:00
John Peterson
6ecbc237db ActionReplay: Made the BadCount message appear only in the debug builds
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:10:47 +00:00
John Peterson
f610f7e197 Video and DSP plugin management: Fixed Stop and Start again, it was necessary to call FreeLibrary() on Start instead of on Stop, I don't know why but that's how it works
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 10:09:26 +00:00
magumagu9
54798713a0 SCons build fix, part 2.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:59:38 +00:00
magumagu9
3148d2eb2d SCons build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 07:55:40 +00:00
hyperiris
c4ff501808 optimize memory access. Memory::GetPointer is a complex function, call it in loop will impact performance.
Test with MP1, Zelda TWW and Zelda TP, speed at least increased 2fps (for example, TP intro 14fps to 16fps)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 04:52:19 +00:00
Shawn Hoffman
553656966b fix weirdo serialinterface (pad) errors. get rid of si_channel. i guess it was a bad idea :<
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 02:58:18 +00:00
nakeee
adde9b778b compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 19:17:20 +00:00
hyperiris
d5bcb81872 this should be OK: display some default info when no save exist
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 17:31:35 +00:00
hyperiris
d4c9a8a5fc fix compile warning: 'unsigned char * GPFifo::m_gatherPipe' has different alignment in JitAsm.cpp and GPFifo.cpp: 1 and 32
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 16:40:19 +00:00
John Peterson
fcdd2a8e17 Wiimote:
1. Fixed the dual mode. You should now be able to change between the real and emulated Wiimote at any time, even when the Nunchuck is connected. It also supports third party Wireless Nunchucks that never sends any calibration values. The Nunchuck status should be automatically updated. The Nunchuck stick may get stuck, but that should fix itself if you disconnect and reconnect again. The only important problems seems to be that the real Wiimote fails to answer sometimes so that the Core functions disconnect it.

2. Began looking at how to reconnect the Wiimote after an unwanted HCI disconnect command

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-07 03:16:41 +00:00
hrydgard
1d0e8ddf84 more info in the vertex loader debug display
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 19:52:23 +00:00
Shawn Hoffman
60b25def18 Allow changing of the debugger font and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:18:20 +00:00
hrydgard
81631d8452 Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 18:04:24 +00:00
hyperiris
825919aaf8 fix display wii game name and description (only WIN32 working).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 16:53:22 +00:00
John Peterson
6f39549842 Wiimote: Changed a %s to a %u that could cause a crash in WII_IPC_HLE_WiiMote.cpp. Made the configuration window center only if there is room for it, that should fix issue 557.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-06 07:03:09 +00:00
XTra.KrazzY
7cc80c32f9 Fixed Wiimote config window closing (Don't use EndModal if you aren't using ShowModal)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-05 05:44:16 +00:00
nakeee
7bb2aee235 compile fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:46:22 +00:00
nakeee
ad88b27c76 attempt to get rid of another __LOG crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 17:29:12 +00:00
XTra.KrazzY
77215fd27c Joined work of nakee and mine, cleanup the logging code a bit.
This solves the random __Log symbol and crash problem on linux
Please tell us if you find problems in the logging code


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 15:28:39 +00:00
magumagu9
73fbfc1d66 JitIL: Disable a couple debugging printfs, and some misc cleanup. No
functionality change.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2107 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 12:39:55 +00:00
magumagu9
a883726233 A few small JitIL changes that I've had sitting in my tree for a while;
nothing really significant to note.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2106 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 09:05:34 +00:00
John Peterson
cf303e70e9 Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 06:40:05 +00:00
John Peterson
2d5c0a509c JIT: Made block linking the default option, it's faster and seems stable to me, you can turn it off from the debugger
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:35:35 +00:00
Shawn Hoffman
5f0ae71fd1 relocate the mainram dump to the dump dir
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 03:17:29 +00:00
magumagu9
4307803090 A bit more _MSC_VER cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-04 01:55:24 +00:00
nakeee
c10d69fe07 more MSC_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2098 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 23:25:30 +00:00
nakeee
9981670e37 removed more MSV_VER
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2095 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 22:46:18 +00:00
magumagu9
d8f4785772 Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time 
right now to track down the crash, but I figure this is at least an 
improvement.  Note that "#pragma pack" is an msvc extension, but gcc 
supports it.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 21:27:12 +00:00
hyperiris
4649416822 linux build fix.
thanks nakee points out that wxChar is not char under Linux,
and I guess wxString::FromAscii will cut off > 127 characters, so I change it to wxString::From8BitData.
I hop it works, please check it under other platform.

