Commit graph

21501 commits

Author SHA1 Message Date
Shawn Hoffman
38b61edaa5 Qt/Windows: Properly link against qtmain. 2017-06-23 00:46:13 -07:00
Niels Boehm
56158ca176 Replace MMU mask tests with dedicated function.
The efficient function (that is nearly the same as
https://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2)
replaces one loop based instance (which also reused the xx variable
afterwards, whereas it should have used htabmask instead) and one
instance using the population count a.k.a. Hamming weigth.
2017-06-22 20:22:53 +02:00
Niels Boehm
df82adca43 Add function testing whether a bitmask is valid.
This one verifies bitmasks where low bits are set to 1 (hence the name).
Any stray 0 among the lower ones or any stray 1 among the higher zeros
renders the mask invalid.

The edge cases of all zeros and all ones are considered valid masks.

It uses an efficient implementation. It's the counterpart of
https://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2
2017-06-22 20:22:53 +02:00
shuffle2
e30484e8a7 Merge pull request #5653 from Starsam80/qt-remove-settings-warning
Qt: Remove the warning in the settings window
2017-06-21 20:24:31 -07:00
shuffle2
1c741adcc6 Merge pull request #5658 from leoetlino/async
WX: Use std::future for checking disc integrity
2017-06-21 20:22:02 -07:00
shuffle2
09edd62cce Merge pull request #5650 from leoetlino/check-contents
IOS/ES: Add some sanity checks to ImportTitleDone
2017-06-21 20:13:44 -07:00
shuffle2
f65fe3efbd Merge pull request #5646 from Starsam80/cert-import-fixes
NANDImporter: Improve certificate extraction
2017-06-21 20:12:57 -07:00
Léo Lam
9d70b894bf WX: Use std::future for checking disc integrity
Simpler, and puts the call to CheckIntegrity right where it should be,
instead of being hidden somewhere in a thread class.

This also makes it more obvious what we're getting from the async task.

Oh, and coincidentally, this fixes a random crash that could occur
during the check. I'm not sure why.
2017-06-21 11:08:07 +02:00
Tillmann Karras
e504da6f04 DSPHLE: add a few comments 2017-06-21 07:07:10 +01:00
Tillmann Karras
b2a3827ecb DSPHLE: fix volume in NTSC IPL ucode 2017-06-21 06:57:58 +01:00
Starsam80
74df52fb2c
Qt: Remove the warning in the settings window 2017-06-20 18:58:47 -06:00
Tillmann Karras
578ae3c8a1 DSPHLE: the light protocol has no sine table
The sine table is only used for Dolby mixing which the light protocol
doesn't support.
2017-06-20 22:00:27 +01:00
Tillmann Karras
a46430851d DSPHLE: the IPL PAL ucode's 0xC command is a nop 2017-06-20 22:00:27 +01:00
Tillmann Karras
69027bc488 DSPHLE: add another Japanese IPL checksum
I'm not actually sure it's version 1.2 but it doesn't really matter
anyway.
2017-06-20 22:00:11 +01:00
Leo Lam
3fe8e102fc Merge pull request #5648 from leoetlino/qt-shutdown
Qt: Fix emulation stopped signal
2017-06-20 21:14:13 +02:00
Léo Lam
3613f33c9b IOS/ES: Make sure all contents are imported
This adds a check to ImportTitleDone to make sure all required contents
that are listed in the TMD have been imported before allowing to finish
the import. Not checking for this could allow titles to be left in an
inconsistent state.
2017-06-20 20:12:50 +02:00
Léo Lam
4d08e90f26 IOS/ES: Block ImportTitleDone if there's a content import 2017-06-20 11:57:00 +02:00
Anthony
b584d2797f Merge pull request #5508 from ligfx/qtresizerenderwidget
DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-06-19 12:26:18 -07:00
Léo Lam
fb135c99e3 Qt: Fix emulation stopped signal
Same old bug as in WX. The core is not shut down until the on stopped
callback is invoked.
2017-06-19 21:24:32 +02:00
shuffle2
74cab88a8c Merge pull request #5618 from lioncash/fifo
FifoRecorder: Don't allocate ~100.7MB on program startup
2017-06-19 08:02:51 -07:00
Leo Lam
1be10e7ebc Merge pull request #4940 from sjnewbury/wiimote-connect
Retry opening of wiimote channels on initial failure
2017-06-19 10:56:09 +02:00
Steven Newbury
e9a696b160 Retry opening of wiimote channels on initial failure #5997
There seems to be a race condition between a peripheral device
connecting to the bluetooth controller and it being ready to use.
It's very short and it depends upon the controller, some appear to
connect synchronously and block until the device is ready, others
report the device upon discovery but do not allow communication straight
away. I don't know which is the correct behaviour, or whether it depends
on the peripheral, controller or both. Anyway, Dolphin waits for a
remote to appear and immediately attempts to open the communication
channels, this can fail because the device isn't ready yet, delay, try
again, and it works.

