Commit graph

2239 commits

Author SHA1 Message Date
Rachel Bryk
6eb216fc77 (Netplay) Disable record input checkbox while a game is running.
Fixes issue 6734.
2013-10-15 17:28:01 -04:00
Ryan Houdek
715d5ae8a7 Merge branch 'JitArmIL'
This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed.
Implementing instructions for this IL is really simple since it basically is just enabling based on what is already in JIT64IL, and then enabling each individual IL instruction.
2013-10-09 23:16:07 +00:00
Ryan Houdek
7bc4838243 Add the Arm JITIL to DolphinWX. 2013-10-09 23:09:18 +00:00
Rachel Bryk
cc05f66ba1 Don't prepend file:// in wxUtils::Explore() on windows. Wxw will just remove it, and/or blow up trying to remove it, if the path isn't ascii.
Fixes issue 6721.
2013-10-09 16:18:33 -04:00
Matthew Parlane
eb480a406c Fix Windows vcxproj files. 2013-10-08 17:52:18 +13:00
Tony Wasserka
3b188b0481 VideoConfigDiag: Update video backend description to reflect the D3D9 removal. 2013-10-06 13:28:45 +02:00
Lioncash
0d4df39e1f Remove D3D9 related files.
Cf. issue 6167 for a list of shortcomings that made us decide on removing the backend.
2013-10-06 13:28:41 +02:00
LPFaint99
8c103a8dee ChooseMemcardPath bugfix: check for a directory separator before converting an absolute path to a relative path.
if the exe directory and the save directory had the same prefix, .../dolphin emulator/... and .../dolphin/... the path would previously have been incorrectly changed
2013-10-04 11:31:22 -07:00
comex
cb3afe8f70 Warning fixes:
- Don't use %lu for size_t; they're different on Linux x86.

- has_warned_about_drivers is only used on win32, so only declare it
  there to avoid a unused variable warning.
2013-10-02 20:48:37 -04:00
Matthew Parlane
d261dfaf46 Upgrade libusb to 1.0.16 2013-09-30 18:36:54 +13:00
comex
f57ff0a569 Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini.
The local ini is not revision-specific because it would require renaming
everything.  Meh.
2013-09-28 23:38:25 -04:00
comex
1ed06f1dc4 Reset wxTAB_TRAVERSAL.
Fixes issue 3903.
2013-09-28 23:00:56 -04:00
Rachel Bryk
785171abb4 Change iTLBHack to a bool.
It is only used as a bool.

