Commit graph

30282 commits

Author SHA1 Message Date
JosJuice
84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
JosJuice
c885fed9da DiscIO: Make Korean GC checks in Enums.cpp less fragile 2019-03-30 12:45:28 +01:00
JosJuice
c028a84531 Volume: Add a GetCertificateChain function 2019-03-30 12:45:28 +01:00
JosJuice
abb3c5bccd VolumeWad: Implement GetTicket 2019-03-30 12:45:17 +01:00
JosJuice
cf9ab6ddcc DiscExtractor: Make P prefix for partition names optional
Also added constants for common partition types.
2019-03-30 12:45:17 +01:00
JosJuice
3014dadfa8 DiscIO: Add way of checking whether blob data size is accurate 2019-03-30 12:45:17 +01:00
JMC47
0bce1c509d
Merge pull request #7942 from jordan-woyak/gc-adapter-calib-fix
HW/SI: GCAdapter calibration fix.
2019-03-30 06:37:23 -04:00
JMC47
5a10707a37
Merge pull request #7946 from stenzek/gl-msaa-efb-peeks
FramebufferManager: Fix broken EFB peeks in GL with MSAA on
2019-03-30 00:45:52 -04:00
spycrab
963370d7e6
Merge pull request #7941 from 8times9/contextmenu
Qt/GameList: Set consistent capitalization for context menu
2019-03-29 21:09:49 +01:00
Mat M
7952cc7dda
Merge pull request #7944 from jordan-woyak/md5-textbox-readonly
DolphinQt: Make MD5 result text box read only.
2019-03-29 14:20:18 -04:00
Jordan Woyak
4ee999723e DolphinQt: Make MD5 result text box read only. 2019-03-29 12:31:09 -05:00
Stenzek
3c455de799 FramebufferManager: Fix broken EFB peeks in GL with MSAA on 2019-03-30 03:14:29 +10:00
Connor McLaughlin
914aa7c506
Merge pull request #7943 from stenzek/vulkan-android-library-load
Vulkan: Fix library load failure on Android
2019-03-30 00:35:40 +10:00
Stenzek
b685a66753 Vulkan: Fix crash when checking subgroup support on Mesa 2019-03-30 00:18:26 +10:00
Stenzek
a6bb06174f Vulkan: Fix library load failure on Android 2019-03-29 23:36:53 +10:00
Connor McLaughlin
377615b06f
Merge pull request #7905 from stenzek/vulkan-cleanup
Vulkan: Simplify command buffer fence tracking
2019-03-29 21:56:28 +10:00
Jordan Woyak
a015851b02 HW/SI: GCAdapter calibration fix. 2019-03-29 06:15:58 -05:00
Stenzek
604ab67c7f Vulkan: Simplify perf queries using vkGetQueryPoolResults 2019-03-29 20:54:44 +10:00
Stenzek
6d40ea8553 Vulkan: Fix barrier validation layer errors for bounding box 2019-03-29 20:54:44 +10:00
Stenzek
23a655217c Vulkan: Fix validation layer error for unbound texture layouts 2019-03-29 20:54:44 +10:00
Stenzek
087b11e780 TextureCacheBase: Fix possible crash on shutdown with deferred EFB copies 2019-03-29 20:54:44 +10:00
Stenzek
427dd45151 Vulkan: Simplify command buffer fence tracking 2019-03-29 20:54:44 +10:00
Connor McLaughlin
f3fadd7302
Merge pull request #7869 from stenzek/d3dcommon
D3D: Move sharable D3D11/D3D12 code to common library
2019-03-29 20:40:06 +10:00
Connor McLaughlin
fbe57e8dbe
Merge pull request #7733 from stenzek/update-moltenvk
Externals: Update MoltenVK to SDK version 1.1.101.0
2019-03-29 20:34:11 +10:00
Connor McLaughlin
78cf615a9b
Merge pull request #7937 from Techjar/netplay-defer-efb-invalidation
NetPlay: Synchronize EFB access cache options
2019-03-29 20:31:15 +10:00
Connor McLaughlin
a50a34b94b