BTW: If dolphin can not run, plz clean up your cache directory, delete all cache file.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2091 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 16:04:23 +00:00
hyperiris
9e3fed40f2 game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language.
move some WIN32 code to CGameListCtrl.
nakee, please check linux build, sorry I've not enough time to setup a linux dev environment.
and, who can read German helps me to test game name and description display, thanks.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2090 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 15:03:34 +00:00
John Peterson
f3e5f06def GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:31:06 +00:00
John Peterson
328b2f34ba PluginManager: Disabled LoadLibrary() and FreeLibrary() between Stop and Start for the Pad and Wiimote plugins. It's still present for the video and sound plugins as I explained in the comment in PluginManager.cpp.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2084 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 09:28:15 +00:00
Shawn Hoffman
d8f71e0574 default to two memcards and a standard controller in port 1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2081 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 05:12:03 +00:00
John Peterson
220eafad0e Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
nakeee
ace2ea395d compile fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2077 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:47:29 +00:00
nakeee
d7a38393b7 some linux stop issue fix (still not working right) please check on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2076 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:31:31 +00:00
Shawn Hoffman
cfc128abff reorganize SI and EXI interfaces, add a gui for picking devices. XK, that was annoying. Now, you can deal with SI_Channel. This commit changes how memcards are handled a little, now they are .REGION.raw, like .USA.raw, and can be in any dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2075 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 22:29:33 +00:00
XTra.KrazzY
4f44afcb04 Sconsfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2072 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:41:39 +00:00
XTra.KrazzY
22135b7696 Added shuffle2's (unused for now) GBA Serial Interface device code. This calls for implementing a pad type chooser window, anyone in?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2071 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 21:40:08 +00:00
XTra.KrazzY
ae2fa6e35c Some changes to the UCode abstract factory in HLE DSP. Added Pikmin Wii to the CRC list as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2070 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-02 20:05:24 +00:00
omegadox
ca741b2526 More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2067 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 20:20:58 +00:00
John Peterson
10b39bcb53 JIT: Disabled a "if (js.isLastInstruction)" condition in WriteCallInterpreter(). This will make MegaMan Network Transmission (2003) show the main menu again, and perhaps work like before again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2065 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 19:16:34 +00:00
hrydgard
2cc882e88f add back a couple of lines uselessly removed in 1654. dunno if it fixes anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2064 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 18:08:49 +00:00
omegadox
3bd8f73844 a bit of more work in SDIO
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2055 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:27:35 +00:00
hrydgard
7299ed4ad6 minor groundwork for future jit breakpoint support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2054 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:23:11 +00:00
hrydgard
411fdca4fd kill useless unit testing framework that doesn't work :p
might make or add a better one later.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2053 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:21:08 +00:00
omegadox
44058d8d63 forgot linux fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2052 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:19:20 +00:00
omegadox
6809ce759e Moved SDInterface to IPC_HLE/HW
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2051 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 14:16:11 +00:00
omegadox
929e003b5e Some groundwork for SD Interface
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2050 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:28:57 +00:00
hrydgard
bef60f8ec0 Show 32/64-bitness in title bar. Fix up some screwed up indentation :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2049 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-01 13:15:21 +00:00
nakeee
529bf35d6a trying to clean all plugins on shutdown
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2047 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 23:47:45 +00:00
nakeee
f8064316b1 Some code clean up
console now prints to file and stderr on windows someone feels like creating a wxw version?