There are other (unlikely) chances the device is busy at random
moments after this initial race condition so it loops around try to
reconnect.

This was inspired by an earlier patch, see here:
https://bugs.dolphin-emu.org/issues/5997#note-20

I can confirm that it works perfectly for me on a bluetooth
controller where otherwise it's impossible to connect (Dell 380
Bluetooth 4.0).
2017-06-19 09:22:04 +01:00
Starsam80
5399311a13
NANDImporter: Improve certificate extraction 2017-06-19 01:23:58 -06:00
Lioncash
82c66e2bab FifoRecorder: Don't allocate ~100.7MB on program startup
So, a FifoRecorder instance is instantiated as a file-local variable and
used as a singleton (ugh). Most users likely don't regularly use the
FIFO player/FIFO recorder, so this is kind of a substantial waste of
memory.

FifoRecorder's internal RAM and ExRAM vectors are 33554432 and 67108864
bytes respectively, which is around 100.66MB in total.

Just on the game list view on a clean build with nothing loaded, this
knocks debug build memory usage down from ~232.4MB to ~137.5MB, and
release build memory usage down from ~101MB to ~5.7MB.
2017-06-19 02:47:26 -04:00
Lioncash
59a947d41d AbstractTexture: Return config by const reference
Returning by const value isn't really necessary (and usually an indicator const reference was intended).
2017-06-18 23:38:42 -04:00
Lioncash
07cddf6f7f AbstractTexture: Add missing includes (and remove unnecessary ones) 2017-06-18 23:29:22 -04:00
Lioncash
0c57543205 VideoCommon: Fix VS filter for AbstractTexture.cpp
This would cause failures when building with VS.
2017-06-18 22:58:02 -04:00
shuffle2
f06e233d49 Merge pull request #5616 from ligfx/qtfocuseventtowindowactivation
DolphinQt2: FocusEventFilter -> WindowActivationEventFilter
2017-06-18 16:34:03 -07:00
shuffle2
b59eb76786 Merge pull request #5641 from leoetlino/analytics-timeout
Analytics: Set the timeout to 5 seconds
2017-06-18 16:33:18 -07:00
Michael Maltese
f7e2b8dab7 DSPCore: replace 'GC' with 'GameCube' in messages 2017-06-18 15:43:02 -07:00
Michael Maltese
9de2934aae DSPCore: remove message that the free ROM doesn't work with IPL
The GameCube IPL sounds the same when using the free ROM as it does when
using the official ROM (and in Audacity, I couldn't visually distinguish
between the waveforms). It has a reference to an unimplemented function
at 0x8644 which seems to only be used in an inlined version of the CARD
ucode.
2017-06-18 15:43:02 -07:00
Michael Maltese
84808d2e35 DSPCore: update free DSP ROM message for GBA ucode support
The GBA ucode is supported as of #5524 / d51be94.
2017-06-18 15:43:02 -07:00
shuffle2
98b751f810 Merge pull request #5643 from leoetlino/fix-memcpy
IOS/ES: Fix bug in ImportTicket ioctlv handler
2017-06-18 15:37:08 -07:00
Léo Lam
29e8988c90 Analytics: Set the timeout to 5 seconds
3 seconds is sometimes not enough.
2017-06-18 23:16:03 +02:00
Leo Lam
9a1503a75c Merge pull request #5642 from lioncash/chrono
HttpRequest: Use std::chrono for indicating time periods
2017-06-18 23:13:52 +02:00
Léo Lam
961c85bf7c IOS/ES: Fix bug in ImportTicket ioctlv handler 2017-06-18 23:09:30 +02:00
Léo Lam
7222ce78ff SysConf: Don't set "config done" flags by default
This allows the user to go through the Wii Menu first boot setup
screen when they launch the System Menu for the first time.

