Commit graph

121 commits

Author SHA1 Message Date
sigmabeta
24efce4cea Refactor TvMainActivity to MVP architecture 2016-01-09 20:32:10 -05:00
sigmabeta
81657b6710 Refactor MainActivity to MVP architecture 2016-01-09 18:08:04 -05:00
sigmabeta
f58a8561f8 Refactor DB read code to use RxJava 2016-01-09 13:10:22 -05:00
Pierre Bourdon
dd1192b709 Merge pull request #3449 from freelancer42/android_finish_main_activity_after_autostartfile
StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
2016-01-07 00:50:47 +01:00
Ryan Houdek
7fcb5a803b Merge pull request #3359 from degasus/ini
VideoConfig: Use "GFX.ini" for both D3D and OGL.
2016-01-06 16:02:23 -05:00
degasus
ad1f7576ad VideoConfig: Use "GFX.ini" for both D3D and OGL.
They share the same format, so there is no need to separate their configs.
2016-01-06 21:43:11 +01:00
Ryan Houdek
e3da564418 Merge pull request #3440 from Sonicadvance1/Android_WiiU_Adapter
[Android] Disable screen lock when a title is running.
2016-01-06 15:42:25 -05:00
Ryan Houdek
342496563d Merge pull request #3455 from Sonicadvance1/GC_adapter_android
[Android] Add support for the Wii U Gamecube adapter under Android.
2016-01-06 15:07:09 -05:00
Ryan Houdek
1a207b06ae [Android] Fix enabling and disabling Gamecube controllers. 2016-01-06 11:54:46 -06:00
Ryan Houdek
e62503c873 [Android] Add support for the Wii U Gamecube adapter under Android.
No way to properly enable it from an end user perspective yet.
Doesn't require root.
This same sort of system can be used for the Dolphinbar in the future for real wiimote support.
2016-01-06 01:10:54 -06:00
Kim Johnsson
204201bcbc StartupHandler.java: Finish main activity if AutoStartFile is specified in intent
Call finish() on parent (main/browser) activity after starting EmulationActivity if AutoStartFile was specified. This makes the experience more streamlined for users who want to start games from an external frontend, since they don't expect to return to the Dolphin main activity after they've played their game.
2016-01-05 13:55:30 +01:00
Phatcat
b2ad0d0793 Android: 4k Internal Resolution support
Adds two more internal resolution options (including 4k) to the Android
configurations
2016-01-04 13:36:06 +01:00
Phatcat
f62054e467 Android: More analog input configurations
Lets the user set the following in intervals of 10 between 10 and 100;
- Stick/Radius (default 100,000000)
- Triggers/Threshold (default 90,000000)
- Tilt/Modifier/Range (default 50,000000) + mapped Tilt/Modifier button
to the configurations for wiimotes & nunchuks
2016-01-04 13:35:04 +01:00
Phatcat
158f0e8102 Android: Added categories to input controls
- Seperates input configurations into categories
- Reworked input configurations to reuse more strings
2016-01-04 13:19:44 +01:00
Phatcat
cfe8400cdd Android: Revision of PR 3253 (Wiimote controls)
- Fix small error in NativeLibrary (line 141)
- Fix faulty indentment in arrays.xml
- Rework numbering system to be more accessible.
2016-01-04 13:19:42 +01:00
sigmabeta
b882a79322 Add support for the CPU Clock Override feature to Android UI 2016-01-03 16:46:29 -05:00
Ryan Houdek
6e60dc60e0 [Android] Disable screen lock when a title is running.
Encountered this when testing out the Wii U Gamecube Adapter.
2016-01-03 09:42:41 -06:00
Ryan Houdek
e77d454b8b [Android] Add support for launching a game through activity monitor.
This also allows setting the user directory.
This is mainly for FifoCI in the future.
