Commit graph

12636 commits

Author SHA1 Message Date
Lioncash
322f033c97 DolphinWX: Get rid of fallthrough in ScanForISOs 2014-09-12 11:52:36 -04:00
Lioncash
4db2af2d42 DiscIO: Remove unnecessary break statements. 2014-09-12 11:34:34 -04:00
Ryan Houdek
e883a6fb2e Fix all the current issues with the AArch64 register cache.
Fixes all the current issues I've been experiencing.
Scaled back the register cache idea for now so I can actually work on some real instructions.

Tested this work with unit tests so I know it works.
Unit tests are pretty great things.
2014-09-12 06:39:15 -05:00
Ryan Houdek
17d31ecd6c Fix AArch64 MOVI2R helper function.
In the case of a zero immediate, it wouldn't generate code at all.
Also in the case of max u32/u64, use ORN to optimize it.
2014-09-12 05:45:10 -05:00
Fiora
a6c9515b00 JIT: unify subfcx and addcx code
Again, shorter and should make future optimizations easier.
2014-09-12 00:04:42 -07:00
Fiora
5d80145dc0 JIT: unify subfe/submex/subfex/adde/addmex/addzex code
Shorter, plus should make future optimizations easier.
2014-09-12 00:04:42 -07:00
skidau
64b21a4812 Merge pull request #1054 from comex/i-hate-warnings
Fix warnings.
2014-09-12 12:35:47 +10:00
Ryan Houdek
d6ef8dc8c6 Merge pull request #1052 from Sonicadvance1/fix-ppcAnalyst-return
Fix the return value of PPCAnalyst.
2014-09-11 21:12:38 -05:00
Ryan Houdek
5061a33c29 Merge pull request #1051 from Sonicadvance1/ARM-Common
Include a missing include in the ARM emitter's common code.
2014-09-11 21:12:21 -05:00
skidau
4cb25633e1 Merge pull request #1048 from lioncash/discio
DiscIO: Minor changes to VolumeDirectory.
2014-09-12 11:31:29 +10:00
Lioncash
669a118063 Merge pull request #1058 from lioncash/semicolon
Remove some unnecessary semicolons
2014-09-11 19:56:08 -04:00
Pierre Bourdon
a96618b2e6 Merge pull request #1036 from phire/save-jitil
Save JitIL! Fix bug so JitIL actually runs again.
2014-09-11 23:27:59 +02:00
Rohit Nirmal
428ee10463 include CommonTypes.h instead of Common.h, remove unused using. 2014-09-11 17:23:59 -04:00
Rohit Nirmal
9f82df0364 Move "using namespace ArmGen" from headers to sources. 2014-09-11 16:46:43 -04:00
Fiora
18d83a310e X64Emitter: support shorter mov reg, imm opcodes
Also refactor WriteNormalOp a little bit and add comments.
2014-09-11 11:40:30 -07:00
Lioncash
b06ec302d1 Remove some unnecessary semicolons 2014-09-11 13:05:31 -04:00
Scott Mansell
784d3937dd Fix IsMMIOAddress Check. 2014-09-11 19:12:34 +12:00
comex
42acd61ccb Fix warnings. 2014-09-11 01:55:43 -04:00
Fiora
5726e0cdfb JIT: use XCHG in MOVTwo
Roughly the same speed or slightly faster depending on CPU; mostly just cleaner
since we don't have to pass in a temp.
2014-09-10 22:17:38 -07:00
Ryan Houdek
b8d4834cb1 Fix the return value of PPCAnalyst.
In situations where conditional continue isn't supported + if a JIT doesn't implement a instruction that has the FL_ENDBLOCK flag. This would cause an
infinite loop.
In reality all the JITs should implement every FL_ENDBLOCK instruction regardless, but JITIL doesn't implement tw/twi which are FL_ENDBLOCK
instructions.
2014-09-10 21:33:17 -05:00
skidau
67f7e7e28b Merge pull request #1040 from RachelBryk/movie-cleanup
Movie cleanup
2014-09-11 11:47:55 +10:00
Ryan Houdek
44baab30cf Include a missing include in the ARM emitter's common code. 2014-09-10 20:39:19 -05:00
Ryan Houdek
581c81ce1c Merge pull request #1050 from Sonicadvance1/AArch64-sign-extend
Add sign extending aliases to the ARM64Emitter.
2014-09-10 20:17:50 -05:00
Ryan Houdek
24f6c98a55 Add sign extending aliases to the ARM64Emitter. 2014-09-10 17:52:54 -05:00
Rohit Nirmal
c0f7cab3f5 Remove extra semicolons at the ends of some lines. 2014-09-10 12:17:38 -04:00
Ryan Houdek
71cb09f1ca Merge pull request #1027 from rohit-n/change-include
Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00
Rachel Bryk
08db8c646b Cleanup Movie.h/cpp. 2014-09-09 21:23:54 -04:00
Rachel Bryk
571727a5ad Mass rename static variables to s_*. 2014-09-09 21:22:32 -04:00
Fiora
b3a57ff396 JIT: remove op merging code that served no purpose
Dolphin already tracks propagation of immediates, so this code didn't really do
anything useful.
2014-09-09 18:09:23 -07:00
skidau
d1439bc1db Merge pull request #1041 from RachelBryk/kill-g_CoreStartupParameter
Kill Core::g_CoreStartupParameter.
2014-09-10 11:00:42 +10:00
Ryan Houdek
16f054db47 Merge pull request #1033 from Sonicadvance1/fix-android-x86_64
Fix building x86_64 on Android.
2014-09-09 18:52:27 -05:00
Lioncash
9601f5ec5f DiscIO: Get rid of some casts and a c_str call in VolumeDirectory 2014-09-09 19:01:20 -04:00
Lioncash
b34f2a78f5 DiscIO: Simplify GetUniqueID in VolumeDirectory 2014-09-09 18:57:45 -04:00
Ryan Houdek
09c1ad1631 Merge pull request #753 from FioraAeterna/integeropts
JIT64: various integer optimizations
2014-09-09 04:10:30 -05:00
Ryan Houdek
6a7e8899d3 Merge pull request #1035 from FioraAeterna/fixcrxxx
JIT: fix a corner case in crXXX
2014-09-09 00:58:53 -05:00
skidau
e8d8713e03 Merge pull request #1017 from zhuowei/tw_fallback_if_constant_ra
Fix various issues with the twi/tw instructions
2014-09-09 15:16:25 +10:00
Ryan Houdek
3a205d663c Fix building x86_64 on Android.
Missed a define in x64MemTools for when the thought process was Android == ARM
Also changes the variable we use for choosing which folders to copy to and from our jni file.
This has changed since the x86_64 build target uses the library folder x86-64, which is stupid and annoying.
2014-09-09 00:11:08 -05:00
Ryan Houdek
f09cb723c5 Merge pull request #1044 from lioncash/pedantry
Common: Fix code styling in Arm64Emitter
2014-09-08 23:29:19 -05:00
Rachel Bryk
f93aa7087c Kill Core::g_CoreStartupParameter. 2014-09-09 00:24:49 -04:00
skidau
44c4bc134a Merge pull request #1046 from FioraAeterna/fixdebug
JIT: fix running in debug mode
2014-09-09 14:15:35 +10:00
Fiora
0af1352020 JIT: fix running in debug mode
Regression in 7fb6628.
2014-09-08 21:11:41 -07:00
Ryan Houdek
d9ddc0d9ad Merge pull request #1042 from lioncash/unnecessary
InputCommon: Remove unnecessary breaks in XInput's GetName function
2014-09-08 22:46:58 -05:00
Ryan Houdek
af732dea39 Merge pull request #1043 from lioncash/unused
Common: Remove unused variable in MemoryMap_Setup
2014-09-08 22:46:04 -05:00
Ryan Houdek
cfb2c3db28 Merge pull request #1045 from Sonicadvance1/fix-generic
Fix Generic build from AArch64 merge.
2014-09-08 22:43:30 -05:00
Ryan Houdek
d5da60619e Merge pull request #1034 from Sonicadvance1/fix-android-arm-ndk64bit
Fix building ARMv7 on the 64bit Android NDK.
2014-09-08 22:42:31 -05:00
Lioncash
bc331ee809 Common: Fix code styling in Arm64Emitter 2014-09-08 23:39:20 -04:00
Ryan Houdek
ed476c997c Fix Generic build from AArch64 merge.
I had missed this file and hadn't tested the branch on my new build system.
2014-09-08 22:24:23 -05:00
Fiora
8fc57d61ba JIT64: support merged branching for rlwinmx, too
Not quite as common a branch instruction as cmpwi, but close.
2014-09-08 20:16:41 -07:00
Fiora
b56117de05 JIT64: optimize some special cases of srawix
Shift by 31 and 1, both of which are pretty common, can be done in a few less
instructions. Tested with a hwtest.
2014-09-08 20:15:49 -07:00
Fiora
a95d8cbcb4 JIT64: optimize carry handling
Carries are rather common and unpredictable, so do them branchlessly wherever
we can.
2014-09-08 20:15:49 -07:00
Fiora
a570c6b4a4 JIT64: tweak srwx/slwx BindToRegister arguments
Register B gets immediately moved into the shift register, so even if a == b
it doesn't need to be loaded.
2014-09-08 20:15:49 -07:00
Fiora
5b77617069 JIT64: use LEA for the "a = b + imm" case of addi 2014-09-08 20:15:48 -07:00
Fiora
9977da0550 JIT64: avoid using LEA for adds when not necessary 2014-09-08 20:15:48 -07:00
Fiora
298f85e152 JIT64: optimize sign-extend
Remove some code duplication.

