Commit graph

187 commits

Author SHA1 Message Date
hrydgard
655bc23322 fix some comments, some files with mixed line endings, some warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@757 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-03 17:22:35 +00:00
memberTwo.mb2
d15d6d2b5e r729 fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@746 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 18:43:56 +00:00
nakeee
29fdb6837a Making sure nothing broke on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@745 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:12:47 +00:00
nakeee
4923da76d7 all this to make stop work without message passing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@744 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 17:03:24 +00:00
nakeee
55226f7ec4 reverting 64 bit as it doesn't work properly.
Well can't say I didn't try :-)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@743 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 14:25:03 +00:00
nakeee
8439b06fdc another 64bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@742 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 13:11:10 +00:00
nakeee
dc3fd905c9 experimental multi-core support on linux
- Input seems not to work for some reason (please check and tell me if it's not only me)
- Skip frames is not supported

Report to me of other problems


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@740 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 10:43:32 +00:00
donkopunchstania
a1837662a0 Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@739 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-02 03:26:08 +00:00
Sonicadvance1
0100d74aa3 Woops, wasn't supposed to be changed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@734 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:49:06 +00:00
Shawn Hoffman
6178eae001 made all plugins build with correct names and paths. (windows). for some reason njoy and padsimple don't show that they have been compiled with debugfast in their name, not sure why.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@733 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-30 01:09:02 +00:00
Sonicadvance1
d98c60a0da Fix compiling in Linux for the most part
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@732 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 21:22:44 +00:00
memberTwo.mb2
df9eba79b2 DataReader migration to faster one: first step.
TODO: doing it for DX9, move DataReader to VideoCommon, remove dirty debug #def if ok

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@729 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-29 17:29:25 +00:00
hrydgard
fb79bc9224 Disable screen saver in the gfx plugin window management too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@720 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-28 17:47:44 +00:00
nakeee
7a402985ab A try to fix up input race between glinit and padsimple
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@705 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-26 11:37:09 +00:00
Shawn Hoffman
64f6b82ad5 hopefully this makes my intentions more clear :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@699 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 21:44:52 +00:00
Sonicadvance1
c1b340feb5 Projection Matrix fix, allows PSO to work. If it breaks any games, Tell me. I didn't see any broken ones though. Why was it doing this in the first place? DX does it this new way as well >>
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@691 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 16:31:16 +00:00
Sonicadvance1
015e43340a A simple z-buffer fix for the GL plugin, we were setting the nearz as negative nearz, which messed up the fzero stage in Melee at a certain point. Also redundent code moved about
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@685 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-25 10:38:37 +00:00
nakeee
d4711a605f test for x11 and xxf86vm
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@666 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:47:51 +00:00
fires.gc
55867c169a update to vs2008
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@664 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-24 17:09:29 +00:00
Shawn Hoffman
0400d044ec some small adjustments to the ogl and padsimple wxw code. Really need to find a way to get keyboard input after clicking a wxButton...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@640 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 14:18:55 +00:00
Maarten ter Huurne
148fd7b96e Do not forget to append the LINKFLAGS. Replaced "-framework name" with "-Wl,-framework,name" because the space inside the option seems to confuse SCons.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@626 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-23 00:11:33 +00:00
Maarten ter Huurne
e8a14fc949 Fixed compile warning when compiling with SDL support.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@618 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:27:42 +00:00
Maarten ter Huurne
bbf7377544 Removed unused field "m_szName". Added virtual destructor.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@617 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 23:25:29 +00:00
nakeee
dbc5a154b6 Panic when failing to create Renderer in the opengl plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@607 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 09:17:28 +00:00
nakeee
420e304d2c fix compilation on linux, I wonder how it worked before
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@605 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-22 07:25:57 +00:00
nakeee
e0291e735c cleaned up SConscripts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@602 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-21 19:54:29 +00:00
nakeee
3e2419776f fixed scons=parsing
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@591 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 22:06:22 +00:00
Sonicadvance1
720efb825d Linux: I made Sconscript call wx-config inside of the main SConstruct, added a nowx argument, Made the filesystemviewer use the correct struct and fixed a silly scissor error that was made
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@589 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 17:31:54 +00:00
XTra.KrazzY
7c3f715f19 More fog emulation groundwork both in OpenGL and DX9. Needs more fog format researching.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@586 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:43:10 +00:00
XTra.KrazzY
a5488ccf58 Initial steps towards fog emulation in DX9
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@585 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-20 14:29:30 +00:00
Sonicadvance1
bb248a43de Linux: Makes keyboard state save/loading work. I put it in the GL plugin so it can be used even if multiple pad plugins are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@564 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 21:21:24 +00:00
Sonicadvance1
bb685d4fb4 Fix padsimple to work
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@563 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-17 17:00:53 +00:00
nakeee
0f4c4b6e1c SConscript made all the rest of env.Copy into env.Clone
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@542 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-16 16:50:09 +00:00
Shawn Hoffman
de9b103524 reversion
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@517 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 16:33:28 +00:00
daco65
f07b75dc09 some patches done by F|res & OmegaDox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@512 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 15:09:03 +00:00
Sonicadvance1
2ab88e167e Some ATI cards have both ATI_draw_buffers AND ARB_draw_buffers, if both, go with ARB_draw_buffers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@507 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 05:41:26 +00:00
Sonicadvance1
eb150f3114 Linux: Fixed Crashing problem due to locking problems with Xevents in the callback function. This SHOULD also fix the random lockups most/all are having in Linux, cheers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@506 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-13 04:32:28 +00:00
Maarten ter Huurne
54c2a07de5 Moved SysMessage() from the video plugin into the main app, so the GUI and non-GUI executable can handle it in a different way. This fixes a crash in DolphinNoGUI when SysMessage() was called and tried to use a non-initialized wxWidgets.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@489 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-10 01:01:28 +00:00
Shawn Hoffman
38ff37539d updated gui a little bit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@488 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-09 23:34:13 +00:00
nakeee
566a4ebc82 casting
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@484 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:36:30 +00:00
nakeee
7026025a2d more warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@483 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 07:09:34 +00:00
nakeee
8201ead1d9 compiler doesn't like unmatched '' even in comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@482 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:48:23 +00:00
nakeee
39a08656f7 warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@481 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 06:41:03 +00:00
Sonicadvance1
462b3184e2 Added some Fog functions to the GL plugin, doesn't effect games at all. Quick change to GLInit.cpp that doesn't do much as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@477 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-08 04:03:42 +00:00
Sonicadvance1
d6ac59f1cc Linux: Moved resize to the callback function, where the Xevents are being checked on, possibly fixing the random freezing bug
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@468 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 18:09:38 +00:00
Shawn Hoffman
8f7c509a13 windows x64 build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@467 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 17:11:52 +00:00
nakeee
9637314efb another unused packed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@463 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:14:24 +00:00
nakeee
4c1de84039 unused fogcolor removed, shouldn't BPMEM_FOGPARAM3 and BPMEM_FOGCOLOR be united with BPMEM_FOGBMAGNITUDE?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@462 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 14:11:21 +00:00
hrydgard
81e937041f fix 64-bit build too on Platform SDK 6.0, fix project file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@453 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 11:07:55 +00:00
hrydgard
5a69fca0be Add some missing GPL headers, fix building with Platform SDK 6.0, delete unused HTTP code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@452 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 10:29:46 +00:00