Commit graph

945 commits

Author SHA1 Message Date
icup321
7016a45db7 GameINI: Krome updates
Update several INI GameSettings for Krome Studios games
2023-03-01 22:19:26 -05:00
icup321
70a5895a42
GameINI: Heavy Iron updates 2023-02-12 19:19:13 +01:00
Admiral H. Curtiss
23b504a952
Merge pull request #10722 from TryTwo/PR_Integer_Shader
Post-processing: Add integer scaling shader
2023-02-05 00:48:47 +01:00
Admiral H. Curtiss
1e7efb2354
Add sharp bilinear postprocessing shader. 2023-02-04 20:48:01 +01:00
Admiral H. Curtiss
07cf8c5668
Merge pull request #11323 from iwubcode/marvel_super_hero_squad_ini
GameINI: Force safe texture cache on Marvel Super Hero Squad
2023-01-30 10:06:23 +01:00
Admiral H. Curtiss
0ec4ef4d25
Merge pull request #11033 from autofire372/mp3-bloom
Add bloom definitions for Metroid Prime 3
2023-01-30 09:00:44 +01:00
autofire372
53f3d97b7d
Add bloom definitions for Metroid Prime 3 2023-01-30 08:59:30 +01:00
JMC47
df536b1443 Add CPU Cull to Twilight Princess and Metroid Prime Series
These games greatly benefit from CPU Culling, and there isn't much reason
not to just blanket enable it for all users.  There is no case where you'd
want it disabled.
2023-01-30 01:08:34 -05:00
JosJuice
afe9d5b098 GameSettings: Replace ForceFiltering with ForceTextureFiltering
This setting was renamed when it was updated to also support forcing
nearest neighbor filtering.
2023-01-29 17:34:26 +01:00
JMC47
7e9bd34519 Disable VI Skip in Wind Waker and Twilight Princess
These games do some funky VI stuff which causes VI Skip
to be completely incompatible with them, so let's disable it.
2023-01-18 19:43:24 -05:00
iwubcode
259f2972a0 GameINI: Force safe texture cache on Marvel Super Hero Squad: The Infinity Gauntlet 2022-12-04 11:31:01 -06:00
smurf3tte
d448af0e84 GameSettings: Add patch for Ten Pin Alley 2 (RLEEFS)
A call to GXCopyDisp(), made once before the title screen for no
apparent purpose, is causing heap corruption, but it isn't observed on
real hardware thanks to the data cache. Skipping the call works too,
preventing a crash on the main menu.
2022-11-30 05:24:04 -08:00
Mai
1469055244
Merge pull request #11209 from JMC47/wrestmaniaXIXini
Force EFB2RAM in WWE WrestleMania XIX
2022-11-23 04:48:00 +00:00
Mai
20155544d3
Merge pull request #11210 from JMC47/spyroanbini
Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23 04:47:47 +00:00
Mai
6c08dcfbab
Merge pull request #11213 from JMC47/manhuntini
GameINI:  Enable slight CPU Overclock for Manhunt 2
2022-11-23 04:47:33 +00:00
Admiral H. Curtiss
7a76aeef21
Merge pull request #11222 from JMC47/eggmaniaprog
Add Force Progressive Patch for Egg Mania
2022-11-04 23:07:27 +01:00
JMC47
2f80928be3
Merge pull request #11216 from JMC47/OwlsofGaINI
Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-30 13:36:46 -04:00
JMC47
1049ae629e Disable Force Texture Filtering in DKCR
This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Admiral H. Curtiss
904551fdb9
Merge pull request #11218 from JMC47/pxdmmu
Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
JMC47
8209f96a4f Add Force Progressive Patch for Egg Mania
This patch substitutes field rendering with full frame rendering in the
NTSC and NTSC-J versions of Eggmania.  This allows Dolphin's
"Force Progressive" hack to work with this title.

