Commit graph

22314 commits

Author SHA1 Message Date
Pierre Bourdon
541c5ee996
Merge pull request #7550 from JosJuice/widescreen-hack-suggested-ratio
Fix the widescreen hack for Wii games with 4:3 forced in game INI
2018-11-09 04:28:31 +01:00
Pierre Bourdon
e903d346ea
Merge pull request #7552 from stenzek/texture-cache-leak
TextureCache: Fix leaking TCacheEntry instances
2018-11-09 04:27:14 +01:00
spycrab
1595a9bdcd Updater: Show progress in taskbar 2018-11-08 11:54:56 +01:00
Stenzek
78056686fd TextureCache: Fix leaking TCacheEntry instances 2018-11-08 11:52:17 +10:00
JosJuice
a42432cae4 RenderBase: Set m_aspect_wide on start
It doesn't feel great to let the value from a previous emulation session
linger around considering that the GC aspect ratio heuristic can use
the previous value of m_aspect_wide when calculating m_aspect_wide.
2018-11-07 19:01:45 +01:00
JosJuice
b93b7ec419 Fix the widescreen hack for Wii games with 4:3 forced in game INI 2018-11-07 19:00:24 +01:00
Pierre Bourdon
16a618f413
Merge pull request #7548 from stenzek/graphics-window-crash
OGL: Fix crash when opening graphics window on another backend
2018-11-07 17:45:52 +01:00
Pierre Bourdon
a77882468b
Merge pull request #7544 from DXGLdotinfo/master
Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt …
2018-11-07 15:35:56 +01:00
Stenzek
0c0d66809d PixelShaderGen: Split bbox into seperate variables
The Metal shader compiler fails to compile the atomic instructions
when operating on individual components of a vector. Spltting it
into four variables shouldn't make any difference for other
platforms, as they are accessed independently.
2018-11-07 05:41:09 -08:00
Stenzek
673f1963a0 Vulkan: Support macOS via MoltenVK
The path to the MoltenVK library can be specified by the
LIBMOLTENVK_PATH environment variable, otherwise it assumes it is
located in the application bundle's Contents/MacOS directory.
2018-11-07 05:41:09 -08:00
Stenzek
c7a2b1572b CMake: Build Vulkan backend on macOS 2018-11-07 05:12:20 -08:00
Stenzek
041b977523 Common: Use GCD semaphores on macOS
Unnamed semaphores are not supported.
2018-11-07 05:12:20 -08:00
Stenzek
a1b9a9f519 DolphinQt: Add backend multithreading to graphics config 2018-11-07 05:12:20 -08:00
Stenzek
487ea5ab36 VideoBackend: Add a virtual PrepareWindow function
Executes backend-specific commands on the main thread.
2018-11-07 05:12:20 -08:00
Pierre Bourdon
c52bdba28a
Merge pull request #7542 from Tilka/fifo_analyzer
FIFOAnalyzer: don't use misleading format strings
2018-11-07 13:26:01 +01:00
Stenzek
7efdd1070b OGL: Fix crash when opening graphics window on another backend 2018-11-07 21:20:12 +10:00
Techjar
dfa4395ba0 Core/Config: Fix memcard path not being saved 2018-11-07 04:29:44 -05:00
Stenzek
a45f977d26 Analytics: Add deferred EFB copies setting to graphics settings 2018-11-07 16:25:01 +10:00
Stenzek
66b6e72c5e Vulkan: Submit fewer command buffers in deferred EFB copies mode 2018-11-07 16:25:01 +10:00
Stenzek
8e2c063d62 TextureCache: Implement deferred/batched EFB copies 2018-11-07 16:25:01 +10:00
William
6d437b282a Add supportedOS manifests for Windows 7, 8, 8.1, and 10 to DolphinQt and Updater. Enables high contrast themes on Windows 8+. 2018-11-03 22:33:55 -04:00
Tillmann Karras
6714159660 FIFOAnalyzer: don't use misleading format strings 2018-11-03 14:37:22 +00:00
JosJuice
20b8c24847 Fix first DTK track not playing after booting with IPL
DVDLowAudioBufferConfig doesn't start a DTK stream, it just tells the
drive that the game is allowed to use DTK. At least if I'm not mistaken.
2018-11-01 21:06:11 +01:00
Vin Bertinelli
469f29350f Netplay: Sync codes
Adds a tickbox to the server's window to syncronize codes. Codes
are temporarily sent to each client and are used for the duration of the
session.

