Commit graph

68 commits

Author SHA1 Message Date
JosJuice
87330ae524 DolphinQt: Use QFontMetrics::boundingRect instead of QFontMetrics::width
See https://kdepepo.wordpress.com/2019/08/05/about-deprecation-of-qfontmetricswidth/
2020-06-08 12:32:36 +02:00
JosJuice
f87e32840f DolphinQt: Remove another usage of QFontMetrics::width
QFontMetrics::width breaks building with CMake on Windows,
due to a deprecation warning which gets promoted to an error.
2020-05-18 00:39:57 +02:00
Sepalani
39d34e133f Debugger: Add a Thread widget
DebugInterface: Add GetThreads

WatchWidget: Update widget on AddWatch
2020-05-03 20:48:30 +04:00
Admiral H. Curtiss
e921cbe57c GCMemcardManager: Add GUI to create new memory card. 2020-04-28 23:59:15 +02:00
JMC47
116cef572b
Merge pull request #8738 from JosJuice/convert-dialog
Replace the compress/uncompress actions with a convert dialog
2020-04-28 12:37:17 -04:00
Sepalani
5e33cd48da Debugger: Add a Network widget
Display socket table, SSL context and options
2020-04-27 21:47:00 +04:00
JosJuice
dae2c14f7f DolphinQt: Turn the compress/decompress action into a dialog 2020-04-24 15:10:35 +02:00
JosJuice
c6ee767851 DolphinQt: Run tasks that use progress dialogs on separate threads 2020-04-03 12:53:38 +02:00
spycrab
213a9adcff CMake: Fix building ARM64 on Windows 2020-02-12 12:29:31 +01:00
spycrab
6a3bd259a7 Update to Qt 5.14.1 2020-02-09 22:30:57 +01:00
tinyredpanda
8b1051abb9 Update Qt5_DIR path for ARM64 in CMake project 2020-01-18 11:28:42 +00:00
JMC47
48fd27cdab
Merge pull request #8451 from rlnilsen/motion-input-nunchuk
Add motion input support to nunchuk
2020-01-13 17:08:03 -05:00
Stenzek
d8b2be9d06 DolphinQt: Support compiling on ARM64 2020-01-12 15:23:42 +10:00
spycrab
0cb3257d3f
Merge pull request #8435 from firodj/pr-fix-macos-qt-plugin-cocoa
DolphinQt: Fix qt.qpa.plugin on MacOS
2019-12-10 17:41:02 +01:00
rlnilsen
965781ea9d Motion Input: Add nunchuk support. 2019-12-04 23:21:26 +01:00
rlnilsen
da1f153b47 Rename all instances of "CemuhookUDPServer"/"UDPServer" to "DualShockUDPClient"/"DSUClient". 2019-10-27 16:05:22 +01:00
Fadhil Mandaga
14e47e43f9
add custom command to install_name_tool -add_rpath 2019-10-27 07:27:21 +07:00
rlnilsen
5ff79499a5 UDPServer: Add configuration UI.
Accessed through button "Alternate Input Sources" in the "Controller Settings" dialog.
2019-10-26 02:20:18 +02:00
rlnilsen
4cb3baba5c Add support for motion controllers via the CemuHook controller input protocol.
This is done by:
1) Implementing said protocol in a new controller input class CemuHookUDPServer.
2) Adding functionality in the WiimoteEmu class for pushing that motion input to the emulated Wiimote and MotionPlus.
3) Suitably modifying the UI for configuring an Emulated Wii Remote.
2019-10-26 02:19:53 +02:00
spycrab
ec526fee56 Externals/Qt: Update to 5.13.1 2019-10-13 16:06:56 +02:00
JosJuice
199c565bf5 DolphinQt: Add the dumping bitrate setting to the graphics config
Fixes https://bugs.dolphin-emu.org/issues/10250
2019-07-18 12:20:21 +02:00
Connor McLaughlin
341ce45ed6
Merge pull request #8176 from VinDuv/handle-open-files
QtGui: Handle file open events
2019-06-29 22:22:46 +10:00
Lioncash
4754ce8805 DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy
We were doing quite a bit of unnecessary work within CMake to handle and
make sure the necessary libraries were copied over. That approach has
several downsides:

1. It's not possible to handle multi-configuration generators (like
   Visual Studio) in an easy manner. The existing script would fail to
   copy over the necessary libraries if one configuration was built, and
   then another one was built.

2. If you have Qt already installed (properly) by the official binary,
   the existing script would copy *all* dlls even if they weren't
   necessary. This is pretty bad, since it can waste quite a bit of
   space.