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2046 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 21:49:06 +00:00
Shawn Hoffman
24fc93cce4 fix for win64 + OpenGL crashes?!?! dumb plugin loading order... Also enable debug symbols on ogl debugfast build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2043 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-31 19:39:14 +00:00
XTra.KrazzY
31cd8ed9d2 tiny fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2041 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-30 17:45:02 +00:00
XTra.KrazzY
cd658ac755 More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
Not committing VideoOGL.vcproj so that project compiles with old OGL video window. In order to test just replace main.cpp/GLUtil.cpp/GLUtil.h with nmain.cpp/nGLUtil.cpp/nGLUtil.h in the project.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2038 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 23:35:31 +00:00
XTra.KrazzY
933217bd7b more portability, less redundant ifdefs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2032 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 08:28:15 +00:00
Shawn Hoffman
b4158a28ee cross-platformize strncasecmp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2029 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 02:13:36 +00:00
Shawn Hoffman
121be22532 buildfix and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:51:05 +00:00
John Peterson
946fb12752 Wiimote: Partial work on movement recording (not working yet)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2021 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 16:09:08 +00:00
XTra.KrazzY
7bc798b7f1 Fixed ISOProperties window crash. Please don't kill modals with Destroy() but with EndModal().
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2020 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-28 10:21:18 +00:00
memberTwo.mb2
ac80c04eab XFB in SC reverted back to its previous behavior (thx donko). But still hacked in DC (still a FIXME).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2019 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-27 20:59:27 +00:00
nakeee
356db07cbf fixed compile,
fixed crash,
added panicalert`


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2017 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 16:27:01 +00:00
John Peterson
b0736a1508 Wiimote: Fixed the switch during gameplay option. The only issue left seems to be that the real wiimote sometimes doesn't get the correct reporting mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2013 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 07:01:43 +00:00
John Peterson
3c4a73d5a6 Core and PluginManager: Fixed Stop and Start again, the video plugin needed to be completely reset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2012 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-26 01:14:04 +00:00
John Peterson
8eeb1d0202 Wiimote: Switch between emulated and real Wiimote during gameplay.
Notice: It's currently not very user friendly and can crash or fail under some circumstances. I'll make it better momentarily. You currently have to first open the Wiimote config window and the start a game to be able to use switch back and forth after that.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2011 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-25 23:07:15 +00:00
nakeee
2e92b94e4a Compile fix on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2005 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:24:44 +00:00
memberTwo.mb2
2a13bedfc8 break my BOOLs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2002 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 22:02:27 +00:00
memberTwo.mb2
1e7655b5db 1) XFB in DC proposal. This impact video plugin interface. WARNING: XFB_Draw is not CPU->VI dependent anymore. It's up to GP now. Except for some 2D homebrews which never use GPfifo&CP but direcly XFB. Well, in other words: emulated VSync is uncorrelated with CPU timings now. Tell me if it's too much hacky.
2) DC/GPfifo work: GP quicker to react. PeekMessages at a more steady rate.
3) Fix XFB address to avoid crash like with Animal Crossing gc. TODO: VI regs need proper typedef and logic.
4) Few misc. changes on the fly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2001 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 14:43:17 +00:00
John Peterson
fa7e857161 nJoy: Readded some fixes to nJoy (Notice: these changes have nothing to do with the argument earlier. These are only for fixing nJoy (point one and three in the 1991 revision)). Now opening the Wiimote plugin doesn't crash either (it was just a typo in GetWiimote()).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2000 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 12:09:30 +00:00
omegadox
fb3e523401 some more warning cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1999 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 01:50:23 +00:00
omegadox
8f98f0b778 Some warning and code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1998 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-24 00:45:46 +00:00