Commit graph

7 commits

Author SHA1 Message Date
Rodolfo Osvaldo Bogado
464bac82ff somo improvements in vertex manager in dx11, may spedd up things a little.
i made this changes trying to found the origin of the sps in zww and sms but no look so far.
the code is looking nice so commit it

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5845 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-06 22:10:15 +00:00
luisr142004
e9e12ff100 cleanup + some eolz
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5842 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-06 13:14:51 +00:00
Rodolfo Osvaldo Bogado
d511b50612 this commit is divided in 4 parts:
1 - Optimize pixelshadergen to avoid redundant register overflow math, with this if a game don't need this will be not applied.
this must bring some fill rate back and improve speed a little in fill rate limited systems.
2- some corrections to vertexshadergen to avoid uninitialized texture coordinates, dono if is the correct way to fix it but t least it will make house of the dead overkill playable in dx11.
the bad thing: still missing geometri in dx9, in dx11 it works exactly as on opengl.
3 - some optimization made to improve fps a little wih the latests changes made to fifo.
* back to the original code in beginfield as now it will work right.
* check for efb access more often as a lot of time is lost waiting for efb access
4 - apply a little fix for missing textures in nvidia opengl tanks to  Wagnard28 for finding that nvidia does not like invalid shader id :)
please test for any regression

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5812 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-29 14:40:37 +00:00
NeoBrainX
64ffe0039a DX11:
Fix StateManager usage in ResetAPIState/RestoreAPIState.
Fix screenshots (finally).


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5745 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-19 12:48:09 +00:00
NeoBrainX
5cfdb2d0c8 DX11: Introduce a StateManager class, might improve performance a little.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5740 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-18 23:33:07 +00:00
Rodolfo Osvaldo Bogado
76a2172cee more fixes: fixed line and point rendering
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5701 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 22:06:12 +00:00
NeoBrainX
3ea2a1387c Add a DX11 video plugin.
Might or might not work for you, yet.
Anyway, read the soon to be created forum thread on this plugin before asking any questions.

Huge thanks to rodolfoosvaldobogado for helping me out in various areas.
Also, thanks to everyone on IRC who supported me during development ;)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5680 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-13 19:50:06 +00:00