Saves the "sync codes" tickbox as per PR Netplay: Properly save hosting
settings #7483
2018-10-29 23:00:51 +01:00
Techjar
203ecb534d NetPlay: Fix saving host game selection 2018-10-29 17:01:30 -04:00
Pierre Bourdon
6bb31fc94c DolphinQt: tell analytics to reload settings on change 2018-10-29 05:07:47 +01:00
Stenzek
6392be61eb Host: Also call ControllerInterface::ChangeWindow when window changes
This should prevent us from trying to poll against destroyed native
windows.
2018-10-29 11:46:06 +10:00
Stenzek
cb6ba59a44 Host: Don't call ChangeSurface when handle hasn't changed
This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek
52828901ef Core: Switch controller interface to render widget on booting
Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek
a7f334dc2a ControllerInterface: Don't crash on non-X11 QPA 2018-10-29 11:46:06 +10:00
Pierre Bourdon
9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
Pierre Bourdon
f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon
7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon
53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon
98987beb73
Merge pull request #7526 from Tilka/mo_logging
DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon
2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
MerryMage
342067abfa JitRegCache: Remove old interface 2018-10-28 17:57:46 +00:00
MerryMage
08c41090b2 JitRegCache: Add RegistersInUse 2018-10-28 17:57:46 +00:00
MerryMage
096392f295 JitRegCache: Add PreloadRegisters function 2018-10-28 17:57:46 +00:00
MerryMage
9f683f9bb1 BitSet: Add << operator 2018-10-28 17:57:46 +00:00
MerryMage
e699b6b283 Jit: Remove OpArg variant of ComputeRC 2018-10-28 17:57:46 +00:00
MerryMage
7d7316c90f Jit_SystemRegisters: mffsx 2018-10-28 17:57:46 +00:00
MerryMage
62484141f2 Jit_SystemRegisters: mtfsfx 2018-10-28 17:57:46 +00:00
MerryMage
192f8ba6f1 Jit_Paired: ps_res 2018-10-28 17:57:46 +00:00
MerryMage
66d9349643 Jit_Paired: ps_rsqrte 2018-10-28 17:57:45 +00:00
MerryMage
3fc3a55a9a Jit_Paired: mergeXX 2018-10-28 17:57:45 +00:00
MerryMage
cf5823c146 Jit_Paired: ps_muls 2018-10-28 17:57:45 +00:00
MerryMage
1550729688 Jit_Paired: ps_sum 2018-10-28 17:57:45 +00:00
MerryMage
be8fec6244 Jit_Paired: ps_mr 2018-10-28 17:57:45 +00:00
MerryMage
96b86a9bc4 Jit_FloatingPoint: HandleNaNs 2018-10-28 17:57:45 +00:00
MerryMage
0a96da578e Jit_FloatingPoint: fresx 2018-10-28 17:57:45 +00:00
MerryMage
e812a62879 Jit_FloatingPoint: frsqrtex 2018-10-28 17:57:45 +00:00
MerryMage
68bbd56c01 Jit_FloatingPoint: frspx 2018-10-28 17:57:45 +00:00
MerryMage
cc77e2f3ef Jit_FloatingPoint: fctiwx 2018-10-28 17:57:45 +00:00
MerryMage
457327cbc4 Jit_FloatingPoint: FloatCompare 2018-10-28 17:57:45 +00:00
MerryMage
55c21a15a2 Jit_FloatingPoint: fmrx 2018-10-28 17:57:45 +00:00
MerryMage
fecbf091e5 Jit_FloatingPoint: fselx 2018-10-28 17:57:45 +00:00
MerryMage
d62ca40496 Jit_FloatingPoint: fsign 2018-10-28 17:57:45 +00:00
MerryMage
537eeb7ebf Jit_FloatingPoint: fmaddXX 2018-10-28 17:57:45 +00:00
MerryMage
a26c9c4b74 Jit_FloatingPoint: fp_arith 2018-10-28 17:57:45 +00:00
MerryMage
2337e089bf Jit_SystemRegisters: mtspr 2018-10-28 17:57:45 +00:00
MerryMage
d87436c57d Jit_LoadStorePaired: psq_lXX 2018-10-28 17:57:45 +00:00
MerryMage
0b29b5cb83 Jit_LoadStorePaired: psq_stXX 2018-10-28 17:57:45 +00:00
MerryMage
459f977483 Jit_LoadStoreFloating: stfiwx 2018-10-28 17:57:45 +00:00
MerryMage
dcfe955087 Jit_LoadStoreFloating: stfXXX 2018-10-28 17:57:45 +00:00
MerryMage
f564da7233 Jit_LoadStoreFloating: lfXXX 2018-10-28 17:57:45 +00:00
MerryMage
36790ad3ad Jit_SystemRegisters: mtcrf 2018-10-28 17:57:45 +00:00
MerryMage
d8b2bf785a Jit_SystemRegisters: mfcr 2018-10-28 17:57:45 +00:00
MerryMage
6ff8f9e991 Jit_SystemRegisters: mfmsr 2018-10-28 17:57:45 +00:00
MerryMage
5fa6df8c1e Jit_SystemRegisters: mtmsr 2018-10-28 17:57:45 +00:00
MerryMage
1d867493d9 Jit_SystemRegisters: mfspr 2018-10-28 17:57:45 +00:00
MerryMage
9438ea0ef5 Jit_LoadStore: stmw 2018-10-28 17:57:45 +00:00
MerryMage
98cf0b3286 Jit_LoadStore: lmw 2018-10-28 17:57:45 +00:00
MerryMage
c6b9712ac4 Jit_LoadStore: stXx 2018-10-28 17:57:44 +00:00
MerryMage
90cef22d57 Jit_LoadStore: stX 2018-10-28 17:57:44 +00:00
MerryMage
4a2efc8f5e Jit_LoadStore: dcbz 2018-10-28 17:57:44 +00:00
MerryMage
0e501e5c36 Jit_LoadStore: dcbx 2018-10-28 17:57:44 +00:00
