Commit graph

3806 commits

Author SHA1 Message Date
JosJuice
3778793df5 DolphinWX: More consistent capitalization in menus 2015-11-19 12:25:17 +01:00
Lioncash
b9975694ab InputConfig: Clean up controller management 2015-11-19 02:41:33 -05:00
JosJuice
1c8938cd59 Rename "Purge Cache" to "Purge Game List Cache"
Users who have heard about the shader cache but not the game list cache
might think that "Purge Cache" will affect the shader cache.
2015-11-18 19:08:19 +01:00
Markus Wick
0b123605de Merge pull request #3235 from JosJuice/ssaa-checkbox
Remove SSAA checkbox and add SSAA to AA dropdown
2015-11-18 10:36:11 +01:00
JosJuice
eeda056490 ISOFile/GameFile: Clean up includes 2015-11-15 17:15:16 +01:00
TurboK234
6b9f4f5115 Added hotkeys for toggling different stereoscopy modes 2015-11-14 17:22:48 +02:00
James Cowgill
386159c74e Remove uses of __DATE__ and __TIME__ 2015-11-14 00:52:41 +00:00
Scott Mansell
973118511a Merge pull request #2742 from AdmiralCurtiss/display-savestate-stats
Display Savestate information in Overlay and Menu.
2015-11-08 02:20:56 +13:00
Tillmann Karras
81d9cce70c VideoCommon: rename TextureCache to TextureCacheBase 2015-11-06 15:43:58 +01:00
JosJuice
a0b99cfc51 Remove SSAA checkbox and add SSAA to AA dropdown
The checkbox is removed, and the dropdown now looks like this:

None
2x MSAA
4x MSAA
8x MSAA
2x SSAA
4x SSAA
8x SSAA
2015-11-06 11:22:53 +01:00
flacs
fd6b093a7e Merge pull request #3234 from JosJuice/createintegerlabel
DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
2015-11-05 12:42:15 +01:00
JosJuice
da603b7665 DolphinWX: Remove FifoPlayerDlg::CreateIntegerLabel
Being forced to have the number first and being forced to add the
same string for all pluralizations is terrible for localisation.
2015-11-05 11:35:13 +01:00
Scott Mansell
51c984dde3 Remove the "Show EFB Copy Regions" debug option.
It was only implemented in OpenGL, though the option was visible in both
backends, leading to memory leaks if you enabled it in DirectX.

And it wasn't particularly useful as a debug feature as it only showed
where in the EFB the copies were taken from, not what format it was, or
what the copy was used for, or what content was in the EFB at that point
in time.

Also, it stretched the copy regions relative to the window, so the
on-screen regions don't even line up with the window unless the game used
the full EFB (some pal games) and you game image stretched to the full
window.
2015-11-05 18:15:46 +13:00
Anthony Serna
013d55227b [DolphinWX] Added warning to Wii disc compression 2015-10-31 12:08:14 -07:00
Pierre Bourdon
31f21057d9 DolphinWX: Remove the dolphin-emulator.com check.
This check is not useful anymore since that website is not running their own
buildbots anymore. It's also trivially bypassable -- it just happened to work
when the builds were fully automated over there.
2015-10-30 22:14:19 +01:00
Scott Mansell
44a40642f3 Merge pull request #2704 from RisingFog/frameadvancehold
Add Frame Advance Hold Hotkey Functionality
2015-10-28 15:31:03 +13:00
Sepalani
6b662280a9 MemoryCheckDlg: Fix event buttons 2015-10-23 20:37:29 +02:00
flacs
05e339a605 Merge pull request #3139 from JosJuice/fix-wii-root
Mark which Wii root to use in the NAND path code
2015-10-16 16:49:34 +02:00
comex
c22d1d68ab Mark which Wii root to use in the NAND path code.
It's used by both the GUI to do things like install WADs and check up on
the system menu, in which case the global root should be used, and by
/dev/es, in which case the local one should.  The latter isn't
*terribly* useful today, since no contents will ever be installed in
temporary roots (although it's still relevant for data directories), but
converting the whole thing makes sense because then it will Just Work
once the entire NAND is synced.