Also remove some comments that no longer apply since x86_32 was dropped.
2014-09-08 20:15:47 -07:00
Fiora
faf6bdfd96 JIT64: Optimize cmpXX
Use TEST instead of CMP if we're comparing against 0 (rather common), and
optimize the case of immediate compares further.
2014-09-08 20:15:47 -07:00
Fiora
de662a79b7 JIT64: optimize rlwinmx/rlwinix and friends
Take advantage of movzx as a replacement for anding with 0xff or 0xffff, and
abuse loads from the register cache to save ops.
2014-09-08 20:15:46 -07:00
Fiora
858296e1c7 JIT64: optimize multiplication by immediate constants
Factor out common code and handle a few more common cases.
2014-09-08 20:15:46 -07:00
Fiora
94c20db369 Rename Log2 and add IsPow2 to MathUtils for future use
Also remove unused pow2/pow2f functions.
2014-09-08 20:15:45 -07:00
skidau
0926f1d344 Merge pull request #897 from Sonicadvance1/AArch64-jit
Initial AArch64 JIT
2014-09-09 12:34:58 +10:00
Lioncash
22800dc711 Common: Remove unused variable in MemoryMap_Setup 2014-09-08 21:44:03 -04:00
Lioncash
c2578d0668 InputCommon: Remove unnecessary breaks in XInput's GetName function 2014-09-08 21:36:04 -04:00
Ryan Houdek
859f86ac2d Merge pull request #1037 from lioncash/mem_fn
AudioCommon: Remove unnecessary usages of mem_fn
2014-09-08 18:01:33 -05:00
Rohit Nirmal
fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
Lioncash
bf0c4a644b Merge pull request #1002 from waddlesplash/wx-fixup
WiiSaveCrypted: migrate to Core/HW.
2014-09-08 15:20:12 -04:00
Lioncash
789a500ddc AudioCommon: Remove unnecessary usages of mem_fn 2014-09-08 13:41:02 -04:00
Augustin Cavalier
e601b6f2c5 WiiSaveCrypted: migrate to Core/HW.
There's really no reason to have this in DolphinWX, as it does
not use any DolphinWX code.
2014-09-08 13:31:23 -04:00
Scott Mansell
1bbc7b4dbb JitIL: Fix matching bug in Store Paired.
Most non-wii, non-mmu games run now.
2014-09-08 23:57:00 +12:00
Scott Mansell
199377db43 Fix bug in Load Paired so JitIL actually runs again.
Was broken in the PowerPCState Register PR a few days ago.
2014-09-08 23:25:18 +12:00
Fiora
ce494a5e4f JIT: fix a corner case in crXXX
It didn't behave correctly with an input of zero, resulting in some games
breaking (at the least, Fight Night 2). This should be fixed now.

