Commit graph

21656 commits

Author SHA1 Message Date
Leo Lam
cc9bd0b0f0 Merge pull request #5625 from leoetlino/fileutil-fixes
FileUtil fixes
2017-06-16 18:31:50 +02:00
JosJuice
4bee7b7605 DolphinWX: Fix encoding errors in UpdateTitle
An implicit conversion from std::string to wxString
was to blame, as usual. Fixes issue 10341.
2017-06-16 17:20:13 +02:00
Léo Lam
6249244c90 IOS/ES: Fix formatting 2017-06-16 16:17:38 +02:00
Léo Lam
6503a9f538 Allow the user to ignore signature issues during WAD import
Improves usability with signature checks.
2017-06-16 16:17:38 +02:00
Léo Lam
c08806d107 IOS/ES: Verify containers in GetTMDStoredContents 2017-06-16 16:17:38 +02:00
Léo Lam
d77b7ac90e IOS/ES: Verify containers in SetUpStreamKey 2017-06-16 16:17:38 +02:00
Léo Lam
36c5caacf4 IOS/ES: Verify containers in ImportTmd 2017-06-16 16:17:37 +02:00
Léo Lam
54025da00f IOS/ES: Add note about verification in DiVerify
We probably don't want to verify containers there because it might
result in patched/custom games failing the check.
2017-06-16 16:17:37 +02:00
Léo Lam
8a49e1f7db IOS/ES: Verify containers in ImportTitleInit 2017-06-16 16:17:37 +02:00
Léo Lam
719af1aff4 IOS/ES: Verify containers in ImportTicket 2017-06-16 16:17:37 +02:00
Léo Lam
07d83ada39 IOS/ES: Create missing directories at boot
Something that IOS does and that Dolphin doesn't, for whatever reason.
2017-06-16 16:17:37 +02:00
Léo Lam
f3bf1d626c IOS/ES: Add helper function ReadCertStore 2017-06-16 16:17:37 +02:00
Léo Lam
88348e2903 IOS/ES: Add VerifyContainer
Will be used from several functions to verify the signatures for
different containers (TMDs, tickets, device signed blobs).

An option was added to disable signature checks, because that could be
useful for people trying to import unsigned stuff.
2017-06-16 16:17:37 +02:00
Léo Lam
34c9bf391e IOS: Correct ES return code names about signatures
-1027 is used when ES cannot find the issuer of a certificate.

-1012 is used when the signature type is invalid.
2017-06-16 15:49:40 +02:00
Shawn Hoffman
1ada68aecd windows: fix handle leak when using continuous scan 2017-06-16 04:00:32 -07:00
Léo Lam
01faa5c852 FileUtil: Use errno for printing errors in IsDirectory
stat() returns an error code in errno on both POSIX compliant
platforms and Windows.

This means we should always use errno instead of GetLastErrorMsg
which uses GetLastError() (Win32) on Windows.
2017-06-16 12:43:41 +02:00
Léo Lam
aa63199977 FileUtil: Don't manually strip trailing slashes
POSIX allows one or more trailing slashes for directories.

From POSIX.1-2008, section 3.271 (Base Definitions / Pathname):

> A pathname can optionally contain one or more trailing <slash>
> characters. Multiple successive <slash> characters are considered to
> be the same as one <slash>, except for the case of exactly two
> leading <slash> characters.

