Commit graph

24515 commits

Author SHA1 Message Date
Léo Lam
90d590d1f3 IOS/ES: Implement ES_DeleteContent (0x3e) 2017-05-24 18:16:35 +02:00
Léo Lam
ced049c5e8 IOS/ES: Prevent usage of ES_DiVerifyWithView for the PPC
ES_DiVerifyWithView (0x3b) is another private ioctlv that can only be
used from DI. Calling it from anywhere else returns -1017.
2017-05-24 18:16:34 +02:00
Leo Lam
98b6446249 Merge pull request #5459 from sepalani/code
PPCSymbolDB: Split SaveMap function
2017-05-24 13:59:28 +02:00
JosJuice
0408c99884 Merge pull request #5472 from leoetlino/formatting
Qt: Fix code formatting
2017-05-24 13:55:14 +02:00
Leo Lam
0d7faf8b61 Merge pull request #5471 from spycrab/qt_crash_gamestart
Qt: Fix games crashing on start
2017-05-24 13:52:00 +02:00
Léo Lam
b6db4f22b5 Qt: Fix code formatting 2017-05-24 13:09:05 +02:00
spycrab
d65006b91b Qt: Fix games crashing on start 2017-05-23 22:12:01 +02:00
Anthony
289005f702 Merge pull request #5379 from Ryanel/qt-settings-cpu
Qt: Copy General Tab from WX
2017-05-23 07:08:21 -07:00
JosJuice
91ca13c817 Automatic translation resources sync with Transifex 2017-05-23 15:18:19 +02:00
Markus Wick
6a599e2796 Merge pull request #5428 from ligfx/makedspdumpconsistent
Make DSP code dumping consistent between DSP-LLE and DSP-HLE
2017-05-23 14:48:10 +02:00
Markus Wick
e2d4fe6881 Merge pull request #5421 from JosJuice/load-bs2-setupbat
Use SetupBAT in Load_BS2
2017-05-23 14:40:11 +02:00
Markus Wick
4870e4119b Merge pull request #5435 from sepalani/add-function
PPCSymbolDB: Remove biased address check
2017-05-23 14:39:36 +02:00
Markus Wick
e3980d4c22 Merge pull request #5450 from ligfx/dspassemblefreerom
Small cleanups of DSPAssembler and the free DSP ROM code
2017-05-23 14:36:16 +02:00
Markus Wick
3a2ec8c8a1 Merge pull request #5440 from ligfx/axhledelayinterrupt
AX-HLE: delay sending interrupt when done processing command list
2017-05-23 14:29:45 +02:00
Corwin McKnight
07dc2e17f3 Qt: Update General, Interface pane 2017-05-23 00:19:02 -07:00
Mat M
b7cc4d73dc Merge pull request #5469 from ligfx/cmakecleanupunittests
CMake: various cleanups for UnitTests
2017-05-23 02:08:58 -04:00
Mat M
3f437337a1 Merge pull request #5466 from lioncash/db
SignatureDB: Minor cleanup
2017-05-22 21:25:36 -04:00
Mat M
4bfd464b0c Merge pull request #5468 from leoetlino/headers
Fix some header includes
2017-05-22 21:22:04 -04:00
Sepalani
95ea721f06 Tools: Load GameCube BIOS added 2017-05-22 22:44:21 +01:00
Léo Lam
cf0c4455cd Fix indirect includes 2017-05-22 10:39:36 +02:00
Leo Lam
f994538875 Merge pull request #5455 from leoetlino/es-get-ticket-from-view
IOS/ES: Implement ES_GetTicketFromView ioctlvs
2017-05-22 10:11:25 +02:00
Michael Maltese
974ada25e4 CMake: use RUNTIME_OUTPUT_DIRECTORY rather than setting OUTPUT_NAME each time 2017-05-22 00:19:14 -07:00
Michael Maltese
6d403d9ad4 CMake: specify unittests libs directly in target_link_libraries 2017-05-22 00:19:14 -07:00
Michael Maltese
8e57a0ff14 CMake: remove explicit platform libraries from UnitTests
They're not used directly, and any libraries that need them will pull
them in transitively.
2017-05-22 00:19:14 -07:00
Michael Maltese
be2f4466e3 CMake: move unittests target to UnitTests 2017-05-22 00:19:14 -07:00
Michael Maltese
ea35549e00 CMake: don't explictly create Tests/ directory 2017-05-22 00:19:13 -07:00
Michael Maltese
41fb6db6e3 CMake: remove extraneous TestUtils directory 2017-05-22 00:19:13 -07:00