Also clean it up, add a few comments, and fix some variants of the instruction
that are so rare that they probably never got tested.
2014-09-08 04:16:50 -07:00
Ryan Houdek
652b8602d3 Fix building ARMv7 on the 64bit Android NDK.
Google has gotten their act together and fixes a few of the signal handling headers.
Change over to a header that works on both r10 32bit and r10 64bit.
32bit has the old "broken" headers as in some didn't even exist.
64bit has the "fixed" headers that one would expect on any regular unix system.
2014-09-08 06:05:03 -05:00
skidau
9529667eae Merge pull request #1032 from FioraAeterna/fixnocc
JIT: fix conditional-continue=off
2014-09-08 17:34:28 +10:00
Fiora
3855396422 JIT: fix conditional-continue=off 2014-09-08 00:28:56 -07:00
Ryan Houdek
d3a742eb38 Merge pull request #1028 from Sonicadvance1/fix-android-cmake
Fix a few minor bugs that appeared in the latest android cmake script
2014-09-08 02:28:21 -05:00
skidau
dae162c2b5 Merge pull request #971 from TurboK234/EFB_copies_togglefix
Remove "EFB Copies Disabled" option from hotkey toggling cycle.
2014-09-08 17:05:52 +10:00
comex
7fb6628789 Merge pull request #1024 from comex/abi-cleanup
ABI cleanup
2014-09-08 01:03:36 -04:00
comex
4dc090643d Remove ABI_AlignStack/ABI_RestoreStack and the noProlog option to ABI_CallFunctionRR.
The latter being true was the only case where the former would do
anything, and it was never true.  They became obsolete with x86's
removal.
2014-09-08 01:00:10 -04:00
comex
c5c0b36046 Remove the inaccurately named ABI_PushAllCalleeSavedRegsAndAdjustStack (it didn't preserve FPRs!) and replace with ABI_PushRegistersAndAdjustStack.
To avoid FPRs being pushed unnecessarily, I checked the uses: DSPEmitter
doesn't use FPRs, and VertexLoader doesn't use anything but RAX, so I
specified the register list accordingly.  The regular JIT, however, does
use FPRs, and as far as I can tell, it was incorrect not to save them in
the outer routine.  Since the dispatcher loop is only exited when
pausing or stopping, this should have no noticeable performance impact.
2014-09-08 01:00:10 -04:00
comex
2dafbfb3ef Improve code and clarify parameters to ABI_Push/PopRegistersAndAdjustStack.
- Factor common work into a helper function.
- Replace confusingly named "noProlog" with "rsp_alignment".  Now that
x86 is not supported, we can just specify it explicitly as 8 for
clarity.
- Add the option to include more frame size, which I'll need later.
- Revert a change by magumagu in March which replaced MOVAPD with MOVUPD
on account of 32-bit Windows, since it's no longer supported.  True,
apparently recent processors don't execute the former any faster if the
pointer is, in fact, aligned, but there's no point using MOVUPD for
something that's guaranteed to be aligned...

(I discovered that GenFrsqrte and GenFres were incorrectly passing false
to noProlog - they were, in fact, functions without prologs, the
original meaning of the parameter - which caused the previous change to
break.  This is now fixed.)
2014-09-08 00:58:56 -04:00
Ryan Houdek
707d21e36b Fix a few minor bugs that appeared in the latest android cmake script 2014-09-07 23:18:43 -05:00
skidau
262fa1de02 Merge pull request #1026 from lioncash/str
DolphinWX: Use std::string over char arrays in MemoryView
2014-09-08 10:40:16 +10:00
Lioncash
9db370ea40 DolphinWX: Use std::string over char arrays in MemoryView 2014-09-07 20:36:02 -04:00
skidau
c70f31cca9 Merge pull request #1016 from lioncash/vardecl
Common: Inline declare some loop variables in ArmEmitter
2014-09-08 10:24:38 +10:00
Zhuowei Zhang
e63f7c01a3 Fix twi/tw instructions being switched in Jit64 and JitArm; downgrade the ERROR_LOG printed when tw is ran in the interpreter to DEBUG 2014-09-07 13:35:18 -04:00
Zhuowei Zhang
b70c0ae521 for tw/twi instructions, force propagated constant into a register to avoid "a1 cannot be immediate" errors from the emitter 2014-09-07 11:31:51 -04:00
Lioncash
e218c38721 DolphinWX: Remove unnecessary unique_ptr get calls in InputConfigDiag 2014-09-07 01:59:56 -04:00
Lioncash
a38093729e Common: Inline declare some loop variables in ArmEmitter 2014-09-07 00:26:26 -04:00
skidau
7863295555 Used a constant for the default high value. 2014-09-07 14:25:06 +10:00
skidau
8abe9622fd Route the wiimote speaker to the sound mixer (the host system's speakers). Emulated Wiimote speaker sounds will go to the host system's speakers. Real Wiimotes will continue to use their own speaker for Wiimote speaker sounds. All Wiimote speaker sound can be disabled by unchecking the "Enable Speaker Data" option.
Each emulated Wiimote can have its speaker routed from left to right via the "Speaker Pan" setting in the emulated wiimote settings dialog.  Use any value from -127 for leftmost to 127 for rightmost with 0 being the centre.

Added code in the InputConfig to use a spin control for non-boolean values.

Defaulted the setting of "Enable Speaker Data" to disabled.
2014-09-07 14:16:20 +10:00
skidau
3caab10df8 Hooked up the emulated Wiimote speaker.
The Wiimotes are positioned as follows:
Wiimote 0 = Center
Wiimote 1 = Left
Wiimote 2 = Right
Wiimote 3 = Center