Codes originally from Swiss, written by Extrems.
2022-10-27 20:07:35 -04:00
JMC47
8080ebcd76 Enable MMU in Pokemon XD
Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27 16:29:53 -04:00
JosJuice
5ee7a55588
Merge pull request #11217 from JMC47/nsmbwvertexrounding
Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27 20:48:27 +02:00
JMC47
895e5ca3e3 Disable Vertex Rounding in New Super Mario Bros. Wii
Vertex Rounding causes severe animation issues on 3D models,
so let's disable it.  Also correct the game title to match the wiki.
2022-10-27 14:17:42 -04:00
JMC47
1158fab3b7 Disable Vertex Rounding in Wii Play
Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27 14:13:45 -04:00
JMC47
76ce7da022 Disable "Force Texture Filtering" in Owls of Ga'Hoole
Fixes broken FMV visuals.
2022-10-27 00:56:06 -04:00
JMC47
c3f3d2b6ba Enable slight CPU Overclock for Manhunt 2
Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-26 15:59:11 -04:00
JMC47
b25956849d Force Safe Texture Cache in Legend of Spyro: A New Beginning
Fixes freezes/stuttering during FMV cutscenes.
2022-10-25 04:48:23 -04:00
JMC47
c94f87151f Force EFB2RAM in WWE WrestleMania XIX
Fixes invisible models in Revenge Mode.
2022-10-25 04:42:17 -04:00
JMC47
5c24d7bd8d Add Safe Texture Cache for Deepak Chopra's Leela
Fixes missing text issues.
2022-10-24 19:19:32 -04:00
Pokechu22
e4a02f3229 GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
In 3465b2af27 (#10937) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23 17:01:58 -07:00
JMC47
5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
JMC47
19e25e32a1
Merge pull request #11175 from b3rru/patch-2
GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
b3rru
92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
joon
cada690192 Delete outdated SoulCalibur II ini.
Fast texture cache samples and immediate xfb has no ill effects.
2022-10-11 15:38:32 -04:00
Andrea
af868b74f7
GraphicMods: The Last Story: Fixes for Bloom and HUD mods. 2022-10-08 22:27:14 +02:00
JMC47
d9cd819a76
Merge pull request #11086 from smurf3tte/dtr_patch
GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
JMC47
ea7db4bb0a Goldeneye 007 (Wii) - Disable Defer EFB Copies
Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00
smurf3tte
dd81d731e4 GameSettings: Add patch for Dead to Rights audio
This game follows the anti-pattern of calling memset on a buffer in the
midst of being DMA copied to ARAM, then calling a DVD read function that
effectively cancels the memset with dcbi instructions. Dolphin does not
emulate dcache for performance reasons, so this patch removes the
offending memset call.

Patches are included for two regions and are enabled by default.

https://bugs.dolphin-emu.org/issues/12759
2022-09-23 21:44:08 -07:00
JosJuice
fec6f1bd5a Revert "windows: distribute vcredist loose files"
This reverts commit 0837af4344.
2022-09-16 10:33:39 +02:00
Shawn Hoffman
0837af4344 windows: distribute vcredist loose files 2022-09-14 13:15:45 -07:00
Pokechu22
8316c7af99 GameSettings: Add patch for black screens in Gormiti: The Lords of Nature!
This patch only targets the US release, and is not enabled by default.
2022-08-03 11:38:22 -07:00
Pokechu22
e353f8ba0d GameSettings: Use Safe Texture Cache for Gormiti: The Lords of Nature! 2022-08-03 11:38:22 -07:00
Pokechu22
3465b2af27 GameSettings: Set MissingColorValue for Lego Indiana Jones 1
See https://bugs.dolphin-emu.org/issues/12987
2022-08-02 15:18:25 -07:00
RedStoneMatt
004a793c30 Wii GameConfig INI change for Kirby's Return to Dreamland (see description)
- Given proper credits for the NTSC-U "Bypass Metafortress" patch (SUKE01.ini)
- Ported the "Bypass Metafortress" patch to the PAL version (SUKP01.ini)
2022-07-15 03:16:08 +02:00
SilentHeII
e5aa5214ed
Add bloom definitions for Sonic Colors
Adds definitions to add or remove bloom to Sonic Colors.
2022-07-11 22:46:07 -05:00
SilentHeII
e6cbc8f631
Add Bloom Definitions for Sin and Punishment 2
Adds bloom definitions for Sin and Punishment: Star Successor for use with bloom removal and native resolution bloom.
2022-07-09 01:13:09 -05:00
JMC47
f50e7e6e6d
Merge pull request #10287 from OatmealDome/re0-xfb
GameINI: Disable XFB to Texture Only with Resident Evil 0
2022-07-08 18:43:36 -04:00
JMC47
7cc89f5642
Merge pull request #10816 from iwubcode/super_mario_galaxy_bloom_def
Data: add Super Mario Galaxy bloom definition graphics mod
2022-07-07 19:57:52 -04:00
JMC47
32a5b8bfd2
Merge pull request #10805 from iwubcode/runefactory_frontier_bloom_definition
Data: Add Rune Factory Frontier bloom definition graphics mod
2022-07-07 19:49:26 -04:00
Techjar
6104ee09a9 Data: Add Super Mario Sunshine goop map graphics mod 2022-07-07 15:02:51 -04:00