Commit graph

13848 commits

Author SHA1 Message Date
Tillmann Karras
2ad901b2da VideoCommon: drop unused variable/setter 2015-11-06 15:43:58 +01:00
Tillmann Karras
81d9cce70c VideoCommon: rename TextureCache to TextureCacheBase 2015-11-06 15:43:58 +01:00
shuffle2
f26b3708e7 Merge pull request #3217 from dolphin-emu/shuffle2-patch-1
Add patch for ucrtbase 10.0.10240.16390 (Win8)
2015-11-05 15:37:19 -08:00
flacs
fd6b093a7e Merge pull request #3234 from JosJuice/createintegerlabel
DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
2015-11-05 12:42:15 +01:00
JosJuice
da603b7665 DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
Being forced to have the number first and being forced to add the
same string for all pluralizations is terrible for localisation.
2015-11-05 11:35:13 +01:00
Scott Mansell
85144f5f77 Merge pull request #3233 from phire/remove-show-efb-copy-regions
[RFC] Remove the "Show EFB Copy Regions" debug option.
2015-11-05 21:04:34 +13:00
Scott Mansell
290466d57a Merge pull request #3231 from spxtr/Pipes
Fix some bugs in Pipe input parsing
2015-11-05 20:31:03 +13:00
Scott Mansell
51c984dde3 Remove the "Show EFB Copy Regions" debug option.
It was only implemented in OpenGL, though the option was visible in both
backends, leading to memory leaks if you enabled it in DirectX.

And it wasn't particularly useful as a debug feature as it only showed
where in the EFB the copies were taken from, not what format it was, or
what the copy was used for, or what content was in the EFB at that point
in time.

Also, it stretched the copy regions relative to the window, so the
on-screen regions don't even line up with the window unless the game used
the full EFB (some pal games) and you game image stretched to the full
window.
2015-11-05 18:15:46 +13:00
Scott Mansell
ba7b7522be BPStructs: add debug info for texture setup. 2015-11-05 00:13:25 +13:00
Scott Mansell
008386fc7f Just a minor cleanup. Totally not the cause of random FifoCi failures.
This 'absolutely not' a read of uninitialized memory is '100% not'
the cause of our non-deterministic behavior on the Intel NUC.

If there was a such an error, it would show up on all FifoCi
backends equally. This is 'probably' unrelated to the fact that
the Intel NUC is the only fifoci runner not running under virtualization.
2015-11-04 23:23:35 +13:00
spxtr
4faf958fee Fix some bugs in Pipe input parsing.
If there were two commands in the buffer at once, it would only run the
first because of an error in UpdateInput.

