Commit graph

35028 commits

Author SHA1 Message Date
LillyJadeKatrin
c20258d782 Disable slowdown in hardcore mode
Slowing down the emulator would artificially improve reaction times and is therefore disallowed in hardcore mode. Speeds faster than 1x are allowed, but any speed below 1x is scaled back up to 1x.
2023-12-02 16:41:16 -05:00
LillyJadeKatrin
45105822f3 Disable frame advance in hardcore mode
Frame advancing is easily exploitable for slowing down a game and artificially improving reaction times and is not allowed in RetroAchievements hardcore mode.
2023-12-02 16:41:16 -05:00
LillyJadeKatrin
2c40d6ba31 Disable loading state in hardcore mode
While saving states is allowed (especially for the purpose of debugging), RetroAchievements does not allow loading saved states when hardcore mode is on.
2023-12-02 16:41:15 -05:00
LillyJadeKatrin
71f3039f96 Added Hardcore Warning Widget
This widget will be used in several places to notify the player that a feature has been disabled because hardcore mode is on. It includes a button to open the Achievement Settings so that Hardcore Mode may be turned off. Also included is the framework required to open AchievementsWindow specifically on the Settings tab.
2023-12-02 16:41:15 -05:00
LillyJadeKatrin
138e68ef9f Added Hardcore flag to Achievement Settings
Hardcore Mode is a RetroAchievements feature for enabling as close to original hardware as possible, to keep a fair, challenging, and competitive playing field for achievements (which get tallied differently and emphasized more in hardcore) and leaderboards (where it is mandatory) at the cost of several common emulator features that provide advantages, such as state loading and slower emulation speeds.
This commit just adds the flag to the AchievementSettings, with more to come.
2023-12-02 16:41:15 -05:00
JosJuice
253afee315 JitArm64: Fix updating MEM_REG with imm MSR without fastmem
Dolphin would crash when running with a fastmem arena but without
fastmem. This regression was caused by merging 9192128c50 without
adapting it after the merge of 0606433404.
2023-12-02 17:26:33 +01:00
Admiral H. Curtiss
85f4a460f9
Merge pull request #12184 from noahpistilli/kd-mail-send
IOS/KD: Implement Send Mail
2023-12-02 17:15:56 +01:00
Admiral H. Curtiss
a753022aa7
Merge pull request #12344 from noahpistilli/kd-download-time-fix
IOS/KD: Set download span if download task not found
2023-12-02 17:13:45 +01:00
Sketch
e07087e43c IOS/KD: Set download span if download task not found 2023-12-01 23:15:27 -05:00
Minh Truong
4b91bf48f5 Finish parent activity after directory initializer completes
Add frontIntent flag to control activity.finish()

Moved parent activity finish inside of performLaunchChecks
2023-12-01 15:12:10 -06:00
JosJuice
b1987d0187 JitArm64: Use ADDI2R for psq_lXX/psq_stXX immediate offsets
This simplifies the source code, and slightly improves the emitted code
in some cases.
2023-12-01 21:31:11 +01:00
JosJuice
67791d227c JitArm64: Add special zero case to ADDI2R
This normally doesn't reduce the instruction count, but is nonetheless
useful on CPUs that can do 0-cycle moves.
2023-12-01 21:31:11 +01:00
JosJuice
25ffb0dbfc JitArm64: Mask input to 32-bit ADDI2R
In case the input was a s32 that got sign extended as part of conversion
to u64.
2023-12-01 21:26:37 +01:00
Sketch
b46fcf9032
IOS/KD: Implement Send Mail 2023-12-01 19:55:32 +01:00
Sketch
2c3d05423d
IOS/KD/VFF: Implement reading from VFF 2023-12-01 19:53:01 +01:00
Sketch
0d908a83e7
Common/HTTP: Implement Multiform 2023-12-01 19:52:21 +01:00
Mai
5f7e9d3bf1
Merge pull request #12320 from JosJuice/jitarm64-mmu-order
PowerPC: Unify "FromJit" MMU functions
2023-11-30 18:34:32 -05:00
Mai
d85cb749c0
Merge pull request #11382 from skyfloogle/traversal-fix-2
Traversal: Use low TTL for probe packet
2023-11-30 18:03:50 -05:00
Mai
d67f54b175
Merge pull request #12186 from TellowKrinkle/MultiTextureComputeMetal
VideoBackends:Metal: Support multiple compute textures
2023-11-30 17:46:02 -05:00
JosJuice
94b31eb4f4 Jit: Replace MSR/MMCR access with feature_flags access
This has the same effect in the end, but in my opinion, doing it this
way makes it more clear for the reader why we can read from ppcState at
JIT time, something that makes no sense for everything else in ppcState.
2023-11-30 22:40:36 +01:00
JosJuice
62787085e1 Jit: Add feature flag for performance monitor
By making the JIT cache check if the current state of MMCR0 and MMRC1
matches the state they had at the time the JIT block was compiled, we
solve a correctness issue (marked in a comment as a speed hack).

Not known to affect any games.
2023-11-30 22:40:36 +01:00
JosJuice
ca7e05bbc4 Jit: Replace "msrBits" with "featureFlags"
Preparation for the next commit.
2023-11-30 22:40:32 +01:00
JosJuice
4b50a38cf6 JitArm64: Fix JitAsm without entry points map
This must have broken in a rebase of one of my recently merged PRs.

