Commit graph

96 commits

Author SHA1 Message Date
JosJuice
b8c83dd5f3
Merge pull request #5973 from ligfx/renamefifoqueue
Rename Common::FifoQueue to Common::SPSCQueue
2017-11-19 13:51:22 +01:00
PEmu1
93e1235a54 More Capitalization Changes 2017-09-27 21:37:44 +02:00
Michael M
b58f8d19ab Rename Common::FifoQueue to Common::SPSCQueue
Since all queues are FIFO data structures, the name wasn't informative
as to why you'd use it over a normal queue. I originally thought it had
something to do with the hardware graphics FIFO.

This renames it using the common acronym SPSC, which stands for
single-producer single-consumer, and is most commonly used to talk about
lock-free data structures, both of which this is.
2017-08-23 17:00:52 -07:00
Michael M
b5d070b0cf NetPlayServer: handle port forwarding in constructor 2017-08-13 18:50:52 -07:00
Michael M
4b50e77a26 NetPlayClient/Server: apply Parameter Object pattern to traversal parameters 2017-08-13 18:50:52 -07:00
JosJuice
3570a9b636 DolphinWX: Replace "Pad buffer" with "Buffer size" 2017-08-11 12:36:42 +02:00
Léo Lam
b2c41cec0a Config: Include SYSCONF in base layer
Settings that come from the SYSCONF are now included in Dolphin's
config system as part of the base layer. They are handled in a
special way compared to other settings to make sure they are only
loaded from and saved to the SYSCONF (to avoid different, possibly
contradicting sources of truth).
2017-08-11 15:36:31 +08:00
JosJuice
e806928071 Make DolphinQt2 netplay strings more like in DolphinWX 2017-08-10 15:58:04 +02:00
Michael M
6faacbeea5 TraversalClient: make FailureReason an enum class 2017-08-08 15:29:56 -07:00
Michael M
dde3471b62 WX: make Netplay use new-style config 2017-08-03 13:16:17 -07:00
Michael M
f8fea83e67 NetPlayLauncher: store window geometry in native wxConfig 2017-08-03 13:16:17 -07:00
Shawn Hoffman
668c6b5ce9 DolphinWX: rename CGameListCtrl -> GameListCtrl 2017-06-23 17:25:52 -07:00
JosJuice
f09ceaa735 Move IOFile to a separate file
Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
2017-06-15 21:33:50 +02:00
JosJuice
994b4040bf NetPlaySetupFrame: Remove spaces that shouldn't be present 2017-05-07 20:55:58 +02:00
Lioncash
9e71031e23 Frame: Normalize member names 2017-05-01 05:13:19 -04:00
JosJuice
f92331b925 Mark "Host Code:" and "IP Address:" as translatable
Also remove some spaces before colons.
2017-04-30 15:09:57 +02:00
Anthony
63c5230d9b Merge pull request #4959 from lioncash/ini
IniFile: Handle s64/u64 values
2017-02-27 10:02:53 -08:00
Lioncash
beec40f178 IniFile: Handle s64/u64 values 2017-02-25 00:03:20 -05:00
Léo Lam
6702e547cb Fix the build on Linux when not using WX from Externals
No idea why we were including a Windows specific header *without* a
ifdef.
2017-02-24 18:48:26 +01:00
Anthony
ecb7d01347 Merge pull request #4889 from ligfx/netwindow
NetWindow: explicitly tell wxWidgets to clean up Windows macros
2017-02-23 13:16:59 -08:00
JosJuice
fc798ca410 Rename "Copy Wii Save" to "Load Wii Save"
That netplay uses a separate NAND isn't obvious,
so what "copy" means might not be clear.
2017-02-12 18:40:54 +01:00
Michael Maltese
2b65e41d97 NetWindow: explicitly tell wxWidgets to clean up Windows macros
wxWidgets headers don't play well with some of the macros defined in
Windows headers and perform their own magic to fix things, as long as
they're included entirely either before or after any Windows headers.

This file can cause a conflict in other DolphinWX files because NetPlay
headers directly include ENet headers, which leak Windows header macros.
To fix this, explicitly tell wxWidgets here that it needs to re-clean
macros.
2017-02-10 16:14:25 -08:00
Matthew Parlane
f838d16b0c Merge pull request #4546 from RisingFog/tas_wii_nand
Copy Wii save for current game for Netplay and TAS
2017-02-08 18:58:28 +13:00
Lioncash
ead076d335 NetWindow: Get rid of direct use of the main_window global
Utilizes the event system (which is what should have been done here
initially), in order to prevent coupling between two different window frames.