If you sent the command "SET C" it would segfault because of a logic
issue in ParseCommand.
2015-11-03 20:26:23 -08:00
Scott Mansell
05b06b7a21 Merge pull request #3227 from Tilka/sizeof
OGL: don't hardcode buffer sizes
2015-11-04 14:35:23 +13:00
Tillmann Karras
39313152ba OGL: use StringFromFormat where appropriate 2015-11-04 01:56:02 +01:00
Scott Mansell
e161e714c7 Merge pull request #3226 from Tilka/shadergen
VideoCommon: return code/uid from shader gens
2015-11-04 13:42:49 +13:00
Lioncash
9cc4cffa1d Merge pull request #3228 from Tilka/typedef
GLExtensions: remove duplicate typedefs
2015-11-03 19:24:10 -05:00
Tillmann Karras
bc38892db7 DriverDetails: remove BUG_BROKENINFOLOG leftovers
It was removed in 9618738278.
2015-11-03 18:50:44 +01:00
Tillmann Karras
32cdd31200 GLExtensions: remove duplicate typedefs 2015-11-03 17:50:41 +01:00
Tillmann Karras
71d1eb3c31 VideoCommon: return code/uid from shader gens
rather than passing in non-const references
2015-11-03 14:40:23 +01:00
Ryan Houdek
c04358fbe2 Merge pull request #3222 from Tilka/vertexmanagerbase
VideoCommon: rename VertexManager to VertexManagerBase
2015-11-03 08:34:30 -05:00
Markus Wick
3de1ec384a Merge pull request #3223 from JosJuice/qt-international
DolphinQt: Add international flag to Resources
2015-11-03 10:24:36 +01:00
Sintendo
c4b56f06f9 Fix a few typos 2015-11-02 21:17:43 +01:00
JosJuice
bef3feba6f DolphinQt: Add international flag to Resources
It exists since 93e46631.
2015-11-02 16:06:27 +01:00
Tillmann Karras
a656c05be2 VertexManagerBase: fix indentation 2015-11-02 11:53:54 +01:00
Tillmann Karras
c52c73f762 VideoCommon: VertexManager -> VertexManagerBase
It may be a bit weird to see calls to static functions in
VertexManagerBase now, but at least it's easier to see what's going on.
2015-11-02 11:53:54 +01:00
Pierre Bourdon
89f6451513 Merge pull request #3218 from Tilka/components
VideoCommon: flush vertex manager if components change
2015-11-02 11:41:43 +01:00
shuffle2
baf438fc9f Merge pull request #3213 from phire/bitfield
Bitfield: Add .natvis for easier debugging of BitFields in Visual Studio
2015-11-01 23:06:21 -08:00
Scott Mansell
0245b1219b Correct capitalization of 'Visual Studio' 2015-11-02 17:12:09 +13:00
Tillmann Karras
983978ee66 VideoCommon: flush vertex manager if components change 2015-11-01 22:39:31 +01:00
Pierre Bourdon
839dd2cd9d Merge pull request #3219 from JosJuice/5.0-stable-fixes
Various fixes from the abandoned 5.0 stable
2015-11-01 21:09:18 +01:00
JosJuice
6dce8b4deb DiscScrubber: Add another nullptr check 2015-11-01 20:30:49 +01:00
JosJuice
61c8ce2711 Fix GC software crashing at boot if no disc is inserted
Same fix as 0b44d7c, plus a way to skip loading the apploader
just like EmulatedBS2_Wii has been able to do for a long time.
2015-11-01 20:29:48 +01:00
shuffle2
bfffd997cd Update ucrtFreadWorkaround.cpp 2015-11-01 10:52:33 -08:00
Scott Mansell
2ccd5a5928 Bitfield: Add BSD license to match BitField.h
Also, fix typo.
2015-11-01 18:01:51 +13:00
Anthony Serna
013d55227b [DolphinWX] Added warning to Wii disc compression 2015-10-31 12:08:14 -07:00
Pierre Bourdon
31f21057d9 DolphinWX: Remove the dolphin-emulator.com check.
This check is not useful anymore since that website is not running their own
buildbots anymore. It's also trivially bypassable -- it just happened to work
when the builds were fully automated over there.
2015-10-30 22:14:19 +01:00
Scott Mansell
f0e5232fe0 Bitfield: And then mess things up again by handling signed fields.
This is way more messy than it should be.
2015-10-30 14:05:14 +13:00
Scott Mansell
9125ab8304 BitField: Clean .natvis up slightly by using CDATA. 2015-10-30 14:04:40 +13:00
Scott Mansell
bfac1c73f0 Bitfield: Add .natvis for easier debugging in Visual Studio 2015-10-30 12:30:22 +13:00
Tillmann Karras
7066689131 ShaderCaches: remove unneeded typedefs 2015-10-29 14:43:05 +01:00
Tillmann Karras
f9512ece77 OGL/ProgramShaderCache: small cleanup
Drop an unused function and privatize the cash, er, I mean cache.
2015-10-29 13:51:25 +01:00
Scott Mansell
9154347f5b Merge pull request #3187 from lioncash/accum
FifoAnalyzer: Replace loop with std::accumulate
2015-10-29 10:30:38 +13:00
Scott Mansell
1984416df4 Merge pull request #3186 from lioncash/dsp
DSPJitRegCache: Minor changes
2015-10-29 10:29:26 +13:00
Lioncash
e76b1f2d56 Merge pull request #3170 from spxtr/pipes
Implemented GC Controller inputs via named pipes.
2015-10-28 16:39:57 -04:00
Scott Mansell
09b27e854c Merge pull request #3201 from Tilka/swizzle
VertexLoaderX64: optimize more color swizzles
2015-10-29 09:39:09 +13:00
Scott Mansell
44a40642f3 Merge pull request #2704 from RisingFog/frameadvancehold
Add Frame Advance Hold Hotkey Functionality
2015-10-28 15:31:03 +13:00
Tillmann Karras
b0d5b4483e VertexLoaderX64: optimize more color swizzles
Based on https://gist.github.com/rygorous/c5dba8c6c75bc83aa4ae, but with
a small tweak and a somewhat related change for the 565 case.
2015-10-25 14:51:07 +01:00
Scott Mansell
bd20dd3962 Merge pull request #3188 from lioncash/texcache
TextureCacheBase: Change CacheLinesPerRow to BytesPerRow
2015-10-25 17:46:43 +13:00
Lioncash
7a6ff8a95b DSPJitRegCache: Make the allocation array part of the DSPJitRegCache class 2015-10-24 23:36:18 -04:00
Lioncash
6b297ebcff DSPRegCache: Class access level formatting 2015-10-24 23:32:12 -04:00
spxtr
d9d6cf8eda GC controller input using named pipes
Currently only works on unix, but can be extended to other systems. Can
also be extended to do wiimotes.

Searches the Pipes folder for readable named pipes and creates a dolphin
input device out of them. Send controller inputs to the game by writing
to the file. Commands are described in Pipes.h.
2015-10-24 20:20:03 -07:00