Commit graph

88 commits

Author SHA1 Message Date
Lioncash
25e3ec23f8 BTEmu: Rename AccessWiiMote to AccessWiimote
Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
2018-06-21 11:36:02 -04:00
Lioncash
7eb86cdb67 BTEmu: Add helper function for accessing WiimoteDevice instances by index
This makes it much more straightforward to access WiimoteDevice
instances and also keeps the implementation details of accessing those
instances in one spot.

Given as all external accesses to the WiimoteDevice instances go through
this function, we can make the other two private.
2018-06-20 17:05:54 -04:00
Lioncash
6f473b96d0 PowerPC: Convert CPUCore enum into an enum class
Makes the enum values strongly-typed and prevents the identifiers from
polluting the PowerPC namespace. This also cleans up the parameters of
some functions where we were accepting an ambiguous int type and
expecting the correct values to be passed in.

Now those parameters accept a PowerPC::CPUCore type only, making it
immediately obvious which values should be passed in. It also turns out
we were storing these core types into other structures as plain ints,
which have also been corrected.

As this type is used directly with the configuration code, we need to
provide our own overloaded insertion (<<) and extraction (>>) operators
in order to make it compatible with it. These are fairly trivial to
implement, so there's no issue here.

A minor adjustment to TryParse() was required, as our generic function
was doing the following:

N tmp = 0;

which is problematic, as custom types may not be able to have that
assignment performed (e.g. strongly-typed enums), so we change this to:

N tmp;

which is sufficient, as the value is attempted to be initialized
immediately under that statement.
2018-06-15 10:27:59 -04:00
Léo Lam
8eafd1928e WiiSave: Move user interaction to UI frontends 2018-06-01 20:46:35 +02:00
spycrab
d98affbf47 Qt/MenuBar: Fix JIT Menu options not being applied instantly 2018-05-29 16:40:05 +02:00
Lioncash
470b09fe9d CDUtils: Amend function names
Amends the function names to follow our coding style.
2018-05-27 18:48:09 -04:00
Lioncash
1f75fa0aff CDUtils: Namespace code under the Common namespace 2018-05-27 18:30:58 -04:00
spycrab
ec322271ee Qt: Add option to invoke the updater manually 2018-05-27 04:12:21 +02:00
Lioncash
b9aad3310e PowerPC: Move MMU-specifics from PowerPC.h to MMU.h
PowerPC.h at this point is pretty much a general glob of stuff, and it's
unfortunate, since it means pulling in a lot of unrelated header
dependencies and a bunch of other things that don't need to be seen by
things that just want to read memory.

Breaking this out into its own header keeps all the MMU-related stuff
together and also limits the amount of header dependencies being
included (the primary motivation for this being the former reason).
2018-05-17 19:18:55 -04:00
master0fdisaster
2a9283ee3d
Fix "Show Input Display" 2018-05-16 21:07:15 +02:00
Lioncash
e2543ea801
DolphinQt2: Resolve unused lambda capture warnings
Resolves -Wunused-lambda-capture warnings.
2018-05-14 10:11:47 -04:00
Léo Lam
80b3d7ccb8 WiiSave: Allow users to specify export directory
Export and ExportAll now open a directory picker (that defaults to the
previous default directory, i.e. the Dolphin user dir).

Also removes the need to return the path in the export functions since
the user knows which path they chose.
2018-05-13 17:42:56 +02:00
Léo Lam
a93d816c28 WiiSave: Move dialogs to UI code
This moves the result dialogs to DolphinQt2, since WiiSave should not
really be responsible for interacting with the user as a simple
Wii save importing/exporting class.

This also fixes Wii save import/export showing result dialogs twice,
once from WiiSave, and another time from DolphinQt2.
2018-05-13 17:42:55 +02:00
Léo Lam
41c4486c65 WiiSave: Clean up constructors
Move the import/export operation into separate functions, as it doesn't
really make sense for the constructor to do *everything*, including
printing success/failure message boxes.