On Windows, the extra trailing slashes are ignored for directories too.
2017-06-16 12:31:26 +02:00
Leo Lam
405d2e28ad Merge pull request #5621 from Orphis/d3d_include
d3d: Add missing include
2017-06-16 10:53:56 +02:00
Shawn Hoffman
f469d86467 cmake/win32: add CompatPatches 2017-06-15 21:26:40 -07:00
Shawn Hoffman
1210c74955 [windows]: Apply compatibility patches to problematic gamepad vibration drivers.
Move ucrtFreadWorkaround to use the new LdrWatcher.
2017-06-15 21:21:01 -07:00
Florent Castelli
0b504fa046 d3d: Add missing include 2017-06-16 05:52:01 +02:00
Shawn Hoffman
e51071a9c5 msbuild: put pugixml in Externals solution filter; fix project reference. 2017-06-15 19:06:16 -07:00
Michael Maltese
7c79673d78 MappingButton: make m_block a Common::Flag 2017-06-15 16:15:07 -07:00
Michael Maltese
5b6c8c3ad0 MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs 2017-06-15 16:15:07 -07:00
Michael Maltese
2188ac785a Move MappingWindow::OnDefaultFieldsPressed() to correct file 2017-06-15 16:15:07 -07:00
Michael Maltese
6c73079011 MappingWidget: fix typo and call Update() on bools 2017-06-15 16:15:07 -07:00
Michael Maltese
ef563fc032 MappingWidget: call Clear() on numerics and bools 2017-06-15 16:15:07 -07:00
Michael Maltese
94038a1e03 MappingButton: remove GetFirstButtonPress logic 2017-06-15 16:15:07 -07:00
Michael Maltese
5b3b6b7f3d DolphinQt2: FocusEventFilter -> WindowActivationEventFilter 2017-06-15 16:12:05 -07:00
Lioncash
dd4203bec8 Core: Remove unnecessary includes
Also moves a cpp file's related header file to the top of the inclusions if it isn't already there.
2017-06-15 18:52:22 -04:00
Lioncash
b003108b8b Core: Add WiimoteCommon headers to the VS project 2017-06-15 18:38:21 -04:00
Leo Lam
8f460a1cda Merge pull request #5611 from JosJuice/reorganize-file-namespace
Reorganize File namespace
2017-06-15 23:28:36 +02:00
JosJuice
cf94ce6305 Add a namespace to OpenFStream
For consistency with the other functions in FileUtil.h.
2017-06-15 21:34:04 +02:00
JosJuice
f09ceaa735 Move IOFile to a separate file
Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
2017-06-15 21:33:50 +02:00
Leo Lam
9bc1b652fe Merge pull request #5601 from leoetlino/esformats-additions
ESFormats additions and fixes
2017-06-15 21:32:44 +02:00
Leo Lam
743284d39d Merge pull request #5606 from leoetlino/include
NoGUI: Fix a missing include for Xlib
2017-06-15 21:31:21 +02:00
Leo Lam
09c0a3caaf Merge pull request #2820 from JosJuice/filesystem
Filesystem redesign and performance improvements
2017-06-15 21:24:42 +02:00
MerryMage
f8a99ca192 VertexShaderManager: Rename projection hack variables 2017-06-15 16:38:10 +01:00
MerryMage
44f2420517 GraphicsSettings: PH_ZNear and PH_ZFar are std::strings 2017-06-15 16:38:06 +01:00
Léo Lam
a370ad5f6d IOS/ESFormats: Fix content map writing
On Windows, this would fail because the file handle wasn't closed.
2017-06-14 23:13:46 +02:00
Léo Lam
8865208571 IOS/ESFormats: Add ParseCertChain
This will be used to avoid duplicating cert chain parsing code.
2017-06-14 22:45:30 +02:00
Léo Lam
e29f6e383f IOS/ESFormats: Add CertReader 2017-06-14 22:45:30 +02:00
Léo Lam
90280b3f84 IOS/ESFormats: Remove unused TMDReader function
The ES function that used to make use of it was changed to be more
sane, so GetRawHeader() is now unused and useless.
2017-06-14 22:45:29 +02:00
Léo Lam
6c3069be97 IOS/ESFormats: Use SignedBlobReader for TMDs and tickets 2017-06-14 22:45:29 +02:00
Léo Lam
2ec04675c9 IOS/ESFormats: Add SignedBlobReader
Allows common signature parsing code to not be duplicated.
2017-06-14 22:45:29 +02:00
Anthony
335f54cac6 Merge pull request #5609 from leoetlino/qt-user-path
Qt: Support custom user profile paths
2017-06-14 13:40:37 -07:00
JosJuice
583406d900 Filesystem: Make destructors = default 2017-06-14 15:26:04 +02:00
JosJuice
0b7d2e7c68 Filesystem: Modernize variable names 2017-06-14 15:25:09 +02:00
JosJuice
e3a2cd827a Filesystem: Do more validity checking in the constructor
This makes it possible to catch errors earlier so that file systems
simply fail to load instead of behaving oddly. It also makes it possible
to check for errors that weren't checkable before, like the end of a
directory being after the end of the parent directory.
2017-06-14 15:25:05 +02:00
JosJuice
ee27be06d7 Filesystem: Add a cache for finding file info by disc offset
FileMonitor calls this every time a read happens, and there's no code that
only calls this a small number of times, so having a cache is worthwhile.
2017-06-14 15:25:02 +02:00
JosJuice
87916fe099 Filesystem: Replace GetFileList()
Instead of expecting callers to know how the size of directory file infos
relates to which files are in which directories, filesystems now offer a
GetRoot() method, and file infos offer a way to get their children. As
a bonus, m_FileInfoVector no longer has to be created and kept around
in RAM. Only the file info objects that actually are used are created.
2017-06-14 15:23:48 +02:00
Léo Lam
a9630727fe Qt: Support custom user profile paths
Pretty much the most important option to support, even for a UI
frontend that's still a WIP. It's essential for testing.
2017-06-14 14:31:30 +02:00
Leo Lam
40a9e585a7 Merge pull request #5604 from sepalani/wx-rm-path
PathConfigPane: Prevent an invalid index assert
2017-06-14 13:30:15 +02:00
Sepalani
2a349f8e49 PathConfigPane: Prevent an invalid index assert 2017-06-14 12:07:25 +01:00
Leo Lam
c71cb9ac49 Merge pull request #5608 from Starsam80/qt-should-be-like-wx
Qt/MappingWindow: Update layout to match WX
2017-06-14 11:14:34 +02:00
Leo Lam
54e882941c Merge pull request #5600 from leoetlino/xml-library
Externals: Add zeux/pugixml@38edf25
2017-06-14 11:13:32 +02:00
Leo Lam
36efcc9f39 Merge pull request #5599 from leoetlino/http-request
Common: Add HttpRequest to simplify HTTP requests
2017-06-14 11:12:56 +02:00
Starsam80
e023cc124b
Qt/MappingWindow: Update layout to match WX 2017-06-13 22:42:53 -06:00
JosJuice
ee2b88ebb6 Filesystem: Store pointer to beginning of FST in file infos
Needed for the next commit.
2017-06-13 22:44:15 +02:00
JosJuice
1262f08ac1 Filesystem: Better validity checking
Now that the FST in read in the constructor, m_Valid
can be set to false when there are errors in the FST.
2017-06-13 22:44:11 +02:00
JosJuice
afe2bc60f6 Filesystem: Initialize everything in constructor
Not initializing until the filesystem is used is good when
a filesystem is constructed and then never used, but nobody does that.
This simplifies the code a little and lets all methods be const.
2017-06-13 22:44:07 +02:00
JosJuice
d6ee7ec32c Filesystem: Read the entire FST in one go
Instead of using lots of small scattered reads to read the FST,
only one big read is used, which is more efficient.