The Wiimote speaker output can be disabled via the "Enable Speaker Data" checkbox in the Wiimote settings.
2014-09-07 14:16:20 +10:00
skidau
b801c7f8f1 Merge pull request #1015 from zhuowei/update_debugger_menu_at_startup
Update debugger button states at startup to disable non-functional JIT menu items
2014-09-07 14:14:11 +10:00
skidau
a21ad12f1e Merge pull request #1014 from RachelBryk/active-movie
Add an IsMovieActive function.
2014-09-07 14:05:59 +10:00
Rachel Bryk
5a163ec5e6 Add an IsMovieActive function.
Makes things a bit simpler, since this is a common check.
2014-09-06 23:44:25 -04:00
skidau
741c0e2d50 Merge pull request #587 from RachelBryk/recording-race
Don't allow starting recording in states that will cause a crash or othe...
2014-09-07 13:41:57 +10:00
Zhuowei Zhang
e0a909c076 Update debugger button states at startup to disable non-functional JIT menu entries 2014-09-06 23:38:22 -04:00
skidau
213c9a6ba7 Merge pull request #1011 from zhuowei/remove_twi_spam
Downgrade the ERROR log printed when twi is executed in interpreter to DEBUG
2014-09-07 13:33:31 +10:00
skidau
28253f4538 Merge pull request #1013 from lioncash/string
AudioCommon: Use std::string for the filename parameter of StartLogAudio
2014-09-07 13:32:55 +10:00
Lioncash
daddc3317e AudioCommon: Use std::string for the filename parameter of StartLogAudio 2014-09-06 23:26:08 -04:00
Zhuowei Zhang
2ac2cbbcf6 Downgrade the ERROR log printed when twi is executed in interpreter to DEBUG 2014-09-06 22:36:17 -04:00
Ryan Houdek
cdd2bd6cdc Add a couple of asserts to the Arm64 JIT to make sure we can load everything. 2014-09-06 20:14:53 -05:00
Ryan Houdek
82dae72b63 Add AArch64 target to the backpatch header.
This fixes the issue of a million warnings spawning from this header.
2014-09-06 20:14:53 -05:00
Ryan Houdek
5233c87dec Add immediate support to the GPR cache. 2014-09-06 20:14:53 -05:00
Ryan Houdek
2b06257e16 Beginning of the AArch64 JIT branch.
This is the bare minimum required to run a few games on AArch64.
Was able to run starfield and Animal Crossing to the Nintendo logo.
QEmu emulation is literally the slowest thing in the world, it maxes out at around 12mhz on my Core i7-4930MX.
2014-09-06 20:14:52 -05:00
Ryan Houdek
f107b5e176 [AArch64-emitter] Initial work on a emitter for 64bit ARM.
I've tested a few instruction encodings and am expecting most to work as long as one stays away from VFP/SIMD.
This implements mostly instructions to bring up an initial JIT with integer support.
This can be improved to allow ease of use functions in the future, dealing with the raw imms/immr encodings is probably the worst thing ever.
2014-09-06 20:13:44 -05:00
Shawn Hoffman
9a9fd8752a Quiet initialization order warning in CFrame 2014-09-06 13:01:24 -07:00
shuffle2
9302218a19 Merge pull request #851 from lioncash/logg
Common: Kill off duplicate log warning definitions
2014-09-06 12:35:19 -07:00
Ryan Houdek
01b90c1007 Fix ArmEmitter's asserts from failing to compile.
Changed them all from debug asserts to regular asserts, since they shouldn't only be run at debug time.
2014-09-06 15:11:39 -04:00
Lioncash
690ed8580c Common: Kill off duplicate log warning definitions
Also embed the log checks rather than using macros
2014-09-06 15:11:29 -04:00
shuffle2
85fd8c2bec Merge pull request #983 from lioncash/lol-str
Common: Fix a potential infinite loop in ReplaceAll
2014-09-06 12:00:23 -07:00
shuffle2
227b79bf84 Merge pull request #1004 from comex/warning-fixes-2
Two trivial warning fixes
2014-09-06 11:56:32 -07:00
shuffle2
1b23432d34 Merge pull request #990 from rohit-n/fix-formatting
Fix formatting
2014-09-06 11:54:17 -07:00
shuffle2
218adb5515 Merge pull request #1003 from lioncash/wii-save-import
DolphinWX: Fix Wii save importing
2014-09-06 11:52:33 -07:00
shuffle2
d0d6f70980 Merge pull request #996 from RachelBryk/clear-mc-bongos
Clear movie variables that might have been set from a previous run.
2014-09-06 11:46:21 -07:00
shuffle2
f2237ecd64 Merge pull request #985 from skidau/dsp-loop-hle
Moved the loop check back to a post-loop condition in DSP HLE AX ucode.
2014-09-06 11:44:27 -07:00
shuffle2
87b6c8d991 Merge pull request #988 from shuffle2/hide-menubar
Fix render to main crashing in fullscreen.
2014-09-06 11:43:50 -07:00
comex
30e577fda7 Revert "Merge pull request #993 from phire/fix_getOpInfo"
This reverts commit a8f724e7c2, reversing
changes made to 7a1eca149f.

For why I'm reverting this entirely, see pull request 997.
2014-09-06 13:46:17 -04:00
comex
48ef6fcad1 Fix signed/unsigned warning in GeckoCode.cpp.
No actual bug here.
2014-09-06 13:34:00 -04:00
comex
917c6d324a Remove unused functions in TextureDecoder. 2014-09-06 13:32:54 -04:00
comex
6c382f6627 Merge pull request #926 from comex/ppcstate-reg
PowerPCState register (and rationalize register usage, and add some registers to replace it)
2014-09-06 13:24:38 -04:00
comex
6fd0333c14 Symbolicize explicit uses of x86 registers where possible (GPRs only for now).
Uses are split into three categories:

- Arbitrary (except for size savings) - constants like RSCRATCH are
used.

- ABI (i.e. RAX as return value) - ABI_RETURN is used.

- Fixed by architecture (RCX shifts, RDX/RAX for some instructions) -
explicit register is kept.

In theory this allows the assignments to be modified easily.  I verified
that I was able to run Melee with all the registers changed, although
there may be issues if RSCRATCH[2] and ABI_PARAM{1,2} conflict.
2014-09-06 13:18:31 -04:00
comex
100a7ac97b Actually add RCX, plus RDI and RSI on Unix.
And switch to a register order that consistently prefers callee-save to
caller-save.  phire suggested putting rdi/rsi first, even though they're
caller-save, to save code space; this is more conservative and I can do
that later.
2014-09-06 13:16:21 -04:00
comex
8dea26762d Rationalize temporary register usage.
Rather than using a variety of registers including RSI, ABI_PARAM1
(either RCX or RDI), RCX, and RDX, the rule is:

- RDI and RSI are never used.  This allows them to be allocated on Unix,
bringing parity with Windows.

- RDX is a permanent temporary register along with RAX (and is thus not
FlushLocked).  It's used frequently enough that allocating it would
probably be a bad idea, as it would constantly get flushed.

- RCX is allocatable, but is flushed in two situations:
    - Non-immediate shifts (rlwnm), because x86 requires RCX to be used.
    - Paired single loads and stores, because they require three
    temporary registers: the helper functions take two integer
    arguments, and another register is used as an index to get the
    function address.
These should be relatively rare.

While we're at it, in stores, use the registers directly where possible
rather than always using temporaries (by making SafeWriteRegToReg
clobber less).  The address doesn't need to be clobbered in the usual
case, and on CPUs with MOVBE, neither does the value.

Oh, and get rid of a useless MEMCHECK.

This commit does not actually add new registers to the allocation order;
it is intended to test for any performance or correctness issues
separately.
2014-09-06 13:16:20 -04:00
comex
67cdb6e07a Factor code from ABI_CallFunctionRR and GetWriteTrampoline into a helper, and fix a special case.
The special case is where the registers are actually to be swapped (i.e.
func(ABI_PARAM2, ABI_PARAM1); this was previously impossible but would
be ugly not to handle anyway.
2014-09-06 13:16:20 -04:00
comex
487eb967eb Fix a bug with update loads in memcheck mode.
In two cases, my old code was using a temporary register but not saving
it properly; it basically worked by accident (an otherwise useless
FlushLock was causing CallerSavedRegistersInUse to think it was in use
by the GPR cache, even though it was actually a temporary).