MerryMage
534db3b2ed Jit_LoadStore: lXXx 2018-10-28 17:57:44 +00:00
MerryMage
00d65f7a69 Jit: memcheck 2018-10-28 17:57:44 +00:00
MerryMage
c896d41c37 DoJit 2018-10-28 17:57:44 +00:00
MerryMage
4443b36326 Jit_Branch: bclrx 2018-10-28 17:57:44 +00:00
MerryMage
0cd85bbce7 Jit_Branch: bcctrx 2018-10-28 17:57:44 +00:00
MerryMage
453417ad8c Jit_Branch: bcx 2018-10-28 17:57:44 +00:00
MerryMage
256e234949 Jit_Integer: DoMergedBranchCondition 2018-10-28 17:57:44 +00:00
MerryMage
0d3393b306 Jit_Integer: rlwimix 2018-10-28 17:57:44 +00:00
MerryMage
b866b5bdd9 Jit_Integer: reg_imm 2018-10-28 17:57:44 +00:00
MerryMage
ace2ed27ac Jit_Integer: DoMergedBranchImmediate 2018-10-28 17:57:44 +00:00
MerryMage
88e5d0d8b1 Jit_Integer: cmpXX 2018-10-28 17:57:44 +00:00
MerryMage
b256286690 Jit_Integer: boolX 2018-10-28 17:57:44 +00:00
MerryMage
b7a4296bec Jit_Integer: extsXx 2018-10-28 17:57:44 +00:00
MerryMage
c380764ed0 Jit_Integer: twX 2018-10-28 17:57:44 +00:00
MerryMage
5621907283 Jit_Integer: cntlzwx 2018-10-28 17:57:44 +00:00
MerryMage
31bd9b5cd0 Jit_Integer: srawix 2018-10-28 17:57:44 +00:00
MerryMage
817fddf734 Jit_Integer: srawx 2018-10-28 17:57:44 +00:00
MerryMage
32572dd639 Jit_Integer: slwx 2018-10-28 17:57:44 +00:00
MerryMage
22600b33ee Jit_Integer: srwx 2018-10-28 17:57:44 +00:00
MerryMage
4a97f31aa2 Jit_Integer: negx 2018-10-28 17:57:44 +00:00
MerryMage
42614ede16 Jit_Integer: rlwnmx 2018-10-28 17:57:44 +00:00
MerryMage
d4e2acc9cd Jit_Integer: rlwinmx 2018-10-28 17:57:44 +00:00
MerryMage
bde5df03a3 Jit_Integer: arithcx 2018-10-28 17:57:44 +00:00
MerryMage
6ce718b920 Jit_Integer: arithXex 2018-10-28 17:57:44 +00:00
MerryMage
9bf75a0f31 Jit_Integer: addx 2018-10-28 17:57:44 +00:00
MerryMage
50e7b97406 Jit_Integer: divwx 2018-10-28 17:57:44 +00:00
MerryMage
f945457915 Jit_Integer: divwux 2018-10-28 17:57:44 +00:00
MerryMage
2652d4dfdb Jit_Integer: mulhwXx 2018-10-28 17:57:44 +00:00
MerryMage
24aadd933e Jit_Integer: mullwx 2018-10-28 17:57:44 +00:00
MerryMage
02deaab6ee Jit_Integer: mulli 2018-10-28 17:57:44 +00:00
MerryMage
497ac5789d Jit_Integer: subfx 2018-10-28 17:57:44 +00:00
MerryMage
64c29ab942 Jit_Integer: Port subfic to new register cache interface 2018-10-28 17:57:44 +00:00
MerryMage
33812319ac Jit: Add preg_t variant of ComputeRC 2018-10-28 17:57:44 +00:00
MerryMage
5e46c16e4f JitRegCache: Add IsZero to RCOpArg 2018-10-28 17:57:43 +00:00
MerryMage
2e955012b2 JitRegCache: Add BindOrImm 2018-10-28 17:57:43 +00:00
MerryMage
590ec866b0 JitRegCache: Add revertable binds 2018-10-28 17:57:43 +00:00
MerryMage
16f8b7413d JitRegCache: IsAllUnlocked 2018-10-28 17:57:43 +00:00
MerryMage
6c61d9a426 JitRegCache: RCForkGuard 2018-10-28 17:57:43 +00:00
MerryMage
367a0bb672 JitRegCache: Add RCOpArg::ExtractWithByteOffset 2018-10-28 17:57:43 +00:00
MerryMage
ae1bd7a6b0 JitRegCache: New interface 2018-10-28 17:57:43 +00:00
MerryMage
6fef683e14 JitRegCache: Move files to subdirectory 2018-10-28 17:57:43 +00:00
MerryMage
448fc89e4c JitRegCache: Count locks/unlocks 2018-10-28 17:57:43 +00:00
MerryMage
2dce7e6e21 Common: Add variant utilities 2018-10-28 17:57:43 +00:00
Pierre Bourdon
98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras
13930f565a DolphinQt: reduce warnings about MO files 2018-10-28 11:45:59 +00:00
JosJuice
8baafcc523 Accurate region detection for NAND titles 2018-10-28 11:27:08 +01:00
Stenzek
7c4607a05a Vulkan: Add missing increment of draw call count 2018-10-28 11:32:26 +10:00
Pierre Bourdon
756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
Pierre Bourdon
83c3370c2a RenderBase: send performance sample at every end of frame
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon
6a891ea37c Core/Analytics: add support for performance sampling
Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon
d98c0da41b Common/Analytics: add basic support for vector serialization
Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
Pierre Bourdon
64e04eb38c SystemTimers: export performance index from the throttler callback 2018-10-27 15:14:59 +02:00
JosJuice
5718b870d1 Use wcsftime instead of strftime on Windows to fix encoding errors
Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
JosJuice
34edcdd454 Never return Unknown from SConfig::GetFallbackRegion
This happens if Wii Menu 1.0 is installed.

