Commit graph

14705 commits

Author SHA1 Message Date
comex
e86ddacb18 Changes to allow LoadCPReg to work in a preprocess mode which affects a separate state.
This state will be used to calculate sizes for skipping over commands on
a separate thread.  An alternative to having these state variables would
be to have the preprocessor stash "state as we go" somewhere, but I
think that would be much uglier.

GetVertexSize now takes an extra argument to determine which state to
use, as does FifoCommandRunnable, which calls it.  While I'm modifying
FifoCommandRunnable, I also change it to take a buffer and size as
parameters rather than using g_pVideoData, which will also be necessary
later.  I also get rid of an unused overload.
2014-09-28 21:25:06 -04:00
comex
f0131c2e09 Mechanical changes to move most CP state to a struct rather than separate globals.
The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
2014-09-28 21:23:29 -04:00
comex
90638c6806 Switch to an unordered_map as a micro-optimization. 2014-09-28 21:23:29 -04:00
comex
f8452ff501 Fix threading issue with vertex loader JIT.
VertexLoader::VertexLoader was setting loop_counter, a *static*
variable, to 0.  This was nonsensical, but harmless until I started to
run it on a separate thread, where it had a chance of interfering with a
running vertex translator.

Switch to just using a register for the loop counter.
2014-09-28 21:23:28 -04:00
comex
63c62b277d Some changes to VertexLoaderManager:
- Lazily create the native vertex format (which involves GL calls) from
RunVertices rather than RefreshLoader itself, freeing the latter to be
run from the CPU thread (hopefully).

- In order to avoid useless allocations while doing so, store the native
format inside the VertexLoader rather than using a cache entry.

- Wrap the s_vertex_loader_map in a lock, for similar reasons.
2014-09-28 21:23:28 -04:00
Fiora
c102fed36a GekkoDisassembler: show W and I in psq_l/psq_st disassembly 2014-09-28 17:01:35 -07:00
Steven Vascellaro
8e733d755d Removed Project M .ini files 2014-09-28 19:56:21 -04:00
Steven Vascellaro
b956be20e3 Replaced generalized instances of GCM with ISO
Renamed various commands to refer to ISO instead of GCM for consistency,
as the commands are used for both Wii and GameCube files.

CompressGCM --> CompressISO
DeleteGCM --> DeleteISO
MultiCompressGCM --> MultiCompressISO
MultiDecompressGCM --> MultiDecompressISO
SetDefaultGCM --> SetDefaultISO

Fixed COMPRESSISO

Fixed missing "COMPRESSISO"

Fixed more COMPRESSISO

Final fix for COMPRESSISO
2014-09-28 19:53:05 -04:00
Steven Vascellaro
b73bab223a Changes to Rhythm Heaven Fever
Removed overrides for Idle Frame Skipping and EFB Access.
2014-09-28 16:50:26 -04:00
Steven Vascellaro
466714d446 Settings files
Added settings file for 2 Fast 4 Gnomz [W24EQU]
2014-09-28 16:33:10 -04:00
Lioncash
7e825fdca5 Jit_Integer: Get rid of some cast noise in boolX 2014-09-28 13:28:16 -04:00
Steven Vascellaro
7e110dd2e0 Game Settings Files
Added Dokapon Kingdom [R2DEEB]
2014-09-28 13:06:26 -04:00
Steven Vascellaro
254ef9827c More Game Settings Files
Added settings files for Project M and Project M WiFi
2014-09-28 12:33:25 -04:00
Steven Vascellaro
18cb7865f9 Added .ini file for Rhythm Heaven Fever
Added missing .ini file for SOME01
2014-09-28 12:24:15 -04:00
shuffle2
431fb4d82a Merge pull request #1172 from shuffle2/qt-build-spaces
Fix QtCompile.props to work if the repo path contains spaces.
2014-09-28 02:50:22 -07:00
Lioncash
ab639b41ab DSPJitRegCache: Use std::array to represent the register arrays 2014-09-28 03:02:29 -04:00
Shawn Hoffman
9fe2d45ad4 Fix QtCompile.props to work if the repo path contains spaces. 2014-09-27 23:08:18 -07:00
Lioncash
ee076453ce Merge pull request #1171 from lioncash/loop
DSPJitRegCache: Merge two loops in popRegs.
2014-09-28 02:07:44 -04:00
skidau
8085af8a2d Merge pull request #1175 from skidau/cleanup-dsparamaddr
Clean-up the leftover dspARAMAddresses code that was no longer needed.
2014-09-28 15:40:53 +10:00
skidau
6bea53ab11 Clean-up the leftover dspARAMAddresses code that was no longer needed. 2014-09-28 15:38:35 +10:00
skidau
baeca3e03b Merge pull request #1170 from lioncash/bounds
SI: Fix bounds check in GetDeviceType
2014-09-28 14:57:38 +10:00
skidau
275226c2b6 Merge pull request #1147 from RachelBryk/unicode-tex
Allow custom textures to load from unicode paths.
2014-09-28 14:54:56 +10:00
skidau
afccf2276d Merge pull request #1012 from skidau/aram-dma-exceptions
Compile the ARAM DMA exception checks into the JIT block
2014-09-28 14:48:38 +10:00
Lioncash
5b21818c81 Merge pull request #1173 from FioraAeterna/removeprintf
Interpreter: remove debug printf in psq_l
2014-09-27 23:46:31 -04:00
Fiora
3878187721 Interpreter: remove debug printf in psq_l 2014-09-27 20:44:45 -07:00
skidau
7184019090 Increased the savestate internal version.
Added a small note for instant dma.
2014-09-28 11:51:14 +10:00
Lioncash
8b578c7ba3 DSPJitRegCache: Merge two loops in popRegs. 2014-09-27 18:33:48 -04:00
Lioncash
1c42fd9928 SI: Fix bounds check in GetDeviceType 2014-09-27 16:44:21 -04:00
Lioncash
a8d8c9230b CoreParameter: Kill off an snprintf usage 2014-09-27 14:45:03 -04:00
Lioncash
2f4d3961b3 CoreParameter: Use unique_ptr in place of raw pointers 2014-09-27 14:42:59 -04:00
skidau
86b6dfe4b3 Added a instant ARAM DMA mode which is enabled automatically when required.
Detects a situation where the game is writing to the dcache at the address being DMA'd. As we do not have dcache emulation, invalid data is being DMA'd causing audio glitches. The following code detects this and enables the DMA to complete instantly before the invalid data is written.
Added accurate ARAM DMA transfer timing.
Removed the addition of DSP exception checking.
2014-09-27 20:47:29 +10:00
skidau
4b37fdfa45 Added a CompileExceptionCheck function to the JitInterface and re-routed the existing code to utilise the interface. 2014-09-27 20:16:26 +10:00
skidau
945d431171 Added OPTYPE_LOADPS and OPTYPE_STOREPS instruction types to the PPC table.
Updated ARAM DMA and FIFO write exception checking to uses these types.

