Commit graph

89 commits

Author SHA1 Message Date
JosJuice
c8b8a60033 Android: Let WiimoteEmu know whether we have accelerometer/gyroscope 2019-11-20 20:13:36 +01:00
Connor McLaughlin
913cb08066
Merge pull request #8456 from jordan-woyak/input-gate-race-fix
InputCommon: Make the "input gate" not racy.
2019-11-11 10:59:49 +10:00
Jordan Woyak
85ceb37ccd InputCommon: Make the "input gate" not racey. 2019-11-06 16:31:02 -06:00
JosJuice
c007dd1852 Android: Replace emulation rotation crash workaround with proper fix
The workaround was added in 0446a58.

The underlying problem is that we must not destroy the surface
while the video backend is initializing, otherwise the video
backend may reference nullptr.

I've also cleaned up the logic for when to destroy the surface.
Note that the comment in EmulationFragment.java about only being
able to destroy the surface when emulation is running is not true
anymore (due to de632fc, it seems like).
2019-11-05 09:28:40 +01:00
JosJuice
9f3f45aa5f Android: Call UICommon::Init at app start instead of emulation start
Much of our native code assumes that UICommon::Init has been called
(for reasons such as wanting to access the user's settings),
so not calling it until emulation start heavily limits what native
code we can use in the Android GUI (except during emulation).
2019-08-21 18:46:49 +02:00
JosJuice
7f841e9bfd Android: Suggest deleting game INIs if they contain global INI data 2019-07-02 19:28:38 +02:00
Silent
6c21811090
Make DolphinAnalytics a true singleton - static local variables are initialized in a thread safe manner since C++11
Also works around a Visual Studio 2017 bug where static inline class fields are destructed multiple times
2019-06-23 21:43:47 +02:00
Lioncash
4f1f55093f Common/MsgHandler: Namespace code within the Common namespace
Closes another gap in the Common library where code isn't being
namespaced under it.
2019-06-19 16:03:55 -04:00
Connor McLaughlin
bed2d66bed
Merge pull request #8117 from weihuoya/threaded_env
android: get java env from thread local storage
2019-06-08 20:42:15 +10:00
Lioncash
c0c0e412e0 Core/ConfigManager: Use forward declarations where applicable
Avoids dragging in IniFile, EXI device and SI device headers in this header which is
quite widely used throughout the codebase.

This also uncovered a few cases where indirect inclusions were being
relied upon, which this also fixes.
2019-06-07 19:54:39 -04:00
weihuoya
0dec8feadb android: thread local env 2019-05-29 20:22:26 +08:00
David Korth
8417c78b7a Update Discord rich presence when the title changes
This allows us to update the rich presence description if a channel
is launched from the Wii Menu. It also handles other PPC title
launches, e.g. Smash Bros. Masterpieces.

Host.h: Added Host_TitleChanged().

DolphinNoGUI/MainNoGUI.cpp: Implemented Host_TitleChanged().
DolphinQt/Host.cpp: Implemented Host_TitleChanged().

Android/jni/MainAndroid.cpp: Stubbed Host_TitleChanged().
DSPTool/StubHost.cpp: Stubbed Host_TitleChanged().
UnitTests/StubHost.cpp: Stubbed Host_TitleChanged().
2019-05-24 14:12:48 +02:00
spycrab
61350b3d98 Core/Host: Allow frontends to block inputs 2019-03-21 13:16:21 +01:00
zackhow
3cc10dcaf9 Android: Call update touch pointer from thread.
Fixes crash in single core when attaching the JVM
2019-01-28 21:42:12 -05:00
Stenzek
c6f151c4e1 Android: Use scaledDensity as backbuffer scale (for imgui) 2019-01-25 11:15:57 +10:00
Stenzek
600d1fc0bc Renderer: Use imgui for drawing debug text and OSD 2019-01-25 11:15:57 +10:00
zackhow
e8739156e4 Android: Normalize pointer touches based on rendered aspect ratio
This allows the defaults to be actual defaults across devices with different
screen sizes
2019-01-23 17:41:33 -05:00
zackhow
1db02c14c7 Android: add IR width/height/center option in emu menu
This sets the IR/Width, IR/Height, and IR/Center per game, so a controller profile is used
to save the value, then enable the profile in the game ini, then reload the
control configs.
2019-01-19 23:21:56 -05:00
JosJuice
63c9831b93 Add Android support for automatic disc changing 2019-01-04 09:24:42 +01:00
zackhow
405b37deaa Android: Speed up game settings saving
Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow
5d93a10c60 Android: Add game specific gc/wii controller settings 2018-10-28 20:22:06 -04:00
weihuoya
1e3a297900 android: remove enter and exit transition 2018-10-27 18:29:01 +08:00
Stenzek
eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek
a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00
Stenzek
134d967be2 Refactoring and cleanup of GLInterface (now GLContext) 2018-10-20 21:11:34 +10:00
Mat M
ecd4897d43
Merge pull request #7437 from stenzek/graphics-options-race
Fix race condition caused by opening graphics options while running
2018-10-12 10:29:28 -04:00
Stenzek
a877d5f6dc Remove unused Host_ShowVideoConfig 2018-09-28 14:05:53 +10:00
zackhow
1311f84706 Android: Run Directory Initialization as a thread instead of service
Two reasons for this change. First, it appears that some android launchers do some sort of call into
the application when long pressing the app icon, which in turn calls the DirectoryInit service. This
was ok to do prior to Oreo but will cause crashes with the new restrictions on services running
in the background. Which leads to the second reason that DirectoryInit doesn't need to be a service
at all since these actions are required for dolphin to function and shouldn't be a scheduled action.
So we instead just kick this off in a new thread and send the broadcast when done.
2018-09-14 09:54:36 -04:00
Lioncash
7aa305ea35 Profiler: Migrate global g_ProfileBlocks boolean to JitOptions
This global belongs in the JitOptions structure, as it's a conditional
setting (A.K.A. option) that changes the behavior of what the JIT does.