Reported by https://forums.dolphin-emu.org/Thread-default-case-should-not-be-reached
2018-10-25 17:54:13 +02:00
JosJuice
8bbec31295 DolphinQt: Implement "Purge Game List Cache"
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M
74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon
eadb4a66a5 ThrottleCallback: use microseconds to represent realtime
Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek
8c84e27155 Core: Fix display being passed as surface to ControllerInterface 2018-10-24 15:24:10 +10:00
Stenzek
1e8cdc02d1 CMake: Fix DolphinNoGUI build 2018-10-24 14:50:23 +10:00
Stenzek
2c6d96433c GLContext: Try GL versions 3.2-4.6 when getting a context
GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek
c95802afeb CMake: Make X11 and EGL optional 2018-10-20 21:11:34 +10:00
Stenzek
0559311f92 GLContext: Runtime selection of EGL/GLX on Linux 2018-10-20 21:11:34 +10:00
Stenzek
025e909773 GLContext: Use destructor instead of Shutdown() to cleanup
Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek
4b8d1c2b42 GLContext: Combine shared context initialization and creation 2018-10-20 21:11:34 +10:00
Stenzek
dcdd02d646 GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
Stenzek
eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek
9c57a98723 GLContext: Use host connection
This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek
1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Stenzek
134d967be2 Refactoring and cleanup of GLInterface (now GLContext) 2018-10-20 21:11:34 +10:00
Stenzek
74b82bab3b GLInterface: Drop Haiku support 2018-10-20 21:11:33 +10:00
Tillmann Karras
97cc9894e4 Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Mat M
4d62037f88
Merge pull request #7505 from JosJuice/korean-country-code
DiscIO: Restore the Korean case in CountryCodeToCountry
2018-10-19 17:28:50 -04:00
JosJuice
338f3467e5 DiscIO: Restore the Korean case in CountryCodeToCountry
I must've goofed or something last time I changed this.
2018-10-19 18:45:59 +02:00
JosJuice
03d401127e Fix issue 11422 (inconsistent game ID for some hacked games)
Starting with PR 7411, the rest of Dolphin reads the game ID from
PARTITION_NONE, but SetRunningGameMetadata was still reading from
the game partition. https://bugs.dolphin-emu.org/issues/11422
2018-10-16 21:41:28 +02:00
Tilka
cb576bf382
Merge pull request #7503 from MerryMage/signed_comparison
BTReal: Correct comparison of integers of different signs
2018-10-15 19:36:45 +01:00
MerryMage
688e8db904 BTReal: Correct comparison of integers of different signs 2018-10-15 19:30:58 +01:00
Anthony
cffca7cbec
Merge pull request #7502 from JosJuice/functions-signature
Improve the "functions signature" string
2018-10-15 11:01:36 -07:00
JosJuice
4a07b9a0e1 Improve the "functions signature" string 2018-10-15 18:31:02 +02:00
Techjar
8560eecd49 VideoCommon: Clean up class-memaccess warnings 2018-10-14 23:05:47 -04:00
Z1ni
d7640f5929 Qt/GameList: Cancel ISO compression when the user cancels the save dialog 2018-10-14 21:04:43 +03:00
Stenzek
ea77899ddd Qt/MainWindow: Maintain pointer to hotkey window
Prevents multiple hotkey windows from being opened.
2018-10-14 22:24:31 +10:00
Stenzek
211a9bf6d2 Qt/MainWindow: Lazy initialize child windows 2018-10-14 21:46:59 +10:00
Tilka
b5d855caf7
Merge pull request #7496 from stenzek/null-shader-cache
ShaderCache: Don't create or load shader cache with Null backend
2018-10-14 12:30:32 +01:00
Stenzek
e3f475b30e NullBackend: Initialize vtx_decl in VertexFormat
This field was previously left uninitialized, which resulted in corrupted
UID caches being created.
2018-10-14 21:24:09 +10:00
Tilka
660fb3fca0
Merge pull request #7412 from AdmiralCurtiss/xfb-stitch-in-order
Stitch together overlapping XFB regions in order of XFB copy creation.
2018-10-14 12:00:41 +01:00
Stenzek
c2fab7f016 ShaderCache: Don't create or load shader cache with Null backend 2018-10-14 20:03:57 +10:00
Tilka
64515d0840
Merge pull request #7216 from leoetlino/test
Fix BT passthrough by sending larger packets
2018-10-14 10:22:51 +01:00
Tilka
8d1e996f39
Merge pull request #7495 from JosJuice/wii-menu-1.0-region-3
Show 1.0U instead of 1.0 for Wii Menu 1.0
2018-10-14 09:49:26 +01:00
JosJuice
34c05e17dc Show 1.0U instead of 1.0 for Wii Menu 1.0
As suggested by https://github.com/dolphin-emu/dolphin/pull/7487#issuecomment-429528407
2018-10-14 09:47:47 +02:00
Tilka
e18fbb9bd3
Merge pull request #7449 from amaiorano/fix-extensions-combo-update-on-reset-defaults
Fix extensions combo update on reset defaults
2018-10-14 02:22:54 +01:00
Tilka
9a1f259626
Merge pull request #7486 from amaiorano/fix-infinite-polling-for-usb-devices
Fix infinite polling for usb devices after the "add to whitelist" dia…
2018-10-14 01:13:35 +01:00
Tilka
1abb27909d
Merge pull request #7480 from sp00nd/master
Change gecko sorting back to manual
2018-10-14 01:07:51 +01:00
Tilka
2d0e217715
Merge pull request #7485 from amaiorano/double-click-to-add-usb-whitelist-device
Make double click on selected usb whitelist device add it
2018-10-14 01:02:50 +01:00
MerryMage
93ec976975 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0 (Redux)
* BTR modifies its argument.
* Do not fallthrough.
2018-10-13 19:20:08 +01:00
Pierre Bourdon
2508f6c621
Revert "Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0" 2018-10-13 20:04:30 +02:00
Pierre Bourdon
2bdee9b80b
Merge pull request #7455 from spycrab/qt_tags
Qt/GameList: Implement tag system
2018-10-13 19:58:32 +02:00
MerryMage
e7a65c31a8 Jit_SystemRegisters: Correct behaviour for mtspr SPR_HID0
BTR modifies its argument
2018-10-13 15:59:40 +01:00
Zexaron
550aa93ed0 NetPlay: Properly save Hosting GUI settings 2018-10-13 10:35:42 +02:00
Antonio Maiorano
3dec84a91b Fix infinite polling for usb devices after the "add to whitelist" dialog has been opened once
Problem is that USBDeviceAddToWhitelistDialog starts a timer once created to poll for devices every second. In Qt, closing a heap-allocated dialog doesn't delete it, so it keeps on polling. This fix is to allocate dialog on the stack, then use "exec" to run it modally without returning. Once closed, the stack instance will get destroyed, thus killing the timer.
2018-10-12 21:34:05 -04:00
MerryMage
d60345f15e Jit_FloatingPoint: Make fp_tri_op a local lambda 2018-10-12 20:46:02 +01:00
Tilka
94f07e7fa9
Merge pull request #7472 from Z1ni/usb-dev-dialog-close
Qt/Settings: Add Cancel button to USB passthrough device dialog
2018-10-12 20:43:09 +01:00
Mat M
bbb08eec98
Merge pull request #7487 from JosJuice/wii-menu-1.0-region-2
Treat Wii Menu 1.0 as NTSC-U
2018-10-12 14:45:17 -04:00
JosJuice
7643d6d2f9 Treat Wii Menu 1.0 as NTSC-U
See the comments of https://github.com/dolphin-emu/dolphin/pull/7440.
2018-10-12 17:13:40 +02:00
Mat M
57529bc455
Merge pull request #7438 from RolandMunsil/master
Fix issue where breakpoint type wasn't correct in debugger memory view.
2018-10-12 10:30:31 -04:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Mat M
b3cd6158fc
Merge pull request #7471 from JosJuice/country-region-switch
DiscIO: Improve RegionSwitch/CountrySwitch
2018-10-12 10:25:45 -04:00
JosJuice
f834ef1dfe DiscIO: Rename RegionSwitch/CountrySwitch
Callers don't need to know that these functions are implemented
with a switch statement.
2018-10-12 12:32:22 +02:00
JosJuice
7fd1784b9a DiscIO: Add more RegionSwitch/CountrySwitch comments 2018-10-12 12:32:22 +02:00
JosJuice
7607dc3573 DiscIO: Fix CountrySwitch's 'M' comment (and clarify other VC comments) 2018-10-12 12:31:52 +02:00
Tilka
f5bfcdda5a
Merge pull request #7473 from aldelaro5/fix-signature-export
Qt/debugger: restore previously lost symbols and signature features
2018-10-11 13:03:37 +01:00
Tilka
b35e0fd456
Merge pull request #7451 from stenzek/gles-blit-scissor
OGL: Disable scissor test when calling glBlitFramebuffer()
2018-10-11 13:00:17 +01:00
Antonio Maiorano
3a8493cc59 Make double click on selected usb whitelist device add it 2018-10-09 20:34:32 -04:00
Tillmann Karras
db54b903ef Zero-initialize CPU state and register view 2018-10-10 00:04:02 +01:00
Tillmann Karras
dfe8305ae7 PowerPC: fix a cast warning 2018-10-10 00:03:54 +01:00
sp00nd
6cd53bf92d
Change gecko sorting back to manual
Gecko codes are a core foundation of most netplay sessions and most general modding cases. It has gone so far as to now have an ini for almost every game.

