Commit graph

16934 commits

Author SHA1 Message Date
degasus
ef6bdf674f Common: Remove TLS usage in GetLastErrorMsg
Just return std::string as this code isn't performance critical.
2015-04-07 22:42:21 +02:00
Lioncash
4796dc80bf Merge pull request #2254 from SizzlingCalamari/remove-DSPLLE-cycle-mutex
Made cycle count atomic to avoid using a mutex
2015-04-07 08:27:38 -04:00
Lioncash
54cedf77f9 Merge pull request #2265 from lioncash/warn
ConfigManager: Fix a sign mismatch warning
2015-04-06 09:34:23 -04:00
Markus Wick
4669b50e23 Merge pull request #2172 from degasus/block_gpu_thread
Block gpu thread
2015-04-06 13:24:17 +02:00
degasus
74795b4553 Fifo: rewrite Fifo_PauseAndLock
This lock isn't required any more as our FlushGpu garanty to block until the GPU is idle
2015-04-06 12:35:35 +02:00
degasus
b1ffd32f5f Fifo: only touch the SIMD state once in the single core loop 2015-04-06 12:35:35 +02:00
degasus
d2c62b1744 Fifo: only sleep once within every ms of emulated time 2015-04-06 12:35:35 +02:00
degasus
b020ae1c5d Fifo: rewrite sync on idle skipping hack
Now it's done without a busy loop
2015-04-06 12:35:35 +02:00
degasus
9bdaa00e2d Fifo: use the outer loop on sync GPU 2015-04-06 12:35:35 +02:00
degasus
279c657cda Fifo: Replace busy loop with condition variable 2015-04-06 12:35:27 +02:00
Lioncash
ea50dc240d Merge pull request #2270 from lioncash/unused
DSPInterpreter: Remove unused volatile variable and related function
2015-04-05 17:20:41 -04:00
Lioncash
2211aead7f DSPInterpreter: Remove unused volatile variable and related function 2015-04-03 22:46:30 -04:00
Raziel23x
22a902185f Updated and added new Action replay Codes
Went on AR Code Website and Added codes to Selected Games and minor
changes to ini files
2015-04-03 21:45:00 -04:00
Lioncash
7848876f99 ConfigManager: Fix a sign mismatch warning 2015-04-02 14:30:38 -04:00
Lioncash
38236fb8e8 Merge pull request #2262 from Buddybenj/change-wording-2
Change Wording in Help Menu
2015-04-02 13:36:48 -04:00
JosJuice
ee3d36af92 Make Speed Up Disc Transfer Rate not instant
The instant speed broke some games. SUDTR will now emulate
the transfer from the disc drive buffer to the main memory,
but not the speed of the disc drive itself.
2015-04-02 11:46:19 +02:00
Buddybenj
fb0d3a9756 Change Wording in Help Menu
"Dolphin at GitHub" doesn't make much sense IMO. We could also make it say "Source Code" or "Dolphin on GitHub".

