Commit graph

256 commits

Author SHA1 Message Date
Jordan Woyak
0c57887839 evdev: fix bad integer division. 2019-11-10 10:10:37 -06:00
Jordan Woyak
1180c231a6 InputCommon: Detect when evdev exposes acceleration/gyroscope data. 2019-11-09 13:34:29 -06:00
rlnilsen
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
rlnilsen
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
Connor McLaughlin
48ca2c6f2e
Merge pull request #8233 from JosJuice/stringutil-string-view
StringUtil: Use std::string_view more
2019-08-09 23:39:01 +10:00
Lioncash
37d643c7d3 InputCommon/DInputJoystick: Correct force-feedback flag testing
Introduced in a995e2f5ba

We need to be performing a bitwise AND on the flags and not a logical
AND, otherwise we could end up counting device objects that don't
support forced feedback.
2019-08-02 10:26:44 -04:00
JosJuice
a2a1e04fc9 StringUtil: Use std::string_view more 2019-07-23 14:49:12 +02:00
Lioncash
ec60027f56 InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Connor McLaughlin
bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Lioncash
0263435050 ControllerInterface/Device: Make DetectInput() a const member function
This doesn't actually modify object instance state, so it can be made
const.
2019-05-29 19:23:54 -04:00
Lioncash
27346fee8a ControllerInterface/Device: Take vector by const reference in DetectInput()
The vector is only ever queryied and it's contents aren't modified, so
there's no reason to take the vector by value. We can take a constant
reference to it to avoid unnecessary allocating.
2019-05-29 19:12:21 -04:00
Lioncash
246e2a77ce ControllerInterface/Device: std::move strings in constructor where applicable
Allows callers to move std::string values into the constructor,
potentially avoiding copies.
2019-05-29 18:46:49 -04:00
Lioncash
1355b43fd2 ControllerInterface/Device: Use std::string_view where applicable
In these cases, the given string is only ever compared against other
string, so std::string can be turned into a std::string_view to allow
non-allocating inputs.
2019-05-29 18:42:24 -04:00
weihuoya
0dec8feadb android: thread local env 2019-05-29 20:22:26 +08:00
spycrab
7eaece8814 InputCommon/Device.cpp: Add missing include 2019-05-08 21:02:26 +02:00
spycrab
98d808ab71 InputCommon/DInput.h: Add missing include 2019-05-08 21:01:46 +02:00
Techjar
ff972e3673 Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
Léo Lam
ab9ece9bca Replace MathUtil::Clamp with std::clamp 2019-05-04 23:12:17 +02:00
Jordan Woyak
8c1310d1d1 ControllerInterface/DInput: Optimize cursor position updating. 2019-04-20 09:25:11 -05:00
Jordan Woyak
be897b41a7 ControllerInterface: Rename full surface analog inputs to be more visually dissimilar from their underlying inputs. e.g. "Full Axis X+". 2019-04-13 08:45:19 -05:00
JMC47
75e74315e6
Merge pull request #7689 from jordan-woyak/sdl-improve
ControllerInterface: SDL cleanups/fixes
2019-04-06 14:53:51 -04:00
Jordan Woyak
2b6d718636 InputCommon: Fix Win32 init race. 2019-03-31 07:46:58 -05:00
Jordan Woyak
eadbdd6bc3 ControllerInterface/Win32: Prevent devcies from losing their "id" on a hotplug event. 2019-03-29 09:04:16 -05:00
Michael M
d26c1ce24d Add hotplug support to DInput and XInput controller backends 2019-03-29 08:01:40 -05:00
Michael M
92ca6e124e Add ControllerInterface::Win32 to wrap XInput and DInput 2019-03-29 08:01:39 -05:00
spycrab
672b582bec
Merge pull request #7918 from spycrab/iokit_refactor
InputCommon/OSX: Refactor IOKit controller interface
2019-03-22 21:18:27 +01:00
spycrab
80fd01c3c3 InputCommon/OSX: Refactor IOKit controller interface 2019-03-22 14:04:30 +01:00
Tilka
0a1aacb5d0