This also means that the FST only allocates memory once and stores all
strings close to each other - good for the CPU cache. The file info
objects use pointers to this FST memory of containing data themselves.
Keeping around the big m_FileInfoVector containing objects with only
pointers is a bit unnecessary, but that will be fixed soon.
2017-06-13 22:43:41 +02:00
JosJuice
f49b64caff Filesystem: Rewrite finding file info by path for performance
Instead of calling GetPathFromFSTOffset for every file info, FindFileInfo
now only looks at names in directories that are included in the path.
For the common case of searching for "opening.bnr", this means that
only root-level files and directories have to be searched through.
2017-06-13 22:41:02 +02:00
JosJuice
7c45afecb2 Filesystem: Use file info in arguments instead of path
Some callers already have the file info, making the relatively slow
FindFileInfo calls unnecessary. Callers that didn't have the file info
will now need to call FindFileInfo on their own.
2017-06-13 22:40:57 +02:00
JosJuice
3d5ef948d0 Filesystem: Make FindFileInfo public 2017-06-13 22:40:53 +02:00
JosJuice
07d3a39aeb Filesystem: Replace file info's full path with name
Some callers (i.e. ISOProperties) don't want the full path, so giving them
it is unnecessary. Those that do want it can use GetPathFromFSTOffset.
Not storing full paths everywhere also saves a small bit of RAM and is
necessary for a later commit. The code isn't especially pretty right now
(callers need to use FST offsets...) but it'll become better later.
2017-06-13 22:38:31 +02:00
JosJuice
5021b4a567 Filesystem: Replace FileInfo struct with interface
GC/Wii filesystem internals shouldn't be exposed to other classes.
This change isn't especially useful by itself, but it opens up the
way for some neat stuff in the following commits.
2017-06-13 22:37:43 +02:00
Leo Lam
38c60156ce Merge pull request #5479 from spycrab/qt_mapping_io_win
Qt: Implement advanced mapping I/O windows
2017-06-13 21:09:45 +02:00
Léo Lam
0d58a0bfe2 HttpRequest: Add support for custom timeouts 2017-06-13 19:17:11 +02:00
spycrab
50c13c1902 Qt: Implement advanced mapping I/O windows 2017-06-13 17:16:41 +02:00
JosJuice
95bc57cff3 DiscScrubber: Use FileInfo::IsDirectory instead of bit magic 2017-06-13 17:01:39 +02:00
Léo Lam
b08201654e Externals: Add zeux/pugixml@38edf25
Along with VS boilerplate to get it to build on Windows.
2017-06-13 14:05:10 +02:00
Léo Lam
ba3f16edbf HttpRequest: Add support for sending custom headers 2017-06-13 12:52:31 +02:00
Léo Lam
8f87433719 HttpRequest: Log response body on failure 2017-06-13 12:52:31 +02:00
Léo Lam
18678afa6d Common: Add HttpRequest to simplify HTTP requests
Too much boilerplate that is duplicated if we use curl directly.
Let's add a simple wrapper class that hides the implementation details
and just allows to simply make HTTP requests and get responses.
2017-06-13 12:52:31 +02:00
Léo Lam
55916eddda NoGUI: Fix a missing include for Xlib 2017-06-13 11:46:13 +02:00
iwubcode
e4896d39bd Video Backends: Move and rename HostTextureFormat to AbstractTextureFormat 2017-06-13 00:41:56 -05:00
iwubcode
2cdc93f4ab Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture' 2017-06-13 00:41:51 -05:00
Stenzek
8a56ef42dc Vulkan: Fix image layout assertion failing for palette textures 2017-06-13 14:47:09 +10:00
Leo Lam
73be025847 Merge pull request #5603 from sepalani/png-warn
Silent GameList PNG warnings
2017-06-12 23:58:23 +02:00
Leo Lam
3e1a650a3f Merge pull request #5591 from leoetlino/wii-fix
Core: Misc WiiRoot fixes
2017-06-12 23:41:45 +02:00
Sepalani
b7dde796fa Silent GameList PNG warnings 2017-06-12 22:19:58 +01:00
Léo Lam
4a3537285b IOSC: Implement ImportCertificate
Same as VerifyPublicKeySign, we currently only support RSA keys
(which is all we need right now).
2017-06-12 20:33:54 +02:00
Léo Lam
1a8144c702 IOSC: Fix ImportPublicKey to work with other public key types 2017-06-12 20:33:54 +02:00
Léo Lam
2eccd45f01 IOSC: Implement GetSizeForType
Avoids duplicating sizes everywhere.
2017-06-12 20:33:53 +02:00
Léo Lam
965773bf67 IOSC: Implement VerifyPublicKeySign
Partial implementation which doesn't support ECC stuff, but good enough
for our purposes.
2017-06-12 18:24:02 +02:00
Léo Lam
a0392db833 IOSC: Add entry for the root key handle
It contains a RSA4096 public key used to validate all other
Nintendo certificates.
2017-06-12 18:24:01 +02:00
Léo Lam
8859bc91e2 IOSC: Add storage for key misc data
Will be used to store the exponent for RSA keys.
2017-06-12 18:24:01 +02:00
Léo Lam
d4f501bca6 IOSC: Replace direct access to entries with getter
Makes it slightly less likely to forget a check and end up doing an
out-of-bounds access. Also makes it obvious that we *are* indeed
checking whether the handle is valid, instead of hiding it in
HasOwnership (which won't handle the root key handle case properly).
2017-06-12 18:24:01 +02:00
Léo Lam
acf150df3f IOSC: Add structures for certificates and signatures 2017-06-12 18:24:01 +02:00
shuffle2
2b86cf02a8 Merge pull request #5589 from stenzek/vulkan-validation-fixes
Vulkan: Don't transition image layouts inside render passes
2017-06-11 16:59:02 -07:00
JosJuice
b3ac6de7f8 Skip GameCube IPL by default
See https://github.com/dolphin-emu/dolphin/pull/5492#issuecomment-306988942

I'm also renaming the setting because HLE_BS2 has already
been set to False automatically in existing INIs.
2017-06-11 17:51:01 +02:00
Léo Lam
17ef4c8046 StringUtil: Make SplitString return by value
Simpler usage.
2017-06-11 16:48:20 +02:00
MerryMage
a0b41c83e7 VideoConfig: Remove bRunning
Value was set but not used.
2017-06-11 15:06:12 +01:00
Leo Lam
eefae402b3 Merge pull request #5593 from leoetlino/legacy-code
VideoConfig: Remove useless code
2017-06-10 21:34:56 +02:00
Léo Lam
774587cbd1 VideoConfig: Remove useless header includes 2017-06-10 20:25:27 +02:00
Léo Lam
0e85c47237 VideoConfig: Remove manual panic alert setting load
This code hadn't been touched since 2010. Nowadays, the panic alert
setting is loaded by ConfigManager and applied in UICommon.
VideoConfig has no business messing with it.
2017-06-10 20:24:18 +02:00
Leo Lam
f2a6e39722 Merge pull request #5590 from MerryMage/vcd-refresh
VideoConfigDiag: Refresh VideoConfig before opening configuration dialog
2017-06-10 20:21:18 +02:00
MerryMage
33879bf611 Config: Remove creation of unnecessary CommandLine layer 2017-06-10 19:07:17 +01:00
Léo Lam
91bcd756ff Core: Remove useless ShutdownWiiRoot calls
I don't see why we need to call ShutdownWiiRoot on InitializeWiiRoot.