After the massive UI overhaul, the gecko code sorting defaults to Alphabetical with no option to change it. This removes the possibility for netplay builds to have important and necessary codes at the top for easy selecting, and removes the ability to sort massive code lists in categories.

This will also make the sorting consistent with AR codes, which are sorted manually.
2018-10-09 17:46:11 -05:00
Tilka
7cfba7397c
Merge pull request #7475 from aldelaro5/symbols-search-case-insensitive
Qt/debugger: make the symbols search case insensitive
2018-10-09 21:18:06 +01:00
Z1ni
b27c688fdf Qt/Settings: Add Cancel button to USB passthrough device dialog 2018-10-09 15:28:40 +03:00
Pierre Bourdon
8e26d33133 Externals: Add a stripped down version of minizip. 2018-10-09 14:27:53 +02:00
Stenzek
2e905455b1 OGL: Disable scissor test when calling glBlitFramebuffer()
glBlitFramebuffer() does not bypass the scissor test, which meant that
part of texture copies (e.g. XFB) could have been clipped when running
under OpenGL ES, as glCopyImageSubData() is not supported.
2018-10-09 22:00:40 +10:00
Tilka
480972612c
Merge pull request #7474 from aldelaro5/fix-pc-icons-swap
Qt/debugger: reorder the PC toolbar icons to their correct buttons
2018-10-09 09:02:10 +01:00
Tilka
5b8e1e61e8
Merge pull request #7470 from Tilka/fifoplayer
FifoPlayer: reduce XF_REGS_SIZE to what we know
2018-10-09 08:56:48 +01:00
aldelaro5
68aff9c023
Qt/debugger: make the symbols search case insensitive 2018-10-08 21:17:33 -04:00
aldelaro5
9fd7da59b1
Qt/debugger: reorder the PC toolbar icons to their correct buttons 2018-10-08 21:10:18 -04:00
aldelaro5
3921d8a8be
Qt/debugger: restore previous symbols and signature features
They were mysteriously lost after the Qt migration.
2018-10-08 20:59:55 -04:00
Tillmann Karras
56fdcf5f00 VideoCommon: remove unnecessary floor()
floatindex is clamped to the range [0, 9]. For non-negative numbers
floor() is equivalent to trunc(). Truncation happens implicitly when
converting to uint, so the floor() is unnecessary.
2018-10-09 00:31:43 +01:00
Tilka
31594a8138
Merge pull request #7462 from aldelaro5/fix-signature-export
Qt/debugger: Accept empty prefix input
2018-10-09 00:30:19 +01:00
Tillmann Karras
79051a28c4 evdev: simplify code
No need to check write access if we call open() right after which checks
that anyway. Also only get the device name once.
2018-10-08 19:51:29 +01:00
JosJuice
cab5e52d15 DiscIO: Fix the 'W', 'X', 'Y' and 'Z' country codes
These country codes have the unfortunate property that they are used
by Wii disc games in two different regions. We already correct for this
in VolumeGC::GetCountry and VolumeWii::GetCountry, so this commit
shouldn't really have any effect on how the game list behaves,
but it will be useful if we in the future would want to call
CountrySwitch directly without having extra code in the caller for
handling region weirdness.
2018-10-08 13:57:31 +02:00
JosJuice
504024ab46 DiscIO: Add the missing 'V' country code 2018-10-08 13:57:31 +02:00
JosJuice
57d05293fd DiscIO: Move the Korean GC mess out of VolumeGC 2018-10-08 13:56:13 +02:00
Tillmann Karras
9c7136453d FifoPlayer: reduce XF_REGS_SIZE to what we know
This avoids out-of-bounds warnings when replaying FIFO captures.