Because it would have been a bit of work to split it up (but I can if
desired), this commit also contains some basic cleanup of
NANDContentLoader:

(1) The useless interface class INANDContentLoader is removed and the
    methods are changed to just return CNANDContentLoader (the only
    implementation);
(2) CNANDContentManager is changed to use unique_ptr and cleaned up a
    bit.
2015-10-16 09:10:39 +02:00
flacs
e57f1796b5 Merge pull request #3114 from lioncash/ui
ControllerConfigDiag: Amend button sizing issues on hi-DPI displays
2015-10-16 05:48:07 +02:00
Tillmann Karras
00aefa5e08 DolphinWX: decompress discs to calculate MD5 hash 2015-10-12 02:35:43 +02:00
flacs
f3c88137e7 Merge pull request #2798 from lioncash/search
Debugger: Use wxSearchCtrls instead of wxTextCtrl for address searching.
2015-10-11 15:29:59 +02:00
Christian Widmer
3fdaf377b0 DolphinWX: Add a filename column 2015-10-11 05:29:01 +02:00
Christian Widmer
4d78aea41d DolphinWX: Add items to visible columns only
Before the columns of the gamelist were filled with content regardless
of their visibility. This led to display bugs when certain columns, for
example the region column, were hidden.

The first problem was the InsertItemInReportView() function because it
refilled all columns with content on every call to update() without
checking for their visibility. While this issue would have easily been solved
by adding conditionals before each column update, the maker column would
have still caused problems for it autohides on resize and those do not
call update(). Therefore it was necessary to move the column update logic
from InsertItemInReportView() to a new one that allows for seperate
modification of an item's columns.
2015-10-11 05:01:59 +02:00
Admiral H. Curtiss
429f4ea158 SaveState/DolphinWX: Display time and date of savestate next to the load/save/select slot menu options. 2015-10-10 22:20:05 +02:00
Admiral H. Curtiss
16272f4975 SaveState/DolphinWX: Display time and date of savestate when a slot is selected, or Empty if no savestate exists in the slot. 2015-10-10 22:14:22 +02:00
Scott Mansell
71d7cd6b9d DolphinWX: Make UpdateLog() return in a finite time.
After fixing the deadlock in #3006, it is now possible for log
messages to flood in faster than UpdateLog can render them.

This causes it to never return, locking up the gui thread and
filling the windows message queue (which triggers the stack
overflow bug in older versions of Wx)
2015-10-09 12:14:04 +13:00
Chris Burgener
5edb2bfea1 Fix wxWidgets Error in About Window 2015-10-05 13:36:53 -04:00
shuffle2
3b1375f78c Merge pull request #3134 from lioncash/namespace
CPU: Convert CCPU into a namespace
2015-10-04 14:22:50 -07:00
shuffle2
552c1f51d8 Merge pull request #3068 from mickdermack/pr-block-input
Block WX input when detecting controls
2015-10-04 14:19:44 -07:00
Lioncash
ef1cc2cec4 CPU: Convert CCPU into a namespace
There's not much point to a class with only static member functions.
2015-10-04 15:15:10 -04:00
Fog
471c835546 Add Frame Advance Hold Hotkey Functionality 2015-10-04 12:14:36 -04:00
Michael Ehrenreich
b4411bd2ef Block WX input when detecting controls 2015-10-04 14:50:28 +02:00
shuffle2
81414b4fa2 Merge pull request #3076 from void-ghost/stereo3d_presets
Stereo3d presets
2015-10-03 18:10:23 -07:00
shuffle2
a6f04b0e15 Merge pull request #3091 from Tilka/mbedtls
Update mbed TLS (PolarSSL)
2015-10-03 18:00:58 -07:00
Scott Mansell
6153424b8c LogManager: replace set of LogListener pointers with bitset.
Mostly so we can iterate over which LogListeners are enabled without
having to aquire a lock.
2015-10-04 00:38:34 +13:00
Scott Mansell
58d893e56f Merge pull request #3075 from waddlesplash/no-regexp
FileSearch: Don't use RegExes, just do string comparisons.
2015-10-02 04:00:23 +13:00
Lioncash
7f9cb1b6a8 ControllerConfigDiag: Remove superfluous arguments 2015-10-01 09:37:48 -04:00
Lioncash
b3da7e81bd ControllerConfigDiag: Amend button sizing issues 2015-10-01 09:34:32 -04:00
JosJuice
dec142cd00 DolphinWX: Respect aspect ratio of banners 2015-09-30 21:31:20 +02:00
JosJuice
7fdfea5a69 DolphinWX: Don't use nearest neighbor scaling for banners
* Makes HBC icons look better
* Fixes the issue with white dots appearing in downscaled images
* No longer subjectively better for GC banners according to comex
2015-09-30 21:30:06 +02:00
JosJuice
21cb13828c Fix blob type detection for game right-click menu
I forgot to update it after changing how IsCompressed() works.
Also, checking file name extensions is a bad way of checking blob types.
2015-09-27 21:06:19 +02:00
JosJuice
be7e0554d2 DiscIO: Add a way to get blob type 2015-09-27 20:54:31 +02:00
waddlesplash
5643fe5d1f FileSearch: Don't use RegExs, just do string comparisons.
Nothing used the RegEx feature of FileSearch, and GCC < 4.9
doesn't support C++11 RegEx properly, so get rid of it.
2015-09-27 13:25:51 -04:00
flacs
34c020352f Merge pull request #3092 from JosJuice/compressed-blobs
Display all compressed formats in blue in GUI
2015-09-27 12:57:19 +02:00
Lioncash
457a398c33 MemoryWindow: Adjust control alignment
Aligns controls so that their widths remain the same with one another
2015-09-26 22:46:57 -04:00
Lioncash
5aa19ad051 MemoryWindow: Change the address search wxTextCtrl into a wxSearchCtrl 2015-09-26 22:46:53 -04:00
Lioncash
7ba171a497 CodeWindow: Ignore search error highlighting on empty string
Doesn't make sense to flag these as errors, since someone might search for another address.
2015-09-26 22:38:08 -04:00
Lioncash
6866373202 CodeWindow: Replace wxStaticText/wxTextCtrl combo with a wxSearchCtrl
Same thing, one control.
2015-09-26 22:38:07 -04:00
flacs
8ea9b07b59 Merge pull request #3093 from lioncash/header_shuffle
Common: Trim Common.h
2015-09-27 03:18:03 +02:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash
19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Ryan Houdek
be667e7de8 Merge pull request #3035 from aserna3/SSAAImprovements
Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
JosJuice
6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice
94ee720a07 Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
Anthony Serna
df189c3ea3 Improved D3D and OGL AA option UI
Removed Quality Levels from D3D AA options