Also, atexit? Really? Not only is this unnecessary, it will also cause
ShutdownWiiRoot to be called twice in rapid succession for no reason.
2017-06-10 20:00:43 +02:00
Léo Lam
3eecf67a2a Core: Remove useless InitializeWiiRoot call 2017-06-10 19:52:54 +02:00
Léo Lam
8b67a3ada3 Core: Only restore config after HW shutdown
The config must only be restored after the HW has shut down, not while
it is still running, because the HW can still query the config, which
can lead to inconsistent states.

This fixes WiiRoot not being able to copy back saves on shutdown.
2017-06-10 19:50:43 +02:00
MerryMage
12e9ce47f6 VideoConfigDiag: Refresh VideoConfig before opening configuration dialog
If the video configuration dialog is opened before a game was run, VideoConfig::Refresh was never called.
2017-06-10 16:40:10 +01:00
Stenzek
ca55ba6c1d Vulkan: Transition texture cache entries before usage 2017-06-10 23:52:39 +10:00
Stenzek
8bb6abacf8 Vulkan: Transition EFB/XFB buffers before beginning swap render pass
Image layouts shouldn't be changed within a render pass.
2017-06-10 23:52:32 +10:00
JosJuice
2578a3553b VolumeDirectory: That's not what "4 byte" means 2017-06-09 20:00:36 +02:00
JosJuice
240cb0ca11 VolumeDirectory: Use correct endianness when writing apploader -1 2017-06-09 20:00:17 +02:00
Anthony
20a3cbb8fc Merge pull request #5587 from JosJuice/volumewii-game-partition-later
VolumeWii: Don't set m_game_partition until we know partition is valid
2017-06-09 10:49:50 -07:00
Anthony
c900829eee Merge pull request #5586 from JosJuice/expand-game-partition
FilesystemPanel: Expand game partition rather than second partition
2017-06-09 10:49:12 -07:00
JosJuice
d2b69f963a VolumeWii: Don't set m_game_partition until we know partition is valid
Without this, we can end up in an inconsistent state where
m_game_partition is set to a partition that isn't in the
partition maps.
2017-06-09 18:39:30 +02:00
Leo Lam
1f30bd1f26 Merge pull request #5583 from shuffle2/remove-psapi
remove MemUsage, and therefor psapi dependency
2017-06-09 18:10:04 +02:00
Leo Lam
d9e8a2a7e7 Merge pull request #5584 from JosJuice/boot-tmd-valid
Boot: Check TMD validity before reading from TMD
2017-06-09 18:07:26 +02:00
JosJuice
025884b688 FilesystemPanel: Expand game partition rather than second partition
The game partition is normally the second partition, but not
if the disc has been scrubbed to only contain one partition.
2017-06-09 18:04:58 +02:00
Leo Lam
25850dd366 Merge pull request #5563 from leoetlino/internal-functions
IOS/ES: Make NandUtils member functions
2017-06-09 17:52:09 +02:00
JosJuice
fdd197475b Boot: Check TMD validity before reading from TMD
Otherwise Dolphin crashes when trying to boot a Wii game
with an invalid TMD.
2017-06-09 17:44:43 +02:00
Shawn Hoffman
f206a4ea9c remove MemUsage, and therefor psapi dependency 2017-06-08 22:25:46 -07:00
Leo Lam
9885a2bb28 Merge pull request #5575 from leoetlino/setup-stream-key
IOS/ES: Implement ES_SetUpStreamKey
2017-06-08 20:11:14 +02:00
Léo Lam
7b4404c7d5 IOS/ES: Implement ES_SetUpStreamKey
This ioctlv is used to get an IOSC decrypt handle for a title.
It is known to be used internally by the WFS modules, but it can also
be used from the PPC under some conditions.

Brings us down to 2 essentially unimplementable ioctlvs (syscalls which
seem to return kernel thread priorities...), and 1 known but
unimplemented ioctlv (VerifySign).
2017-06-08 18:15:03 +02:00
Léo Lam
e240e260d9 IOSC: Fix the SetOwnership implementation 2017-06-08 18:15:03 +02:00
Léo Lam
47e0a1656e IOS/ES: Make NandUtils member functions
In the future, NAND filesystem access will be limited to one IOS
instance, for safety reasons and to make it possible to consider
supporting NAND images. This means that any code accessing the NAND
filesystem must go through the FS device, both for code that is
external to IOS and internal.

Because we don't want to introduce any singleton, this requires
internal IOS code that needs NAND access to be part of an IOS device
class, so they can access the FS device easily.