Michael Maltese
87d64afe19 CMake: pass all srcs to add_test in ARGN 2017-05-22 00:19:13 -07:00
Michael Maltese
9d130b52f7 CMake: use unittests_stubhost object library 2017-05-22 00:19:13 -07:00
Michael Maltese
a78ca46d9e CMake: use implicit target location in add_test 2017-05-22 00:19:13 -07:00
Michael Maltese
942cbd3c8d CMake: don't prefix test targets with Test_
The current prefixing makes it harder to build test executables directly
from the command line, since the target name breaks CMake convention and
doesn't match the name passed to `add_dolphin_test`. They all have "Test"
somewhere in the name anyways.
2017-05-22 00:19:13 -07:00
Léo Lam
531378e8e6 IOSC: Fix header includes 2017-05-22 02:07:14 +02:00
Léo Lam
7bdf3d7ea7 ESFormats: Fix header includes 2017-05-22 02:06:49 +02:00
Léo Lam
6bc4cc984f TitleDatabase: Fix header includes
Remove unneeded includes, and add missing includes.
2017-05-22 02:02:04 +02:00
Leo Lam
bd178ea3c6 Merge pull request #5467 from lioncash/iostream
TitleDatabase: Remove unused <iostream> header
2017-05-22 02:00:11 +02:00
Lioncash
73b72c6a62 TitleDatabase: Remove unused <iostream> header
Many implementations of <iostream> inject a static constructor into the
translation unit, it's included in, even if nothing from the header is used.
2017-05-21 17:51:47 -04:00
Lioncash
c3bab0b0e7 SignatureDB: Remove unnecessary header 2017-05-21 17:39:44 -04:00
Lioncash
bbe1e643fb SignatureDB: in-class initialize DBFunc members 2017-05-21 17:39:42 -04:00
Lioncash
d0089191e1 SignatureDB: default the format handler destructor 2017-05-21 17:39:41 -04:00
Lioncash
5301efddd0 SignatureDB: Remove unnecessary qualifiers and virtual keywords 2017-05-21 17:39:40 -04:00
Lioncash
3c94962332 SignatureDB: Move two functions into the cpp file
These are implementation details.
2017-05-21 17:39:34 -04:00
Tao Schreiner
100420f4d1 Update libpng to 1.6.29 2017-05-21 22:42:04 +02:00
Anthony
e328b13ae2 Merge pull request #5462 from spycrab/qt_refresh_devices
Qt: Fix default device handling
2017-05-21 13:29:11 -07:00
Anthony
1072da11fe Merge pull request #5460 from spycrab/qt_fix_rounding_errors
Qt: Fix rounding errors
2017-05-21 13:28:42 -07:00
Anthony
7e4954a1fe Merge pull request #5429 from leoetlino/show-active-title
Add an option to show the active title in the title
2017-05-21 10:17:34 -07:00
Léo Lam
964f546e69 UI: Expose the "show active title" setting 2017-05-21 18:58:32 +02:00
Léo Lam
cfc0cc1453 Add an option to show the active title in the title
This can be useful for figuring out at a glance what title is running,
along with its game ID / title ID.
2017-05-21 18:58:32 +02:00
Léo Lam
2f5f9be9ac WX: Use TitleDatabase for getting title names 2017-05-21 18:57:55 +02:00
Léo Lam
89b5549fe0 Include the latest WiiTDB
This allows us to print user friendly names for titles out of the box,
without requiring the user to manually download a title database and
place it in the correct location.

No auto-update mechanism is implemented as it would be substantially
more complicated and overkill (imo), since titles are not updated
that often. I have however added a script to make updating them easier.

The database can be freely used without any restriction. I have
contacted the author.
2017-05-21 18:57:55 +02:00
Léo Lam
4a55d757dd Add a TitleDatabase
Add a TitleDatabase to allow easily querying a title database to get
a user-friendly string for a game ID.
2017-05-21 18:57:55 +02:00