Dropdown text now shows whether you're applying MSAA or SSAA

Added a description for SSAA

Moved SSAA checkbox

Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Tillmann Karras
063446c46f mbedTLS: run rename.pl script and fix errors 2015-09-25 03:46:41 +02:00
ghost
7c1565b201 VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
Lioncash
4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
JosJuice
42db9e2897 Remove odd way of getting ID in ISOProperties
Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
CastellaFactory
7ddfe713d5 [Netplay] Show error dialog if failed to connect to netplay server when Traversal and Force Listen Port is enabled 2015-09-20 20:15:13 +09:00
CastellaFactory
1f83a3d146 [Netplay:Traversal] Add "Force Netplay Listen Port" feature that was in old netplay branch 2015-09-20 20:15:13 +09:00
JosJuice
17edcc4fc7 Fix Cheat Manager not saving created codes 2015-09-19 17:20:16 +02:00
JosJuice
e2e7fc9029 Fix 4.0-7767 regression: exception when handling short WAD IDs 2015-09-19 09:23:52 +02:00
Scott Mansell
3f56480903 Merge pull request #3037 from JosJuice/titles-txt-sort
DolphinWX: Fix sorting games by custom titles
2015-09-18 17:41:32 +12:00
degasus
e3e0399af2 VideoSW: Drop HwRasterizer
I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
flacs
6940fc5ab9 Merge pull request #2947 from Rukario/my_branch
Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
JosJuice
210aa774d5 DolphinWX: Only read titles.txt once
titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.

ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
2015-09-13 14:17:58 +02:00
JosJuice
10aafff5b9 DolphinWX: Fix sorting games by custom titles
The custom title reading code is moved so that custom titles are
returned by GameListItem::GetName(). The comparison code is changed
to use GetName() instead of GetName(DiscIO::IVolume::ELanguage).