Making some of the internal ES implementation functions member
functions also prevents them from being (mis)used outside of IOS,
since they cannot be called everywhere anymore.
2017-06-08 17:44:00 +02:00
Shawn Hoffman
55062afea9 move IOS::HLE::WriteReturnValue to .cpp file 2017-06-08 00:07:10 -07:00
shuffle2
ffd8309aca Merge branch 'master' into fix-unittests 2017-06-07 21:20:06 -07:00
Shawn Hoffman
602b972773 msvc: enable some default-off warnings 2017-06-07 21:07:36 -07:00
shuffle2
327050348c Merge pull request #5576 from lioncash/filters
Core: Move SignatureDB and Config source files into filters
2017-06-07 20:41:06 -07:00
Shawn Hoffman
fd166032ab msbuild: obey some warnings about missing virtual destructors 2017-06-07 20:20:25 -07:00
Shawn Hoffman
1065dc4438 msbuild: set warning level 4 2017-06-07 20:20:25 -07:00
Shawn Hoffman
5480efdff2 video: change multisample/AA setting to u32 2017-06-07 20:20:25 -07:00
Shawn Hoffman
9357cee2ef do not assign in conditional statements 2017-06-07 20:09:44 -07:00
Shawn Hoffman
50f34f8b05 jit64: silence signedness comparison warnings 2017-06-07 20:09:44 -07:00
Shawn Hoffman
ef9090d7da powerpc: silence an int->u32 init warning 2017-06-07 20:09:43 -07:00
Shawn Hoffman
a97d079138 jit64: quiet variable init warnings 2017-06-07 20:09:43 -07:00
Shawn Hoffman
e6c15e993b quiet some sign-conversion-in-parameter warnings 2017-06-07 20:09:43 -07:00
Shawn Hoffman
ab4a785f1b d3d: silence variable shadowing warning 2017-06-07 20:09:43 -07:00
Shawn Hoffman
ead4f19654 ios/usbv4: initialize TransferCommand::data_address to 0 2017-06-07 19:52:08 -07:00
Shawn Hoffman
983f70c9ea ios: treat return values as s32 2017-06-07 19:52:07 -07:00
Shawn Hoffman
5b5c630afb set underlying type of some enums to quiet warnings 2017-06-07 19:52:07 -07:00
Shawn Hoffman
ebd3d43b7d ios/es: make fd s32 -> quiets warnings 2017-06-07 19:52:07 -07:00
Shawn Hoffman
8f12d7fb3c ios/net/ip/top: introduce a helper to write ip addr (quiets warning) 2017-06-07 19:52:07 -07:00
Shawn Hoffman
4a1b32afe4 windows: use proper type/constant for NET_IFINDEX in ios hle 2017-06-07 19:52:07 -07:00
Shawn Hoffman
7e75a052a4 windows/bba: pass c_str() instead of std::string object through a va_list 2017-06-07 19:52:07 -07:00
Shawn Hoffman
90f863a7a3 HLE: fix unreachable code warning 2017-06-07 19:52:07 -07:00
Shawn Hoffman
f730b775b6 quiet warnings about possibly-uninitialized variable usage 2017-06-07 19:52:07 -07:00
Shawn Hoffman
e1a3e41bf3 fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
Shawn Hoffman
be7c6a0819 msvc: disable warning about using setjmp w/c++ objects in scope 2017-06-07 19:52:07 -07:00
Lioncash
a093b58aad Core: Move SignatureDB and Config source files into filters
Keeps things organized instead of being in the root of Core's source
tree when using the filter view.
2017-06-07 21:57:49 -04:00
Shawn Hoffman
f7f1d5d2ca msvc: disable meaningless constant truncation warnings in SDCardUtil 2017-06-07 18:44:03 -07:00
Shawn Hoffman
4f9dd7277b msvc: disable unused symbol warning in Core/Common/Crypto/ec.cpp 2017-06-07 18:44:03 -07:00
Shawn Hoffman
5dc7318281 msbuild: cleanup some old comments in DolphinQt2.vcxproj 2017-06-07 17:30:05 -07:00
Shawn Hoffman
8d37301b19 msbuild: Remove hack for ObjectFileName (reduces build parallelism). 2017-06-07 17:30:05 -07:00
Shawn Hoffman
1bb26dddb1 msbuild: only set /NODEFAULTLIB in one place 2017-06-07 17:30:05 -07:00
Shawn Hoffman
0594f7db02 msbuild/DolphinQt: remove extra /INCREMENTAL. Already enabled for Debug. 2017-06-07 17:30:05 -07:00
Shawn Hoffman
4371dd201f msbuild: remove some remnants of Qt .ui/.qrc support 2017-06-07 17:30:05 -07:00
Léo Lam
0ddb6f9328 DiscIO: Use the correct offset shift for DOL exports 2017-06-07 22:41:00 +02:00
Léo Lam
0b71b60ef0 DiscIO: Fix formatting 2017-06-07 22:40:51 +02:00
Léo Lam
7b490d7cb0 HW/WiiSaveCrypted: Don't use new/delete 2017-06-07 12:49:24 +02:00
Leo Lam
3a83ebcc35 Merge pull request #5567 from lioncash/put_time
Movie: Use std::put_time in GetRTCDisplay()
2017-06-07 10:00:31 +02:00
Leo Lam
b3ca876956 Merge pull request #5564 from Starsam80/qt-title-database
Qt: Use TitleDatabase for better names in the game list
2017-06-07 09:58:11 +02:00
Leo Lam
6ee2227ba2 Merge pull request #5568 from lioncash/boot
Boot: Make BootExecutableReader hierarchy constructors explicit
2017-06-07 09:27:04 +02:00
Lioncash
d9bb2ce3af DVDInterface: Amend lint formatting issues 2017-06-07 01:20:54 -04:00
Lioncash
b676edd80c Core: include what you use
Eliminates a swath of indirectly included standard headers
2017-06-07 01:20:48 -04:00
Lioncash
b0427731b3 ElfReader: default the destructor 2017-06-06 23:03:59 -04:00
Lioncash
1af1795695 ElfReader: Make constructors explicit 2017-06-06 23:03:59 -04:00
Lioncash
1876505707 DolReader: Make constructors explicit 2017-06-06 23:03:59 -04:00
Lioncash
927a4a16f8 Boot: Make BootExecutableReader constructors explicit 2017-06-06 22:54:25 -04:00
Starsam80
0c24162928
Qt: Use TitleDatabase for better names in the game list 2017-06-06 19:00:38 -06:00
Lioncash
acac2aeb9b Movie: Use std::put_time in GetRTCDisplay()
No need for a fixed buffer.
2017-06-06 20:56:04 -04:00
Lioncash
e5260dee6b ec_wii: Add missing <string> header 2017-06-06 20:37:43 -04:00
Lioncash
1ffc311bf3 Core: Fix vcxproj filter
This would cause the core project to fail to load.
2017-06-06 20:29:03 -04:00
shuffle2
03c1a1e392 Merge pull request #5510 from spycrab/qt_hotkeys
Qt: Implement hotkeys
2017-06-06 16:12:52 -07:00
Michael Maltese
60f4f499e8 OpenAL: hardcode that X-Fi supports surround 2017-06-06 15:23:55 -07:00
Michael Maltese
3bfebf396a Fix OpenAL backend on macOS
OpenALStream was querying the backend for AL_EXT_float32 support (which
suceeds), but AL_FORMAT_STEREO_FLOAT32 was defined incorrectly.