I'm going to modify this in the next commit to use RDX, but I didn't
want to leave a broken revision in the middle.
2014-09-06 13:16:20 -04:00
comex
48891c6359 Reserve a register for ppcState.
The register is RBP, previously in the GPR allocation order.  The next
commit will investigate whether there are too few GPRs (now or before),
but for now there is no replacement.

Previously, it was accessed RIP relatively; using RBP, anything in the
first 0x100 bytes of ppcState (including all the GPRs) can be accessed
with three fewer bytes.  Code to access ppcState is generated constantly
(mostly by register save/load), so in principle, this should improve
instruction cache footprint significantly.  It seems that this makes a
significant performance difference in practice.

The vast majority of this commit is mechanically replacing
M(&PowerPC::ppcState.x) with a new macro PPCSTATE(x).

Version 2: gets most of the cases which were using the register access
macros.
2014-09-06 13:16:18 -04:00
Lioncash
5b837a11e4 DolphinWX: Fix Wii save importing
Calls to reserve don't resize the array to accomodate the given data size.
These vectors should be initialized with the size directly.
2014-09-06 12:44:11 -04:00
Pierre Bourdon
d75bb614e7 Merge pull request #998 from waddlesplash/wx-fixup
Migrate PNGs from DolphinWX to the Data/Resources directory.
2014-09-06 18:07:20 +02:00
Pierre Bourdon
06bdc49957 Merge pull request #999 from lioncash/copy-assign
AudioCommon: Make WaveFileWriter inherit NonCopyable
2014-09-06 17:52:11 +02:00
Pierre Bourdon
2333532aab Merge pull request #1000 from lioncash/preproc
Common: Remove HAVE_CXX11_SYNTAX define from Common.h
2014-09-06 17:50:15 +02:00
Augustin Cavalier
a15d9ed0b6 Migrate PNGs from DolphinWX to the Data/Sys/Resources directory.
* Aren't used by anything (yet) as DolphinWX compiles XPM versions into the build
 * Moved the .desktop file as well, adjusted INSTALL rule accordingly
2014-09-06 11:47:21 -04:00
Lioncash
1d66b1d3f4 Common: Remove HAVE_CXX11_SYNTAX define from Common.h
All the compilers we support have C++11 support now, so this isn't needed.
2014-09-06 11:32:19 -04:00
Lioncash
27cecf46a8 AudioCommon: Make WaveFileWriter inherit NonCopyable 2014-09-06 11:27:36 -04:00
Rohit Nirmal
629ceaf2b1 Split some parts of UpdateBoundingBox into multiple lines. Also,
fix issues causing failure on Lint.
2014-09-06 09:49:27 -05:00
Rachel Bryk
2a82b591e1 Clear movie variables that might have been set from a previous run. 2014-09-06 07:10:41 -04:00
skidau
a8f724e7c2 Merge pull request #993 from phire/fix_getOpInfo
GetOpInfo: Assert on all invalid Ops.
2014-09-06 19:50:15 +10:00
Scott Mansell
23b54117cd GetOpInfo: Assert on all invalid Ops.
GetOpInfo was returning null pointers for invalid ops in subtables
instead of asserting an error. This was causing segfaults when the
jit tried to jit invalid code.
2014-09-06 20:09:30 +12:00
Lioncash
e035ac5591 Merge pull request #992 from phire/betterassert
Make Invalid instruction debug assert a non-debug assert.
2014-09-06 03:12:19 -04:00
Scott Mansell
50657548b1 Make Invalid instruction debug assert a non-debug assert.
Users need to be able to see this error message. Otherwise they can't
report bugs.
2014-09-06 19:04:34 +12:00
Rohit Nirmal
1ecb318bcc Fix some formatting (new lines on collapsed single-line conditionals,
new lines for opening braces).
2014-09-06 01:23:05 -05:00
Ryan Houdek
b7f19ca740 Merge pull request #989 from lioncash/param
AudioCommon: Remove unused parameter from OpenSLESStream constructor
2014-09-06 01:15:59 -05:00
Ryan Houdek
cc9e881844 Merge pull request #987 from rohit-n/more-dead-code
Remove more dead and redundant code.
2014-09-06 01:15:20 -05:00
Lioncash
019ef844d4 AudioCommon: Remove unused parameter from OpenSLESStream constructor 2014-09-06 01:42:56 -04:00
shuffle2
a831121683 Merge pull request #979 from shuffle2/fix-memcard-flush3
raw memcards: revert last change so flushes are still time-driven.
2014-09-05 22:27:12 -07:00
Shawn Hoffman
7308b809d8 Fix render to main crashing in fullscreen.
When hiding the menubar (for going fullscreen with render to main),
keep a functionally-duplicate menubar around for servicing menubar
actions.
2014-09-05 22:21:09 -07:00
Rohit Nirmal
debe3999b5 Remove more dead and redundant code. 2014-09-05 23:22:48 -05:00
Shawn Hoffman
96d7b642f4 raw memcards: revert last change so flushes are still time-driven.
It turns out the actual slowdown was from memcpy'ing the entire
memcard buffer...not synchronization overhead or the flush itself.
2014-09-05 21:16:59 -07:00
skidau
9800252a28 Re-added the acc_end_reached logic for AXWii. 2014-09-06 11:57:37 +10:00
Dolphin Bot
387e1e3f21 Merge pull request #984 from FioraAeterna/fixmergedbclr
JIT: fix branch merging with bclr
2014-09-06 03:22:08 +02:00
skidau
0154b8edfd Moved the loop check back to a post-loop condition in DSP HLE AX ucode. This brings DSP HLE in line with DSP LLE and fixes issue 7627. This effectively reverts ef501137be which is not needed as the loop check is now corrected. 2014-09-06 11:02:32 +10:00
Fiora
4ec8f83a1a JIT: fix branch merging with bclr 2014-09-05 13:58:06 -07:00
lioncash
3e0c04a83e Common: Fix a potential infinite loop in ReplaceAll
Prior to this change, it was possible to cause an infinite loop by making the string to be replaced and the replacing string the same thing.

e.g.

std::string some_str = "test";
ReplaceAll(some_str, "test", "test");

