Commit graph

230 commits

Author SHA1 Message Date
Michael Maltese
6b084e21dc SettingsWindow: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
d6db515165 SettingsWindow: cleanup includes 2017-06-05 17:04:29 -07:00
Michael Maltese
4be07b4eb2 ToolBar: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
9bdbd02efc GameListModel: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
5a4ee87d6a DolphinQt2: Settings: emit ThemeChanged signal 2017-06-05 17:04:29 -07:00
Michael Maltese
328333dfb6 RenderWidget: hide cursor 2017-06-05 16:49:28 -07:00
Michael Maltese
833e38ed56 Settings: emit HideCursorChanged() 2017-06-05 16:49:28 -07:00
Michael Maltese
14da8232f6 ConfigManager: remove bAutoHideCursor
It's not used, and sounds like the same thing as `HideCursor`?
2017-06-05 16:49:28 -07:00
Michael Maltese
688f5ed267 DolphinQt2: move Path from toolbar to a pane 2017-06-05 16:46:10 -07:00
Michael Maltese
b296393644 GameList: when list is empty, double-click to add path
Simpler than opening the Paths window, and how DolphinWX does it.
2017-06-05 16:46:10 -07:00
Michael Maltese
20f54fd9ed DolphinQt2: add DoubleClickEventFilter
This is an easy way to get a `doubleClicked` signal for any type
of widget without creating custom classes for each one.
2017-06-05 16:46:10 -07:00
Michael Maltese
47e8cb97b4 DolphinQt2: move path signals from PathDialog to Settings 2017-06-05 16:46:10 -07:00
Michael Maltese
548522877a DolphinQt2: make Settings a singleton
With this, we can get signals when properties change.
2017-06-05 16:46:10 -07:00
Starsam80
e04480e5f5
Qt: Add the version to the window title 2017-06-05 12:36:30 -06:00
JosJuice
c3fa0d6edf DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
Léo Lam
d9fd056803 Fix minor formatting issues
These were not caught by the lint script while it was broken.
2017-06-05 02:32:19 +02:00
Starsam80
e1ea6805a7
Qt: Remove booting from the last path 2017-06-04 14:43:41 -06:00
Leo Lam
a33d48dd0d Merge pull request #5526 from ligfx/fixqtc++17
CMake: make Qt work when using a manual "-std=c++##" flag
2017-06-04 10:10:54 +02:00
JosJuice
703858e217 Merge pull request #5522 from leoetlino/simpler-gettitleid
DiscIO: Use std::optional for GetTitleID instead of pointer
2017-06-04 08:57:36 +02:00
Shawn Hoffman
43dbb635d5 msbuild: remove more meaningless stuff 2017-06-03 18:20:41 -07:00
Shawn Hoffman
09367c8c10 msbuild: remove more duplicate code 2017-06-03 18:20:41 -07:00
Shawn Hoffman
397720a9fe might as well update yet some more pointless version numbers.. 2017-06-03 18:20:40 -07:00
Shawn Hoffman
c251311b02 DolphinQt: remove I_AM_BUILDACUS as the buildbot doesn't use it anymore 2017-06-03 18:20:40 -07:00
Shawn Hoffman
b116e05abe [windows] Do not copy cpack_package_description.txt to output dir 2017-06-03 18:20:39 -07:00
Michael Maltese
c520a53b07 CMake: make Qt work when using a manual "-std=c++##" flag
Based on approach in https://gitlab.kitware.com/cmake/cmake/issues/16468
2017-06-03 17:02:54 -07:00
Léo Lam
1a17c02d6f DiscIO: Use std::optional for GetTitleID instead of pointer
This makes the interface slightly cleaner and a bit more consistent
with the other getters. Still not fully the same, since the others
don't really handle failures with std::optional; but at least the
value is returned by value now, as opposed to having the function
take a pointer to a u64.
2017-06-03 21:56:33 +02:00
Leo Lam
ccccb8463d Merge pull request #5503 from ligfx/qtelidedbutton
DolphinQt2: add ElidedButton for controller mapping buttons
2017-06-03 12:47:18 +02:00
Leo Lam
1a983bd357 Merge pull request #5500 from ligfx/qtfixsorting
Qt: fixes to GameList sorting
2017-06-03 12:46:17 +02:00
shuffle2
3443454ba2 Merge pull request #5271 from JosJuice/allow-aslr
Allow (but don't force) ASLR
2017-06-02 21:53:02 -07:00
Michael Maltese
040bddafa6 MainWindow: shutdown different input interfaces
`MainWindow` initializes a number of input interfaces but never shuts
them down. This was causing a crash-after-exit on macOS where the
ControllerInterface backend stores a `std::thread` object in a static
variable and only stops it when ControllerInterface::Shutdown is called.
2017-05-31 21:14:55 -07:00
Michael Maltese
8bbe4a0743 DolphinQt2: allow resizing RenderWidget/fix fullscreen 2017-05-31 21:14:41 -07:00
Michael Maltese
87a74ca3ae MappingButton: remove unused includes 2017-05-31 01:17:33 -07:00
Michael Maltese
046c6f468f MappingButton: derive from ElidedButton 2017-05-31 01:17:33 -07:00
Michael Maltese
b378ffb4ec MappingButton: don't set text twice in constructor 2017-05-31 01:17:33 -07:00
Michael Maltese
07c90bed08 DolphinQt2: add QtUtils/ElidedButton 2017-05-31 01:17:33 -07:00
spycrab
118e90ec6e Qt: Use new, themed rating stars 2017-05-31 05:50:37 +02:00
Anthony
25f24d32ff Merge pull request #5463 from spycrab/qt_hidpi
Qt: Fix HiDPI icon scaling
2017-05-30 14:57:05 -07:00
spycrab
1737e81b16 Qt: Fix HiDPI icon scaling 2017-05-30 22:42:21 +02:00
Michael Maltese
1a7210aa74 GameListModel: provide Qt::InitialSortOrderRole for sorting
Fixes regression where pixmap columns can't be sorted by default.
2017-05-29 17:32:40 -07:00
Michael Maltese
8bbc31e0a2 GameList: sort case-insensitively 2017-05-29 17:32:40 -07:00
Michael Maltese
051cbf1962 GameListModel: invert role-column choice tree 2017-05-29 17:32:40 -07:00
Michael Maltese
0cc88342d6 DolphinQt2: add indentation back to ControllerWindow 2017-05-29 17:29:04 -07:00
Michael Maltese
cb235cf142 DolphinQt2: use GridLayout for ControllersWindow
FormLayout is not intended for this sort of dialog:

> QFormLayout is a convenience layout class that lays out its children
> in a two-column form. The left column consists of labels and the right
> column consists of "field" widgets (line editors, spin boxes, etc.).
2017-05-29 17:29:03 -07:00
Leo Lam
c76335eaf1 Merge pull request #5484 from BhaaLseN/permissive
Windows: Enable MSVC Standards Conformance (/permissive-)
2017-05-29 22:29:44 +02:00
Leo Lam
5d7f4cb9c8 Merge pull request #5496 from spycrab/qt_fixtheme
Qt: Fix GetThemeDir()
2017-05-29 18:33:56 +02:00
spycrab
845cc68bba Qt: Fix HiDPI icon scaling 2017-05-29 13:52:01 +02:00
Tillmann Karras
599774aacc Qt2: remove unused variables 2017-05-28 23:01:41 +01:00
BhaaL
072c161445 upgrade to Windows SDK 10.0.15063.0
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
Michael Maltese
17f4413143 Externals/cubeb: add Visual Studio build files 2017-05-27 18:28:56 -07:00
JosJuice
491b9d2a75 Merge pull request #5491 from ligfx/qtcontrollerremoveicons
DolphinQt2: replace icons in controllers dialog with labels
2017-05-27 10:33:36 +02:00
Leo Lam
6a7c3fcac1 Merge pull request #5487 from ligfx/removetabledelegate
DolphinQt2: don't use custom delegate for GameList
2017-05-27 10:23:40 +02:00
Michael Maltese
c004b59100 DolphinQt2: replace icons with labels in controllers dialog
Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.