GetName(DiscIO::IVolume::ELanguage) must not return custom titles,
because netplay relies on it returning the same name for all players.
2015-09-13 12:45:06 +02:00
Scott Mansell
45c1cfa078 Merge pull request #2242 from Stevoisiak/Titles.txt
GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
JosJuice
cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Tillmann Karras
38ae572203 Debugger: fix -Wunused-private-field warning 2015-09-12 10:01:26 +02:00
Ryan Houdek
f121d7a8cd Merge pull request #3026 from lioncash/constexpr
MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00
Lioncash
b9e360df7b MathUtil: Convert Clamp into a constexpr function 2015-09-12 01:18:28 -04:00
Lioncash
113cc119de Merge pull request #2829 from JosJuice/fix-wii-fst-size-2
Fix reading Wii FST size (for real this time)
2015-09-12 00:50:00 -04:00
Lioncash
fa62018c40 Merge pull request #2995 from endrift/tasinputdlg-threading
DolphinWX: TAS fixes, take three
2015-09-12 00:42:21 -04:00
Scott Mansell
02842cb34b Merge pull request #3006 from phire/deadlock
Fix deadlock with KHR_debug.
2015-09-12 16:19:58 +12:00
Jeffrey Pfau
c08203b704 DolphinWX: TAS fixes, take three 2015-09-11 19:51:31 -07:00
Lioncash
d7acf06505 Merge pull request #2985 from JosJuice/iselfordol
DolphinWX: Don't use IsElfOrDol outside of ISOFile
2015-09-11 12:28:57 -04:00
Lioncash
19459e827f Partially revert "General: Toss out PRI macro usage" 2015-09-11 09:49:00 -04:00
degasus
74b20e627c VideoCommon: Drop "Disable destAlpha" hack
This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Scott Mansell
b9b80191d5 Fix deadlock with KHR_debug.
An KHR_debug callback could end up waiting for a mutex
on a thread which calls windows system functions.

While this is not expressly forbidden by the standards,
it does forbid directy calling windows system functions
from a KHR_debug callback. Close enough.
2015-09-09 12:05:24 +12:00
Markus Wick
5585c5adc2 Merge pull request #2994 from aserna3/master
Properly implemented confirm on stop CLI switch
2015-09-07 14:00:17 +02:00
Ryan Houdek
99a7dfaf5e Merge pull request #2965 from Sonicadvance1/Android_config_changes
[Android] Fix multi-gamecube controller input, config changes
2015-09-06 20:07:32 -05:00
Anthony Serna
a5d6072a45 Properly implemented confirm on stop CLI switch 2015-09-06 14:35:26 -07:00
Lioncash
1b026364bf Merge pull request #2992 from aserna3/master
Implemented CLI switch to disable confirm on stop
2015-09-06 16:55:11 -04:00
Anthony Serna
ad1a8a1b31 Implemented CLI switch to disable confirm on stop 2015-09-06 13:08:29 -07:00
degasus
1c0366993a VideoBackends: Reimplement SSAA, now for D3D + OGL 2015-09-06 19:40:00 +02:00
JosJuice
4716c8ecf6 DolphinWX: Little simplification for game right-click menu 2015-09-06 13:33:23 +02:00
JosJuice
cb3b1b6f44 DolphinWX: Don't use IsElfOrDol outside of ISOFile
It's redundant because GetPlatform can do the same thing.
2015-09-06 13:33:19 +02:00
Scott Mansell
be4caa3dc0 Merge pull request #2961 from lioncash/printf
General: Toss out PRI macro usage
2015-09-06 21:02:22 +12:00
Lioncash
4fc71e9708 Common: Remove StdMakeUnique.h 2015-09-06 04:09:53 -04:00
comex
96e42dff52 Merge pull request #2977 from lioncash/unused
General: Remove unimplemented function prototypes
2015-09-05 22:20:47 -04:00
Lioncash
633be0387d General: Remove unimplemented function prototypes 2015-09-05 22:01:07 -04:00
Pierre Bourdon
6af8e00b66 Merge pull request #2813 from lioncash/updating_list
CheatSearchTab: Make the search results list auto update address values
2015-09-05 23:10:06 +02:00
Pierre Bourdon
8a993e1fbc Merge pull request #2958 from JosJuice/dol-elf-banners
DolphinWX: Support banners in Homebrew Channel format
2015-09-05 23:08:07 +02:00
Lioncash
8fdb013d54 General: Toss out PRI macro usage
Now that VS supports more printf specifiers, these aren't necessary
2015-09-05 16:02:35 -04:00
degasus
9187200de3 Android: Abort the screenshot after 2 seconds
If the emulation is crashed, this blocks forever. So there is no way to exit the emulation within a finite time.
2015-09-05 15:29:22 +02:00
Ryan Houdek
7650117c26 Properly support MSAA and SSAA as separate features(+GLES)
SSAA relies on MSAA being active to work. We only supports 4x SSAA while in fact you can enable SSAA at any MSAA level.
I even managed to run 64xMSAA + SSAA on my Quadro which made some pretty sleek looking games. They were very cinematic though.