The existing constructor was split into two: one that takes a path,
and another taking a title ID. This makes it more obvious what is
actually done when a path/TID is passed and also clarifies what
parameters should be passed. (No more magic 0 or "" value.)
2018-05-13 17:42:55 +02:00
Léo Lam
00bc1f28f2 Rename CWiiSaveCrypted to WiiSave 2018-05-13 17:42:55 +02:00
aldelaro5
5c688b2d2b
Qt/debugger: Don't update the symbols list unnecessarily
It only needs to be updated when we changes the symbols, not every time the code widget updates and it does take a while to update them so this fixes some delay when updating the code window.
2018-05-12 19:15:26 -04:00
aldelaro5
238c801711
Qt/debugger: properly updates when we break
The Host_UpdateDisasmDialog was unimplemented in Qt which is required to get updates when we break.  Additionally, this updates the debugger toolbar.
2018-05-12 19:04:30 -04:00
Léo Lam
a712cfe339
Merge pull request #6624 from spycrab/qt_dbg_jit
Qt/Debugger: Implement "JIT" widget
2018-05-12 13:02:47 +02:00
spycrab
1dfcffcce2 Qt/Debugger: Implement "JIT" widget 2018-05-11 18:10:35 +02:00
JosJuice
1b830df250 DolphinQt2: Correct the condition for enabling Cheat Manager
Only the other condition, the one that runs when the cheat setting
changes, was taking into account whether emulation was running.
2018-04-30 14:19:56 +02:00
Léo Lam
dabfecfd74
Merge pull request #6672 from spycrab/qt_dynamic
Qt: Make toolbar more dynamic
2018-04-20 23:41:51 +02:00
spycrab
264c995b0d Qt: Make toolbar more dynamic 2018-04-20 22:44:49 +02:00
spycrab
c09075209f Qt: Implement Cheats Manager 2018-04-19 10:42:24 +02:00
JosJuice
0efbaebe17 Minor fixes to translatable strings
The usual deduplication between DolphinWX and DolphinQt2, plus the removal
of a now unused ubershader string and a fix for the Euphoria i18n comment.
2018-04-16 19:08:58 +02:00
Léo Lam
9be505fde2
Merge pull request #6473 from spycrab/qt_dbg_memory
Qt/Debugger: Implement "Memory" widget
2018-04-04 16:58:04 +02:00
spycrab
95ae4b34d9 Qt/Debugger: Implement "Memory" widget 2018-04-04 13:43:30 +02:00
Shawn Hoffman
6a0c15491b Remove EmuState 2018-03-31 16:21:17 +02:00
Lioncash
d3283a881f MenuBar: Remove unnecessary c_str() call
Also uses the character overload for find_last_of
2018-03-27 22:47:01 -04:00
spycrab
95a5a51e55 Qt: Implement missing "File" menu items 2018-03-23 10:58:54 +01:00
spycrab
3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
JosJuice
a71c615435 Make strings more consistent between DolphinWX and DolphinQt2
Reduces the number of strings to translate.
2018-03-19 18:52:46 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice
1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
0a5f0efe18 Qt/Debugger: Implement "Code" widget 2018-02-28 19:47:56 +01:00
Rukai
3f1ffbad0d Qt: Implement GC TAS input window 2018-02-13 07:15:53 +11:00
spycrab
21db1e9504 Qt: Implement GameCube memory manager 2018-01-29 01:01:25 +01:00
spycrab
aae5c950f0 Qt: Implement "Connect Wii Remotes" menu 2018-01-24 19:47:47 +01:00
spycrab
8795b342d1 Qt/Debugger: Implement "Breakpoints" window 2017-12-28 19:08:38 +01:00
spycrab
08716be43b Qt/Debugger: Implement "Watch" window 2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f Qt/Debugger: Implement "Registers" window 2017-12-28 19:07:18 +01:00
Léo Lam
291c99217e Qt: Fix NAND import menu item parent 2017-11-26 18:33:07 +01:00
spycrab
474b1c2d5c Qt: Implement FIFO Player 2017-11-19 22:06:32 +01:00
JosJuice
6902bbb696 When NAND is damaged, show title names from save files
The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
2017-11-03 23:17:36 +01:00
Leo Lam
53f0974372
Merge pull request #6159 from JosJuice/consistent-gui-strings
Make GUI strings more consistent
2017-11-03 14:18:54 +01:00
Léo Lam
71d4c47eb5 UI: Tweak the NAND check popup message
Inform the user that re-launching titles can also fix the issues.
2017-11-02 16:02:55 +01:00
JosJuice
d454e041b0 Make GUI strings more consistent
Most of the changes I've made here were because of small
differences between DolphinWX and DolphinQt2.
2017-11-02 14:32:16 +01:00
Léo Lam
02e17594b0 WiiUtils: Attempt to fix the NAND more aggressively
Change the repair logic to fix issues more aggressively by deleting bad
titles. This is necessary because of a bug in Dolphin's WAD boot code.

The UI code was updated to inform the user about titles that will be
deleted if they continue a repair, before deleting anything.
2017-10-08 18:57:58 +02:00
Léo Lam
239167245d Add a way to check the NAND for issues and fix them
Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.

This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
Michael M
3e1072b24d Qt: use Settings::EmulationStateChanged 2017-09-13 17:30:18 -07:00
spycrab
e7318fda34 Qt: Bring column selection up to par with Wx 2017-09-13 22:05:45 +02:00