The value of XF_REGS_SIZE is written into the DFF header and we only
read the min of XF_REGS_SIZE and the header value, so this change is
backward compatible and doesn't break forward compatibility for old
Dolphin versions either.
2018-10-08 06:54:32 +01:00
Tillmann Karras
b37886580b GekkoDisassembler: fix mtfsf yet again 2018-10-08 02:43:34 +01:00
Tillmann Karras
09385b9542 FIFOAnalyzer: print BP registers without X suffix 2018-10-08 02:00:25 +01:00
Tillmann Karras
ec4c019a7b FIFOAnalyzer: fix printing of XF registers 2018-10-08 02:00:25 +01:00
Mat M
74fd95c4c4
Merge pull request #7465 from Tilka/mtfsf_disasm
GekkoDisassembler: fix disassembly of mtfsf
2018-10-07 20:53:55 -04:00
Tilka
63dcd33e9c
Merge pull request #7467 from MerryMage/lXXx
Jit_LoadStore: Name indexed condition
2018-10-07 20:35:05 +01:00
MerryMage
8e3846d844 Jit_LoadStore: Name indexed condition
inst.OPCD == 31 represents an indexed instruction
2018-10-07 20:29:47 +01:00
Jules Blok
1ab1d41b10
Merge pull request #7457 from Tilka/use_clamp
VideoSoftware: make use of Clamp()
2018-10-07 19:53:45 +01:00
Tillmann Karras
29c271d0eb GekkoDisassembler: fix disassembly of mtfsf
This fixes https://dolp.in/i11411.
2018-10-07 17:27:02 +01:00
Tillmann Karras
c53cd09b00 BPStructs: don't warn about busclock/perf regs 2018-10-07 16:08:18 +01:00
mazes-80
eae36399dc IOWindow: append new text at the end by default
This fixes https://dolp.in/i11026.
2018-10-07 12:27:05 +01:00
MerryMage
d448ed3308 JitRegCache: Fix SanityCheck 2018-10-07 11:48:06 +01:00
MerryMage
d5999bc0df JitRegCache: Rename CachedReg function names
* BoundTo -> SetBoundTo
* Flushed -> SetFlushed
* Remove argument from MakeDirty
2018-10-07 11:48:06 +01:00
MerryMage
29d301e303 JitRegCache: Use preg_t for PPC register indexes 2018-10-07 11:48:06 +01:00
MerryMage
d9e2b3ed98 JitRegCache: Make {Store,Load}Register protected
No reason for them to be public
2018-10-07 11:48:06 +01:00
MerryMage
66c3d1e183 JitRegCache: Remove FlushR
No external users.
2018-10-07 11:48:05 +01:00
MerryMage
ba33e1e69b JitRegCache: Simplify ASSERTs 2018-10-07 11:48:05 +01:00
aldelaro5
4b75876ba1
Qt/debugger: Accept empty prefix input 2018-10-06 21:22:34 -04:00
MerryMage
ff0a6b8331 JitRegCache: Encapsulate behavior of X64CachedReg 2018-10-06 19:27:56 +01:00
MerryMage
dd41bab365 JitRegCache: Encapsulate behavior of PPCCachedReg 2018-10-06 19:27:56 +01:00
Tilka
af2f212039
Merge pull request #7348 from spycrab/gl_cache_shaders
GL/TextureCache: Clean up inline shader code
2018-10-06 00:28:54 +01:00
Tilka
32ef8706e5
Merge pull request #7414 from Sintendo/shortmovs
x64Emitter: emit shorter MOVs for 64-bit immediates
2018-10-06 00:01:35 +01:00
Tilka
b480db9392
Merge pull request #7419 from Sintendo/miscopts
Miscellaneous x64 micro-optimizations
2018-10-05 23:44:25 +01:00
Tilka
781b707af8
Merge pull request #7444 from amaiorano/fix-messagebox-icons
Fix QMessageBox icons using the default rather than the Dolphin logo
2018-10-05 23:34:40 +01:00
Tillmann Karras
a6a5d86cd8 VideoSoftware: make use of Clamp() 2018-10-05 22:07:38 +01:00
JosJuice
08d0b98988 DiscIO: Merge RegionSwitchGC and RegionSwitchWii 2018-10-05 17:54:29 +02:00
spycrab
6e873c6e06 Qt/GameList: Implement tag system 2018-10-05 08:22:51 +02:00
Antonio Maiorano
bf18f19b0a Make the progress dialog look better (used for e.g. shader compiling)
* Removed the Cancel button since the code doesn't react to it anyway.
* Only show a window title, not the help icon (?), and disable the close button
* Set the title to "Dolphin" instead of repeating the label text
2018-10-03 21:35:10 -04:00
Antonio Maiorano
f257630c0a Fix resetting emulated wii remote settings to default not updating Extension combo box 2018-10-02 23:34:32 -04:00
Techjar
c5b4e1a5f6 Improve SFMLHelper
Switch to using additional overloads of sf::Packet, so we can eliminate
some of the messy code and just use the normal syntax for
BigEndianValue.