This also changes the replacing in a way that doesn't require starting from the beginning of the string on each replacement iteration.
2014-09-05 15:12:17 -04:00
shuffle2
674494e472 Merge pull request #980 from rohit-n/remove-dead-code
Remove dead code.
2014-09-05 11:09:04 -07:00
shuffle2
0576046fdd Merge pull request #972 from Sonicadvance1/fix-intel-windows
Work around Intel's failings with buffer_storage
2014-09-05 11:06:49 -07:00
Fiora
801153301f Remove debug printf from earlier commit 2014-09-05 10:31:29 -07:00
Fiora
07e0c917c6 Revert "JIT64: optimize CA calculations" 2014-09-05 10:26:30 -07:00
Rohit Nirmal
cf8d1c9197 FileHandlerARC: Remove FileHandlerARC. 2014-09-05 12:53:41 -04:00
Rohit Nirmal
a3d9b22c27 BannerLoaderWii: Removed #if 0'd code. 2014-09-05 12:52:29 -04:00
comex
97420c6ec6 Merge pull request #852 from FioraAeterna/optimizeca
JIT64: optimize CA calculations
2014-09-05 11:52:02 -04:00
comex
aa1df21bb6 Merge pull request #947 from FioraAeterna/rsqrte
JIT: implement frsqte
2014-09-05 11:48:00 -04:00
comex
e7f03dd066 Merge pull request #948 from comex/vao-fix
Don't switch to a vertex array object of 0.
2014-09-05 11:46:28 -04:00
comex
d4b1d42a21 Merge pull request #975 from FioraAeterna/jittimerinline
JIT: completely inline timer reading
2014-09-05 11:45:22 -04:00
shuffle2
3d88dfbad9 Merge pull request #701 from LPFaint99/memcard
GCI Folder: try to reserve space for new saves from the current game
2014-09-04 23:02:23 -07:00
shuffle2
ee450acb54 Merge pull request #973 from rohitnirmal/remove-using-namespace
Controller Interface: Remove "using namespace" in header file.
2014-09-04 22:58:22 -07:00
Ryan Houdek
30fef298bb Revert "Don't sleep in the event thread" 2014-09-05 00:50:40 -05:00
Fiora
2f9e9bf1fc JIT: completely inline timer reading
Should be a bit faster on games that heavily use the timer.
2014-09-04 21:55:36 -07:00
Rohit Nirmal
b0060e5184 Controller Interface: Remove "using namespace" in header file. 2014-09-04 23:02:25 -05:00
LPFaint99
e6e50ee621 GCI Folder: try to leave 10% of the blocks free. only applies if the save is not for the current game 2014-09-04 20:59:38 -07:00
shuffle2
a9a6270982 Merge pull request #774 from magcius/texdecode-cleanup
Clean up the TextureDecoder and some related things
2014-09-04 19:37:49 -07:00
shuffle2
fb3a668767 Merge pull request #974 from lioncash/wiki-links
DolphinWX: Simplify wiki link construction
2014-09-04 19:35:28 -07:00
shuffle2
9c41b17b41 Merge pull request #945 from MikeRavenelle/inputConfig
Edit Auto iterate through configuration inputs with toggle
2014-09-04 19:34:01 -07:00
shuffle2
f09978ddeb Merge pull request #896 from magcius/event-thread-bozo
Don't sleep in the event thread
2014-09-04 19:33:49 -07:00
Jasper St. Pierre
76b4dbdf28 TextureDecoder: Clean up the code style
For a long time, we've had ugly and inconsistent function names here as
helpers, names like "decodebytesRGB5A3rgba" which are absolutely
incomprehensible to understand. Fix this by introducing a new consistent
naming scheme, where the above function now becomes "DecodeBytes_RGB5A3".
2014-09-04 18:36:57 -07:00
Jasper St. Pierre
0b7bed4a52 TextureDecoder: Simplify how the reference texture decoder works
Instead of having three separate functions and checking the tlutfmt in a
variety of places, just do it once in a helper method. This is already
for the slow path either in our Generic decoder or in our Software
renderer, so it doesn't matter that this is slower.

x64 will continue using the separate functions for speed.
2014-09-04 18:36:57 -07:00
Jasper St. Pierre
ea1245d191 TextureDecoder: Pass the TLUT address straight into the texture decoder
This removes the requirement for the TextureDecoder to have access to
global texture memory.
2014-09-04 18:36:57 -07:00
Jasper St. Pierre
fcd4ecc942 TextureDecoder: Add an enum for the TLUT formats
Quick code cleanup. The enum names and values come from libogc.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
32da01edec TextureDecoder: Rearrange header slightly
Put the two Decode APIs together.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
f975307016 TextureDecoder: Add some statics to some of our helper functions
I know these are already inline, but this makes it more clear that
they're helper functions to be used in this file only.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
a8e591dc73 VideoCommon: Remove support for decoding to ARGB textures
The D3D / OGL backends only ever used RGBA textures, and the Software
backend uses its own custom code for sampling. The ARGB path seems to
just be dead code.

Since ARGB and RGBA formats are similar, I don't think this will make
the code more difficult to read or unable to be used as
reference. Somebody who wants to use this code to output ARGB can simply
modify the MakeRGBA function to put the shift at the other end.
2014-09-04 18:36:56 -07:00
Jasper St. Pierre
9438a30384 VideoCommon: Start putting common texture decoding code in TextureDecoder_Common
This pulls all the duplicate code from TextureDecoder_Generic /
TextureDecoder_x64 out and puts it in a common file. Out custom font
used for debugging the texture cache is also pulled out and put in a
common "sfont.inc" file. At some point we should also combine this font
with the other six binary fonts we ship.
2014-09-04 18:36:53 -07:00
Lioncash
6369173981 DolphinWX: Simplify wiki link construction 2014-09-04 21:30:33 -04:00
skidau
73fc45db68 Merge pull request #967 from skidau/SyncGPU-SaveState
Added the EmuRunningState check to the GPU thread's FIFO loop
2014-09-05 11:24:46 +10:00
Jasper St. Pierre
bfb2c04ace TextureDecoder: Remove unused function
GetPC_TexFormat was never used. It was added in commit d02426a, with the
only user being commented out code. The commented out code was later
removed in 9893122, but the implementation stayed.
2014-09-04 17:32:06 -07:00
Jasper St. Pierre
6682a2fadd TextureDecoder: Fix a RGBA/BGRA copy/paste typo
We were decoding to BGRA32 textures in our RGBA32 texture decoder. Since
this is the same for the BGRA32 decoder implementation, this is most
likely a copy/paste typo, rather than the texture actually being
bit-swapped. Fix this.

I'm not sure of any games that use the C14X2 texture format, so I'm not
sure this fixes any games, but it does make the code cleaner for when we
clean it up in the future, and merge some of these similar loops.
2014-09-04 17:30:53 -07:00
Jasper St. Pierre
a5297f6da8 PixelEngine: Remove unused AllowIdleSkipping and all references to it 2014-09-04 17:25:59 -07:00
Jasper St. Pierre
5cb5a6ecd2 Don't sleep in the event thread
The person who wrote this seemed to misunderstand how XPending and
XNextEvent actually work. XNextEvent will wait in poll if there's
no event yet, meaning that we don't need to sleep after we process
all the events; the kernel will sleep for us.