Dolphin still worked correctly with this bug, for two reasons:

1. Most AArch64 users are not on Windows, and therefore normally do have
   the entry points map.
2. When the bug was triggered, Dolphin would fall back to the slower
   path rather than crashing.
2023-11-30 20:11:02 +01:00
TellowKrinkle
394dd02d0a VideoBackends:Metal: Support multiple compute textures 2023-11-29 18:45:11 -06:00
TellowKrinkle
a399dc43a1 VideoBackends:Metal: Align utility uniform sizes
Prevents complaining from validation layers
2023-11-29 18:45:11 -06:00
Mai
89963c287c
Merge pull request #11958 from JosJuice/jitarm64-dispatcher-microopt
JitArm64: Dispatcher optimizations
2023-11-29 16:54:09 -05:00
JosJuice
bddcf60673 PPCAnalyst: Don't discard CR before gather pipe interrupt check
This fixes a frequently occurring JitArm64 assert caused by merging
6cc4f593e5 without adapting it to the changes made in 5902b5b113.
2023-11-29 21:53:13 +01:00
JosJuice
06c7862160 JitArm64: Rearrange dispatcher instructions to improve scheduling
Loads can take a little while to complete.
2023-11-29 19:13:09 +01:00
JosJuice
9e970bcb30 JitArm64: Optiming shifting and masking PC in slow dispatcher
Instead of shifting left by 1, we can first shift right by 2 and then
left by 3. This is both faster and smaller, because we get the right
shift for free with the masking and the left shift for free with the
address calculation. It also happens to match the pseudocode more
closely, which is always nice for readability.
2023-11-29 19:13:09 +01:00
JosJuice
c9347a2a19 JitArm64: Use LDP in slow dispatcher
With one LDP instruction, we can replace two LDR instructions.
2023-11-29 19:13:09 +01:00
JosJuice
4a4e7d9b8a Jit: Swap locations of effectiveAddress and msrBits
This slightly improves instruction-level parallelism in Jit64's slow
dispatcher by shifting the PC left instead of the MSR.

In the past, this also enabled an optimization in JitArm64's fast path
where we could use LDP to load normalEntry and msrBits in one
instruction, but this was superseded by fd9c970.
2023-11-29 19:13:09 +01:00
JosJuice
3df09f349d JitArm64: Prefer X8 and up for temporary registers in JitAsm
Just to make the code easier to understand at a glance. I especially
found it a bit annoying to reason about whether callee-saved registers
like W28 were being used because we needed a callee-saved register or
just for no reason in particular.

X8 and up is what compilers normally use when they're not register
starved.
2023-11-29 19:13:03 +01:00
Mai
0a62b30cd4
Merge pull request #11906 from noahpistilli/request-register-user-id
IOS/KD: Implement Request Register User ID
2023-11-29 03:31:59 -05:00
Mai
02de58eb2c
Merge pull request #12337 from Tilka/imm16
Jit64: fix invalid instruction encoding
2023-11-29 01:10:22 -05:00
Tillmann Karras
f6131e9703 Jit64: fix invalid instruction encoding
This is a recent regression introduced in
c70dcf99dd.
2023-11-29 05:49:02 +00:00
Mai
a7216a3035
Merge pull request #9857 from JosJuice/jitarm64-cr-analysis
PPCAnalyst: Allow more reordering of CR operations
2023-11-28 21:01:07 -05:00
Sketch
f2607cdd74 IOS/KD: Implement Request Register User ID 2023-11-28 20:40:15 -05:00
Mai
b7435be90a
Merge pull request #12298 from Shoegzer/master
Update default IP for HLE BBA
2023-11-28 22:45:17 +01:00
Mai
d095bddbe7
Merge pull request #12141 from JosJuice/jit-blr-msr
Jit: Check MSR state in BLR optimization
2023-11-28 22:35:35 +01:00
JosJuice
fc95d59805 JitArm64: Further optimize NaN handling in ps_sumX
So short that using farcode is pointless!
2023-11-28 21:45:44 +01:00
JosJuice
8274dcbfe4 JitArm64: Skip checking last input for NaN for non-SIMD operations
AArch64's handling of NaNs in arithmetic instructions matches PowerPC's
as long as no more than one of the operands is NaN. If we know that all
inputs except the last input are non-NaN, we can therefore skip checking
the last input. This is an optimization that in principle only works for
non-SIMD operations, but ps_sumX effectively is non-SIMD as far as the
arithmetic part of it is concerned, so we can use it there too.
2023-11-28 21:45:40 +01:00
Mai
95f06ef231
Merge pull request #12122 from JosJuice/jit-imm-msr
Jit: Handle imm msr in EmitStoreMembase
2023-11-28 21:34:23 +01:00
Mai
8cf0597d5f
Merge pull request #12091 from JosJuice/jitarm64-skip-quiet-bit
JitArm64: Use one instruction for making NaNs quiet
2023-11-28 21:33:25 +01:00
Mai
e99ead0a68
Merge pull request #12124 from JosJuice/jitarm64-mfsrin-mtsrin-addr
JitArm64: Optimize mfsrin/mtsrin address calculations
2023-11-28 21:30:30 +01:00
Mai
b53ecd73fb
Merge pull request #12143 from JosJuice/jitarm64-loadstore-pc
JitArm64: Write PC when calling MMU.cpp
2023-11-28 21:29:37 +01:00
Mai
1df685b2d7
Merge pull request #12123 from JosJuice/jit-mcrxr
Jit: Some mcrxr optimizations
2023-11-28 19:32:47 +01:00
Mai
20b13df507
Merge pull request #12179 from JosJuice/jitarm64-gp-deduplicate
JitArm64: Deduplicate the gather pipe exception check
2023-11-28 19:21:58 +01:00
Mai
ac53766058
Merge pull request #12215 from JosJuice/android-si-devices
Android: Add more GameCube controller types
2023-11-28 19:21:29 +01:00
JosJuice
80171adf1e PPCTables: Retire FL_EVIL
FL_EVIL is only used for blocking instructions from being reordered.
There are three types of instructions which have FL_EVIL set:

1. CR operations. The previous commits improved our CR analysis
   and removed FL_EVIL from these instructions.
2. Load/store operations. These are always blocked from reordering
   due to always having canCauseException set.
3. isync. I don't know if we actually need to prevent reordering
   around this one, since as far as I know we only do reorderings
   that are guaranteed to not change the behavior of the program.
   But just in case, I've renamed FL_EVIL to FL_NO_REORDER instead of
   removing it entirely, so that it can be used for this instruction.
2023-11-28 18:59:34 +01:00
JosJuice
f494a3d9e8 PPCAnalyst: Remove CanSwapAdjacentOps's OPCD check
Other than the CR instructions, which we now analyze properly,
all the covered instructions are not integer operations and also
have either FL_ENDBLOCK or FL_EVIL set, so there are two other
checks in CanSwapAdjacentOps that will reject them.
2023-11-28 18:59:34 +01:00
JosJuice
96d622bb61 PPCAnalyst: Run cror reordering after cmp reordering
We would rather have cror be close to the cmp than the branch.
2023-11-28 18:59:34 +01:00
JosJuice
40e0dd93be PPCAnalyst: Allow more reordering of CR operations
This is possible with the improved CR analysis implemented
in the previous commits.
2023-11-28 18:59:34 +01:00
JosJuice
da63cee711 PPCAnalyst: More strict a_flags checks in CanSwapAdjacentOps
If for instance instruction a sets OE and instruction b
reads it, we shouldn't permit reordering.
2023-11-28 18:59:34 +01:00
JosJuice
8e9609df6e JitArm64: Add flush/discard support for condition registers
By flushing the condition registers as soon as we no longer
need them, we reduce the register pressure.
2023-11-28 18:59:31 +01:00
JosJuice
6cc4f593e5 PPCAnalyst: Add in-register/discard analysis for CR
This brings the analysis done for condition registers
more in line with the analysis done for GPRs and FPRs.

This gets rid of the old wantsCR member, which wasn't actually
used anyway. In case someone wants it again in the future, they
can compute the bitwise inverse of crDiscardable.
2023-11-28 18:58:47 +01:00
JosJuice
d6987b98be PPCAnalyst: Perform CR analysis for crXXX 2023-11-28 18:51:03 +01:00
JosJuice
4ecdb9e57e JitArm64: Use one instruction for making NaNs quiet
Instead of materializing the quiet bit in a register and ORing the NaN
with it, we can perform an arithmetic operation on the NaN. This is a
cycle or two slower on some CPUs in cases where generating the quiet bit
pipelined well, but this is farcode that rarely runs, so instruction
fetch latency is the bigger concern. And for non-SIMD cases, we also
save a register.
2023-11-28 18:49:30 +01:00
JosJuice
d5ec5c005a JitArm64: Some more FPRF optimization
By using MOVI2R+MOVI2R+CSEL in the zero case instead of doing bitwise
operations on the output of the other MOVI2R+MOVI2R+CSEL, we avoid using
BFI, an instruction that takes two cycles on most CPUs. The instruction
count is the same and the pipelining should be at least equally good.
2023-11-28 18:30:55 +01:00
JosJuice
255ee3fdce JitArm64: Use LSL+CLS for classifying floats
This is a little trick I came up with that lets us restructure our float
classification code so we can exit earlier when the float is normal,
which is the case more often than not.

First we shift left by 1 to get rid of the sign bit, and then we count
the number of leading sign bits. If the result is less than 10 (for
doubles) or 7 (for floats), the float is normal. This is because, if the
float isn't normal, the exponent is either all zeroes or all ones.
2023-11-28 18:30:45 +01:00
Zopolis4
481bc76d8e
Remove redundant 32-bit code 2023-11-28 23:03:26 +11:00
Zopolis4
f0d2ce4683
Remove _M_X86 in favour of _M_X86_64 2023-11-28 23:03:20 +11:00
Tilka
ac4da97159
Merge pull request #12075 from JosJuice/gpr-block-inputs
PPCAnalyst: Fix gprBlockInputs calculation
2023-11-28 09:23:23 +00:00
Lexi Larkin
71dfa66d8b Tool/Header: Add JSON output mode; game data 2023-11-28 08:49:28 +00:00
Dentomologist
becbaf50c4 OGLConfig: Only use Warn Log if OGL extensions are missing 2023-11-27 20:52:04 -08:00
Mai
9d415c1dbc
Merge pull request #12192 from JosJuice/jitarm64-nan-check
JitArm64: Check packed NaNs without using extra register
2023-11-28 04:22:27 +01:00
Mai
99cf862596
Merge pull request #12317 from JosJuice/setting-saveable-cleanup
Config: Clean up IsSettingSaveable
2023-11-28 04:20:21 +01:00
Mai
7e9c19fdb1
Merge pull request #12231 from JosJuice/jitarm64-frsqrte-optimization
JitArm64: Optimize frsqrte routine
2023-11-28 04:19:27 +01:00
Mai
731013c316
Merge pull request #12263 from Dentomologist/realtime_cheatsearch_update
CheatSearch: Automatically update Current Values
2023-11-28 04:17:06 +01:00
Mai
2869a4c168
Merge pull request #12278 from JosJuice/jitarm64-gpr-loop
JitArm64: Optimize Arm64GPRCache::FlushRegisters/FlushCRRegisters
2023-11-28 04:14:34 +01:00
Mai
6be8e63b23
Merge pull request #12306 from JosJuice/hle-discard
PPCAnalyst: Don't discard registers across HLE'd functions
2023-11-28 04:05:31 +01:00
Tilka
b8a897fda7
Merge pull request #12328 from iwubcode/xf_state_manager
VideoCommon: move xf state management to its own class
2023-11-28 02:04:26 +00:00
TryTwo
e5f5722497 Callstack: Bugfix. Remove double counting in loop to allow for more callstack items to be reported. 2023-11-27 14:18:25 -07:00
JosJuice
3a00ff625e PPCAnalyst: Don't discard registers across HLE'd functions
Not sure if this was causing correctness issues – it depends on whether
the HLE code was actually reading the discarded registers – but it was
at least causing annoying assert messages in one piece of homebrew.
2023-11-27 21:40:42 +01:00
JosJuice
ba6fea1c81 HLE: Refactor ReplaceFunctionIfPossible 2023-11-27 21:40:42 +01:00
JosJuice
be1e103435 Remove references to Debugger.ini
This file was only used by DolphinWX. DolphinQt uses Qt.ini instead.
2023-11-27 21:38:43 +01:00
JosJuice
b18519320c Config: Flip the IsSettingSaveable system check
Nowadays, basically everything except for controller config is handled
by the new config system. Instead of enumerating the systems that are,
let's enumerate the systems that aren't.