Also changes OpenALStream to query for AL_EXT_MCFORMATS (multichannel
support) rather than hard-coding that it doesn't work on macOS.
2017-06-06 15:23:55 -07:00
Leo Lam
c07058a4ad Don't show CPU and file related OSD messages on boot (#5533)
They have been broken since 2 years and no one has noticed,
which shows that no one really cares.

And it's arguable whether showing the CPU info is really useful.
2017-06-06 13:14:30 -07:00
shuffle2
bd489008ff Merge pull request #5560 from shuffle2/gh5
Implement slider bar present on GHWT and GH5 controllers
2017-06-06 13:12:02 -07:00
Léo Lam
d50b4406a6 Boot: Restore symbol map loading 2017-06-06 16:40:00 +02:00
Léo Lam
9a3fb858f3 EXI: Always try to load IPL in GameCube mode
I don't see any reason to disable loading the IPL if bHLE_BS2 is
disabled. bHLE_BS2 should only cause us not to run the IPL, but not
skip loading it in the first place. More importantly, without always
loading it, this causes issues when trying to launch only the GC IPL
while having bHLE_BS2 = false.
2017-06-06 16:31:17 +02:00
Léo Lam
d0169fe8db Boot: Re-use the disc volume
Saves some disc IO.
2017-06-06 16:31:16 +02:00
Léo Lam
6f6a18b1b0 Boot: Remove unneeded manual HLE function scan
Not needed. And the symbols would get overwritten by the symbol map
load that is just below.
2017-06-06 16:30:55 +02:00
Léo Lam
065261dbad Boot: Unify the ELF and DOL code paths
They're essentially the same. To achieve this, this commit unifies
DolReader and ElfReader into a common interface for boot executable
readers, so the only remaining difference between ELF and DOL is
how which volume is inserted.
2017-06-06 16:30:54 +02:00
Léo Lam
22992ae41e Boot: Clean up the boot code
* Move out boot parameters to a separate struct, which is not part
  of SConfig/ConfigManager because there is no reason for it to
  be there.

* Move out file name parsing and constructing the appropriate params
  from paths to a separate function that does that, and only that.

* For every different boot type we support, add a proper struct with
  only the required parameters, with descriptive names and use
  std::variant to only store what we need.

* Clean up the bHLE_BS2 stuff which made no sense sometimes. Now
  instead of using bHLE_BS2 for two different things, both for storing
  the user config setting and as a runtime boot parameter,
  we simply replace the Disc boot params with BootParameters::IPL.

* Const correctness so it's clear what can or cannot update the config.

* Drop unused parameters and unneeded checks.

* Make a few checks a lot more concise. (Looking at you, extension
  checks for disc images.)

* Remove a mildly terrible workaround where we needed to pass an empty
  string in order to boot the GC IPL without any game inserted.
  (Not required anymore thanks to std::variant and std::optional.)

The motivation for this are multiple: cleaning up and being able to add
support for booting an installed NAND title. Without this change, it'd
be pretty much impossible to implement that.

Also, using std::visit with std::variant makes the compiler do
additional type checks: now we're guaranteed that the boot code will
handle all boot types and no invalid boot type will be possible.
2017-06-06 16:27:52 +02:00
Léo Lam
4d2fb9b9ba Core: Replace BOOT_MIOS with an explicit "is MIOS" flag
I didn't know better back then, but the boot type is only supposed to
be used for the actual boot params. It shouldn't be used or changed
after booting.
2017-06-06 16:21:58 +02:00
spycrab
151ae38a56 Qt: Implement hotkeys (+ configuration) 2017-06-06 13:49:49 +02:00
Giancarlo Saraceni
ef84e19d55 Implement slider bar present on GHWT and GH5 controllers 2017-06-06 04:38:20 -07:00
Shawn Hoffman
a2358786dc unittests: set user directory so SYSCONF does not get created at the drive root 2017-06-06 04:07:13 -07:00
shuffle2
096399d371 quick UB fix for 3c0bdd74 2017-06-06 03:49:01 -07:00
Leo Lam
c0495d1d11 Merge pull request #5559 from JosJuice/discio-rename
DiscIO: Remove C/I/S prefixes from class names
2017-06-06 12:47:33 +02:00
JosJuice
b2af07a7b7 DiscIO: Remove C/I/S prefixes from class names
These prefixes were inconsistent with the rest of Dolphin.