Plus it keeps the scope of the variable constrained to the general area
it's intended to be used and nothing further.
2018-08-27 11:30:19 -04:00
zackhow
82f82a6b7d Android: Add usage statistics to android.
Added an option in General config to enable/disable usage statistics. Added a popup on first open if
the user would like to engage in reporting. Clicking cancel or out of the box opts out. Only
clicking 'Ok' will enable reporting. Also added a new android specific values to report.
2018-08-23 17:31:17 -04:00
Lioncash
6f473b96d0 PowerPC: Convert CPUCore enum into an enum class
Makes the enum values strongly-typed and prevents the identifiers from
polluting the PowerPC namespace. This also cleans up the parameters of
some functions where we were accepting an ambiguous int type and
expecting the correct values to be passed in.

Now those parameters accept a PowerPC::CPUCore type only, making it
immediately obvious which values should be passed in. It also turns out
we were storing these core types into other structures as plain ints,
which have also been corrected.

As this type is used directly with the configuration code, we need to
provide our own overloaded insertion (<<) and extraction (>>) operators
in order to make it compatible with it. These are fairly trivial to
implement, so there's no issue here.

A minor adjustment to TryParse() was required, as our generic function
was doing the following:

N tmp = 0;

which is problematic, as custom types may not be able to have that
assignment performed (e.g. strongly-typed enums), so we change this to:

N tmp;

which is sufficient, as the value is attempted to be initialized
immediately under that statement.
2018-06-15 10:27:59 -04:00
JosJuice
1c027bc148 Use UICommon's game list code on Android
Deduplicates code, and gets rid of some problems the old code had
(such as: bad performance when calling native functions, only one
disc showing up for multi-disc games, Wii banners being low-res,
unnecessarily much effort being needed for adding more metadata).
2018-06-06 17:34:07 +02:00
Lioncash
4288bfe0f9 Common: Move host communication enum to Host.h
Given this is actually a part of the Host interface, this should be
placed with it.

While we're at it, turn it into an enum class so that we don't dump its
contained values into the surrounding scope. We can also make
Host_Message take the enum type itself directly instead of taking a
general int value.

After this, it'll be trivial to divide out the rest of Common.h and
remove the header from the repository entirely
2018-05-28 14:34:59 -04:00
JosJuice
cc42b4354d Reimplement custom PNG banners in game list
Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
2018-05-20 15:34:03 +02:00
Tillmann Karras
4cfd900c67 Fix some warnings 2018-04-17 14:10:05 +01:00
JosJuice
3fe0051a53 Fix build error on Android
Caused by 4387432.
2018-04-03 08:32:55 +02:00
Léo Lam
c82da2b978 Remove dead code
Unused, old code that is intended to be removed should not be left in
comments -- that is what version control is for.
2018-03-31 14:56:27 +02:00
JosJuice
4387432436 DiscIO: Don't use all uppercase for enum values
Also removing some prefixes that we don't need now that we're
using enum classes instead of plain enums.
2018-03-31 14:11:32 +02:00
Greg Wicks
e19922c5de Android: Implement game-specific settings overrides UI 2018-02-16 13:47:52 -05:00
mahdihijazi
c9dc585dcb Android: Support change disc 2018-01-21 13:59:36 +01:00
34will
10ea9e5f5b Added an actual implementation for yes/no dialogs on Android using Object.wait and Object.notify.
Modified NativeLibrary to display alerts in AlertDialogs rather than Toast notifications, and allow yes/no options.
Modified MainAndroid to use the new displayAlertMsg, and to return its output.
2018-01-10 13:41:57 +00:00
Markus Wick
e705d43312
Merge pull request #6270 from mahdihijazi/suppport_restore_state
[Android] Support restore emulator state
2018-01-05 13:45:36 +01:00
JosJuice
82a6701f79 Optionally delete savestate that gets loaded at boot 2017-12-28 23:15:48 +01:00
JosJuice
b921f6cdef MainAndroid: Don't set User directory redundantly 2017-12-28 13:34:49 +01:00
JosJuice
f9a0511937 MainAndroid: Optionally wait for savestate to finish writing 2017-12-27 21:53:14 +01:00
JosJuice
87957faddd MainAndroid: Allow specifying savestate to load at boot 2017-12-27 21:53:13 +01:00
JosJuice
a81cbf60fb MainAndroid: Add wrapper for Core::IsRunning 2017-12-27 21:53:13 +01:00
JosJuice
d9dd210739 MainAndroid: Allow specifying path for savestates 2017-12-27 21:53:07 +01:00
JosJuice
3262314435 Android: Don't extract Sys if it already is extracted 2017-12-26 09:53:43 +01:00
JosJuice
b3b7aef09a Android: Extract Sys to a different folder than the User folder 2017-12-26 09:53:32 +01:00