I've intentionally not included Config::System::Session in the new list.
While it isn't intended to be saved, it is a setting that's fully
handled by the new config system. See
https://github.com/dolphin-emu/dolphin/pull/9804#discussion_r648949686.
2023-11-27 21:38:25 +01:00
JosJuice
5c3517c31d Config: Remove RA settings from s_setting_saveable
We can cover them using Config::System::Achievements.
2023-11-27 21:36:19 +01:00
JosJuice
51bc86fc25 Config: Remove MAIN_USE_DISCORD_PRESENCE from s_setting_saveable
It's already covered by Config::System::Main.
2023-11-27 21:36:19 +01:00
Mai
d28155a7bb
Merge pull request #12265 from TryTwo/FuncFinder_bkup
CodeDiffDialog: Add saving/loading results to a file.
2023-11-27 19:00:27 +01:00
Tilka
c53e29c3c8
Merge pull request #11093 from Pokechu22/disable-graphics-settings
Disable graphics settings fields when incompatible settings are enabled
2023-11-27 12:54:02 +00:00
Tilka
ff6ea89036
Merge pull request #10818 from Pokechu22/icache-always-invalidate
PPCCache: Always invalidate on icbi, even if icache is disabled
2023-11-27 10:15:05 +00:00
TryTwo
0826586f96 CodeDiffDialog: Add saving/loading function finder results. 2023-11-26 21:26:58 -07:00
Mai
eba2b9ab9c
Merge pull request #12279 from Dentomologist/opengl_single_core_fix_start_movie_recording_crash
Movie: Fix crash when starting input recording on OpenGL single core
2023-11-27 03:19:54 +01:00
iwubcode
fb86c6342e VideoCommon: move texture dump function out of texture cache to its own free function so it can be used elsewhere. Doing this change may also slightly improve performance of this operation 2023-11-26 16:35:03 -06:00
iwubcode
095f946b66 Core: update State version due to adding XFStateManager 2023-11-26 16:30:54 -06:00
iwubcode
849a0c13b5 VideoCommon: move xf state management to its own class, so changes can be detected in places other than VertexShaderManager 2023-11-26 16:27:26 -06:00
Mai
1a2d0882d0
Merge pull request #12319 from JosJuice/jitarm64-branch-not-farcode
JitArm64: Don't use farcode for conditional branch instructions
2023-11-26 23:09:25 +01:00
Mai
c8a493964a
Merge pull request #12307 from iwubcode/xxhash
Externals: update xxhash to 0.8.2 as submodule
2023-11-26 23:00:24 +01:00
Mai
10e2ad305d
Merge pull request #12316 from JosJuice/android-less-host-thread-lock
Android: Remove HostThreadLocks that are no longer needed
2023-11-26 22:56:55 +01:00
Mai
8a19be6052
Merge pull request #12321 from Dentomologist/netplay_setup_dialog_connect_tab_fix_spacing
NetPlaySetupDialog: Fix spacing in Connect tab
2023-11-26 22:51:42 +01:00
JosJuice
3d5f95b298
Merge pull request #12297 from Filoppi/improve_paper_white
Change HDR paper white default to 203 to match the ITU recommendations
2023-11-26 18:03:39 +01:00
JosJuice
166bd87f70 PowerPC: Unify "FromJit" MMU functions
This gets rid of the odd argument order we were using for JitArm64.
2023-11-26 14:51:16 +01:00
Tilka
719f1dca29
Merge pull request #12325 from Tilka/vulkan
Vulkan: use EnumMap for blend factor luts (NFC)
2023-11-26 07:12:23 +00:00
Lioncash
05015531a8 SkylanderModifyDialog: Remove unnecessary string conversions 2023-11-25 22:29:44 -05:00
Lioncash
8dfbc45df7 SkylanderModifyDialog: Mark label string as translatable
This is a user-facing string. Also fixes a nearby typo in an error
message string.
2023-11-25 22:29:41 -05:00
Lioncash
cdfabb4524 SkylandersPortalWindow: Directly connect slot in CreateSlotLayout
The interface corresponds with what QCheckBox::toggled wants, so we can
use the member function directly.
2023-11-25 22:16:39 -05:00
Lioncash
24c009f7ce SkylandersPortalWindow: Mark helpers as const/static where applicable
These helpers don't directly modify class state.
2023-11-25 21:44:07 -05:00
Lioncash
6d47d6c08e SkylandersPortalWindow: Remove unnecessary string conversions
Same behavior without a bit of churn.
2023-11-25 21:33:25 -05:00
Tilka
c16e98a31f
Merge pull request #12323 from lioncash/virt
CustomAssetLibrary: Add virtual destructor
2023-11-26 00:54:11 +00:00
Tillmann Karras
e3b1439e1b Vulkan: use EnumMap for blend factor luts (NFC) 2023-11-26 00:36:53 +00:00
Lioncash
04011373f3 CustomAssetLibrary: Remove unnecessary qualifier in LoadInfo
The type is already in visible scope, so we don't need the rather length
qualifier.
2023-11-25 18:01:44 -05:00
Lioncash
b85902ccb5 CustomAssetLibrary: Add virtual destructor
This is used as a base pointer inside CustomPipelineAction, so this
should probably really have a virtual destructor to ensure derived
objects are torn down properly.
2023-11-25 18:01:17 -05:00
Lioncash
644f7f6e55 WC24Send: Add missing header guard
Prevents double inclusions from occurring in the same TU.
2023-11-25 17:53:46 -05:00
Dentomologist
715ba3cd0f NetPlaySetupDialog: Fix spacing in Connect tab
Add a spacer between the alert text and Connect button to prevent the
alert text from migrating down with larger window heights.
2023-11-25 13:14:45 -08:00
Admiral H. Curtiss
76d605639b
Merge pull request #11881 from JosJuice/aarch64-function-call
JitArm64: Add utility for calling a function with arguments
2023-11-25 17:30:42 +01:00
JosJuice
2f407fc854 JitArm64: Don't use farcode for conditional branch instructions
The point of farcode is to provide a separate location for code that
rarely runs, so that it doesn't pollute the icache. Taking a conditional
branch is something that happens very often, so the code for that
shouldn't be in farcode.
2023-11-25 16:40:35 +01:00
JosJuice
5bda811a00 Android: Remove HostThreadLocks that are no longer needed
71ce8bb6f0 got rid of the need to be the
host or CPU thread when writing to the config.
2023-11-25 14:06:29 +01:00
Admiral H. Curtiss
afb4be1a90
Merge pull request #12311 from kemenaran/fix-metal-adapter-unknown-selector
Metal: fix crash by enabling concurrent compilation only if available
2023-11-24 21:52:32 +01:00
Pierre de La Morinerie
0ecfaf3b9e
Metal: enable concurrent compilation only if available
Bug: https://bugs.dolphin-emu.org/issues/13404