I'm also renaming VolumeWiiCrypted to VolumeWii because of 1113b13.
2017-06-06 12:31:59 +02:00
shuffle2
3c0bdd7473 Merge pull request #5558 from Tilka/fix_warnings
Interpreter: simplify srawx/srawix
2017-06-06 03:28:19 -07:00
shuffle2
3d6c278892 Merge pull request #5556 from shuffle2/jloehr-FixWiimoteReportSizeOnWindows
fix wiimote report size on windows
2017-06-06 03:26:14 -07:00
Tillmann Karras
7702771d61 Interpreter: simplify srawx/srawix
This also avoids -Wint-in-bool-context warnings in GCC 7.
2017-06-06 11:05:33 +01:00
shuffle2
1113b131f2 Merge pull request #5548 from JosJuice/volume-wii-unencrypted
Reimplement support for unencrypted Wii discs
2017-06-06 01:37:52 -07:00
Shawn Hoffman
2b0c600be5 windows: make IORead return number of valid bytes according to ReportID 2017-06-06 01:21:30 -07:00
JosJuice
d41bb375f1 Fix UB string comparisons
Also replacing auto& with const char* so that it's easier
to see that these strings aren't std::strings.
2017-06-06 09:02:29 +02:00
shuffle2
f018d69bff Merge pull request #5553 from sepalani/strpopback
StringUtil: Add StringPopBackIf UnitTests
2017-06-05 22:06:38 -07:00
shuffle2
367fba8e06 Merge pull request #5199 from ligfx/default_gci_folder
Make EXIDEVICE_MEMORYCARDFOLDER the default for slot A
2017-06-05 21:56:04 -07:00
Sepalani
5fb26abb17 StringUtil: Add StringPopBackIf UnitTests 2017-06-06 05:50:45 +01:00
shuffle2
442e614021 Merge pull request #5536 from sepalani/getstring
HLE: Prevent GetStringVA to strip newlines
2017-06-05 21:31:09 -07:00
shuffle2
c8166951a0 Merge pull request #5418 from MerryMage/config-again-and-again
VideoConfig: Port to layered configuration system
2017-06-05 21:11:04 -07:00
Sepalani
f28f23af1d StringUtil: StringPopBackIf added 2017-06-06 05:08:51 +01:00
shuffle2
192fec50b9 Merge pull request #5276 from ligfx/macosheadless
Add headless support on macOS
2017-06-05 20:49:02 -07:00
Sepalani
1209959012 HLE: Prevent GetStringVA to strip newlines 2017-06-06 04:31:01 +01:00
shuffle2
9a9b0eed72 Merge pull request #5552 from sepalani/hle-print-warnings
HLE_OS: Fix missing-declarations warnings
2017-06-05 20:29:31 -07:00
Sepalani
190f7cbc4f HLE_OS: Fix missing-declarations warnings 2017-06-06 04:23:54 +01:00
shuffle2
2d941ad1e7 Merge pull request #5294 from sepalani/mem-view-ascii
MemoryView: Prevent non-ascii characters
2017-06-05 20:21:02 -07:00
shuffle2
2f73bc1735 Merge pull request #5293 from sepalani/mem-ascii
MemoryView: Fix empty string
2017-06-05 20:20:24 -07:00
shuffle2
0b00477c8a Merge pull request #5311 from ligfx/mixerdpl2
AudioCommon: Move DPL2 decoding into Mixer
2017-06-05 20:09:18 -07:00
shuffle2
98eb192226 Merge pull request #5312 from ligfx/cleanupupdatedrawrectangle
RenderBase: clean up UpdateDrawRectangle
2017-06-05 20:03:56 -07:00
shuffle2
3fed604ad9 Merge pull request #4878 from ligfx/geckodownloadcodes
Move GeckoCodeDiag download logic to GeckoCodeConfig (and make it use Curl)
2017-06-05 20:00:30 -07:00
Michael Maltese
97e6ba773b Move DSP::CodesToHeader to DSPTool
It's the only place it's used, and highly-specific to DSPTool's needs.
2017-06-05 19:28:40 -07:00
Michael Maltese
1765e54ab3 DSPCodeUtil: remove GenRandomCode
It was only used in a specific DSPTool test, which was removed because
non-deterministic tests aren't really useful.
2017-06-05 19:28:40 -07:00
Michael Maltese
80710984dc DSPTool: extract tests into a DSPAssemblyTest
- Moves all test code from DSPTool into UnitTests/Core/DSPAssemblyTest.
- Converts test files (which could only be loaded if they were in the
  shell's working directory, so basically never) into C++ values.
- Enables most of the commented-out tests.
- Removes non-deterministic random code test.
2017-06-05 19:28:40 -07:00
Michael Maltese
1580b6e627 DSPTool: make existing tests pass
Disassemble code without the additional text for humans, like the
current PC and opcode hex values, so that it can be reassembled.

I'm not updating any commented-out tests here.
2017-06-05 19:28:40 -07:00
shuffle2
b9b3b1dc19 Merge pull request #5347 from JosJuice/do-not-translate-button-names
Don't translate button names
2017-06-05 19:05:09 -07:00
shuffle2
bc8024ed21 Merge pull request #5549 from Starsam80/qt-title
Qt: Add the version to the window title
2017-06-05 18:49:50 -07:00
shuffle2
59bf761f87 Merge pull request #5551 from shuffle2/msbuild-qt-tidy
msbuild/qt: remove .qrc and .ui file support
2017-06-05 18:49:33 -07:00
shuffle2
d51be949a9 Merge pull request #5524 from ligfx/llegba
Update free DSP ROM and coefficients to support GBA ucode
2017-06-05 18:40:20 -07:00
shuffle2
cd78a7249f Merge pull request #5408 from sepalani/assemble
CodeView: Assemble menu item added
2017-06-05 18:26:33 -07:00
shuffle2
065c3d78b7 Merge pull request #5486 from sepalani/hle-print
HLE: More printf logs added
2017-06-05 17:29:13 -07:00
shuffle2
497afbffab Merge pull request #5488 from ligfx/qtreordercolumns
DolphinQt2: reorder list columns to match DolphinWX
2017-06-05 17:17:08 -07:00
shuffle2
10e54c8a8e Merge pull request #5490 from ligfx/qtcontrollergridlayout
DolphinQt2: use GridLayout for ControllersWindow
2017-06-05 17:16:27 -07:00
shuffle2
b8f2e24dd5 Merge pull request #5546 from ligfx/qtdynamicthemes
DolphinQt2: live updates to UI theme
2017-06-05 17:15:17 -07:00
Michael Maltese
6b084e21dc SettingsWindow: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
d6db515165 SettingsWindow: cleanup includes 2017-06-05 17:04:29 -07:00
Michael Maltese
4be07b4eb2 ToolBar: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
9bdbd02efc GameListModel: update icons when theme changes 2017-06-05 17:04:29 -07:00
Michael Maltese
5a4ee87d6a DolphinQt2: Settings: emit ThemeChanged signal 2017-06-05 17:04:29 -07:00
Michael Maltese
328333dfb6 RenderWidget: hide cursor 2017-06-05 16:49:28 -07:00
Michael Maltese
833e38ed56 Settings: emit HideCursorChanged() 2017-06-05 16:49:28 -07:00
Michael Maltese
14da8232f6 ConfigManager: remove bAutoHideCursor
It's not used, and sounds like the same thing as `HideCursor`?
2017-06-05 16:49:28 -07:00
Michael Maltese
688f5ed267 DolphinQt2: move Path from toolbar to a pane 2017-06-05 16:46:10 -07:00
Michael Maltese
b296393644 GameList: when list is empty, double-click to add path
Simpler than opening the Paths window, and how DolphinWX does it.
2017-06-05 16:46:10 -07:00
Michael Maltese
20f54fd9ed DolphinQt2: add DoubleClickEventFilter
This is an easy way to get a `doubleClicked` signal for any type
of widget without creating custom classes for each one.
2017-06-05 16:46:10 -07:00
Michael Maltese
47e8cb97b4 DolphinQt2: move path signals from PathDialog to Settings 2017-06-05 16:46:10 -07:00
Michael Maltese
548522877a DolphinQt2: make Settings a singleton
With this, we can get signals when properties change.
2017-06-05 16:46:10 -07:00
shuffle2
95ef785b1f Merge pull request #5537 from sepalani/hle-print-addr
HLE: Improve HLE_GeneralDebugPrint detection
2017-06-05 15:06:55 -07:00
Shawn Hoffman
0db59c71f6 msbuild/qt: remove .qrc and .ui file support 2017-06-05 11:50:28 -07:00
Shawn Hoffman
ae3c8a4be9 msbuild: update to Qt5.9.0 2017-06-05 11:44:21 -07:00
Starsam80
e04480e5f5
Qt: Add the version to the window title 2017-06-05 12:36:30 -06:00
JosJuice
69f01bac39 Reimplement support for unencrypted Wii discs
You may want to read the PR #2047 comments before reading this.

