Commit graph

35 commits

Author SHA1 Message Date
Lioncash
bab9963b00 New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
lioncash
ef85b9af45 Update the license file text (change SVN to Git) in all projects except Core since I was told a merge was happening soon. So for the sake of the merge going smoothly, I'll fix that when I remove the tab/space mismatches from the Core project.
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects.

Now, the Core is literally the only project with tab/space mismatches (on a large scale).
2013-04-15 16:28:55 -04:00
Jordan Woyak
aeb4fc9846 Fix what I broke. 2013-03-03 02:12:24 -06:00
Jordan Woyak
6c8adf6130 Eliminate the wstring game name.
Some cleanup throughout related code. (try to make logic in ISOFile understandable by a human)
Encode strings in UTF-8 rather than somehow trying to determine the encoding in the GUI code.

Non-windows OSes temporarily broken.
2013-03-02 20:00:36 -06:00
Jordan Woyak
69f7671ee8 Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
Jordan Woyak
0ea458b4dc Add functions for converting between UTF-8/16. 2013-02-27 18:00:42 -06:00
skidau
960748b184 Added an option for opening up the wiki entry in the compatibility list. The option is in the right click menu of the games list. The game entries in the wiki are currently manually added by the administrator.
Based on an idea by JPeterson.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7250 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-25 23:33:11 +00:00
Soren Jorvang
1795da46ab std::locale("") seems to be broken not only on OS X, but also
on FreeBSD and Linux when building with clang.

I think it would be best to only use wxWidgets for localization.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7207 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-19 22:06:29 +00:00
Soren Jorvang
98e24f5873 The compiler need not obey the static keyword, so to avoid linker
problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.

Also a few other minor LTO fixes.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 16:06:05 +00:00
Soren Jorvang
9c21d003af Remove the global namespace a bit and remove some dead code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 18:21:20 +00:00
Soren Jorvang
fecf10173b Use std::locale() on OS X and std::locale("") elsewhere.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6894 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-22 03:57:03 +00:00
Soren Jorvang
392a589092 Drop support for building on OS X 10.5. It is too much hassle to
work around the limitations of the no longer maintained Xcode 3.1.4
for Leopard. Running a 10.6-built app on 10.5 works fine through
through the use of the 10.5 SDK.

std::locale() seems to be the generally safer way to specify the
default locale and works on Linux and OS X at least. Thanks to
dasmetzelmaennchen for the pointer.

Remove some obsolete SCons related svn:ignores.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6893 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-22 02:18:25 +00:00
Soren Jorvang
98e89c9329 OS X std::locale only supports the "C" locale and will give an exception
on any other, including "" when a different one is specified through the
POSIX locale environment variables.

This is not normally a problem since these variables are stripped out from
the environment when an application is launched by the Finder. This is not
the case when running the binary directly from the command line, such as
when debugging.

I have temporarily disabled the use of std::locale("") on OS X while I try
to come up with a better solution.

Fixes issue 3598.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6615 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-19 16:11:55 +00:00
Jordan Woyak
26f84c1e74 StringUtil cleanup. Nothing seems broken.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6367 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-10 04:12:31 +00:00
hrydgard
05c418ebe2 Refactor the original and much more compatible IniFile implementation to work more like Billiard's, with a public Section interface, but keep the old interface as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5603 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-04 19:56:34 +00:00
luisr142004
1648b84f08 add some dx checking routines to the dx plugin + some minor stuff
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5466 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-23 02:29:23 +00:00
nakeee
81c4982a0a Revert accidental change to stringutil
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4198 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:48:49 +00:00
nakeee
e147b9eb91 Fixed up the filemon a bit, added isEnable function to the logmanager
and moved the FileMonitor from debug to discio to prevert cross 
dependencies


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4197 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-04 11:34:21 +00:00
John Peterson
a69eb43019 GUI: Added file monitor log
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4185 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-03 20:00:09 +00:00
John Peterson
bbd56ec92c GUI: Added restart option to File menu
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4173 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 21:54:53 +00:00
XTra.KrazzY
c86d2e5129 Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3898 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 21:32:10 +00:00
hrydgard
aecaf271f1 New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 08:39:21 +00:00
LPFaint99
956b06700d When searching iso directories subfolders, do not include folders multiple times
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2892 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-06 06:58:00 +00:00
omegadox
eb0cab140f Some code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-28 08:57:34 +00:00
nakeee
4812f02b69 Revering stringutil (don't you hate it when ector is right?;)
And small compile fix on linux


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2434 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 13:31:13 +00:00
nakeee
bec2a115d8 Added set and get in ini for comma seperated list
Also merged the StripSpaces with StripNewline and 
cleaned it up a bit.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2433 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-25 10:33:09 +00:00
John Peterson
59734ddc86 Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 03:13:22 +00:00
John Peterson
220eafad0e Wiimote: The first working IR recording, use Alt + the numerical HotKey to play back the IR data associated with a recording
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2078 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-03 00:59:26 +00:00
hrydgard
0ad52a4fee Workaround for StringFromFormat-under-linux problem, random cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1491 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-10 22:36:26 +00:00
John Peterson
fee145244c Wiimote: Added optional status icons for the Wiimote speaker and leds. And a few other small changes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1455 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-09 05:37:15 +00:00
bushing
30c883bcfc set svn:eol-style=native for **.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-12-08 04:46:09 +00:00
John Peterson
cfcd1b6dd5 Another small DSP HLE update.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1123 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 16:28:46 +00:00
hrydgard
e13ca7e384 Fix Action Replay properly (i hope :P).. some misc code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@851 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-13 19:21:25 +00:00
fires.gc
dc717f7283 finished dialogs for memory checks and breakpoints
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@76 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-24 08:47:38 +00:00
hrydgard
775dc8a9c0 Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-07-12 17:40:22 +00:00