Most useful on a clean profile, after doing a full system update,
to configure settings like the console country.
2017-06-18 22:32:56 +02:00
shuffle2
5072f4e5c3 Merge pull request #5638 from leoetlino/sysconf
Rewrite SysConf handling
2017-06-18 13:19:11 -07:00
shuffle2
72d5dd754a Merge pull request #5639 from leoetlino/unit-test-profile
UnitTests: Use a temporary profile directory
2017-06-18 12:57:57 -07:00
shuffle2
e63c337830 Merge pull request #5305 from iwubcode/abstract_texture
Abstract Texture
2017-06-18 12:57:05 -07:00
Lioncash
251de89b5c HttpRequest: Use std::chrono for indicating time periods
Allows the use of chrono time points, on top of being more indicative of
time periods used at call sites, if custom timeouts are specified.
2017-06-18 15:48:37 -04:00
Léo Lam
5243eae4e9 UnitTests: Use a temporary profile directory
This prevents Dolphin from modifying any file in the user directory.
2017-06-18 16:23:09 +02:00
Léo Lam
d86f020e81 Rewrite SysConf handling
This rewrites the SysConf code for several reasons:

* Modernising the SysConf class. The naming was entirely cleaned up.
  constexpr for constants.

* Exposing less stuff in the header.

* Probably less efficient parsing and writing logic, but much simpler
  to understand and use in my opinion. No more hardcoded offsets.
  No more duplicated code for the initial SYSCONF generation.

* More flexibility. It is now possible to add and remove entries,
  since we rebuild the file. This allows us to stop spamming
  "section not found" panic alerts; we can now use and insert
  default entries.
2017-06-18 16:17:05 +02:00
Tillmann Karras
9a2bef97da JitCache: use SymbolDB names as JIT block names 2017-06-18 06:58:44 +01:00
shuffle2
e9c0535519 Merge pull request #5632 from sepalani/file
File/IOFile: Check _tfopen_s properly
2017-06-17 15:03:10 -07:00
Léo Lam
e1990e2645 IOS/ES: Fix title ordering
On a real Wii, the title list is not in any particular order. However,
because of how the flash filesystem works, titles such as 1-2 are
*never* in the first position. We must keep this behaviour, or some
versions of the System Menu may break.
2017-06-17 22:39:08 +02:00
Stenzek
68fef47aef Merge pull request #5314 from stenzek/revert-efb-source-truncation
TextureConversionShader: Use integer math for truncating EFB format
2017-06-17 15:21:48 +10:00
Stenzek
adebe2239e TextureConversionShader: Use integer math for truncating EFB format 2017-06-17 12:17:09 +10:00
Sepalani
b359d82890 File/IOFile: Check _tfopen_s properly 2017-06-17 02:16:58 +01:00
Leo Lam
10beb2aea1 Merge pull request #5628 from JosJuice/updatetitle-encoding
DolphinWX: Fix encoding errors in UpdateTitle
2017-06-16 18:37:59 +02:00