Conflicts:
	Source/Core/Core/PowerPC/Interpreter/Interpreter_Tables.cpp
	Source/Core/Core/PowerPC/PPCTables.h
2014-09-27 20:16:26 +10:00
skidau
0f256715e0 Re-added the ARAM DMA exception check. This fixes the audio cutting in and out of Resident Evil 2 and 3. Removed the special case for short transfers as it is no longer required. 2014-09-27 20:16:26 +10:00
skidau
d09e2abb0d Compile the ARAM DMA exception checks into the JIT block in a similar style to FIFO writes. This ensures that the ARAM DMA is handled soon after the DMA completes. Fixes issue 7122 and issue 7342. 2014-09-27 20:16:25 +10:00
Fiora
fbbe9605a9 Debug: fix display of instructions in virtual memory in MMU games 2014-09-27 01:07:37 -07:00
Fiora
ac1fc9ad03 JIT+Emitter: support locking flags
This helps us avoid accidentally clobbering flags between two instructions
when the flags are expected to be maintained. Dolphin will of course crash
immediately, but at least it will crash loudly and alert us of the mistake,
instead of forcing hours of bisecting to find the subtle way in which the JIT
has managed to sneak a flag-modifying instruction where there shouldn't be one.
2014-09-26 20:47:06 -07:00
skidau
23e2301223 Merge pull request #1154 from skidau/undeclared-uv0-fix
Fixed the "Undeclared identifier: uv0" OpenGL shader compile error that appears in NBA2K11.
2014-09-27 13:25:16 +10:00
skidau
f5bbfa139d Merge pull request #1146 from RachelBryk/netplay-input-display
Make input display work properly with netplay.
2014-09-27 13:25:01 +10:00
Fiora
39d4306a2e JIT: fix carry merging across breakpoints
More precisely, don't do it.
2014-09-26 13:21:01 -07:00
skidau
943383c30e Merge pull request #1163 from FioraAeterna/fixbranchmerge2
JIT: fix branch merging, take 2
2014-09-26 15:38:15 +10:00
Fiora
ba39c35f24 JIT: fix branch merging, take 2
NOT doesn't set flags.
2014-09-25 22:33:40 -07:00
skidau
30d77b38c5 Merge pull request #1127 from Sonicadvance1/QGR-BitField
Change the QGR union over to a BitField union.
2014-09-26 14:53:24 +10:00
skidau
9d746b89a2 Merge pull request #1162 from FioraAeterna/fixmerges
JIT: fix bugs with ComputeRC in branch merging patch
2014-09-26 14:46:53 +10:00
Fiora
f9ab25152c JIT: fix bugs with ComputeRC in branch merging patch
We really, really need to be sure the input to ComputeRC is a register.
2014-09-25 21:45:25 -07:00
skidau
146725f64a Merge pull request #1125 from Sintendo/fresjumps
Change fres/frsqrte jumps
2014-09-26 14:45:19 +10:00
comex
5a2114bb64 Merge pull request #1151 from comex/generic-build-fixes
Fixes for _M_GENERIC build
2014-09-25 21:51:28 -04:00
Rachel Bryk
4fe1119e52 Cleanup Renderer::CalculateTargetSize(), and allow IRs higher than 4x to be set via ini. 2014-09-25 19:50:25 -04:00
comex
fb3d9c9d58 Fix warning in x64CPUDetect.cpp in generic build by not building it. 2014-09-25 18:48:00 -04:00
comex
9cdd842080 Add a fake SContext definition for _M_GENERIC. 2014-09-25 18:47:34 -04:00