I also changed "Dolphin Website" to make it consistent with the Qt version.
2015-04-01 18:08:26 -05:00
Pierre Bourdon
1aec54289e Merge pull request #2258 from JosJuice/revert-2256-Dolphin-Pro
Revert "Dolphin Pro" April Fools joke that never should've been merged
2015-04-02 00:58:44 +02:00
JosJuice
0deb9f5e39 Revert "Merge pull request #2256 from RachelBryk/Dolphin-Pro"
This reverts commit ae0a090701, reversing
changes made to 6b6b5ed37f.
2015-04-01 22:30:57 +02:00
Markus Wick
d50d8cbddd Merge pull request #2261 from degasus/master
Remove TM character which breaks our buildbot
2015-04-01 22:25:16 +02:00
degasus
119fea0d72 Remove TM character which breaks our buildbot
Or github...
2015-04-01 22:24:13 +02:00
Pierre Bourdon
ae0a090701 Merge pull request #2256 from RachelBryk/Dolphin-Pro
Limit Wiimote battery usage for Dolphin-lite users.
2015-04-01 21:07:22 +02:00
Rachel Bryk
d39d89594d Limit Wiimote battery usage for Dolphin-lite users.
Wiimote batteries drain over time. The user must upgrade to Dolphin Pro for $19.95 to recharge them.
2015-04-01 04:31:03 -04:00
Jordan Cristiano
4051da75e4 Made cycle count atomic to avoid using a mutex 2015-03-31 04:09:33 -04:00
skidau
6b6b5ed37f Merge pull request #2249 from SizzlingCalamari/DSPLLE-thread-fix
Fixed dsp lle thread never starting
2015-03-31 12:25:59 +11:00
skidau
008200db4d Merge pull request #2244 from lioncash/find
DolphinWX/Common: Change some find_first_of usages to find
2015-03-30 21:07:42 +11:00
Lioncash
d42d5699b5 Merge pull request #2253 from RachelBryk/cheats
Fix enable cheats checkbox.
2015-03-30 05:41:56 -04:00
skidau
8c47c68a4f Merge pull request #2232 from JosJuice/savestate-exact-version
When loading incompatible savestate, display exact Dolphin version
2015-03-30 18:07:14 +11:00
JosJuice
85073675a5 When loading incompatible savestate, display which version created it 2015-03-30 09:02:43 +02:00
skidau
5da3375bf1 Merge pull request #2245 from lioncash/tables
DolphinWX: Get rid of wxGrid-based casts in the debugger.
2015-03-30 12:20:20 +11:00
Rachel Bryk
d4fa8de35a Fix enable cheats checkbox. 2015-03-29 20:43:51 -04:00
skidau
731e4a3a65 Merge pull request #2250 from RachelBryk/tasinput-home
Fix home button in tas input.
2015-03-29 16:40:57 +11:00
mathieui
b1eb87e495 NetPlay: Don’t wait forever in the traversal client
With some specific, STUN-hostile routers, the netplay client can get
stuck forever while trying to connect to the stun server. This adds a
5 seconds (much more than should be necessary if it works) timer until
a failure is registered and the attempt stops.
2015-03-28 20:15:34 +01:00
skidau
c45ffa937e Merge pull request #2246 from skidau/sdl-init-crash
Use WindowFromPoint to track the mouse in DInput
2015-03-28 22:55:39 +11:00
Rachel Bryk
35bdfd5ec9 Fix home button in tas input. 2015-03-28 07:40:21 -04:00
skidau
9947324296 Track the co-ordinates of the mouse relative to the pointed window instead of the original hwnd. 2015-03-28 11:38:14 +11:00
skidau
4f965da4f1 Revert the recent changes related to updating hwnd 2015-03-28 11:08:25 +11:00
skidau
74f25ad8ec Merge pull request #2234 from lioncash/config
DolphinWX: Break up ConfigMain into separate classes.
2015-03-28 10:11:29 +11:00
Jordan Cristiano
e2060525bc Fixed dsp lle thread never starting because of dspjit initialization happening after the dsp thread check 2015-03-27 19:00:53 -04:00
mathieui
666c06dce7 NetPlay: Disable some UI elements when a game is running
because it makes dolphin crash, and it doesn’t make sense to change them
at runtime
2015-03-27 18:43:06 +01:00
magumagu
a2c4abcae8 Merge pull request #2247 from Linktothepast/master
Gameini database update.
2015-03-26 09:10:43 -07:00
Linktothepast
50f7ac3d80 Fix issues.
Fixes issues mentioned in comments of the pr.
2015-03-26 12:41:20 +02:00
skidau
affa5c2e0b Merge pull request #2228 from Stevoisiak/FixISOPaths
Check for GCMPathes if ISOPaths is not found
2015-03-26 09:48:33 +11:00
Linktothepast
bfd94d590b Gameini database update.
Removes STC from Star Wars: Rogue Squadron III: Rebel Strike: Limited
Edition Bonus Disc (Demo). Removes efb to ram setting from Tiger Woods
PGA TOUR 2005, Tiger Woods PGA TOUR 06, Mission: Impossible Operation
Surma and Terminator 3: The Redemption since it is no longer needed.
Sets Army Men Air Combat and Pac-Man World 3 to LLE audio due to audio
issues with HLE (slow audio). Corrects some mistakes in F zero (virtual
console) and The Magic Obelisk ini files. Finally it removes comments
that are simply stating the obvious and references to revs that games
were tested with.
2015-03-25 21:23:57 +02:00
Stevoisiak
4f1d74b2e1 Check for GCMPathes if ISOPaths is not found
The name of the settings were changed in 4.0-4003 with PR #1264.
2015-03-25 11:13:13 -04:00
Lioncash
5ada887f94 DolphinWX: Get rid of wxGrid-based casts in the debugger.
This technically also fixes a memory leak in WatchView.cpp, because the table setting was done such that the grid wouldn't take ownership of the table, which means said table wouldn't be deleted in the grid's destructor.
2015-03-24 14:09:33 -04:00
Lioncash
eacf741051 DolphinWX/Common: Change some find_first_of usages to find
It's unnecessary to use find_first_of when all you're searching for is a single character.
2015-03-24 08:32:44 -04:00
skidau
01cb364c7a Merge pull request #2243 from lioncash/osx-stuff
DolphinWX: Fix a crash that occurs on OSX.
2015-03-24 11:58:11 +11:00
Lioncash
bc1d62036b Core: Fix warnings related to HotkeyManager
These need to be marked static since they aren't used outside of this translation unit.
2015-03-23 08:40:21 -04:00
Lioncash
7dcb6a3e6c DolphinWX: Initialize the HotkeyManager after input backends are initialized
Previously OSX would crash upon loading. This is because the UI would be polling for hotkey inputs but was doing so before the inputs backends were initialized.
2015-03-23 08:36:13 -04:00