2016-01-01 08:57:19 -06:00
Jules Blok
2c5965be88 UserPreferences: Move all stereoscopy options to the stereoscopy section. 2015-12-22 23:16:28 +01:00
Phatcat
ca9c9b7135 Wiimote + Extensions for Android 2015-12-02 21:58:54 +01:00
JosJuice
cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Ryan Houdek
c319fbb98d Merge pull request #3013 from aserna3/Security101
Removed fastmem from Android UI
2015-09-11 09:14:50 -04:00
Anthony Serna
cbd7b0793f Removed fastmem from Android UI 2015-09-09 14:46:20 -07:00
degasus
74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Ryan Houdek
9bb63bf2eb [Android] Fix multi-gamecube controller input, config changes 2015-09-04 20:06:01 -05:00
sigmabeta
6d6cb12b15 Android: Remove "fitSystemWindows" flag from MainActivity layout 2015-08-06 08:34:21 -04:00
sigmabeta
dc1f7aeb66 Android: Include newer versions of support libraries, which contain bugfixes 2015-08-06 08:26:31 -04:00
sigmabeta
6f27ad67e7 Android: Allow usage of Cached Interpreter core. 2015-07-28 17:16:14 -04:00
Ryan Houdek
e805e05ff5 Merge pull request #2773 from sigmabeta/android_wiimote_main
Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
sigmabeta
e7f98c7f95 Android TV: Add first-run copy operations to TvMainActivity. 2015-07-25 14:09:58 -04:00
sigmabeta
245b58124e Android TV: Add settings row, enabling access to other screens. 2015-07-25 12:26:31 -04:00
sigmabeta
0b1212b77d Android TV: Add row listing all games 2015-07-25 12:26:31 -04:00
sigmabeta
7c14996e3e Android TV: Implement game selector activity in new Android TV UI 2015-07-25 12:26:31 -04:00
sigmabeta
a8aa19f1fa Android: Implement UI for configuration of all 4 Wiimotes. 2015-07-25 11:26:18 -04:00
sigmabeta
1cb07b1c48 Android: Wiimote UI Fixup 2015-07-23 23:17:16 -04:00
sigmabeta
008ac0eeb0 Android: Add UI for Wiimote configuration. 2015-07-23 22:11:11 -04:00
Ryan Houdek
a8227ad9b1 Add Wiimote support to the Android backend.
Not actually wired up to the Android UI for configuration.
2015-07-21 21:33:23 -05:00
Ryan Houdek
3163602157 Merge pull request #2688 from sigmabeta/android-tv-ingame-menu
Android TV: Replace toolbar on EmulationActivity with a full-screen menu
2015-07-21 12:52:21 -05:00
sigmabeta
12fd46e12d Android TV: Add title text to in-game menu, and make the menu scrollable. 2015-07-14 17:45:00 -04:00
sigmabeta
c0315fcf78 Android TV: Implement Save and Load state menus 2015-07-14 17:45:00 -04:00
sigmabeta
d191d8851a Android TV: Visual tweaks & glitch fixes 2015-07-14 17:45:00 -04:00
sigmabeta
9dd4cee1b7 Android TV: Fix a layering issue on the ingame menu 2015-07-14 17:45:00 -04:00
sigmabeta
957691444d Android TV: Replace toolbar on EmulationActivity with a full-screen menu. 2015-07-14 17:45:00 -04:00
sigmabeta
658c49fab3 Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
sigmabeta
3ad151062b Android TV: Game selection screen highlights games with accent color. 2015-07-03 13:46:54 -04:00
sigmabeta
fd82f90fce Android: Show transition animation when exiting game. 2015-06-26 15:01:23 -04:00
sigmabeta
0fcf0e1d21 Android: Show transition animation while game loads. 2015-06-26 08:32:51 -04:00
sigmabeta
0679e43efe Android: Show screenshot on EmulationActivity before game starts. 2015-06-25 21:43:00 -04:00
sigmabeta
e970f757d0 Android: Don't crash trying to hide toolbar in game. 2015-06-24 22:53:33 -04:00
sigmabeta
8ca620db7f Android: Invalidate Picasso screenshot cache every time a screenshot is displayed. 2015-06-23 22:36:27 -04:00