Commit graph

31741 commits

Author SHA1 Message Date
JosJuice
e2ef248260 VolumeVerifier: Fix "The data partition is missing" false positive
My bad...
2019-10-30 09:38:18 +01:00
Ken Hosogoe
109108d3f6 Fix versionCode
ERROR: android.defaultConfig.versionCode is set to 0, but it should be a positive integer.
See https://developer.android.com/studio/publish/versioning#appversioning for more information.
Affected Modules: app
2019-10-30 19:13:32 +11:00
JosJuice
379f264aa8 Disable render to main when using batch mode
https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
2019-10-29 18:32:43 +01:00
JosJuice
a52b8759ff Translation resources sync with Transifex 2019-10-28 20:00:48 +01:00
Pierre Bourdon
1f3d1a9b7f
Merge pull request #8352 from rlnilsen/motion-controller-support-via-cemuhook-protocol
Support for motion controllers like the DualShock 4
2019-10-28 16:39:10 +01:00
JosJuice
f4da08eb13 Change Wii Remote tilt tooltip string based on translator feedback 2019-10-28 11:16:55 +01:00
JosJuice
0dbb58112a CommandLineParse: Don't ignore video_backend/audio_emulation when not using -C 2019-10-28 10:36:56 +01:00
JosJuice
10d972789a DolphinQt: Make WiiPane connect itself to EmulationStateChanged 2019-10-27 21:26:35 +01:00
rlnilsen
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen
332cad21a4 Wiimote Mapping UI: Motion Input tab: Rework mapping warning, add explanation of and button to open Alternate Input Sources window. 2019-10-27 15:59:36 +01:00
JosJuice
090f04e01c VideoInterface: Don't crash when running Wii Freeloader
Datel's Wii Freeloaders set m_PictureConfiguration.WPL to 0 for
a while. Not sure if the fix in this commit is a proper fix or
just a hack, since I'm not very familiar with this code.