Dolphin attempts to support an unencrypted type of Wii discs
that apparently is identified by a 4-byte integer at 0x60
being non-zero. I don't know what discs (if any) would be
using that format, so I haven't been able to test Dolphin's
support for it, but it has probably been broken for a while.

The old implementation is very short but also strange.
In CreateVolumeFromFilename, we read a 4-byte integer from
0x60, and if it's non-zero, we create a CVolumeGC object
instead of a CVolumeWiiCrypted object. This might seem like
it makes no sense, but it presumably worked in the past
because IsVolumeWiiDisc used to check the volume type by
reading the magic word for Wii straight from the disc,
meaning that CVolumeGC objects representing unencrypted Wii
discs would be treated as Wii discs by pretty much all of
Dolphin's code except for the volume implementation code.
(It wasn't possible to simply use CVolumeWiiCrypted, because
that class only handled encrypted discs, like the name says.)

However, that stopped working as intended because of ace0607.
And furthermore, bb93336 made it even more broken by making
parts of Dolphin expect that data read from Wii discs needed
to be decrypted (rather than the volume implementation
implicitly deciding whether to decrypt when Read was called).
Disclaimer: Like I said before, I haven't been able to test
any of this because I don't have any discs that use this
unencrypted Wii disc format, so this is all theoretical.

Later, PR #2047 tried to remove Dolphin's support for
the unencrypted Wii disc format because seemingly no
discs used it, but the PR got closed without being merged.
At the end of that PR, I said that I would make a new PR
with a better implementation for the format after PR #2353
was merged. Now that PR #2353 is merged (two years later...)
and PR #5521 is merged, the new implementation was easy to
make, and here it is!

Untested.
2017-06-05 14:54:37 +02:00
JosJuice
c3fa0d6edf DiscIO: Use std::optional in Volume and Blob 2017-06-05 13:26:51 +02:00
Leo Lam
e23cfc2965 Merge pull request #5543 from leoetlino/manual-reformat
Fix minor formatting issues
2017-06-05 12:14:22 +02:00
JosJuice
886cb26827 Merge pull request #5523 from dolphin-emu/revert-5448-master
Revert "GeckoCode: install code handler even if no codes are activated"
2017-06-05 09:02:30 +02:00
Léo Lam
d9fd056803 Fix minor formatting issues
These were not caught by the lint script while it was broken.
2017-06-05 02:32:19 +02:00
Starsam80
e1ea6805a7
Qt: Remove booting from the last path 2017-06-04 14:43:41 -06:00
Sepalani
ba5cb50afc HLE: Improve HLE_GeneralDebugPrint detection 2017-06-04 20:53:14 +01:00
Léo Lam
2e06756f2d Fix SetRunningGameMetadata not being called for GC titles
GC titles don't have a title ID, so this regression would cause
SetRunningGameMetadata to never be called for GC titles.
2017-06-04 18:27:52 +02:00
Leo Lam
4e584ec039 Merge pull request #5534 from JosJuice/dont-bind-no-filesystem
DolphinWX: Don't bind context menu when GC filesystem is invalid
2017-06-04 15:02:32 +02:00
Leo Lam
145483d9a2 Merge pull request #5529 from leoetlino/bios-ipl
WX: Replace 'BIOS' with 'IPL' and 'Main Menu' in user-facing strings
2017-06-04 15:01:49 +02:00
Leo Lam
bb203bee1f Merge pull request #5532 from JosJuice/dont-show-fst-size
Don't show FST size in game properties
2017-06-04 14:50:59 +02:00
JosJuice
d664c454a4 DolphinWX: Don't bind context menu when GC filesystem is invalid
If this isn't done, it's possible to select Extract All Files
and make Dolphin dereference a nullptr m_filesystem.
2017-06-04 14:30:40 +02:00
JosJuice
2ce9281f77 Don't show FST size in game properties
Normal users don't care about it. In fact, people care so
little about it that the Wii implementation of it was broken
starting from when it was implemented (eb65601) to 7 years
later (e0a47c1), apparently without anyone reporting it.
2017-06-04 14:20:20 +02:00