On macOS 13.6 / Intel HD 5000, Dolphin crashes with this message:

> -[MTLIGAccelDevice setShouldMaximizeConcurrentCompilation:]: unrecognized selector

This should be available on all macOS 13.3+ systems – but when using OCLP drivers,
some devices use an older version of Metal.framework, which doesn't expose the selector.

This concerns Intel Ivy Bridge, Haswell and Nvidia Kepler when using OCLP on macOS 13.3
or newer.
(See
34676702f4/docs/PATCHEXPLAIN.md (L354C1-L354C83))

As the behavior is an optional optimization anyway, perform a dynamic
detection to avoid crashing if the feature is not available.
2023-11-24 15:09:25 +01:00
Admiral H. Curtiss
feeac104d8
Merge pull request #12304 from sepalani/pcap-io
BBA/HLE: Fix random PCAP file corruption
2023-11-23 19:26:00 +01:00
Sepalani
91020ac4fa BBA/HLE: Fix random PCAP file corruption
Concurrency between RecvHandlePacket and SendFromDirectFIFO
2023-11-23 22:07:44 +04:00
Admiral H. Curtiss
937cb8ef3a
Merge pull request #12299 from TryTwo/PR_bugfix_frame_advance
Core: Add option to not report state change to SetState (bugfix)
2023-11-22 23:10:51 +01:00
Admiral H. Curtiss
1cfa29f090
Merge pull request #12303 from Pokechu22/dsp-hle-aesnd-2023
DSPHLE: Support 2023 libaesnd uCode
2023-11-22 23:05:38 +01:00
Tillmann Karras
77a1eaa740 IOS: fix crash when closing invalid file descriptor
This regression was introduced in 5.0-20284.
2023-11-21 12:00:34 +00:00
Tilka
f79c88f30b
Merge pull request #12302 from JosJuice/jit-replace-vectors
Jit: Get rid of short-lived std::vectors
2023-11-20 18:11:15 +00:00
iwubcode
321e5051db Externals: update xxhash to 0.8.2 as submodule; put in logic to ensure LZ4 which is also using xxhash does not clash when linking symbols 2023-11-19 14:22:59 -06:00
Pokechu22
2d7a078d53 DSPHLE: Support 2023 libaesnd uCode
Fixes https://bugs.dolphin-emu.org/issues/13401
2023-11-19 10:16:47 -08:00
JosJuice
c3c0c7dc1c Jit: Get rid of short-lived std::vectors
Let's aim for making as few heap allocations as possible while jitting.
2023-11-18 23:15:37 +01:00
Tillmann Karras
da1bf29722 AX: fix envelope volume for Wii ucodes
Technically it is signed in the 0x7699af32 ucode but that's only used
by the Wii Startup Disc which never uses negative values.
2023-11-16 21:43:45 +00:00
TryTwo
b57ba42a55 Core::SetState() allow state to change without sending a callback.
Some state changes are meant to be near instantanoues, before switching to something else. By reporting ithe instant switch, the UI will flicker between states (pause/play button) and the debugger will unnecessarily update. Skipping the callback avoids these issues.
2023-11-16 11:07:37 -07:00
TryTwo
df8c0d2b39 Core::GetState() bugfix: remove forced incorrect state on frame advance.
This was implemented to prevent UI flickering due to  the state rapidly switching between pause/play.  Recently, it has been causing issues with debugger windows, which update during frame advance.
2023-11-16 10:41:53 -07:00
Shoegzer
21e9cdfbd0 Also update IP in Android GUI 2023-11-15 13:50:54 -05:00
Shoegzer
1d848c554d Update default IP for HLE BBA 2023-11-14 15:00:06 -05:00
Filoppi
a8fd938a06 Change paper white default to 203 to match the ITU 2023-11-14 20:21:34 +02:00
JosJuice
6a9f565ac4 JitArm64: Optimize Arm64GPRCache::FlushRegisters/FlushCRRegisters
This way, the number of loop iterations is equal to the number of set
bits in the bitset rather than the number of bits in the bitset,
which is a good improvement because usually very few bits are set.
2023-11-13 18:28:51 +01:00
JosJuice
2ea95f5835 JitArm64: Use BitSet8 for Arm64GPRCache::FlushCRRegisters
There are only 8 CR registers, after all.
2023-11-13 18:28:51 +01:00
Sepalani
13e76500c2 BBA/HLE: Fix GC homebrew if_config not working 2023-11-13 19:32:03 +04:00
Tilka
87c27936fc
Merge pull request #12238 from AdmiralCurtiss/achievementheaderwidget-unused-variables
DolphinQt/AchievementHeaderWidget: Remove unused member variables.
2023-11-12 21:24:17 +00:00
Tilka
aa1311cd78
Merge pull request #12268 from JosJuice/fastmem-terminology
Jit: Define new terms related to fastmem
2023-11-12 19:44:45 +00:00
Tilka
166423ad61
Merge pull request #12273 from Dentomologist/dolphinqt_remove_unnecessary_qoverloads
DolphinQt: Remove unnecessary qOverloads
2023-11-12 19:43:05 +00:00
Tilka
4b38560323
Merge pull request #12282 from Wack0/mmu-tlb-patch
MMU: Use VSID in segment register as additional TLB lookup key
2023-11-12 19:41:23 +00:00
Tilka
15a3200b70
Merge pull request #12288 from Pokechu22/bp-stride-scale-fallthrough
Fix accidental fallthrough in BPStructs
2023-11-12 19:35:37 +00:00
Tilka
4285e9d8aa
Merge pull request #12276 from Tilka/ax_volume
AX: make volume field signed
2023-11-12 19:35:15 +00:00
Pokechu22
3984d1964b Fix accidental fallthrough in BPStructs
This caused us to update the indirect texture information in shaders more often than we needed to, which probably doesn't matter in practice since it's only used in ubershaders and copyyscale and stride are generally only updated before EFB/XFB copies, which generally will have other changes afterwards.
2023-11-12 10:39:56 -08:00
Tilka
e7b922ee62
Merge pull request #12286 from Pokechu22/more-bp-register-descriptions
Add descriptions for more BP registers
2023-11-12 07:59:32 +00:00
Pokechu22
da8407e01c Add descriptions for more BP registers 2023-11-11 23:32:17 -08:00
Pokechu22
dfdb9a4a07 Clarify per-texture tmem information in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22
ea41d0e384 Convert BPMEM_LOADTLUT1 to a struct 2023-11-11 23:32:17 -08:00
Pokechu22
2a1d445b30 Enhance description of BPMEM_PRELOAD_MODE in the fifo analyzer 2023-11-11 23:32:17 -08:00
Pokechu22
6bad17b170 Rename bpmem.copyMipMapStrideChannels to bpmem.copyDestStride
As far as I can tell, it has nothing to do with the mipmap/half_scale functionality, but does change based on the width of the destination texture (and the destination texture is half the width if half_scale is set). The comment that was there (which dates back to the initial megacommit) seems to not have accounted for the width aspect; it was first used as an actual stride in bbbe898839 (the first commit that used it at all).
2023-11-11 23:32:14 -08:00
Tillmann Karras
ac9079f2ca VideoCommon: copy software renderer logic for blend mode priorities
I've not tested this on hardware, but it fixes issue 12271 (shadow
people in Deal or No Deal - Special Edition).
2023-11-12 05:51:28 +00:00
Pokechu22
9543555bfe Fix typo in comment for bpmem.texcoords 2023-11-11 16:13:37 -08:00
Rairii
2333fc2701 MMU: Use VSID in segment register as additional TLB lookup key 2023-11-11 15:59:47 +00:00
Admiral H. Curtiss
f35ee22755
Merge pull request #12283 from Dentomologist/wiisocket_delete_move_assignment_operator
WiiSocket: Explicitly delete move assignment operator
2023-11-11 13:31:16 +01:00
Dentomologist
9ebd257206 WiiSocket: Explicitly delete move operators
The move assignment operator for a class is implicitly deleted when the
class has a non-static reference data member, which is true of
WiiSocket's m_socket_manager member.