Merge pull request #7904 from stenzek/do-the-atomic-shuffle
PixelShaderGen: Use subgroup reduction for bounding box
2019-03-29 20:29:00 +10:00
Stenzek
d66d778bae PixelShaderGen: Use subgroup reduction operations for bounding box 2019-03-29 20:06:56 +10:00
Stenzek
6561850f2b Vulkan: Support subgroup reduction operations via GL_KHR_shader_subgroup 2019-03-29 20:06:56 +10:00
Stenzek
86da282570 OGL: Support subgroup reduction operations via GL_NV_shader_thread_shuffle 2019-03-29 20:06:56 +10:00
Connor McLaughlin
95c7b5c635
Merge pull request #7894 from Tilka/massage_ini
GameSettings: fix Enjoy your massage! textures
2019-03-29 20:05:57 +10:00
Connor McLaughlin
1304e963ad
Merge pull request #7895 from stenzek/framebuffer-corruption
FramebufferManager: Don't discard in ReinterpretPixelData
2019-03-29 20:03:13 +10:00
Connor McLaughlin
154eeae8ae
Merge pull request #7915 from stenzek/bbox-scaled-update
VideoBackends: Scale bounding box rectangle in the pixel shader
2019-03-29 19:59:25 +10:00
Stenzek
d0d010f854 D3D11: Make stateman a unique_ptr 2019-03-29 19:55:00 +10:00
Stenzek
3b86c93285 VertexManagerBase: Increase vertex/uniform buffer sizes
ZTP was uploading 10MB+ of uniforms per frame, reducing paralellism by
forcing GPU waits.
2019-03-29 19:52:38 +10:00
Stenzek
2a4bca8b4a VideoBackends: Verify validity before doing full renderer init
Prevents attempting to create invalid MSAA configurations, for example.
2019-03-29 19:52:38 +10:00
Stenzek
1151a1238f D3D11: Use ComPtr smart pointer where possible 2019-03-29 19:52:38 +10:00
Stenzek
3d8014beb5 D3D11: Use D3DCommon where appropriate 2019-03-29 19:52:38 +10:00
Stenzek
ea15080d8f Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Stenzek
f6641b7e4f Vulkan: Use Common::DynamicLibrary 2019-03-29 19:52:38 +10:00
Stenzek
a4f7c04470 Common: Add DynamicLibrary helper class 2019-03-29 19:52:33 +10:00
8times9
8c37214bee Qt/GameList: Set consistent capitalization for context menu 2019-03-28 21:22:46 -05:00
Stenzek
e9cfcf4632 ShaderCache: Don't create invalid logic op pipelines
uint_output will never be set unless logic ops are enabled. Also clears
the bits so we're not compiling unused pixel shaders on the other
backends.
2019-03-28 20:35:02 +10:00
Stenzek
5732769a3c ShaderCache: Set correct primitive in dummy ubershader pipelines 2019-03-28 20:35:02 +10:00
Stenzek
7dd9d74eec RenderBase: Add EFBHasAlphaChannel() helper 2019-03-28 20:35:02 +10:00
Techjar
6e5d92e3c3 NetPlay: Synchronize EFB access cache options 2019-03-28 00:53:07 -04:00
spycrab
9b6c9252e4
Merge pull request #7932 from spycrab/qt_tas_fixes
Qt/TAS: Some fixes
2019-03-27 18:37:35 +01:00
JosJuice
6a18bf4d2e
Merge pull request #7935 from JosJuice/cli-arg-movie
DolphinQt: Add support for the --movie parameter
2019-03-27 18:34:24 +01:00
JMC47
b4b0ebae27
Merge pull request #7934 from stenzek/stretched-efb-peeks
FramebufferManager: Fix EFB peek cache stretching last tile
2019-03-27 10:53:47 -04:00
Stenzek
92fa6c34cd FramebufferManager: Fix EFB pokes being offset by 1 in D3D 2019-03-27 23:28:34 +10:00
JosJuice
6451496776 DolphinQt: Add support for the --movie parameter
Regression from DolphinWX.
2019-03-27 14:26:17 +01:00