Commit graph

85 commits

Author SHA1 Message Date
Shawn Hoffman
5013ab957c code style cleanup for bba which has been sitting around my hdd for a long time
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3944 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-06 23:08:18 +00:00
LPFaint99
c2b7895f11 set vcproj to unicode for everything except Core, Common, DiscIO, InputCommon, and Plugin_VideoDX9
and wxUSE_UNICODE set to 1 for wx

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3907 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-30 07:11:51 +00:00
sl1nk3.s
caf152fdd0 Fix screenshot offset as well as screenshot aspect ratio, also use PNG instead of BMP thanks to issue 1186.
Fix for opening.bnr containing bad chars where the loop would stop when encountering one (fixes Rogue Leader description, which was using 0x0d and 0x0a)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3899 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-28 23:38:49 +00:00
nakeee
17303d3be9 remove njoy_testing from sconstruct/sln (yea I hope I didn't break it:)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-20 21:29:52 +00:00
Shawn Hoffman
e4af896638 revert accidental change to OpenGL's Config.cpp
fix jitil building
fix win32 debugfast building

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3574 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-28 16:47:14 +00:00
hrydgard
aecaf271f1 New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin...  also extracted the symboldb code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-21 08:39:21 +00:00
Nolan Check
5853c80050 Visual Studio solution file clean-up.
- Use "Dolphin" as the start-up project since that builds the Dolphin executable.
- Instead of having projects depend on the plug-ins, make the plug-ins part of the solution configuration.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3495 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-19 01:39:55 +00:00
Shawn Hoffman
0a6c8c412d UnitTests: keep intermediate files in own dir and copy binary to destination when built.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3463 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-16 05:05:29 +00:00
Nolan Check
7812b2a231 Fix null-dereferencing error in EXI_DeviceMemoryCard.cpp;
Make wx projects build for 64-bit JITIL configuration

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3435 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-14 03:29:58 +00:00
hrydgard
31f7020b2d Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-13 22:08:01 +00:00
Shawn Hoffman
695fe31b2c ...and the days of ceaseless build fixing begin anew
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3337 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-06 15:51:03 +00:00
Shawn Hoffman
613aa198df build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00
Shawn Hoffman
32fff6db74 fix windows debugfast build and warning fix in SDCardUtil.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3225 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 00:19:35 +00:00
sl1nk3.s
176d528719 Introducing Netplay, currently not extremely polished, and not yet fully tested..
Thanks to shuffle2 for fixing the linux build on an earlier version, still pending other linux fixes :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3220 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-13 21:50:24 +00:00
Shawn Hoffman
56398758b0 Add sfml network library. Hopefully this will make net-related coding a breeze :)
Note that as it is not used by anything yet, it has not yet been added as a dependency for any projects

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 17:04:11 +00:00
Shawn Hoffman
79aa90b876 really fix SOIL-related troubles, i think :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3183 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 16:41:08 +00:00
death2droid
1d593069b5 x64 SOIL fix thanks to baby.lueshi
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3180 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 13:16:30 +00:00
death2droid
08179aa16c Fix windows build problem with SOIL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3177 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-08 11:20:27 +00:00
death2droid
4f195d4d30 Revert changes to vcproj
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3167 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:59:26 +00:00
death2droid
d0304dc997 Add hires texture support to OpenGL
Currently still only dumps files as .tga but supports loading as .png, .bmp,.tga , .dds