This changes indentation, so view with -w or a similar feature to
understand what's actually changed here.
2014-09-04 17:24:51 -07:00
MikeRavenelle
411c060504 Checkbox for iteration
Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.

fixed formatting issues and code style.

I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.

 This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.

I also reduced wait time to 2.5 seconds vs. the 5  seconds previously. Seemed to be a little long.

These changes apparently did not go through.

This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
MikeRavenelle
ffa6572116 Auto iterate through configuration inputs
Allows user to map all inputs seamlessly without having to
click on each button.
Also increased button timeout to 5 seconds from 1.5 due to pita.

Motion controls are not included since they will be special cases.
2014-09-04 19:05:52 -05:00
Sonicadvance1
e32b2e1771 Work around Intel's failings with with buffer_storage 2014-09-04 19:03:49 -05:00
TurboK234
b7ecaf6111 Added OSD comment if EFB Copies are disabled. 2014-09-05 01:42:40 +03:00
TurboK234
18e13aacf7 Remove "EFB Copies Disabled" option from hotkey toggling cycle. 2014-09-05 00:12:04 +03:00
Yuriy O'Donnell
d8d9bc8c6c Render: Implemented simple render target pool
This avoids creating and destroying render targets every frame,
which is a significant CPU overhead.

Old render targets are destroyed after 3 frames.
2014-09-04 22:21:06 +02:00
Dolphin Bot
830a03c540 Merge pull request #957 from degasus/frame_skipping
VideoCommon: rewrite frame skipping code
2014-09-04 18:27:19 +02:00
shuffle2
af7881474e Merge pull request #958 from degasus/xf_cleanup
VideoCommon: remove XFReg copy optimization
2014-09-04 09:22:19 -07:00
degasus
8b84ddce9a VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
degasus
ef6f6a7fa9 VideoCommon: remove XFReg copy optimization
This code is just ugly and I doubt there is a way that copying twice is faster.
2014-09-04 17:56:17 +02:00
shuffle2
127fc1bdc1 Merge pull request #965 from FioraAeterna/srawixzero
JIT: remove srawix fallback
2014-09-04 08:44:33 -07:00
shuffle2
b5e18993f9 Merge pull request #964 from RachelBryk/typo
Fix a typo introduced by 5adbc83 in ControllerEmu.cpp.
2014-09-04 08:42:22 -07:00
lioncash
9f48f02514 Core: Make the tables in ARDecrypt.cpp static 2014-09-04 09:29:34 -04:00
skidau
b2c743157d Merge pull request #969 from lioncash/windows-stuff
Common: Remove unused header from Thread.cpp
2014-09-04 23:22:52 +10:00
lioncash
bd91e8b0c8 Common: Remove unused header from Thread.cpp
This define isn't even used in the Windows builds.
2014-09-04 09:15:18 -04:00
lioncash
4b329a0a75 Core: Fix variable prefixing of statics in Core.cpp
These aren't globals.
2014-09-04 08:26:15 -04:00
skidau
86db0bf8c3 Added the EmuRunningState check to the GPU thread's FIFO loop so that the GPU thread services any waiting save states. This is needed for games that have the Sync GPU option enabled. 2014-09-04 22:02:21 +10:00
Rachel Bryk
1cc153b4ed Fix a typo introduced by 5adbc83 in ControllerEmu.cpp. 2014-09-04 05:00:53 -04:00
Rachel Bryk
345b608d64 Change IniFile::Section::Set() with default value to use a template. 2014-09-04 03:29:49 -04:00
Fiora
a63b9f6713 JIT: remove srawix fallback
As far as I can tell, this has literally been here since the start of the git
history; maybe it was stubbed out because the author wasn't sure it was right?

It matches the PPC/Broadway manuals perfectly, though.
2014-09-03 23:39:52 -07:00
LPFaint99
f6d89c5c98 GCI Folder: if there are too many files in the folder, try to leave free directory entries.
Rule: Load first 112 files, any remaining files in the folder are ignored unless they are the same gameid as the current game
2014-09-03 21:15:41 -07:00
shuffle2
46c18aa909 Merge pull request #836 from lioncash/initlist
Core: Initialize all JITIL RegInfo members in the initializer list.
2014-09-03 21:03:48 -07:00
shuffle2
329410074c Merge pull request #962 from lioncash/casing
OGL: Fix constant casing in RasterFont.
2014-09-03 21:03:29 -07:00
Rohit Nirmal
732bb7beb1 Change NULL to nullptr. 2014-09-03 22:22:12 -05:00
Lioncash
ffe6bcf22f VSProps: Add C4351 to the list of disabled warnings in Base.props 2014-09-03 23:07:19 -04:00
Lioncash
956b0708b4 Core: Initialize all JITIL RegInfo members in the initializer list. 2014-09-03 23:06:05 -04:00
Lioncash
cf390ba537 OGL: Make rasters 2D array static in RasterFont 2014-09-03 22:59:13 -04:00
Lioncash
89557f6c2f OGL: Fix constant casing in RasterFont 2014-09-03 22:59:05 -04:00
shuffle2
4fcb633df5 Merge pull request #961 from RachelBryk/logs
Read the config file before enabling logs.
2014-09-03 17:20:11 -07:00
Rachel Bryk
22d2c7d053 Read the config file before enabling logs. 2014-09-03 19:50:02 -04:00
shuffle2
1f6f01e2a0 Merge pull request #955 from skidau/geckocodes-mmio
Added code to patch the codehandler's MMIO address
2014-09-03 15:33:57 -07:00
shuffle2
05cd06539b Merge pull request #960 from lioncash/preproc-stuff
Common: Make TITLEID_SYSMENU a static const variable in NandPaths.h
2014-09-03 15:22:32 -07:00
shuffle2
29ef22fd81 Merge pull request #871 from shuffle2/hide-menubar
Re-implement hiding of the menubar in fullscreen with render to main.
2014-09-03 15:21:33 -07:00
Dolphin Bot
7a18add39f Merge pull request #959 from FioraAeterna/fixtimer
JIT: fix regression in timer patch
2014-09-04 00:20:28 +02:00
lioncash
a687cc556b Common: Make TITLEID_SYSMENU a static const variable in NandPaths.h 2014-09-03 18:03:23 -04:00
skidau
0da22d687d Added code to patch the codehandler's MMIO address to the currently running system. Added code to detect the location of where the code list should be. This allows any Gecko code handler to be used. Replace the codehandler.bin file with the code handler to be used (e.g. codehandleronly.bin). 2014-09-04 07:44:45 +10:00
Fiora
068b5c26f4 JIT: fix regression in timer patch 2014-09-03 14:36:38 -07:00
Fiora
1b50f9df14 JIT: implement fres
Mostly a straightforward translation of the interpreter code, with a few
tricksy optimizations and fallbacks for rare paths.
2014-09-03 12:15:30 -07:00
Fiora
c72a133206 JIT: implement frsqrte
Mostly a straightforward translation of the interpreter code, with a few
tricksy optimizations and fallbacks for rare paths.
2014-09-03 11:21:04 -07:00
Dolphin Bot
e1248599eb Merge pull request #868 from FioraAeterna/bmi
x64Emitter: add BMI1/BMI2 support
2014-09-03 19:24:27 +02:00
lioncash
f69e6ef16f Common: Remove unnecessary define check in Log2 2014-09-03 13:04:48 -04:00
Fiora
5088a2b4e2 x64Emitter: add BMI1/BMI2 support
TZCNT and LZCNT use a completely different encoding scheme, so they should
probably go in a separate patch.