With this, it properly fixes up SSAA and MSAA support in GLES as well. Before they were broken when stereo rendering was enabled.
Now in GLES they can properly support MSAA and also stereo rendering with MSAA enabled(with proper extensions).
2015-09-05 05:23:29 -05:00
Ryan Houdek
9bb63bf2eb [Android] Fix multi-gamecube controller input, config changes 2015-09-04 20:06:01 -05:00
JosJuice
41315b19f1 DolphinWX: Support banners in Homebrew Channel format
HBC uses files named icon.png for icons. This change makes Dolphin
support that file name, and also [executable file name].png
in case someone wants to have multiple files in one folder.

The HBC banner support is mainly intended for DOL and ELF files,
but it can also be used to override banners of disc images,
something that wasn't possible in the past.

There are currently issues with banner scaling not preserving
the aspect ratio and looking bad in general.
2015-09-04 19:08:30 +02:00
Lioncash
a11ae2cf30 CommonFuncs: Remove SLEEP macro
There's already a function in Thread for this.
2015-09-04 02:43:38 -04:00
shuffle2
4218fb4eea Merge pull request #2916 from lioncash/wx
DolphinWX: Minor changes to Main
2015-09-03 22:59:29 -07:00
shuffle2
9a92ff5238 Merge pull request #2926 from lioncash/wx-mc
MemcardManager: Remove explicit delete and new
2015-09-03 22:58:06 -07:00
Rukario
e939fba3e7 Updated terms in Netplay window. 2015-09-03 07:36:52 -07:00
Shawn Hoffman
399083ac8a Drop the old msvcrt files. 2015-09-03 06:10:01 -07:00
Shawn Hoffman
aa7208e270 [windows] Update projects to vs2015. 2015-09-03 04:23:01 -07:00
Scott Mansell
368867dba0 Merge pull request #2922 from aserna3/SDBlock
Implemented ability to block writes to the SD card
2015-08-31 04:51:50 +12:00
Anthony Serna
0390bd61df Fixed introduced compiler warning in Linux 2015-08-29 20:41:59 -07:00
Lioncash
e0aabc5f6c MemcardManager: Remove trivial explicit delete and new
Also gets rid of pointer casting.
2015-08-29 22:46:18 -04:00
Lioncash
d58550e874 MemcardManager: Minor cleanup of header code 2015-08-29 05:19:51 -04:00
Lioncash
0f3e4c50e1 MemcardManager: Correct class indentation 2015-08-29 05:13:20 -04:00
Anthony Serna
db7fe9507e Implemented ability to block writes to the SD card
Renamed variable to be more accurate
2015-08-28 17:32:29 -07:00
Anthony Serna
faedf1bc5c Implemented .elf and .dol support in gamelist
Fixed a TON of structuring, formatting.

removed README.txt files from themes at MaJoR's request

Added platform icon for ELFs/DOLs
2015-08-28 11:10:03 -07:00
Lioncash
7fa0ecd046 Main: Make the wxLocale class member a unique_ptr 2015-08-27 08:36:01 -04:00
Lioncash
14ae1d23cf Main: Move unofficial build check to its own function
Removes the need to explicitly call exit.
2015-08-27 08:35:51 -04:00
Lioncash
aafae49d24 Main: Move commandline parsing handling to appropriate override functions 2015-08-27 08:29:53 -04:00
Jeffrey Pfau
65ee5a1d36 DolphinWX: Finish removing bandaid from 704f787 2015-08-20 22:39:24 -07:00
Lioncash
9e9a293a85 Frame/TASInputDlg: Remove unused functions 2015-08-19 20:36:16 -04:00
Dominic Chen
09714f86c3 Fix some compilation warnings 2015-08-19 11:07:54 -04:00
Lioncash
291f857b0e Merge pull request #2859 from lioncash/netplay
NetPlay: Minor cleanup
2015-08-19 04:51:28 -04:00
Lioncash
761e087e52 NetWindow: Remove translation marker from empty string 2015-08-17 21:56:52 -04:00
Lioncash
65adf76698 NetWindow: non-ugly way to check for window focus 2015-08-17 21:56:51 -04:00
Lioncash
2b4a249dea NetWindow: Replace old wx event binding types 2015-08-17 21:56:50 -04:00
Lioncash
ca0b9481ea ChangeGameDialog: Internally set the chosen game name
Passing in a reference to an empty string is unnecessary and
overcomplicates design.
2015-08-17 21:56:48 -04:00
Lioncash
af35f38491 NetWindow: Minor simplifications 2015-08-17 21:56:46 -04:00
Lioncash
11f3ded296 NetPlay: Return mapping arrays and player list vectors directly
Simplifies pad map dialog initialization
2015-08-17 21:56:25 -04:00
Lioncash
a824f6a74c Debugger: Remove unused instance variables 2015-08-16 18:30:07 -04:00
Lioncash
c593bd226c Frame: Remove an unused enum and array 2015-08-16 18:24:58 -04:00
Lioncash
7aa76a84ef DolphinWX: Fix memory leaks occurring in ISOProperties
This would only occur for Wii discs. While the tree data itself would be deleted, the allocated contents of it were not.
2015-08-16 05:40:07 -04:00
Lioncash
5aa5a100fa CheatSearchTab: Simplify functionality
With auto-updating lists, searching for the previous value isn't
necessary. Also, this breaks out specific functionality into their own
functions, which helps separate UI code from the data processing code.

