Commit graph

546 commits

Author SHA1 Message Date
JosJuice
09f3f9b41a Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?

For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.

Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.

So what can we do about this? There are four solutions that I can
think of:

1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.

2. Keep allowing moving NonCopyable, and expect that classes that
   don't support moving will delete the move constructor and
   assignment operator manually. Not only is this inconsistent
   (having classes disallow copying one way and disallow moving
   another way), but deleting the move constructor and assignment
   operator manually is too easy to forget compared to how tricky
   the resulting problems are.

3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
   It works, but it feels rather silly...

4. Don't have a NonCopyable class at all. Considering that deleting
   the copy constructor and assignment operator only takes two lines
   of code, I don't see much of a reason to keep NonCopyable. I
   suppose that there was more of a point in having NonCopyable back
   in the pre-C++11 days, when it wasn't possible to use "= delete".

I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-22 16:40:34 +02:00
Michael Maltese
21fa010bb6 Remove CoreAudio audio backend
Cubeb handles everything the CoreAudio backend can, plus supports DPL2.
2017-06-29 16:53:20 -07:00
LAGonauta
db7bb3bda8 Swapped C-style arrays to std::array
Also changed C-Style casts to static_cast
2017-06-27 07:12:15 -03:00
LAGonauta
9eb209c214 Removed redundant conversion to float when playing back stereo. 2017-06-27 07:10:32 -03:00
lfsafady
75af792070 Swapped out the sound_sync_event.Wait() call by a simple std::sleep_for.
It seems to make no difference besides allowing lower latencies and more
stability on hardware OpenAL cards. Maybe the Wait() call waits for too
long, causing buffers underruns.
2017-06-27 07:08:43 -03:00
lfsafady
d9d51fe0c4 Renamed some variables to the current coding standard and some to better
fit what they really are.
2017-06-27 07:08:43 -03:00
LAGonauta
8fd1af6783 Changed OpenAL latency setting to really reflect how much time it is.
Before these changes each value of latency were actually 5ms, with a
minimum latency of ~10 ms. If it was set to 4 ms on the UI, the actual
latency was 10 + 5 * 4 = 30 ms.
Now 30 ms on the UI means 30 ms on the backend.
2017-06-27 06:54:28 -03:00
Michael Maltese
749889236d OpenALStream: remove commented-out ALC_REFRESH code 2017-06-27 00:06:14 -07:00
Michael Maltese
c882d52f4a OpenAL: load DLL dynamically 2017-06-27 00:06:14 -07:00
Michael Maltese
18e70cdf91 Only build OpenAL on Windows 2017-06-27 00:06:14 -07:00
Michael Maltese
42ea1c8ecf OpenAL: remove aldlist.cpp 2017-06-27 00:06:13 -07:00
Michael Maltese
32470ef284 clean up OpenALStream::Start() 2017-06-27 00:06:13 -07:00
Michael Maltese
56961f5561 OpenALStream: don't include headers if not building 2017-06-27 00:06:13 -07:00
Michael Maltese
b2c9d6d217 Rename CMixer to Mixer 2017-06-26 15:01:07 -07:00
JosJuice
f09ceaa735 Move IOFile to a separate file
Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
2017-06-15 21:33:50 +02:00
Shawn Hoffman
fd166032ab msbuild: obey some warnings about missing virtual destructors 2017-06-07 20:20:25 -07:00
Michael Maltese
60f4f499e8 OpenAL: hardcode that X-Fi supports surround 2017-06-06 15:23:55 -07:00
Michael Maltese
3bfebf396a Fix OpenAL backend on macOS
OpenALStream was querying the backend for AL_EXT_float32 support (which
suceeds), but AL_FORMAT_STEREO_FLOAT32 was defined incorrectly.