This is by  baby.lueshi

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3166 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-07 07:43:56 +00:00
XTra.KrazzY
f4f93f624a Made DSPSpy build in VC++ (when having devKitPro)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 15:29:27 +00:00
hrydgard
07b774c7de debugfast build fixing. make the hle bios loading-or-not logic make sense.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-01 08:23:25 +00:00
hrydgard
13b50e44c1 Add fake VS project for DSPSpy.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2996 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-18 14:09:26 +00:00
Marcus Wanners
c395b93590 Fix those dependencies, once and for all (I hope!). Thanks to Nolan.Check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2991 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-17 23:04:00 +00:00
Marcus Wanners
0c65e2fe11 Fix for issue 864. Thanks to Nolan.Check.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2967 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 16:36:03 +00:00
Shawn Hoffman
b8406f8721 change dsptool's outpath to be where dolphin.exe is
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2966 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-14 13:52:10 +00:00
Shawn Hoffman
0a8731edc5 fix windows builds(s)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2961 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-13 06:14:10 +00:00
hrydgard
e8b9e93465 DSP: Move the LLE core to a library. Added DSP assembler from gdtool, start cleaning it up. Create a new program called "DSPTool" which will become a more up to date replacement for gdtool from the devkitpro, automatically incorporating all our findings as we make them. This program depends on the new library. It can *ALMOST* roundtrip (asm->disasm->asm) hermes' DSP mixer at this point. Sorry about the unfinished Sconscript work - I'll fix it soon if nobody else does it first.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2955 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-12 10:21:40 +00:00
Shawn Hoffman
f6bc828e63 fix for issue 839
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2942 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-09 18:24:23 +00:00
Shawn Hoffman
4a7f01348d windows build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2935 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:04:48 +00:00
Shawn Hoffman
f8ed0b5c4c chop the "testing" moniker off of dsp lle
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2934 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 20:02:22 +00:00
hrydgard
541832e4f0 DSP: Fix sln file now that old LLE is dead. Add preliminary DSPAnalyzer, which looks for idle skip opportunities.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2930 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-08 17:58:58 +00:00
hrydgard
a583950f82 DSP: Unbreak disassembler (broken since 2866), commenting, logging changes, minor cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2878 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-04-05 15:46:47 +00:00
Shawn Hoffman
819b1e065d remove WTL from dsp-lle testing and getting ready for wxw version of the debugger (anyone can do this :) )
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2789 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-29 21:00:26 +00:00
Shawn Hoffman
393d477f27 now all build configs link in visual studio again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2746 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-24 04:03:53 +00:00
Shawn Hoffman
29081c204d come cleanup with lle test and misc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2745 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 21:19:43 +00:00
omegadox
34c05f8e87 Added project for AudioCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2742 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:00:12 +00:00
Shawn Hoffman
eacb9ccd80 Improve behavior of the console window on windows. Remove coloring from logwindow for the time being. Now you can use wxGetApp if you #include Main.h, and GetCFrame, etc...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2694 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-20 18:25:36 +00:00
Marcus Wanners
67af94c339 Fixed warning message on VC++ startup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2558 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 15:36:31 +00:00
Marcus Wanners
20186db587 Got rid of nonexistent and pointless projects in Dolphin.sln.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2554 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-05 01:47:44 +00:00
XTra.KrazzY
df6bfe7662 Clarified some names in the solution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2341 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 14:52:10 +00:00
omegadox
bd01520260 Some organization of the Solution file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2326 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-20 22:41:53 +00:00
John Peterson
e727517a47 SimplePad: Build settings fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2260 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-15 18:31:42 +00:00
John Peterson
175abfef0a InputCommon and Wiimote: Build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2152 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 15:43:02 +00:00
John Peterson
127874b5e1 InputCommon and nJoy: Fixed build settings
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 14:51:03 +00:00
hrydgard
5822e284f3 Add Release_JITIL configuration to use magumagu's JIT instead under windows (currently 32-bit only) (this is intended to be temporary). Add comment about crashes with JITIL in Burnout2 and Animal Crossing. Some warning disables and cleanups.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-08 13:09:58 +00:00
Shawn Hoffman
a5e0bdb1ed fix for last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2028 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-29 01:53:07 +00:00
Shawn Hoffman
ba8c2aa7e4 nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1875 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-15 06:48:15 +00:00
Shawn Hoffman
dd56f82f82 remove unused variables from dsp hle and enable njoy test in windows debug build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1826 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-08 00:00:21 +00:00
Shawn Hoffman
34cad180e8 add inputcommon and padsimpleEvnt to windows build. note: the plugin is disabled atm; it builds but isn't fit for general consumption. Also a bit of dolphin-style cleanup on inputcommon
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1768 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-04 21:07:22 +00:00