With this change, it's possible to run a Wii Freeloader if you
are running an old enough version of the Wii Menu, but the
"coloured bars" that Datel reference in their documentation
never show up. The screen just freezes for a few seconds instead.
2019-10-27 15:46:33 +01:00
JosJuice
a825e7e09f Translation resources sync with Transifex 2019-10-26 22:42:02 +02:00
Mat M
427d4501bc
Merge pull request #8429 from JosJuice/redump-create-path
Create necessary folder when using Redump.org integration
2019-10-26 15:51:25 -04:00
Mat M
cc6a1193b0
Merge pull request #8430 from JosJuice/eof-i18n-comment
InputCommon: Change "EOF" to "end of expression" in user facing string
2019-10-26 15:02:48 -04:00
Mat M
fed2dce404
Merge pull request #8425 from JosJuice/volumeverifier-datel-wii
VolumeVerifier: Improve handling of Datel Wii Freeloader discs
2019-10-26 15:01:52 -04:00
JosJuice
8833e2a7fa DolphinQt: Call OnEmulationStateChanged when creating config window panes
Otherwise UI elements won't be disabled correctly if the config
window is first opened while a game is running.
2019-10-26 17:50:54 +02:00
Jordan Woyak
9d18402d07 DolphinQt: Make HotkeyScheduler call UpdateInput when hotkeys are disabled. 2019-10-26 10:03:57 -05:00
rlnilsen
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
8aec424191 Controller Settings Dialog: Rename "Advanced" group box to "Common".
The only setting inside, "Background Input", doesn't seem advanced to me, but it is used for both GC an Wii input.
2019-10-26 02:20:17 +02:00
rlnilsen
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
ferrrry
ae337dbea9 Qt: Add "renderer" window role to render window 2019-10-25 22:51:05 +01:00
JosJuice
c6b4438c62 InputCommon: Change "EOF" to "end of expression" in user facing string
This is hopefully clearer, since we're not dealing with a file.
2019-10-25 23:49:20 +02:00
JosJuice
2210a0a70c Rebuild D_REDUMPCACHE_IDX path when needed 2019-10-25 20:49:28 +02:00
spycrab
f54faedd76
Merge pull request #8410 from spycrab/cmake_win_warnings
CMake/Windows: Fix warnings about flags being overridden
2019-10-25 13:05:14 +02:00
JosJuice
2f1b2c6adf Create necessary folder when using Redump.org integration
This was making it impossible to use the Redump.org integration
without first manually creating a Redump folder in the Cache folder.
https://bugs.dolphin-emu.org/issues/11885
2019-10-25 11:07:50 +02:00
JosJuice
742aa765c6 VolumeVerifier: Don't show problems with good dumps of Wii Freeloaders 2019-10-25 10:03:12 +02:00
Mat M
c6da1f050b
Merge pull request #8376 from tkln/watch-widget-sign-compare
WatchWidget: Fix integer comparison signedness warnings
2019-10-23 20:20:51 -04:00
Mat M
897d7f634e
Merge pull request #8422 from CookiePLMonster/gamelistmodel-fixup
Fixup GameListModel::UpdateGame and columnCount
2019-10-23 20:20:03 -04:00
Mat M
6991b39289
Merge pull request #8419 from jordan-woyak/xor-op
ExpressionParser: Add XOR operator.
2019-10-23 20:18:39 -04:00
Mat M
291c056c07
Merge pull request #8424 from JosJuice/cpu-core-advanced-cleanup
DolphinQt: Cleanup after moving CPU Emulation Engine to Advanced tab
2019-10-23 20:16:32 -04:00
Mat M
780d34dbca
Merge pull request #8426 from JosJuice/volumeverifier-region-mismatch
VolumeVerifier: Improve region/game ID mismatch checking
2019-10-23 20:15:31 -04:00
Mat M
d95745ffdb
Merge pull request #8331 from JosJuice/gitignore-enc-temp-folder
Add enc_temp_folder to .gitignore
2019-10-23 20:13:01 -04:00
JosJuice
2c79c63608
Merge pull request #8330 from JosJuice/redump-integration
VolumeVerifier: Add Redump.org integration
2019-10-23 16:43:52 +02:00
JosJuice
77b9a70d6c VolumeVerifier: Don't consider region mismatch for placeholder game IDs 2019-10-23 10:43:34 +02:00
JosJuice
97c4e8ff3a VolumeVerifier: Include revision when checking region mismatch 2019-10-23 10:39:19 +02:00
LAGonauta
2ff646b796 DSP must be set to LLE to select the decoder 2019-10-22 22:55:59 -03:00
LAGonauta
3c9eb37381 Allow user to change DPLII decoding quality 2019-10-22 22:55:15 -03:00
JosJuice
95c4423f4c DolphinQt: Cleanup after moving CPU Emulation Engine to Advanced tab 2019-10-22 20:54:01 +02:00
JosJuice
5f8e189207
Merge pull request #8423 from AdmiralCurtiss/animation-placeholder-fix
Qt/GCMemcardManager: Fix incorrect placeholder frame timing.
2019-10-22 19:19:05 +02:00
Admiral H. Curtiss
1c1c19e996 Qt/GCMemcardManager: Fix incorrect placeholder frame timing. 2019-10-21 22:47:17 +02:00
Silent
a0111628fb
Fixup GameListModel::UpdateGame and columnCount
- dataChanged takes "first" and "last" indices inclusive, not exclusive
- columnCount should return 0 for valid parents
2019-10-20 23:07:08 +02:00
Jordan Woyak
1fe44238b1 ExpressionParser: Add XOR operator. 2019-10-20 09:51:52 -05:00
Mat M
6282b0d83e
Merge pull request #8326 from lioncash/fmt
ActionReplay: Make use of fmt where applicable
2019-10-20 07:30:20 -04:00
Mat M
d0114ea61e
Merge pull request #8415 from jordan-woyak/try-parse
StringUtil: Require TryParse of float types to use the entire string.
2019-10-20 07:29:20 -04:00
spycrab
da22109a31
Merge pull request #8411 from spycrab/win_repro
Windows: Make builds more reproducible
2019-10-20 13:15:53 +02:00
Mat M
ef77101463
Merge pull request #8412 from jordan-woyak/def-warn-fix
Core/HW: Fix some explicitly defaulted but implicitly deleted warnings.
2019-10-19 17:47:40 -04:00
Jordan Woyak
9e8181e80e Core/HW: Fix some explicitly defaulted but implicitly deleted warnings. 2019-10-19 16:35:03 -05:00
Silent
68694e0039
Add signals to enable/disable Refresh button
Makes it impossible to spam Refresh button and looks better overall.
2019-10-19 23:15:38 +02:00
Silent
cc6ffef4a1
Add CommandType::BeginRefresh
This resolves a race condition when spamming Refresh button,
which would often end up with duplicates game entries for the entire
duration of the session.
2019-10-19 23:07:10 +02:00
Silent
5e7b95db3b
Add missing break to prevent fallthrough 2019-10-19 23:06:58 +02:00