We can't avoid helper functions with u64 due to SFML's non-standard way
of defining 64-bit integer types.
2018-10-02 05:44:50 -04:00
Antonio Maiorano
165ac1c29e Fix QMessageBox icons using the default rather than the Dolphin logo 2018-10-02 00:26:43 -04:00
Pierre Bourdon
58b0a284a8
Merge pull request #7408 from AdmiralCurtiss/twin-snakes-cutscene-flicker-fix
Do not consider XFB copies for invalidating textures when loading a new texture.
2018-10-01 22:24:31 +02:00
Pierre Bourdon
91d9190e69
Merge pull request #7442 from shuffle2/fix-sram
mx sram: fix checksum calc; use Common::BigEndianValue for rtc field.
2018-10-01 22:08:42 +02:00
Pierre Bourdon
94c70bf884
Merge pull request #7441 from JosJuice/fix-read-title-id
Fix reading title IDs of Wii discs
2018-10-01 22:07:03 +02:00
Shawn Hoffman
2a0f022da3 mx sram: replace union-with-byte-array with operator[] to make gcc happy. 2018-10-01 00:00:20 -07:00
Shawn Hoffman
d300f3bbbc exi ipl: quiet a gcc warning 2018-09-30 18:22:35 -07:00
Shawn Hoffman
2cd96aa5bb mx sram: fix checksum calc; use Common::BigEndianValue for rtc field. 2018-09-30 17:58:37 -07:00
JosJuice
0bcb9923f8 Fix reading title IDs of Wii discs
Partial revert of a1db82a.
Should fix https://bugs.dolphin-emu.org/issues/11404.
2018-09-30 17:46:20 +02:00
Shawn Hoffman
d594d4f12f Fix sram accesses. 2018-09-29 22:52:29 -07:00
Sintendo
d8953dbe57 x64Emitter: nit, use helper method in CMP_or_TEST 2018-09-29 09:52:54 +02:00
Sintendo
ef94fca504 DSPJit: various micro-optimizations 2018-09-29 09:52:30 +02:00
Sintendo
e3b424facd EmuCodeBlock: remove redundant instructions
Their result is overwritten by a subsequent MOV.
2018-09-28 23:58:16 +02:00
MerryMage
89a0b0de32 Jit64AsmCommon: Reduce branches in fast-path and inline most behavior
The only behavior requires a function call is denormal behaviour. We also fix fpscr exception raising.
2018-09-28 18:11:30 +01:00
Stenzek
349765ba77 GraphicsWindow: Ensure adapter selection isn't enabled while running 2018-09-28 22:01:23 +10:00
Stenzek
eb33d7af64 Core: Call InitBackendInfo before loading config 2018-09-28 21:44:41 +10:00
Stenzek
93923e2b29 Don't fill backend info when core is running
The current approach results in the UI thread creating a graphics device
whilst the core is running, leading to races on function pointers, and
potentially crashing.
2018-09-28 21:43:22 +10:00
Mat M
a1db82a72e
Merge pull request #7411 from JosJuice/wii-metadata-unencrypted
Read Wii disc metadata from the unencrypted header
2018-09-28 00:44:25 -04:00
Stenzek
a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
Mat M
a5c74cd6d1
Merge pull request #7382 from stenzek/drop-vk-nv-glsl
Vulkan: Drop usage of VK_NV_glsl extension
2018-09-27 21:56:22 -04:00
Mat M
3cee297c87
Merge pull request #7331 from booto/si_buffer
SI: Add 16bit accessors for SI IO buffer
2018-09-27 21:50:50 -04:00
Mat M
d0b2f04539
Merge pull request #7421 from JosJuice/qt-sd-hotplug
DolphinQt: Allow inserting/ejecting SD cards during emulation
2018-09-27 21:48:16 -04:00
Mat M
62b88f890d
Merge pull request #7422 from JosJuice/scrub-unencrypted
Fix scrubbing unencrypted Wii disc images
2018-09-27 21:47:49 -04:00
Roland Munsil
5eefd0482a Fix issue with breakpoint type loaded from settings not propogating to MemoryWindow 2018-09-25 17:45:18 -05:00
Roland Munsil
54bd16e753 Fix typo causing "Remove from Watch" in Cheat Manager to crash Dolphin 2018-09-24 23:01:24 -05:00
Roland Munsil
04969f94b6 Fix some Cheat Manager comparisons being wrong 2018-09-24 21:34:48 -05:00
Markus Wick
85961f996e
Merge pull request #7400 from zackhow/phone-rumble
Android: Add rumble for phone
2018-09-21 17:05:46 +02:00
JosJuice
facaeb615e Fix scrubbing unencrypted Wii disc images
Untested with unencrypted Wii disc images, because I don't have any.
I tested that normal Wii disc images still work, though.
2018-09-20 23:23:10 +02:00
JosJuice
ce3e0fc091 Refactor DiscScrubber::MarkAsUsedE 2018-09-20 23:23:06 +02:00
JosJuice
5db27b8e7e DolphinQt: Allow inserting/ejecting SD cards during emulation
This is possible on real hardware and was possible in DolphinWX.
2018-09-20 18:41:37 +02:00
Sintendo
53a947749a x64Emitter: short MOV for 64bit immediates (2)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de 00    movabs rax,0xdeadbeef
7:  00 00 00

With this change, it will instead rely on the fact that on x64 writes to
32-bit registers are automatically zero extended to 64-bits, allowing
us to emit a 5 or 6-bytes instruction with the same effect for certain
immediates.

0:  b8 ef be ad de          mov    eax,0xdeadbeef
2018-09-16 19:52:03 +02:00
Léo Lam
e90bd035cb
Merge pull request #7262 from lioncash/force
ControlGroup: Return state data via GetState() by value where applicable
2018-09-16 16:04:21 +02:00
Léo Lam
5a289de27a Fix BT passthrough by sending larger packets
Fixes a critical regression from 8bb08d1ca6.

In that commit, I replaced a 1024 byte buffer with a SHCIEventCommand.
However, it looks like some Bluetooth adapters actually require such
a large buffer, so this change needs to be reverted.
2018-09-16 15:36:58 +02:00
Léo Lam
40b7fab235
Merge pull request #7261 from lioncash/static
WiimoteReal: Make functions internally linked where applicable
2018-09-16 15:30:25 +02:00
Léo Lam
3ecc4ed1c4
Merge pull request #7390 from Techjar/qt-save-grid-scale
Qt/GameList: Make grid view scale persistent
2018-09-16 15:21:00 +02:00
Léo Lam
c49eb2d249
Merge pull request #7398 from Techjar/emu-speed-skip-vsync
VideoCommon: Skip vsync if configured emulation speed is not 100%
2018-09-16 15:19:45 +02:00
Léo Lam
80c402e1ad
Merge pull request #7161 from lioncash/disasm
CMake: Only link in Bochs on x86 platforms
2018-09-16 15:16:00 +02:00
Léo Lam
3a16c0d47e
Merge pull request #7401 from JosJuice/translation-fixes
Translation fixes
2018-09-16 15:09:26 +02:00
Pierre Bourdon
e3a52b3361
Merge pull request #7415 from JosJuice/korean-shop-channel-check
Include the Korean Wii Shop Channel when checking default credentials
2018-09-15 17:37:35 +02:00
JosJuice
b5bb445f21 Include the Korean Wii Shop Channel when checking default credentials 2018-09-15 17:28:23 +02:00
Admiral H. Curtiss
f2fa63783b Do not consider XFB copies for invalidating textures when loading a new texture.
This fixes severe image flickering in some cutscenes of Twin Snakes. The game appears to sometimes load a previously made XFB copy as a texture before it is actually rendered to the screen, which we took as an invitation to invalidate the XFB copy.
2018-09-15 13:56:45 +02:00
Sintendo
575f1b309a x64Emitter: short MOV for 64bit immediates (1)
Prior to this commit, the emitter would unconditionally emit a 10-byte
instruction known as MOVABS when loading a 64-bit immediate to a
register.