Merge pull request #7906 from jordan-woyak/leak-fix
DolphinQt/InputCommon: Fix a few memory leaks.
2019-03-21 23:26:54 +00:00
Jordan Woyak
b53636827b ControllerInterface: Unbreak DirectInput POV Hats having bad values on init. 2019-03-19 16:05:49 -05:00
Jordan Woyak
725d34b2f0 DolphinQt/InputCommon: Fix a few memory leaks. 2019-03-17 18:31:41 -05:00
Jordan Woyak
0bdfa19650 ControllerInterface: SDL: Replace unclear bool parameter with enum class. 2019-03-17 08:53:53 -05:00
Jordan Woyak
4fb68c530b ControllerInterface: SDL cleanup and FF effect fixes. 2019-03-17 08:53:13 -05:00
Jordan Woyak
c389d68186 ControllerInterface/DolphinQt: Make mapping "all devices" way less hacky. 2019-03-03 18:39:02 -06:00
Jordan Woyak
48b69ca018 ControllerInterface: Input detection improvements. 2019-03-03 18:36:16 -06:00
Anthony
e9130734af
Merge pull request #7688 from jordan-woyak/evdev-improve
ControllerInterface: evdev: Cleanups and effect processing fixes.
2019-02-03 10:25:23 -08:00
zackhow
4979220cf0 Android: Optimize rumble call
Moved rumble call to IDCache since GetMethodID is expensive
2019-01-26 09:38:35 -05:00
zackhow
47d6406fd4 Android: Add touch to move pointer in overlay 2019-01-19 23:21:33 -05:00
Jordan Woyak
6cc8775510 ControllerInterface: evdev: Replace unclear bool parameter with enum class. 2019-01-17 12:10:50 -06:00
Jordan Woyak
52aa39991c ControllerInterface: evdev: Cleanup rumble effect processing so effects aren't removed and re-uploaded with every SetState() call. Split the "LeftRight" output into separate "Strong" and "Weak" outputs. Other minor cleanups. 2019-01-17 12:10:50 -06:00
Léo Lam
a8bc6f9899
Merge pull request #7693 from jordan-woyak/hotplug-callback-fix
ControllerInterface: Hotplug callback fixes.
2019-01-16 21:00:48 +01:00
Léo Lam
b2de98cad1
Merge pull request #7680 from jordan-woyak/dinput-axis-range
DirectInput: Use more than 8 bits of precision on axis inputs.
2019-01-16 18:52:11 +01:00
Jordan Woyak
b425f86121 ControllerInterface: Allow hotplug callbacks to be unregistered and don't reload the entire config from the ini file on hotplug, just update the control references. This should fix a crash on shutdown on Android. 2019-01-10 18:32:16 -06:00
JosJuice
d3e1d2ea00
Merge pull request #7666 from jordan-woyak/input-shutdown-fix
ControllerInterface: Shutdown order and race condition fix.
2019-01-08 14:39:47 +01:00
zackhow
02c649ba20 Android: Change all analoginputs to just inputs
Android doesn't report values for the inputs generated by FullAnalogInput so
there isn't a reason to add them as such. This also avoids a bug(for android)
where if there are three inputs(say 12, 11, and 121), and you generate a FullAnalogInput
with 12/11 then it will create another input with the name 121 which can cause conficts
with the real 121 input. This is probably not an issue on PC since most Axis inputs
are named and not numbered.
2019-01-07 21:52:39 -05:00
Jordan Woyak
a7c45fb49e DirectInput: Use more than 8 bits of precision on axis inputs. 2019-01-06 08:14:37 -06:00
Jordan Woyak
a995e2f5ba ControllerInterface: Set DInput FF effect parameters sanely. This fixes a crash with periodic effects and my GCPad adapter (probably a divide by zero behind the scenes). 2019-01-05 13:00:04 -06:00
Jordan Woyak
25d43ffd98 ControllerInterface: Shutdown order and race condition fix. 2019-01-02 08:19:42 -06:00
Jordan Woyak
0f19c4a40f ControllerInterface: DInput: Update force feedback effects in a thread. This should prevent slowdowns experienced by a handful of users. 2018-12-24 19:40:58 -06:00
Stenzek
52828901ef Core: Switch controller interface to render widget on booting
Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00