	modified:   Source/Core/DolphinWX/Cheats/CheatSearchTab.h
2015-08-12 17:49:21 -04:00
Lioncash
00a4184893 CheatSearchTab: Make the search results list auto update address values 2015-08-12 17:49:20 -04:00
Jeffrey Pfau
adf6e46200 DolphinWX: Ensure TASInputDlg only gets modified on the main thread 2015-08-11 22:05:18 -07:00
JosJuice
e0a47c11f5 Fix reading Wii FST size (for real this time)
04fcb72 fixed an issue with reading the Wii FST size, but I found a second
issue when working on PR #2820 - the size must be shifted left by 2.
DiscScrubber and Boot already do this correctly using separate code.
2015-08-10 16:35:23 +02:00
flacs
6f2400ebc0 Merge pull request #2807 from aserna3/master
Removed audio shortcut from toolbar
2015-08-09 07:55:37 +02:00
Ryan Houdek
d9037d6c4a Remove perf_dir Dolphin WX option.
Move the option for the directory to the Dolphin.ini
This way more than DolphinWX can take advantage of it.
2015-08-07 01:59:29 -05:00
Anthony Serna
d51267d13c Removed audio shortcut from toolbar
Removed audio.png
2015-08-06 22:35:59 -07:00
Lioncash
bef7af1158 CheatSearchTab: Display floating point equivalent results 2015-08-06 10:09:12 -04:00
Lioncash
5882d76a6c CheatSearchTab: Convert wxListBox into a wxListView
Allows us to give the list view columns. This allows removal of monospace font use, as it's now a properly formatted list.
2015-08-06 10:09:00 -04:00
Tillmann Karras
5a05187b3b Fix some warnings
reorder, sign-compare, pessimizing-move
2015-08-04 10:58:24 +02:00
Scott Mansell
8dd9d35689 Merge pull request #2653 from AdmiralCurtiss/netplay-video-mode-sync
Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
2015-08-02 12:42:21 +12:00
mirrorbender
0faba3b018 Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling. 2015-07-31 19:58:02 -04:00
Lioncash
7ee0e75633 Remove unnecessary virtual keywords 2015-07-30 10:33:08 -04:00
Markus Wick
0c4209a0f9 Merge pull request #2716 from degasus/jitgeneric
CachedInterpreter: New kind of jit which always fallback to interpreter.
2015-07-28 16:37:25 +02:00
Ryan Houdek
e805e05ff5 Merge pull request #2773 from sigmabeta/android_wiimote_main
Android: Add Wiimote support, including configuration UI.
2015-07-26 16:54:45 -05:00
Jules Blok
dfe5ed54a4 Merge pull request #2770 from Armada651/modal-hotkeys
FrameTools: Disable hotkeys while a modal dialog is shown.
2015-07-25 13:02:13 +02:00
Jules Blok
fbd5bb815c Merge pull request #2538 from Armada651/thread-revert
Revert "Join the emu thread in Core::Stop. Get rid of Core::Shutdown which did that before."
2015-07-25 13:02:04 +02:00
Lioncash
0babb80652 PostProcessingConfigDialog: Remove an unnecessary format call 2015-07-23 14:39:05 -04:00
Jules Blok
8eee13e7af FrameTools: Disable hotkeys while a modal dialog is shown. 2015-07-23 09:09:01 +02:00
Jules Blok
ed50d61287 Merge branch 'stable' 2015-07-23 08:12:57 +02:00