0:  48 b8 ef be ad de ff    movabs rax,0xffffffffdeadbeef
7:  ff ff ff

With this change, it will instead emit a 7-byte instruction when it is
possible to express the 64-bit immediate using a signed 32-bit value.

0:  48 c7 c0 ef be ad de    mov    rax,0xffffffffdeadbeef
2018-09-14 23:11:26 +02:00
Admiral H. Curtiss
3e95d3c477 Stitch together overlapping XFB regions in order of XFB copy creation. 2018-09-14 19:41:27 +02:00
Admiral H. Curtiss
d97bc0d359 Correctly adjust the rendered XFB region at non-native internal resolutions when XFB was loaded from console RAM.
If, for whatever reason, the XFB has to be loaded from console memory, it's possible that the texture is returned at native resolution instead of EFB-scaled resolution. In this case, our xfb_rect.right adjustment must also happen at native resolution instead of scaled resolution.
2018-09-13 19:39:49 +02:00
JosJuice
cec601f1fb Read Wii disc metadata from the unencrypted header
The header of a Wii disc can be read from two places: The
unencrypted area at the beginning of the disc, or the beginning of
the game partition. The two copies are usually identical (except
for 0x60 and 0x61), but there are exceptions. For most of Dolphin's
history, we have been reading from the header inside the game
partition when getting metadata. This was however not the case
starting with 4.0-4901 and ending with 5.0-3762. This commit once
again makes Dolphin read metadata from the unencrypted header,
because of the following reasons that I recently was informed about:

- The "pink fish" disc has the game ID 410E01 in the unencrypted
  header but the placeholder game ID RELSAB in the partition header.
- The revisions of some games differ between the two headers,
  with the unencrypted one making more sense.
  (See https://bugs.dolphin-emu.org/issues/11387)

For better or worse, this also means that sloppily hacked games where
only the game ID in the unencrypted header has been changed now will
use that modified game ID. And unlike with the partition header,
there is no signing or hashing that can tell us whether the
unencrypted header has been modified by someone other than Nintendo.
2018-09-12 13:41:30 +02:00
booto
3825e2e5ff SI: Add 16bit accessors for SI IO buffer
Dolphin has traditionally treated the SI IO buffer (128 bytes) as a set of
32 little endian u32s. This works out fine if you only ever read/write
using aligned 32bit accesses. Different sized accesses or misaligned reads
will mess it up. Byte swapping reads/writes will fix this up, but all the
SI devices that use the SI IO buffer need to be adjusted.
2018-09-11 22:19:13 -04:00
JosJuice
fb6b31bba8 Re-add i18n comments that were lost in the DolphinWX removal 2018-09-08 15:58:15 +02:00
JosJuice
e0cb56edb9 Reword some translatable strings
We've decided to use the term "Usage Statistics Reporting"
instead of "Analytics" in user-facing strings.
2018-09-08 15:19:01 +02:00
JosJuice
5f35edf505 Remove unused function and translatable strings 2018-09-08 15:18:31 +02:00
JosJuice
a4f950ee86 Fix a string not getting translated 2018-09-08 15:16:39 +02:00
zackhow
126ff8dc5f Android: Add rumble for phone
This currently only supports using the internal vibrate on a phone for rumble.
2018-09-07 08:54:03 -04:00
Techjar
e9046f8eec VideoCommon: Skip vsync if configured emulation speed is not 100%
It doesn't make much sense to try to vsync at weird framerates, and
vsync actually causes the speed setting to not work as expected.
2018-09-05 05:40:22 -04:00
Techjar
bb598529be Qt/GameList: Make grid view scale persistent 2018-09-02 18:22:44 -04:00
Pierre Bourdon
95c2a92f26
Revert "ShaderGen: Drop broken fragment shader index workaround for Vulkan" 2018-09-01 05:32:56 +02:00
spycrab
392df8a11d GL/TextureCache: Clean up inline shader code 2018-08-30 16:05:39 +02:00
MerryMage
9753f21cc7 Arm64Emitter: Remove unsequenced expressions
Incrementing `it` twice between sequence points is undefined behavior.
2018-08-30 07:38:37 +01:00
Stenzek
448e19629d Vulkan: Drop usage of VK_NV_glsl extension
It's not providing a large performance improvement anymore, after the
more recent drivers introduced a new shader compiler.
2018-08-29 13:12:19 +10:00
Stenzek
3ad7812b53 ShaderGen: Drop broken fragment shader index workaround for Vulkan
AMD appears to have since fixed this in their driver, and it makes
shadergen ever so slightly less messy.
2018-08-28 23:39:47 +10:00
JosJuice
fbdc239199 Fix reducing log paths when building with MSVC
The LogManager code had trouble detecting the "/Source/Core/" substring
for two reasons, neither of which seemed to happen a few years ago:

1. __FILE__ is in lowercase on MSVC
2. __FILE__ uses backslash as the directory separator on MSVC

Fixes https://bugs.dolphin-emu.org/issues/11366
2018-08-28 11:48:43 +02:00
JosJuice
762747f8c1
Merge pull request #7377 from Techjar/more-frameskip-junk
Core/Core: Remove another leftover part of frameskip
2018-08-28 08:29:43 +02:00
Techjar
c5ae721eca Core/Core: Remove another leftover part of frameskip 2018-08-28 02:22:05 -04:00
Pierre Bourdon
2033d660d2
Merge pull request #7376 from lioncash/sfml
Externals: Update SFML to 2.5.0
2018-08-28 02:53:05 +02:00
Lioncash
d10a0b440f SFMLHelper: Simplify 64-bit packet reading function and remove 64-bit write function
Now that SFML's packet class can properly handle 64-bit values, we don't
need a helper function just to write values to the packets.
2018-08-27 17:38:07 -04:00