Also changes OpenALStream to query for AL_EXT_MCFORMATS (multichannel
support) rather than hard-coding that it doesn't work on macOS.
2017-06-06 15:23:55 -07:00
shuffle2
0b00477c8a Merge pull request #5311 from ligfx/mixerdpl2
AudioCommon: Move DPL2 decoding into Mixer
2017-06-05 20:09:18 -07:00
Shawn Hoffman
397720a9fe might as well update yet some more pointless version numbers.. 2017-06-03 18:20:40 -07:00
Michael Maltese
14c3d4716f AudioStretcher: split StretchAudio into ProcessSamples / GetStretchedSamples 2017-06-03 16:54:00 -07:00
Michael Maltese
87a467fe42 AudioCommon: extract AudioStretcher class for time-stretching 2017-06-03 16:54:00 -07:00
Michael Maltese
a4508e85e8 AudioCommon: move DPL2 decoding into Mixer 2017-06-03 16:53:59 -07:00
BhaaL
072c161445 upgrade to Windows SDK 10.0.15063.0
this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
Lioncash
3e7af2a2cd CubebStream: Add missing <vector> include 2017-05-27 23:50:39 -04:00
Michael Maltese
d416cbd9ed Add CubebUtils namespace and hook up cubeb logging 2017-05-27 18:28:57 -07:00
Michael Maltese
f6e1da0dc0 AudioCommon: add Cubeb backend 2017-05-27 18:28:56 -07:00
Pierre Bourdon
d592bdd4d4 Migrate to Visual Studio 2017.
Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
MerryMage
c9f50fd4ed DPL2Decoder: Prefer static_cast to C-style casts 2017-04-23 09:21:30 +01:00
MerryMage
4f884d0b2f DPL2Decoder: Simplify DotProduct 2017-04-23 09:21:30 +01:00
MerryMage
42a1f7939d DPL2Decoder: Prefer std::vector to calloc-ed array 2017-04-23 09:21:29 +01:00
MerryMage
71dc810418 DPL2Decoder: Make constant variables const in DesignFIR 2017-04-23 09:18:29 +01:00
MerryMage
751351fd20 DPL2Decoder: Simplify cut-off frequency logic in DesignFIR 2017-04-23 09:18:29 +01:00
MerryMage
24027c1d4a DPL2Decoder: Reduce scope of variable in DesignFIR 2017-04-23 09:18:29 +01:00
MerryMage
d0e75bb438 DPL2Decoder: Remove unnecessary pointer arguments of DesignFIR 2017-04-23 09:18:28 +01:00
Michael Maltese
c538cdcd47 AudioCommon: set volume _after_ starting stream
Fixes an error with the CoreAudio backend, which apparently doesn't
allow you to set the volume before starting the stream:

```
59:31:087 AudioCommon/CoreAudioSoundStream.cpp:97 E[Audio]: error setting volume
```

This shouldn't cause any problems with other backends, since the mixer
starts with silence anyways.
2017-04-20 02:06:42 -07:00
MerryMage
cbaa00457a Mixer: Tweak audio stretch parameters 2017-04-12 17:56:58 +01:00
MerryMage
9397fdfe95 Mixer: Use a temporary buffer when stretching audio 2017-04-12 14:58:20 +01:00
MerryMage
f5018010d3 Mixer: Calculate actual_samples based on availability in all FIFOs 2017-04-12 14:58:19 +01:00
MerryMage
ac0df5b2db Mixer: Disable frequency shifting when stretching is enabled 2017-04-12 13:56:29 +01:00
MerryMage
26514358f4 Add audio stretching as a configuration option 2017-04-12 13:56:29 +01:00
MerryMage
b8c867dd7a Mixer: Implement audio stretching 2017-04-12 13:56:28 +01:00
MerryMage
5b81f2a31d Mixer: Return actual number of samples mixed into buffer from MixerFifo::Mix
No code in the codebase currently depends on the return value of this function.
2017-04-12 13:15:00 +01:00
MerryMage
6a4945090c OpenALStream: Remove audio stretching 2017-04-12 13:15:00 +01:00
Michael Maltese
af63235dc4 Remove libao sound backend
A single person uses it[0], and it sometimes messes up the Linux
buildbots ("ninja: error: 'ao', needed by 'Binaries/dolphin-emu', missing
and no known rule to make it").

[0]: https://analytics.dolphin-emu.org/stats/popular-audio-backends.txt
2017-03-31 14:59:57 -07:00
Markus Wick
7b19475911 Merge pull request #4548 from stenzek/gcc-sse
Support SSSE3 texture decoders and CRC32 hashing on non-native builds (gcc)
2017-03-13 14:28:01 +01:00
Lioncash
552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00
Phil Christensen
2ed61b0ee1 C++ conformance fixes (MSVC /permissive-)
We (the Microsoft C++ team) use the dolphin project as part of our "Real world code" tests.
I noticed a few issues in windows specific code when building dolphin with the MSVC compiler
in its conformance mode (/permissive-).  For more information on /permissive- see our blog
https://blogs.msdn.microsoft.com/vcblog/2016/11/16/permissive-switch/.

These changes are to address 3 different types of issues:

1) Use of qualified names in member declarations

    struct A {
        void A::f() { } // error C4596: illegal qualified name in member declaration
                        // remove redundant 'A::' to fix
    };

2) Binding a non-const reference to a temporary

    struct S{};
  
    // If arg is in 'in' parameter, then it should be made const.
    void func(S& arg){}
  
    int main() {
      //error C2664: 'void func(S &)': cannot convert argument 1 from 'S' to 'S &'
      //note: A non-const reference may only be bound to an lvalue
      func( S() );
   
      //Work around this by creating a local, and using it to call the function
      S s;
      func( s );
    }

3) Add missing #include <intrin.h>

Because of the workaround you are using in the code you will need to include
this.  This is because of changes in the libraries and not /permissive-
2017-02-15 20:37:04 -08:00
JosJuice
01073946b4 Fix default audio backend on Android being "No audio output"
People who already have encountered the problem will need to
manually change the audio backend (or delete the config INI).
2017-02-08 21:29:27 +01:00
Florent Castelli
c1dcd06043 cmake: Move PulseAudio detection to AudioCommon 2017-02-07 23:35:44 +01:00