Explicitly declaring the operator as default generates a
-Wdefaulted-function-deleted warning on Clang.

Delete the move constructor as well for consistency.
2023-11-10 12:56:00 -08:00
Admiral H. Curtiss
4345980b25
Merge pull request #12284 from Dentomologist/sdl_add_default_case_to_switch_statement
SDL: Add default case to switch statement
2023-11-10 21:25:40 +01:00
Dentomologist
2d3bae9c79 SDL: Add default case to switch statement
Fix -WSwitch warning about unhandled enum value SDL_NUM_LOG_PRIORITIES.

log_level is initialized to LNOTICE right before the switch statement so
this doesn't cause any behavior changes.
2023-11-10 12:05:20 -08:00
Dentomologist
1dff22d576 Movie: Fix crash when starting input recording on OpenGL single-core
Use RunOnCPUThread instead of RunAsCPUThread in BeginRecordingInput.

Most OpenGL functions require an OpenGL context to have been created on
that thread before calling the function; when that isn't the case they
return invalid results which can cause crashes when passed into other
functions.

Dolphin creates the OpenGL context in the EmuThread which then becomes
either the CPU-GPU thread or the Video thread for single and dual core
respectively. OpenGL functions must therefore be called from that
thread.

Movie::BeginRecordingInput is called from the Host thread and runs a
block of code which ultimately creates a savestate, which in turn embeds
the framebuffer which requires calling various OpenGL functions.

In single core the use of RunAsCPUThread leads to this all happening on
the Host thread, eventually leading to invalid OpenGL calls and a crash.

In Dual core the crash is avoided because VideoBackendBase::DoState uses
the AsyncRequests::DO_SAVE_STATE event which causes VideoCommon_DoState
and its subsequent OpenGL calls to safely run on the Video thread.