Instead, we can just delegate off to the official deployment application
bundled with Qt's libraries that determines what the necessary libraries
are and copies them over as necessary. This also means we can properly
support both release and debug binaries in the same directory, like how
the old handcrafted Visual Studio project files allowed.
2019-06-18 01:12:44 -04:00
Lioncash
e8fd834d8f DolphinQt/CMakeLists: Collapse name setting code for Windows
Its sufficient to simply specify a debug postfix instead of using an
separate variable. What's nice about this approach is that it will
actually work :p

Previously the code wouldn't work for multi-configuration generators
like Visual Studio.
2019-06-18 01:12:41 -04:00
Vincent Duvert
2f63b71bde QtGui: Handle file open events
Handle file open events received by Dolphin. This allows Wii/GC files to be
opened when double-clicked or dropped on the Dolphin application on macOS.
2019-06-15 11:27:29 +02:00
Lioncash
b453229a68 DolphinQt/CMakeLists: Specify headers in target sources 2019-05-31 06:54:25 -04:00
spycrab
481b7cd085 DolphinQt/CMake: Fix Gettext not getting run on Windows 2019-05-15 19:19:16 +02:00
spycrab
bdd37c4dbc DolphinQt/CMake: Copy files as a post build step 2019-05-15 19:19:15 +02:00
spycrab
ba83cec6fb Qt/CMake: Support MSVC w/ external CMake 2019-05-12 00:44:02 +02:00
spycrab
1121a04718 DolphinQt/CMake: Silence some warnings 2019-05-12 00:44:01 +02:00
spycrab
199c0943a4 DolphinQt/CMake: Building on Windows 2019-05-12 00:05:10 +02:00
spycrab
f1fae37a81 DolphinQt/CMake: Don't build SignalDaemon on Windows 2019-05-08 21:10:41 +02:00
spycrab
f6e73a0aec Qt/Debugger: Implement patch instruction preview 2019-04-27 23:31:19 +02:00
JosJuice
d5ed3cbd88
Merge pull request #7922 from JosJuice/verify-disc
Add a Verify tab to game properties
2019-04-11 16:39:49 +02:00
JosJuice
84cbd5150f Add a Verify tab to game properties 2019-04-09 14:18:41 +02:00
Jordan Woyak
5efb717873 InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor. 2019-04-07 09:32:49 -05:00
spycrab
23986d48f7
Merge pull request #7945 from spycrab/np_browser
Qt/NetPlay: Implement session/server browser
2019-04-06 12:36:29 +02:00
spycrab
094bf0d2ff Qt/NetPlay: Integrate NetPlayIndex 2019-04-06 12:27:30 +02:00
spycrab
039b1baa3a Qt/TAS: Implement turbo mode 2019-03-31 05:27:34 +02:00
spycrab
d1cb79f644 QtUtils: Add ModalMessageBox 2019-03-04 21:48:23 +01:00
spycrab
ff5556ce2f Qt/GameConfigWidget: Complete overhaul 2019-01-26 00:41:22 +01:00
Stenzek
36ce47635b RenderWidget: Hook up to ImGui 2019-01-25 11:15:57 +10:00
spycrab
fc998093cc
Merge pull request #7600 from spycrab/resource_pack
Implement resource packs
2018-12-23 16:04:05 +01:00
spycrab
71d53c922f Implement resource packs 2018-12-19 11:03:09 +01:00
Stenzek
e3708ea8c3 Externals: Add MoltenVK binary, copy to package on macOS 2018-12-01 14:35:45 +10:00
Techjar
d94922002b NetPlay: Implement chunked data transfer
This sends arbitrary packets in chunks to be reassembled at the other
end, allowing large data transfers to be speed-limited and interleaved
with other packets being sent. It also enables tracking the progress of
large data transfers.
2018-11-19 06:37:09 -05:00
Sleepy Flower Girl
c2aedb7649 Adds a UI for accepting Discord join requests in Dolphin
also did these things
fixed crash from joining user that isn't hosting via a direct connection
current game stat can now pass to override the current game in config
uses ip endpoint from dolphin.org
2018-08-06 16:12:03 -04:00
Sleepy Flower Girl
b7c241ea4c Add Discord Join Net Play functionally 2018-07-31 22:24:10 -04:00
Techjar
7036299a92 NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay.
Additionally, there's a strict sync mode which will sync various
enhancements to prevent desync in games that use EFB reads.

This also adds a check for all players having the IPL.bin file, and
doesn't load it for anyone if someone is missing it. This prevents
desyncs caused by mismatched system fonts.

Additionally, the NetPlay window was getting too wide with checkboxes,
so FlowLayout has been introduced to make the checkboxes take up
multiple rows dynamically. However, there's some minor vertical
centering issues I haven't been able to solve, but it's better than a
ridiculously wide window.
2018-07-26 17:23:04 -04:00
spycrab
cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
Emulated wii input improvements
2018-07-12 20:36:53 +02:00