This also makes booting games more versatile using the UI event system,
as the event can just act as a carrier for the filename, making directly
calling boot functions unnecessary. All that's needed is for the event to
propagate to the frame.
2017-02-06 18:29:20 -05:00
Lioncash
2597d2b69b NetWindow: Make chat messages queue private
This doesn't need to be publicly accessable.
2017-02-06 13:03:35 -05:00
Chris Burgener
5224771dac Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
Florent Castelli
cac53603c5 DolphinWX: Put wx related headers before including anything else
Including Windows.h before them creates compilation errors.
2017-01-24 03:22:03 +01:00
Léo Lam
3eb81ad219 Netplay: Fix wrong mapping info being used in dialog
Obvious fix for a small mistake.
2017-01-21 20:42:30 +01:00
Lioncash
8078c18a80 Core: Move EXI source files to their own directory
Keeps related source files together and cleans up the root directory of HW
a little bit.
2017-01-20 16:06:35 -05:00
PEmu1
6d195f3d65 Don't Use Abbreviation for "Memory Card" 2017-01-05 10:06:46 -08:00
JosJuice
70d9440d10 Fix player name not being loaded when using "Host with Netplay..." 2016-12-25 16:36:19 +01:00
Emmanuel Gil Peyrot
c4cd0d444a NetPlay: Fix build when miniupnpc is disabled. 2016-11-19 15:36:26 +00:00
Lioncash
f207c01586 NetPlayLauncher: Add missing #pragma once 2016-11-11 14:58:20 -05:00
JosJuice
3c6742f66f More debug text fixes
Also a few small non-debug text changes.
2016-11-02 17:46:52 +01:00
Pringo
4bd5674b85 Change "Wiimote" to "Wii Remote" in Interface
The usage of "Wii Remote" and "Wiimote" in the interface is inconsistent. "Wiimote" is also not a real word nor is it an official product name. Therefore I have changed instances of "Wiimote" in the UI to instead say "Wii Remote". I also made a couple of minor grammatical changes as well.

This is mostly a resubmission of #4338 but there are some minor other changes as well.
2016-10-25 19:49:41 -07:00
Léo Lam
39fd6dcd5b Fix missing includes
Aren't indirect includes great?
2016-10-07 23:46:41 +02:00
EmptyChaos
c4f5ced37c WX: Replace SetIcon with SetIcons(wxIconBundle)
Setting a single icon at a single resolution doesn't scale well,
Windows requires a 16x16 icon for the window and a 32x32/48x48 for
the taskbar. Providing all icons produces less pixellated results at
HiDPI.
2016-10-04 13:47:22 +11:00
EmptyChaos
f39c301579 WX: HiDPI: NetPlay
Several refactors of GUI creation into separate functions where the
function was too large or intermixed different concerns making it hard
to modify.
2016-10-04 13:47:22 +11:00
Shawn Hoffman
2b0f7d2669 Re-add saving position of netplay window. 2016-10-03 15:57:32 -07:00
Shawn Hoffman
41e7c43d0d NetPlay: add one click host
Add a context menu entry in main game list to host a netplay game
based on saved settings.

Original commit:
commit 91aaa958e6
Author: Aestek <thib.gilles@gmail.com>
Date:   Sun Jul 24 14:51:37 2016 +0200
2016-10-03 15:34:49 -07:00
Lioncash
99afd9e9d5 NetPlaySetupFrame: Use an anonymous namespace instead of static
const at file scope links internally by default, so static wasn't necessary.
The namespace gets rid of the other statics
2016-10-03 00:20:33 -04:00
JosJuice
6ff2bd3243 DolphinWX: Delete traversal settings when pressing Reset
Deleting instead of overwriting makes the INI cleaner.
Also, in case we change defaults in the future, users will
get the new default when using a new version even if
they have pressed the Reset button in an older version.
2016-10-02 17:04:03 +02:00
JosJuice
337f573484 DolphinWX: Less duplication for setting traversal server label 2016-10-02 16:43:43 +02:00
JosJuice
abc39f6c6f DolphinWX: Use constants for default traversal server 2016-10-02 16:36:12 +02:00
JosJuice
7a165db94f DolphinWX: Less duplication between GetTraversalPort/Server
They now also return their results the regular way.
2016-10-02 16:33:59 +02:00
JDV
d486fdfdb7 Keep tag consistent on traversal settings reset 2016-09-07 10:50:53 -06:00
Lioncash
e2f1b85cf4 NetWindow: Add missing override specifier 2016-08-04 16:19:01 -04:00
JDV
7e535b2855 Make Dolphin remember the NetPlay window size/position
The default size might be too big for some screens. This allows
the user to modify the window as they see fit and has Dolphin
remember those settings. People who are happy with the default
size and position will not be affected
2016-08-03 16:10:20 -06:00
JDV
67eb814320 Fixes focus not being set on gamelist after tab change
Once a tab is selected the focus can be set directly from the page
changed event. However once the tab was shown, the first tab order
control element was given the focus by default. This was fixed by
delaying the action and setting the focus after the default focus
had been assigned.
2016-07-23 20:58:51 +02:00
JDV
2ba4b22e88 Standardizes constant use 2016-07-23 20:58:51 +02:00