Some reading:

- https://www.nngroup.com/articles/icon-usability/
  > Summary: A user’s understanding of an icon is based on previous
  > experience. Due to the absence of a standard usage for most icons,
  > text labels are necessary to communicate the meaning and reduce
  > ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
2017-05-26 20:09:51 -07:00
Michael Maltese
a936afed9d DolphinQt2: hide GameList vertical header (the one on the left) 2017-05-26 17:43:57 -07:00
Michael Maltese
4e14a6bc96 DolphinQt2: reorder list columns to match DolphinWX 2017-05-26 17:41:35 -07:00
Michael Maltese
c01c66ad4b DolphinQt2: remove unused GameList::TableDelegate 2017-05-26 17:40:51 -07:00
Michael Maltese
e76f5d85b2 DolphinQt2: don't use custom delegate for GameList 2017-05-26 17:40:51 -07:00
Leo Lam
f4190ab1c4 Merge pull request #5465 from sepalani/gc-bios
Tools: Load GameCube BIOS added
2017-05-26 10:23:03 +02:00
Pierre Bourdon
d592bdd4d4 Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
JosJuice
0408c99884 Merge pull request #5472 from leoetlino/formatting
Qt: Fix code formatting
2017-05-24 13:55:14 +02:00
Leo Lam
0d7faf8b61 Merge pull request #5471 from spycrab/qt_crash_gamestart
Qt: Fix games crashing on start
2017-05-24 13:52:00 +02:00
Léo Lam
b6db4f22b5 Qt: Fix code formatting 2017-05-24 13:09:05 +02:00
spycrab
d65006b91b Qt: Fix games crashing on start 2017-05-23 22:12:01 +02:00
Corwin McKnight
07dc2e17f3 Qt: Update General, Interface pane 2017-05-23 00:19:02 -07:00
Sepalani
95ea721f06 Tools: Load GameCube BIOS added 2017-05-22 22:44:21 +01:00
Anthony
e328b13ae2 Merge pull request #5462 from spycrab/qt_refresh_devices
Qt: Fix default device handling
2017-05-21 13:29:11 -07:00
Anthony
1072da11fe Merge pull request #5460 from spycrab/qt_fix_rounding_errors
Qt: Fix rounding errors
2017-05-21 13:28:42 -07:00
Léo Lam
964f546e69 UI: Expose the "show active title" setting 2017-05-21 18:58:32 +02:00
spycrab
6370f094ba Qt: Fix default device handling 2017-05-21 14:47:35 +02:00
spycrab
e8bfa2273c Qt: Fix rounding errors 2017-05-21 12:03:13 +02:00
spycrab
6e28f4dae6 Qt: Implement analytics (+ prompt) 2017-05-20 23:41:02 +02:00
Anthony
373fc58428 Merge pull request #5457 from spycrab/qt_fix_labels
Qt: Fix Wii Motioncontrol button mapping labels
2017-05-20 12:22:15 -07:00
spycrab
cf747fb050 Qt: Fix Wii Motioncontrol button mapping labels 2017-05-20 21:08:31 +02:00
Anthony
cf60564d84 Merge pull request #5405 from spycrab/qt_mapping_windows
Qt: Implement mapping dialogs
2017-05-20 09:28:57 -07:00
spycrab
33e111e92f Qt: Implement button mapping dialogs 2017-05-20 17:53:17 +02:00
spycrab
a4b24ac265 Qt: Fix random crashes 2017-05-20 11:10:39 +02:00
JosJuice
e019872d62 Remove no-pie build flags 2017-05-20 09:35:53 +02:00
JosJuice
ac5c82b36b DiscIO: Remove VolumeCreator
This file is pretty small now that it doesn't handle Wii
partitions anymore, so let's move its contents to Volume.cpp.
This is also more consistent with how blob creation works.
2017-05-19 18:33:21 +02:00
Mat M
1880a97bb0 Merge pull request #4424 from Helios747/remove_more_features
Remove D3D12
2017-05-18 20:04:40 -04:00
Helios747
a465c483f3 Remove D3D12 2017-05-18 17:01:12 -07:00
Mat M
35a8771e68 Merge pull request #5427 from lioncash/host
Host: Get rid of Host_SetStartupDebuggingParameters()
2017-05-18 19:04:25 -04:00
Leo Lam
8e38eca150 Merge pull request #5426 from spycrab/qt_c_refreshbutton
Qt: Implement Wiimote Refresh button
2017-05-15 19:51:49 +02:00
spycrab
4bf9f5e835 Qt: Implement Wiimote Refresh button 2017-05-15 05:14:45 +02:00
Lioncash
7baabe99d1 Host: Get rid of Host_SetStartupDebuggingParameters()
This is something that should be the responsibility of the frontend
booting the game. Making this part of the host 'interface' inherently
requires frontends to leak internal details (much like the other
UI-related functions in the interface).