Fixes issue 6668.
2013-09-28 08:07:23 -04:00
Rachel Bryk
cbd366236a Allow loading save states via drag and drop. 2013-09-27 08:38:12 -04:00
comex
18abc33306 2x banner images! 2013-09-25 03:06:27 -04:00
comex
a7f2160a0f Remove "educational purposes only" from about message.
Dolphin is obviously not marketed as being for educational purposes
only, and claiming otherwise in the about screen would not have any
legal weight, so don't insult everyone's intelligence.
2013-09-24 01:14:56 -04:00
comex
2f384c75d2 Only include scmrev.h from Version.cpp.
This way less code has to be rebuilt whenever that file gets
regenerated.
2013-09-24 01:14:56 -04:00
comex
1bf2c03a99 Fix my stupid attempt to depend on the entire Data/Sys directory.
Instead, if SKIP_POSTPROCESS_BUNDLE is on, just use a symlink, and if
it's off, always run the install.
2013-09-24 01:14:56 -04:00
comex
299421a02a Don't call into wx in static initializers - crashes on Windows. 2013-09-23 02:58:04 -04:00
Rachel Bryk
0bdef3932f Automatically connect the appropriate wiimotes in netplay. Extensions must still be set manually. 2013-09-23 02:56:17 -04:00
Ryan Houdek
96a77f9feb [Android] Fix the ability to stop the game and start another. 2013-09-23 01:43:18 -05:00
comex
229b35bb6d When hosting, don't try to connect if listening failed.
If another instance of the server is running on the same computer, this
would cause Dolphin to confusingly connect to it.
2013-09-22 16:11:47 -04:00
Rachel Bryk
f3469c16a5 Merge branch 'wiimote-netplay'
Conflicts:
	Source/Core/Core/Src/NetPlayClient.cpp
	Source/Core/Core/Src/NetPlayClient.h
	Source/Core/Core/Src/NetPlayProto.h
	Source/Core/Core/Src/NetPlayServer.cpp
	Source/Core/Core/Src/NetPlayServer.h
	Source/Core/DolphinWX/Src/NetWindow.cpp
	Source/Core/DolphinWX/Src/NetWindow.h
2013-09-22 14:27:52 -04:00
Pierre Bourdon
323ecdb772 Ship vcomp100.dll with Dolphin 2013-09-22 16:00:56 +02:00
Pierre Bourdon
196953c50a Use the new Dolphin icon 2013-09-22 16:00:39 +02:00
Pierre Bourdon
91c0e02609 Don't require running Dolphin in the directory that contain Languages/ on Windows 2013-09-21 21:17:47 +02:00
Glenn Rice
d321aa7e7a Pull in translations from Transifex. 2013-09-21 11:24:33 -05:00
Scott Mansell
1fb373f439 Stop dolphin from loading help.png
It was never used, just wasting time and resources.
This patch simply deletes two lines of code.
2013-09-21 06:34:50 +02:00
Rachel Bryk
d2c3222fcc Fix copying Sys/Wii to User/Wii on startup.
Fixes issue 6621.
2013-09-21 00:34:19 -04:00
Pierre Bourdon
86f6e8cc1e Better fix for issue 6614: ISOProperties should store integer settings for PHack booleans. INIFile is stupid, please kill it with fire. 2013-09-18 12:33:57 +02:00
Pierre Bourdon
ec9c395f4f Add WBFS to the file extensions supported by Dolphin on OSX 2013-09-17 16:50:44 +02:00
Pierre Bourdon
e34d8aee1d Add * to the characters leading a verbatim line (used in Gecko codes comments) 2013-09-17 16:50:44 +02:00
Rachel Bryk
47ce3dd09d Really fix reading projection hacks from game inis. 2013-09-17 10:44:47 -04:00
Rachel Bryk
e3d01de01d Fix reading projection hack from game inis in ISOProperties. 2013-09-17 10:40:12 -04:00
Rachel Bryk
ec5cf60f5e Set L/R buttons in tas input, instead of just the analog triggers.
Fixes issue 6613.
2013-09-17 09:56:45 -04:00
LPFaint99
a7e1fb81b1 Merge branch 'wad_gamenames' 2013-09-15 21:38:31 -07:00
Rachel Bryk
b4c082f1b3 No, i don't check what i committed before pushing to master, one week before a release.
Fixes a mistake from  550c855ae6.
2013-09-14 22:58:32 -04:00
Rachel Bryk
550c855ae6 Create blank ini file before editing it, if it doesn't already exists. This prevents the editor from prompting to create it. 2013-09-14 20:30:42 -04:00
LPFaint99
5d202ae9ea proper fix for issue 6206 2013-09-14 15:09:58 -07:00
Pierre Bourdon
501eafb407 Overlay local gameinis over global gameinis instead of copying.
Huge megacommit because a lot of things needed to be modified to make this
possible.
2013-09-14 17:46:41 +02:00
Pierre Bourdon
aa202c2e21 Move global gameinis from User to Sys. Get rid of SHARED_USER. 2013-09-14 06:08:30 +02:00
Pierre Bourdon
86e765f3eb Move Themes/ from User to Sys. Only Gameinis remain. 2013-09-14 06:08:30 +02:00
Pierre Bourdon
91a758b342 Move TextureDecoder.cl from User to Sys 2013-09-14 06:08:30 +02:00
Pierre Bourdon
c3eec379df Move global User/Wii to Sys/Wii 2013-09-14 06:08:30 +02:00
Pierre Bourdon
e7213ca4b1 Overlay the user Shaders/ over the shared one to avoid copying files 2013-09-14 06:08:30 +02:00
Pierre Bourdon
6bdb6585d6 Overlay the user Maps/ over the shared one to avoid copying files 2013-09-14 06:08:29 +02:00
Pierre Bourdon
b587af3ea3 Change the initial user directory creation to stop special casing Windows 2013-09-14 06:08:29 +02:00
Rachel Bryk
dfcef6890e Use global user directory on windows.
Can override by setting HKCU\Software\Dolphin-emu\LocalUserConfig to true.
2013-09-14 06:08:29 +02:00
Pierre Bourdon
44066326ff Hack the gettext detection a bit to fix translations not working on OSX buildbot builds 2013-09-12 18:22:31 +02:00
Shawn Hoffman
484130049d On windows, ignore WM_QUERYENDSESSION and close upon WM_ENDSESSION.
The messages can come through CFrame::MSWWindowProc and the wxApp implementation, so make sure to catch both.
Fixes issue 6546.
2013-09-10 03:14:21 -07:00