This commit uses RunOnCPUThread instead of RunAsCPUThread, which causes
the subsequent code to run on the CPU-GPU thread in single core which
has the valid OpenGL context and so doesn't crash.
2023-11-08 19:14:54 -08:00
Admiral H. Curtiss
620fbcdfb7
Merge pull request #12274 from JosJuice/jitarm64-non-dirty-immediates
JitArm64: Fix some oddities with non-dirty immediates
2023-11-08 20:44:32 +01:00
Rairii
18d777095b
MMU: on DSI exception, don't set store bit on read 2023-11-08 16:06:11 +00:00
JosJuice
aec5238aa6
Merge pull request #12237 from AdmiralCurtiss/hard-label
DolphinQt/AchievementHeaderWidget: Fix wrong label for hard unlock count.
2023-11-06 20:22:23 +01:00
Admiral H. Curtiss
40bf452ac8
Merge pull request #12182 from JosJuice/jit64-ps-sum1
Jit64: Use MOVSD in ps_sum1 and ps_merge01
2023-11-06 14:50:33 +01:00
Tillmann Karras
b8bc391d27 AX: make volume field signed
This fixes overly loud sounds in Freestyle Metal X (issue 13120).
2023-11-05 21:21:07 +00:00
Admiral H. Curtiss
ec69ed2173
Merge pull request #12133 from mandar1jn/skylanders-improved-generation
Skylanders: Improve figure data view and generation
2023-11-05 18:29:19 +01:00
Admiral H. Curtiss
1748e6416f
Merge pull request #12272 from AdmiralCurtiss/dark-mode-gui
DolphinQt: Allow forcing light or dark style on Windows.
2023-11-05 18:28:59 +01:00
Admiral H. Curtiss
2f9e98b77b
DolphinQt: Check theme instead of system for when to apply dark title bars on Windows. 2023-11-05 18:13:00 +01:00
Mandar1jn
afdf6de041
Skylanders: Improve figure data view and generation
Co-authored-by: deReeperJosh <joshua@dereeper.co.nz>
2023-11-05 18:06:10 +01:00
JosJuice
9a342af857
Merge pull request #12275 from JosJuice/directoryblob-comma
DiscIO: Remove unintentional use of comma operator
2023-11-05 14:40:25 +01:00
Admiral H. Curtiss
ed6014ddb5
DolphinQt/InterfacePane: Rework style dropdown so the built-in light/dark style can be manually selected. 2023-11-05 12:59:32 +01:00
Admiral H. Curtiss
8f55c28472
DolphinQt/Settings: Add option to force the light or dark style on Windows. 2023-11-05 12:59:32 +01:00
Admiral H. Curtiss
6d585b6eb6
DolphinQt/Settings: Split setting of the user style into two functions.
This makes it so that if you just want to reload the current style (eg. on program start, or in response to a system event), you don't need to know the name of the currently selected user style. It's also more consistent with the way the 'userstyle/enabled' flag works.
2023-11-05 12:58:11 +01:00
Admiral H. Curtiss
9d08c8a45d
Merge pull request #12271 from TryTwo/Qt_Display_Fixes
UI, CodeDiffDialog: Fix table widget display issues, including dark style.
2023-11-05 12:53:45 +01:00
JosJuice
9c53c110f8 DiscIO: Remove unintentional use of comma operator 2023-11-05 09:24:49 +01:00
JosJuice
f9dd13a309 JitArm64: Preserve dirty flag when materializing immediate
Before dbf5dca, the dirty flag had no meaning for an immediate value,
so we made sure to always set the dirty flag when switching a register
from Immediate to Register. But after dbf5dca, that is no longer the
case. If an immediate is marked as not dirty, we can keep the register
marked as not dirty after materializing the value. This way we skip
having to write it back to ppcState later.
2023-11-05 09:21:58 +01:00
JosJuice
1b7bd32ac1 JitArm64: Correctly flush non-dirty immediates
Without this change, non-dirty immediates don't actually get flushed.
This can be a problem if we for instance are flushing all registers in
order to execute an interpreter fallback. If that interpreter fallback
writes to a register that contained a non-dirty immediate, the JIT will
keep using the old value instead of loading the updated value.
2023-11-05 09:15:08 +01:00
TryTwo
2a5147a19b Dark style: add QTableCornerButton. Fix padding for tables.
CodeDiffDialog: Fix QTableWidget UI issues
2023-11-04 15:00:07 -07:00
Dentomologist
43e69d3e6a DolphinQt: Remove unnecessary qOverloads
qOverload is used to disambiguate pointers to overloaded functions, but
most of the usages in the code base were with non-overloaded functions.
2023-11-04 14:14:14 -07:00
Tilka
b7b8f46832
Merge pull request #12259 from Sintendo/frsqrte-unit-test
UnitTests: Test frsqrte against known values
2023-11-04 20:10:23 +00:00
JosJuice
9cc1df6c14 JitArm64: Optimize frsqrte denormal path (in an "interesting" way) 2023-11-04 11:58:03 +01:00
JosJuice
9b21046dfc JitArm64: Read X1 instead of X3 in frsqrte denormal path
If we hit the denormal path, the sign and exponent are guaranteed to be
0, which means X1 and X3 have the same value.
2023-11-04 11:58:03 +01:00
JosJuice
9807cf0b82 JitArm64: Stop using X4 in frsqrte
This required a change in the denormal path where, instead of
subtracting 11 before shifting left, we shift left immediately and then
shift right by 11. This shouldn't affect performance.
2023-11-04 11:58:03 +01:00
JosJuice
4b2f73774f JitArm64: Optimize frsqrte denormal path
Now that the normal path is no longer reading X2 and X3, it doesn't
matter what the denormal path writes to them.
2023-11-04 11:58:03 +01:00
JosJuice
e5bd8019f6 JitArm64: Read X1 instead of X3 in frsqrte normal path
With this, the normal path is no longer reading the value in X3,
which opens up for the next commit.
2023-11-04 11:57:59 +01:00
JosJuice
31d751b6da JitArm64: Read X1 in frsqrte normal path
Instead of combining X2 (the exponent) and X3 (the mantissa) using an
ORR instruction, we can read X1, which already contains both.

This requires us to reconstruct X1 in the denormal path, but that's
an acceptable price.
2023-11-04 11:56:15 +01:00
Admiral H. Curtiss
b181842092
Netplay: Fix building on clang 17. 2023-11-03 16:15:04 +01:00
Admiral H. Curtiss
7dae4dd3d2
Merge pull request #12266 from noahpistilli/kd-junk-data
IOS/KD: Disable download and mail when files are invalid
2023-11-03 15:27:44 +01:00
Sketch
ad2044993d IOS/KD: Disable download and mail when files are invalid 2023-11-02 22:05:56 -04:00
JosJuice
482da7975b Jit: Define new terms related to fastmem
Dolphin's JITs have a minor terminology problem: The term "fastmem" can
refer to either the system of switching between a fast path and a slow
path using backpatching, or to the fast path itself. To hopefully make
things clearer, I'm adding some new terms, defining the old and new
terms as follows:

Fastmem: The system of switching from a fast path to a slow path by
backpatching when an invalid memory access occurs.

Fast access: A code path that accesses guest memory without calling C++
code.