Also add some tests.
2014-09-03 10:04:01 -07:00
skidau
08715167a8 Added code to patch the codehandler's MMIO address to the currently running system. Added code to detect the location of where the code list should be. This allows any Gecko code handler to be used. Replace the codehandler.bin file with the code handler to be used (e.g. codehandleronly.bin). 2014-09-04 00:48:52 +10:00
shuffle2
b583879c2a Merge pull request #944 from delroth/x64emittertest
x64EmitterTest: Fake support for all CPU extensions
2014-09-03 03:37:46 -07:00
Shawn Hoffman
fd2343e431 Re-implement hiding of the menubar in fullscreen with render to main. 2014-09-03 03:02:13 -07:00
shuffle2
46c1a0f03b Merge pull request #733 from lioncash/readability
DolphinWX: More readable variable names in BreakpointView
2014-09-03 01:28:17 -07:00
Shawn Hoffman
30dd2809a7 Prevent changing adapters during emulation and VideoConfigDiag cleanup
Author: https://github.com/Anti-Ultimate/dolphin
2014-09-03 00:35:23 -07:00
Dolphin Bot
6e2b873ec1 Merge pull request #781 from RachelBryk/ControlState
Change ControlState typedef to double, and change all related floats/dou...
2014-09-03 09:15:51 +02:00
shuffle2
db84a22109 Merge pull request #770 from lioncash/panic
Core: Fix case where a panic alert wouldn't be shown in MemoryUtil.cpp
2014-09-03 00:10:12 -07:00
shuffle2
60a772c5e8 Merge pull request #901 from Sonicadvance1/64bit-android-cmake
Update the android cmake toolchain file to support 64bit.
2014-09-03 00:09:03 -07:00
Rachel Bryk
5adbc83453 Change ControlState typedef to double, and change all related floats/doubles to use it.
Fixes an off by 1 issue related to double->float->double conversion, and eliminates numerous warnings.
2014-09-03 03:08:09 -04:00
comex
64575d565a Merge pull request #923 from FioraAeterna/fixcallersave
JIT: Fix caller-save registers on WIN64
2014-09-03 02:27:44 -04:00
Dolphin Bot
e2dfa603a0 Merge pull request #891 from RachelBryk/netplay-time
Allow system time to move forward during netplay.
2014-09-03 08:26:51 +02:00
comex
51a5311d6a Merge pull request #949 from comex/eviction-policy
Evict registers from the cache based on LRU.
2014-09-03 02:22:45 -04:00
shuffle2
50879f5624 Merge pull request #905 from RachelBryk/status-bar-messages
Add OSD messages back to status bar.
2014-09-02 23:21:58 -07:00
shuffle2
de71db4864 Merge pull request #925 from shuffle2/xbcd-compat
Revert changes to how DInput filters out XInput devices.
2014-09-02 23:21:47 -07:00
shuffle2
532b7bb7da Merge pull request #893 from rohitnirmal/scan-build-fixes
Scan build fixes
2014-09-02 23:15:18 -07:00
shuffle2
d20f5fb861 Merge pull request #946 from ChuckRozhon/fix_cast_bug
Fixed bug introduced in PR#803 caused by casting
2014-09-02 22:58:53 -07:00
shuffle2
5468b535c1 Merge pull request #941 from FioraAeterna/eaxemit
x64Emitter: add support for shorter EAX forms of instructions
2014-09-02 22:54:53 -07:00
Ryan Houdek
1ad1a9062a Remove PowerPCState::DebugCount.
This value was "helpful" for debugging when the stack got corrupted.
Helpful that if gpr[1](Which is the stack pointer with PPC ABI) is zero then the interpreter would spam huge amounts of annoy text saying that we
managed to get in to a "corrupted" state.
This is incremented every instruction on the interpreter, or every block run on the JIT64....Only if debugging is enabled(JIT64 it is a const
variable)
The message is only outputted when interpreter is used and debugging is enabled.
2014-09-03 00:26:57 -05:00
comex
f5c7f676dc Evict registers from the cache based on LRU.
The old method would always evict the first suitable register, i.e. the
same register every time once the cache got full.  The cache doesn't get
terribly often, but the result is pathological...
2014-09-03 01:06:14 -04:00
Dolphin Bot
fa29b18e3e Merge pull request #840 from FioraAeterna/jittimer
JIT: implement timer support in mtspr
2014-09-03 07:01:20 +02:00
Fiora
9e4419e786 x64Emitter: add support for shorter EAX forms of instructions
Should save a few bytes of code size here and there.
2014-09-02 21:52:41 -07:00
Fiora
6875d911f1 JIT: merge paired timebase reads where possible
Combined with the previous patch, ~1% faster overall on F-Zero GX.
2014-09-02 21:49:24 -07:00
Fiora
816d056657 JIT: implement timer support in mtspr
Faster, of course, since we avoid the interpreter, but also means we can
get more a more accurate timer in long blocks by adding the offset from the
start of the block to the retrieved timer. I don't know if this will actually
fix any issues, but it's more correct and a nearly-free improvement.
2014-09-02 21:47:45 -07:00
comex
b48e059173 Don't switch to a vertex array object of 0.
This causes glDrawArrays to fail in core profile, and thus on OS X, see:

http://renderingpipeline.com/2012/03/attribute-less-rendering/

There must be something bound, even though it is not used.

Fixes #7599.  I'm not sure this is actually the best way to fix it,
since AFAICT it makes a nonobvious assumption that *something* will be
bound before the first attributeless rendering in
TextureConverter::DecodeToTexture, but it's what degasus suggested and
seems to work.
2014-09-03 00:10:45 -04:00