This also decouples more behavior from the debugger and the
initialization process in the wx frontend. This also eliminates several
usages of the parent menubar in the debugger code window.
2017-05-14 19:12:59 -04:00
Léo Lam
c8bffb0153 Reuse the IOS code for WAD installation
* Less code and logic duplication.

* Fixes a bug with the data dir not being created, steps being done in
  the wrong order.
2017-05-14 15:30:42 +02:00
Léo Lam
6916a3d85b Hide non-channel WADs
These cannot be booted, so it is bad UX to show them in the UI as if
they were regular titles, and yet have different behaviour for them.

And technically, there is no reason to allow them to be used to boot
in the first place.

Another reason they should not be shown is that Dolphin fails
spectacularly with WADs that have a valid boot content index, but are
not PPC titles (e.g. IOS WADs). The only reliable way to avoid this
is to check for the title type and only show channels, just like
the Wii System Menu.
2017-05-14 15:30:42 +02:00
Leo Lam
ea89e8566e Merge pull request #5391 from leoetlino/delete-title-content
IOS/ES: Implement DeleteTitleContent properly
2017-05-13 00:48:28 +02:00
Leo Lam
a44fa16601 Merge pull request #5370 from Ryanel/qt-settings-general
Qt: Add General Pane to Settings
2017-05-13 00:37:31 +02:00
Léo Lam
bacf52384f IOS/ES: Implement DeleteTitleContent properly
Just like DeleteTitle, Using CNANDContentManager is overkill,
inefficient and useless. And it results in a few failures in
situations where a delete should just always work.

But here it gets bonus points, because it manages to actually use
the TMD for deleting contents, when IOS does none of that and just
deletes files ending with .app in the title content directory. :)
2017-05-13 00:34:58 +02:00
spycrab
dd54f3c0c1 Qt: Fix Interface Pane 2017-05-12 20:56:00 +02:00
Corwin McKnight
e8a214ad14 Qt: Fix how Icons are assigned in Settings Window. 2017-05-11 13:14:47 -07:00
Corwin McKnight
a2d2acf741 Qt: Add General Pane to Settings
Replace SConfig references with Settings()
2017-05-11 12:40:14 -07:00
Anthony
33980d816a Merge pull request #5378 from Ryanel/qt-settings-interface
Qt: Add Interface Pane to Settings
2017-05-11 11:19:27 -07:00
spycrab
4d4dc03801 Qt: Fix that some columns are not hidden properly 2017-05-10 11:04:21 +02:00
spycrab
c8d0b647ac Qt: Add controller (overview) window 2017-05-09 18:49:10 +02:00
Anthony
f8ca0901a7 Merge pull request #5395 from spycrab/qt_gamelist_columns
Qt: Bring Gamelist up to Wx standards
2017-05-09 08:31:31 -07:00
spycrab
6bf7b5ff0f Qt: Bring Gamelist up to Wx standards 2017-05-08 19:03:59 +02:00
Corwin McKnight
8112c736fe Qt: Interface Pane
Adds the interface pane to Qt Settings. Very basic, just some UI
customization options.
2017-05-07 12:57:13 -07:00
Léo Lam
eff8c1eb48 Merge pull request #5383 from JosJuice/getwiifspath-condition
ISOFile/GameFile: Correct GetWiiFSPath condition
2017-05-07 18:48:43 +02:00
Corwin McKnight
24657f557e Qt: Port help menu items. 2017-05-07 03:47:10 -07:00
JosJuice
55960f7feb ISOFile/GameFile: Correct GetWiiFSPath condition
This code was originally written when there only were three
possible types, but nowadays we also have the DOL/ELF type.
2017-05-07 09:27:20 +02:00