Slow access: A code path that accesses guest memory by calling C++ code.
2023-11-02 21:30:12 +01:00
Admiral H. Curtiss
b4c0da30bd
Merge pull request #12244 from DacoTaco/feature/crypto
IOS: implement /dev/aes & /dev/sha
2023-11-02 19:36:40 +01:00
DacoTaco
2241aaf168 IOS: implement /dev/aes 2023-11-01 22:08:39 +01:00
DacoTaco
d4c18f3f31 IOS: implement /dev/sha 2023-11-01 22:08:39 +01:00
JosJuice
13c70eeb31
Merge pull request #12257 from Wack0/patch-1
JIT64 (Jit_Integer): for twx instructions, raise exception with correct SRR0
2023-11-01 21:10:39 +01:00
JosJuice
c248a69268 JitArm64: Add utility for calling a function with arguments
With this, situations where multiple arguments need to be moved
from multiple registers become easy to handle, and we also get
compile-time checking that the number of arguments is correct.
2023-11-01 19:01:58 +01:00
Admiral H. Curtiss
17122f171a
Merge pull request #12260 from Pokechu22/multiple-fifo-recording-regression
Fix regression when recording multiple fifologs
2023-11-01 12:01:52 +01:00
Admiral H. Curtiss
ff009dd8b5
Merge pull request #12258 from skyfloogle/traversal-logging
Netplay: Don't log skippable events as errors
2023-11-01 11:56:39 +01:00
Dentomologist
9230266529 CheatSearchWidget: Add checkbox to toggle Current Value autoupdate 2023-10-31 17:35:14 -07:00
Dentomologist
fdb7328c73 CheatSearch: Update Current Values at end of frame
At the end of each frame automatically update the Current Value for
visible table rows in the selected and visible CheatSearchWidget (if
any). Also update all Current Values in all CheatSearchWidgets when the
State changes to Paused.

Only updating visible table rows serves to minimize the performance cost
of this feature. If the user scrolls to an un-updated cell it will
promptly be updated by either the next VIEndFieldEvent or the State
transitioning to Paused.
2023-10-31 17:34:31 -07:00
JosJuice
d04e67be3d Add fastmem arena setting
Just for debugging.
2023-10-31 19:43:49 +01:00
JosJuice
8686536d7d Jit: Always initialize fastmem arena
If dcache is enabled when the game starts, initializing the fastmem
arena is still useful in case the user changes the dcache setting.
And initializing it doesn't really cost anything.
2023-10-31 19:43:49 +01:00
JosJuice
0606433404 JitArm64: Check fastmem instead of fastmem_arena
Preparation for the next commit.

JitArm64 has been conflating these two flags. Most of the stuff that's
been guarded by fastmem_arena checks in fact requires fastmem.

When we have fastmem_arena without fastmem, it would be possible to do
things a bit more efficiently than what this commit does, but it's
non-trivial and therefore I will leave it out of this PR. With this
commit, we effectively have the same behavior as before this PR - plus
the added ability to toggle fastmem with a cache clear.
2023-10-31 19:43:49 +01:00
JosJuice
b3bfcc5d7f PowerPC: Allow toggling write-back cache during emulation
Now that PR 10575 is merged, the JIT automatically clears its cache
when this setting is changed, making this reasonable to implement.
2023-10-31 19:43:49 +01:00
JosJuice
899d61bc7d Jit64: Recompile asm routines on cache clear
This is needed so that the checks added in the previous commit will be
reevaluated if the value of m_enable_dcache changes.

JitArm64 was already recompiling its asm routines on cache clear by
necessity. It doesn't have the same setup as Jit64 where the asm
routines are in a separate region, so clearing the JitArm64 cache
results in the asm routines being cleared too.
2023-10-31 19:43:49 +01:00
JosJuice
5e74a8b850 Jit64: Don't make use of fastmem arena when dcache is enabled
Some code paths in EmuCodeBlock.cpp that were checking fastmem_arena
should really also be checking m_enable_dcache.

Because JitArm64 centralizes more or less all memory access to the
EmitBackpatchRoutine function and because that function already
contained a check, JitArm64 works fine without the additional checks
added by this commit. Regardless, I added the checks to MMU.cpp instead
of EmuCodeBlock.cpp where applicable so they would be available to
JitArm64. Maybe one day JitArm64 will need them if its code gets
restructured.
2023-10-31 19:43:40 +01:00
JosJuice
b32ac9353e
Merge pull request #12262 from AdmiralCurtiss/last-state-order-refactor
Core/State: Refactor logic for determining the relative age of existing savestates.
2023-10-31 19:39:47 +01:00
Dentomologist
74d3ba7c46 Cheats Manager: Fix factory widget spacing
Add stretch to bottom of factory widget to prevent the Data Type
QGroupBox from getting stretched out awkwardly.
2023-10-30 17:44:39 -07:00
Dentomologist
7dfb23d38c CheatSearchWidget: Don't recreate table when refreshing values
The table only needs to be recreated when the displayed addresses might
change. If we're just refreshing the current values then update those
table cells and leave the rest of the table alone.
2023-10-30 17:18:18 -07:00
Sintendo
ef7f3b5bac UnitTests: Test ApproximateReciprocalSquareRoot 2023-10-30 22:39:12 +01:00
Dentomologist
fa7c969e15 CheatSearch: Use index range for ClonePartial
Specify the begin and end indices instead of filling a vector with all
the indices which are continuous anyway.
2023-10-30 12:58:38 -07:00
Admiral H. Curtiss
437946fb1a
Core/State: Refactor logic for determining the relative age of existing savestates.
The code previously did this indirectly via `std::map<double, int>`, the key being the timestamp, which required a questionable workaround for the case where multiple states have the same timestamp. By having a particular combination of timestamps in the on-disk savestates, you could cause this workaround to infinitely loop, locking up Dolphin. This avoids this completely by refactoring the logic and just using `std::vector` instead.
2023-10-30 19:19:01 +01:00
Admiral H. Curtiss
99a3bbc055
Core/State: Return an empty string on invalid input to SystemTimeAsDoubleToString(). 2023-10-30 19:19:01 +01:00