Commit graph

259 commits

Author SHA1 Message Date
NeoBrainX
d0dbcc6369 VideoSoftware: Cleanup PE perf metrics; returning the proper value now. 2013-03-01 01:08:43 +01:00
NeoBrainX
7682ed22c6 Merge branch 'master' into perfqueries.
Conflicts:
	Source/Core/VideoCommon/Src/VideoConfig.h
	Source/Core/VideoCommon/VideoCommon.vcxproj.filters
	Source/Plugins/Plugin_VideoDX11/Src/VertexManager.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Rasterizer.cpp
	Source/Plugins/Plugin_VideoSoftware/Src/Tev.cpp
2013-03-01 01:07:34 +01:00
Rachel Bryk
0c16489c39 Merge branch 'VideoSoftware-savestates' 2013-02-28 13:36:29 -05:00
Rachel Bryk
46f5c19c6d Not sure if this is the right way to handle this, but it makes the save states perfectly stable. That's all that really matters, right? 2013-02-26 18:52:38 -05:00
Rachel Bryk
08fe3c213a Abort loading states from incompatible graphics backends. 2013-02-26 18:28:56 -05:00
Ryan Houdek
717b976875 ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Rachel Bryk
db838e759b Improve VideoSoftware save states. They are fairly stable, but not perfect. OpcodeDecoder::DoState() needs to be fixed. 2013-02-26 01:36:24 -05:00
Rachel Bryk
415a2f17c9 Begin implementing save states to video software. Kind of works, sometimes. 2013-02-25 20:05:02 -05:00
Jordan Woyak
53aec6c476 Fix OGL perf queries and make them not slow! 2013-02-16 19:30:24 -06:00
NeoBrainX
6fd96a162f Video_Software: Fix ZComploc option breaking stuff. 2013-02-15 17:55:16 +01:00
NeoBrainX
fb0102d441 Video_Software: Fix the ZFreeze option doing nothing. 2013-02-15 17:47:29 +01:00
NeoBrainX
183ad0c628 Video_Software: Toggable zfreeze and early_z support for testing. 2013-02-15 17:45:33 +01:00
Glenn Rice
f7fa33f2d6 Fix remaining compiler warnings. 2013-01-31 15:29:29 -06:00
Glenn Rice
0ffdd2607f Fix the majority of the compiler warnings unearthed by the addition of
the new warning flags.
2013-01-29 23:24:51 -06:00
Lioncash
efe8c75424 Duplicate condition fix.
Thanks j4ck.fr0st
2013-01-25 21:30:29 -05:00
Ryan Houdek
73eb98ed8e Move swap control to the host specific GLInterface files. 2013-01-24 10:31:08 -06:00
lioncash
2db0c4270e Fix a potential memory leak on non-windows systems.
Also added a FIXME to BPStructs.cpp and BPMemLoader.cpp
2013-01-24 08:21:08 -05:00
Ryan Houdek
621204f3e8 Fix switching from the different rasterizers 2013-01-19 02:18:39 -06:00
Ryan Houdek
ff9ba67773 Remove the dependency on rectangle textures in the software rasterizer. Also make it the be used by default in the software renderer like it was before. 2013-01-19 00:51:14 -06:00
lioncash
8cf3ea3eea GetTextureBGRA()'s 'width' and 'height' parameters should be unsigned. 2013-01-14 16:29:52 -05:00
Jordan Woyak
5dbc3b3219 replace this->Bind with Bind 2013-01-13 03:33:11 -06:00
Jordan Woyak
eca93c4c19 Eliminate nearly all the _connect_macro_ ugliness by using wxw's newish Bind functions.
Unlike Connect, Bind is quite type-safe.
I also seem to have fixed some errors in the input config dialog.
2013-01-13 03:06:56 -06:00
NeoBrainX
304814e7cc Video_Software: Implement proper RGBA8 texture loading from tmem.
For RGBA8 textures, AR and GB tiles are stored in separate tmem banks. TextureDecoder did not support that previously.
2013-01-10 18:30:16 +01:00
NeoBrainX
d26bcb0847 Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff 2013-01-08 18:56:01 +01:00
NeoBrainX
876eee5e60 PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing). 2013-01-08 18:16:48 +01:00
Ryan Houdek
d0301ca89d Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae 2013-01-07 13:47:34 -06:00
Ryan Houdek
64afbade33 Fix 4 warnings on OSX 2012-12-30 04:32:37 -06:00
Ryan Houdek
e5d5365bac Fix the last few warnings in Dolphin on my system. 2012-12-30 02:34:14 -06:00
Ryan Houdek
49ed752126 This line in SWRenderer has been wrong ever since the beginning. 2012-12-30 02:12:31 -06:00
Ryan Houdek
b4f30e549e Missed a precision qualifier in a HWRasterizer shader. 2012-12-29 21:50:07 -06:00
Ryan Houdek
01cdcc83a3 Merge Fail: Make sure we are using the interface file to get backbuffer dimensions. GL helper function was duplicated. 2012-12-26 13:15:19 -06:00
Ryan Houdek
67c1c6b062 Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
Ryan Houdek
2d4c3c7c91 Beautify some tabs. 2012-12-26 10:33:45 -06:00
Ryan Houdek
9a58f9a3bb Rename another function... 2012-12-26 00:34:09 -06:00
Ryan Houdek
f4e7a280a9 Remove cg.lib from some files for Windows and renaming a function. 2012-12-26 00:07:43 -06:00
degasus
bff0faea2d Merge branch 'immediate-removal'
Conflicts:
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
2012-12-25 12:39:00 +01:00
Ryan Houdek
296b9b1c16 Small bit of clean up in GLES-software. 2012-12-24 09:37:12 -06:00
degasus
bd0abb3d2f revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
Ryan Houdek
b78f5debe6 Initial push of GLES and GLUtil file breakup. 2012-12-17 14:54:20 -06:00
degasus
75dd48247f initial release of new RasterFont without color support
this new design will once create a texture for all chars.
while rendering a string, a list of polygons (position on screen + texture)
for this string is generated on the fly and print at once by glDrawArrays.
atm, there is no support for colors, so everything will display white.

Signed-off-by: Ryan Houdek <Sonicadvance1@gmail.com>
2012-12-13 15:28:28 -06:00
Glenn Rice
e85438cba0 Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
NeoBrainX
6f21f5eb34 Video_Software: Implement texture preloading 2012-11-03 15:41:41 +01:00
NeoBrainX
54947b1e22 Video_Software: Some more debugging logs. 2012-08-31 21:30:12 +02:00
NeoBrainX
3d56ce18fb Video_Software: Fix moar stuff 2012-08-31 20:49:59 +02:00
NeoBrainX
49d1da5e7e Video_Software: Fix stuff. 2012-08-27 23:51:35 +02:00
NeoBrainX
d734a5b486 More debugging logs for RDilux 2012-08-27 00:57:17 +02:00
NeoBrainX
87d8feb53d Video_Software: Add some debugging logs for PE perf queries 2012-08-26 20:26:10 +02:00
NeoBrainX
4607ebea2a Video_Software: Fix a small issue that prevented perf queries from working at all. 2012-08-26 20:26:10 +02:00
NeoBrainX
26de63a8cd Video_Software: Implement PE pixel metrics 2012-08-26 20:26:10 +02:00
nitsuja
a81631b58e made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
the intent is to replace the haphazard scheduling and finger-crossing associated with saving/loading with the correct and minimal necessary wait for each thread to reach a known safe location before commencing the savestate operation, and for any already-paused components to not need to be resumed to do so.
2012-05-26 13:09:38 +10:00